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vesper black + fraca que tt


martered

Pergunta

e o seguinte quero deixa a vesper black acima da titan fira vesper silver e gold, so que nao consigo queria que alguem ajuda-se

staus da titan fire

 

<?xml version='1.0' encoding='utf-8'?>

<list>

<item id='18000' name="Titan Fire Armo Breastplate Heavy">

<for>

<mul val='2.80' order='0x40' stat='pAtk'/>

<mul val='3.05' order='0x40' stat='pDef' />

<mul val='1.20' order='0x40' stat='mDef' />

<mul val='1.06' order='0x50' stat='pAtkSpd'/>

<add val='219' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18001' name="Titan Fire Armo Gaiters Heavy">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18002' name="Titan Fire Armo Helm Heavy">

<for>

<add val='200' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18003' name="Titan Fire Armo Golves Heavy">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18004' name="Titan Fire Armo Boots Heavy">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18005' name="Titan Fire Armo Leather Armor Light">

<for>

<mul val='2.86' order='0x40' stat='pAtk'/>

<mul val='3.05' order='0x40' stat='pDef' />

<mul val='1.20' order='0x40' stat='mDef' />

<mul val='1.20' order='0x50' stat='pAtkSpd'/>

<add val='219' order='0x10' stat='pDef'/>

<add val='3' order='0x40' stat='DEX'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</add>

<add val='500' order='0x40' stat='maxHp'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</add>

<add val='500' order='0x40' stat='maxMp'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</add>

<mul val='1.08' order='0x50' stat='pAtkSpd'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</mul>

<mul val='1.08' order='0x40' stat='pAtk'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</mul>

<mul val='1.12' order='0x50' stat='pDef'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</mul>

<mul val='1.12' order='0x50' stat='mDef'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</mul>

<add val='10' order='0x40' stat='rEvas'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</add>

<mul val='1.05' order='0x50' stat='mDef'>

<and>

<using slotitem="9711;6"/>

<using slotitem="9712;9"/>

<using slotitem="9713;12"/>

<using slotitem="9714;13"/>

</and>

</mul>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18006' name="Titan Fire Armo Leather Pants Light">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18007' name="Titan Fire Armo Leather Helm Light">

<for>

<add val='200' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18008' name="Titan Fire Armo Leather Gloves Light">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18009' name="Titan Fire Armo Leather Shoes Light">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18010' name="Titan Fire Armo Armor Robe">

<for>

<mul val='3.20' order='0x40' stat='mAtk'/>

<mul val='2.60' order='0x40' stat='pDef' />

<add order="0x30" stat="maxHp" val="2500"/>

<mul val='1.10' order='0x40' stat='mDef' />

<add val='219' order='0x10' stat='pDef'/>

<mul val='1.06' order='0x50' stat='mAtkSpd'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18011' name="Titan Fire Armo Stockings">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18012' name="Titan Fire Armo Cap Robe">

<for>

<add val='200' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18013' name="Titan Fire Armo Mittens Robe">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='18014' name="Titan Fire Armo Slippers Robe">

<for>

<add val='300' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

</list>

Set Vesper Silver e gold sao juntas e de by mend3 xml ai acho que sao juntas

<?xml version='1.0' encoding='utf-8'?>

<list>

<!-- Vesper Set-->

<item id='9940' name="Vesper Gold Helmet">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9941' name="Vesper Gold Breatsplate Heavy">

<for>

<mul val='4.70' order='0x40' stat='pAtk'/>

<mul val='3.90' order='0x40' stat='pDef' />

<add val='319' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9942' name="Vesper Gold Gaiters Heavy">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9943' name="Vesper Gold Gloves Heavy">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9944' name="Vesper Gold Boots Heavy">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9945' name="Vesper Gold Leather Armor Light">

<for>

<mul val='4.80' order='0x40' stat='pAtk'/>

<mul val='3.85' order='0x40' stat='pDef' />

<add val='319' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9946' name="Vesper Gold Leggings Light">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9947' name="Vesper Gold Gloves Light">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9948' name="Vesper Gold Boots Heavy">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9949' name="Vesper Gold Tunic Robe">

<for>

<mul val='4.70' order='0x40' stat='mAtk'/>

<mul val='3.80' order='0x40' stat='pDef' />

<add val='319' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9950' name="Vesper Gold Stockings Robe">

<for>

<add val='4350' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9951' name="Vesper Gold Gloves Robe">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9952' name="Vesper Gold Boots Robe">

<for>

<add val='450' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9953' name="Vesper Gold Helmet">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9954' name="*Vesper Gold Breatsplate Heavy">

<for>

<mul val='4.50' order='0x40' stat='pAtk'/>

<mul val='3.75' order='0x40' stat='pDef' />

<add val='319' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9955' name="*Vesper Gold Gaiters Heavy">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9956' name="*Vesper Gold Gloves Heavy">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9957' name="Vesper Gold Boots Heavy">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9958' name="Vesper Gold Leather Armor Light">

