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Configurando o GameGuard e o login


haleo

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Amigo instale o mysql e o navicat, em seguida crie a db l2jdb depois ponha a backup la e de START no server que ira funcina caso sua db não tenha senha va no loginserver.properties & server.properties e deixe esta opção em branco.

 

# Security Settings

Login = root <------ Aqui não precisa mecher.

Password = root <--- Caso não tenha senha deixe em branco.

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O que deve fazer ?

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pow mem tem como me fala esse erro que da no loginserve e gameserve servidor terminal isso que vc ta mostrando pra fazer na configuraçao do login e gameserve nao mostra aki responde awe namoral ?

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ve oque esta no seu nesta parte?

cooca igual...

 

A quilo ali fica no Gameserver e no loginserver Config Pasta Config

This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

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#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

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# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=189.104.144.207

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=189.104.144.207

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname=*

# Loginserver Port

LoginserverPort=2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan=20

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

GMMinLevel=100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname=*

 

# The port on which login will listen for GameServers

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver=com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL=jdbc:mysql://localhost/l2jdb

# Login

Login=root

# Password

Password=

# Maximum connections allowed in DB

MaximumDbConnections=10

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vc instalo o l2jdb?

 

se instalo verifique se esta com nome diferente no seu gameserver config

ou senha.

 

Poss o ate esta falando bobeira tbm nao sei mais ve ai..

GAMESERVE AKI O OUTRO E LOGIN SERVE

This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind IP of the Gameserver, use * to bind on all available IPs

GameserverHostname=*

# Gameserver port

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this IP is resolvable by Login just leave *

ExternalHostname=189.104.144.207

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this IP is resolvable by Login just leave *

InternalHostname=189.104.144.207

 

# The Loginserver host and port

LoginPort=9014

LoginHost=127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver=com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL=jdbc:mysql://localhost/l2jdb

# Login used in DB

Login= root

# Password

Password=

# Maximum connections allowed in DB

MaximumDbConnections=100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any name of any symbols

CnameTemplate=.*

PetNameTemplate=.*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

# Packet Handler Debug

# NOTE: Leave it false it wont harm your server

PacketHandlerDebug = False

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746 ME FALA AWE SE TEM ALGUM ERRO NAMORA E ME FLA SE TIVER VC FALA ONDE OKS AOBRIGADO

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