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Battle Force/Spell Force


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<skill id="5104" levels="3" name="Battle Force">

<set name="target" val="TARGET_PARTY_MEMBER"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="1000"/> <!-- Must be validated -->

<for>

<effect count="0x7fffffff" name="BattleForce" time="3" val="15" stackOrder="0" stackType="BattleForce">

<mul order="0x30" stat="pAtk" val="1.10"/>

</effect>

</for>

</skill>

<skill id="5105" levels="3" name="Spell Force">

<set name="target" val="TARGET_PARTY_MEMBER"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="1000"/> <!-- Must be validated -->

<for>

<effect count="0x7fffffff" name="SpellForce" time="3" val="15" stackOrder="0" stackType="SpellForce">

<mul order="0x30" stat="mAtk" val="1.10"/>

</effect>

 

 

Como coloco pra pessoa mesmo dar battle force pra ela?

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<skill id="5104" levels="3" name="Battle Force">

<set name="target" val="TARGET_PARTY_MEMBER"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="1000"/> <!-- Must be validated -->

<for>

<effect count="0x7fffffff" name="BattleForce" time="3" val="15" stackOrder="0" stackType="BattleForce">

<mul order="0x30" stat="pAtk" val="1.10"/>

</effect>

</for>

</skill>

<skill id="5105" levels="3" name="Spell Force">

<set name="target" val="TARGET_PARTY_MEMBER"/>

<set name="skillType" val="CONT"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="1000"/> <!-- Must be validated -->

<for>

<effect count="0x7fffffff" name="SpellForce" time="3" val="15" stackOrder="0" stackType="SpellForce">

<mul order="0x30" stat="mAtk" val="1.10"/>

</effect>

 

 

Como coloco pra pessoa mesmo dar battle force pra ela?

 

Mude essa linha

<set name="target" val="TARGET_PARTY_MEMBER"/>

Para

<set name="target" val="TARGET_ONE"/>

 

in game de //reload skill e pronto

 

Espero ter ajudado

...

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<skill id="426" levels="1" name="Battle Force">

<set name="mpInitialConsume" val="84"/>

<set name="mpConsume" val="200"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="skillRadius" val="1000"/>

<set name="reuseDelay" val="10000"/>

<set name="hitTime" val="10000"/>

<set name="skillType" val="BUFF"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<set name="aggroPoints" val="669"/>

<set name="reuseDelay" val="30000"/>

<for>

<effect count="1" name="Buff" time="30" val="0" stackOrder="1" stackType="Force_Buff">

<mul order="0x10" stat="pAtk" val="1.5"/>

</effect>

</for>

</skill>

<skill id="427" levels="1" name="Spell Force">

<set name="mpInitialConsume" val="84"/>

<set name="mpConsume" val="200"/>

<set name="power" val="0.0"/>

<set name="target" val="TARGET_SELF"/>

<set name="skillRadius" val="1000"/>

<set name="reuseDelay" val="10000"/>

<set name="hitTime" val="10000"/>

<set name="skillType" val="BUFF"/>

<set name="isMagic" val="true"/>

<set name="operateType" val="OP_ACTIVE"/>

<set name="castRange" val="-1"/>

<set name="effectRange" val="-1"/>

<set name="aggroPoints" val="669"/>

<set name="reuseDelay" val="30000"/>

<for>

<effect count="1" name="Buff" time="30" val="0" stackOrder="1" stackType="Force_Buff">

<mul order="0x10" stat="mAtk" val="1.5"/>

</effect>

</for>

</skill>

ESSA AQUI TENHO CERTEZA QUE VAI FUNCIONAR!!! PELO MENOS AQUI FUNCIONA!

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