<for>

<mul val='4.70' order='0x40' stat='pAtk'/>

<mul val='3.70' order='0x40' stat='pDef' />

<add val='219' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9959' name="Vesper Gold Leggings Light">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9960' name="Vesper Gold Gloves Light">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9961' name="Vesper Gold Boots Light">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9962' name="Vesper Gold Tunic Robe">

<for>

<mul val='4.50' order='0x40' stat='mAtk'/>

<mul val='3.65' order='0x40' stat='pDef' />

<add val='219' order='0x10' stat='pDef'/>

<enchant val='0' order='0x0C' stat='pDef'/>

</for>

</item>

<item id='9963' name="Vesper Gold Stockings Robe">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9964' name="Vesper Gold Gloves Robe">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='9965' name="Vesper Gold Boots Robe">

<for>

<add val='400' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

</list>

essa vesper silver e gold conseguir editar o problema e vesper blaack

<?xml version='1.0' encoding='utf-8'?>

<list>

<!-- Set Vesper Black - By PsyTrance -->

<item id='99500' name="Vesper Black Helmet">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99510' name="Vesper Black Breatsplate Heavy">

<for>

<add val='525' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99520' name="Vesper Black Gaiters Heavy">

<for>

<add val='525' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99530' name="Vesper Black Gloves Heavy">

<for>

<add val='525' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99540' name="Vesper Black Boots Heavy">

<for>

<add val='525' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99550' name="Vesper Black Leather Armor Light">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99560' name="Vesper Black Leggings Light">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99570' name="Vesper Black Gloves Light">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99580' name="Vesper Black Boots Light">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99590' name="Vesper Black Tunic Robe">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99600' name="Vesper Black Stockings Robe">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99610' name="Vesper Black Gloves Robe">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

<item id='99620' name="Vesper Black Boots Robe">

<for>

<add val='550' order='0x10' stat='pDef' />

<enchant val='0' order='0x0C' stat='pDef' />

</for>

</item>

</list>

 

 

 

alguem ajuda ai

Editado por CymBals JBR
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pow mais ja coloquei so aumenta p def enquanto silver e gold aumenta p ataque tbm quero aumenta p ataque e p def junto pode ajudar??

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mano nao querendo ser chato coloquei a sua xml e advinha o que aconteceu???

o set desapareceu aparece no login quando vai da start mas dentro do jogo ela nao aparece.

ai o que fiz coloque ide novo a minha antiga xml e voltou a aparece in-game

se saber como resolver?

Editado por martered
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minha nao baixei faz 1 ano tem sim porque??

se sua vesper veio com skil post a skil dela q eu arrumo pra vc quando a ropa tem skil n precissa edita ela pela xml armor.

Como me conheceu me conte no facebook :

 

vlw s2

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ei mano aproveitando o topico vc pode me ajudar a achar aonde edito lvl que nasce no meu serve?? ja tentei em arquivos other,options e nada e meu e l2Jtitan se quiser coloco link dos arquivos config aki

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sinto muito informar mais nao tem esse arquivo nao olha o que tem so achei L2JTitanCustom mmais nao tem star level nao,e outra coisa fui da um olha nas vesper black achei um pequeno problema .

 

olha a foto aki

O conteúdo está oculto, favor efetuar login ou se cadastrar!

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vai na pasta l2jtitanCustom para nascer com level esta nessa linha so coloca true :

 

amigo meda uma foto da pasta confing sua

Editado por Chacal.Crazy

Como me conheceu me conte no facebook :

 

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nao consigo achar aki nao

 

 

 

 

#================================================================#

# l2jgames Customizations #

#================================================================#

 

#================================================================#

# Player Commands #

#================================================================#

 

# Allow .online Voiced Command

# when pressing .online shows you the number of the online players

OnlineVCommand = True

 

# Allow .tradeoff Command

# when pressing .tradeoff it prevents the character to trade

TradeOffCommand = False

 

# Allows players the power to select auto-loot enabled or

# disabled for themselves.

#

# Syntax: .autoherbs_on .autoherbs_off

AllowAutoHerbsCommand = False

 

# Allows clan leaders the power allow clan members withdraw

# items from clan warehouse.

#

# Syntax: .cwh_withdraw_on .cwh_withdraw_off

AllowPlayersWithdrawCWH = False

 

# -------------------------------------------------------------- #

# Away System Config #

# -------------------------------------------------------------- #

# Allow Players to change status Away

AllowAwayStatus = False

AwayOnlyInPeaceZone = False

 

#Allow other Player target Away Player's

AwayAllowInterference = False

 

# Player take mobs aggro if he is Away

AwayPlayerTakeAggro = False

 

# Away status title Color (red 0000FF)

AwayTitleColor = 0000FF

 

# how many sec till player goes in away mode

AwayTimer = 30

 

# how many sec till player goes back from away mode

BackTimer = 30

 

# -------------------------------------------------------------- #

# Baby Pets Customizations #

# -------------------------------------------------------------- #

# Flags allow enable pet grow up system

# (Official = False)

BabyPetsCanGrowUp = true

WolfPetsCanGrowUp = true

 

BabyPetsGrowUpLvl = 65

 

# This option will disallow PvP/PK of any and ALL kind between players above and below the level given below.

# For example if the number is set to 39, then players level 1-39 cannot attack or be attacked by level 40+.

# (official = 0)

PlayerProtectionLevel = 20

 

# False will allow Grade Penalty

# True will disable grade penalty

DisableGradePenalties = True

 

# False will allow Weight Penalty

# True will disable Weight penalty

DisableWeightPenalties = True

 

# On character login check for illegitmate skills. False = disabled, True Enabled.

CheckSkillsOnEnter = False

 

# List of Skills that are allowed for all Classes if CheckSkillsOnEnter = True

AllowedSkills = 541,542,543,544,545,546,547,548,549,550,551,552,553,554,555,556,557,558,617,618,619,663,664,665,666,667,668,669,670,671,672,673,674,1364,1365,6000,6001,6002,6003,6004

 

# Set this option to True to enable custom titles on new chars.

# Also replace TitanDevTeam with title you want.

CharTitle = True

CharAddTitle = .::L2EVIL::.

 

# Death Penalty Configuration.

#

# Calculate in Change %

#

# (Official = 20)

DeathPenaltyChance = 5

 

#-----------------------------#

# Mana Potion MP Regeneration #

#-----------------------------#

ManaPotionMPRes = 2000

 

# -------------------------------------------------------------- #

# Donator Customizations #

# -------------------------------------------------------------- #

# Checkup time of items rent at EnterWorld

# and delete delayed danator's rented items.

# (official = False)

DonatorDeleteRentedItems = False

 

# select If Donator will loose buffs on death.

# Options:

#

# True - donator will keep buffs after death

# False - donator will lost his buffs after death

# (official = False)

KeepBuffsOnDeath = True

 

# Donator Color Name Selection.

# Default Yellow.

DonatorColorName = 00FFFF

 

# Donator Items.

# With Items ID : 6392 , 6393

# Donators with a simple click on them they can use special Magic on them

AllowDonatorItems = False

 

# Donators Allow to Auto Revive on die with a popup message FIXED.

AllowDonatorAutoRevive = False

 

# Donators Allow to pass Check Unlegit Skills.

# if they have any skill that is not for their class server will allow them to pass the check.

AllowDonatorsUnlegit = False

 

# -------------------------------------------------------------- #

# NPC Customizations #

# #

# View NPC Information/Statistics/Drops by shift-clicking. #

# -------------------------------------------------------------- #

# Shows NPC Information (enables flags below)

# (official = False)

GameViewNpc = False

 

# Shows NPC Combat Statistics (Max.HP, P.Attack, etc.)

# (official = False)

GameViewNpcCombat = False

 

# Shows NPC Basic Statistics (STR, CON, etc.)

# (official = False)

GameViewNpcBasic = False

 

# Shows NPC Normal and Sweep Drop Information

# (official = False)

GameViewNpcDrop = False

 

# Show NPC Quest Drop Information

# (official = False)

GameViewNpcQuestDrop = False

 

# Minimum and maximum variable in seconds for npc animation delay.

# You must keep MinMonsterAnimation <= MaxMonsterAnimation.

# (official = 0).

MinMonsterAnimation = 5

MaxMonsterAnimation = 20

 

# -------------------------------------------------------------- #

# Announcements and Messages #

# -------------------------------------------------------------- #

# This option if True will announce when a GM logs in game.

# (official = False)

ShowGMLogin = False

 

# Show L2J License

# To show respect to L2j you can turn it on.

ShowL2JLicense = False

 

# Show Welcome .htm file located in data/html/

# To welcome everyone ourselves we keep this True by default.

ShowGamesInfo = False

 

# Show Newbie htm file to low level players.

ShowHTMLNewbie = False

 

# Requires ShowHTMLNewbie = True, this is the cap that determines your classification as newbie or not.

LevelShowHTMLNewbie = 40

 

# Announce Count of online players on character login.

ShowOnlinePlayersAtStartup = False

 

# This will add the below set number to the actual amount of online players. (might want to disable that page on Community Board if you do this!)

OnlinePlayerCountTrick = 0

 

# Set time interval in ms to announce online player count (0 - don't announce) (1 minute = 60,000 millisecond)

OnlinePlayersAnnounceInterval = 0

 

# Announce login of Castle Lords.

AnnounceCastleLords = True

 

# Enable use of displaying pk info to the players everytime

# a pk or pvp is done. Displays in form of : "You have killed PlayerX x many of times".

EnablePkInfo = False

 

# Enable or disable NPC Announcer

AllowNpcAnnouncer = True

# Allow the NPC Announcer for Donators Only?

NpcAnnouncerDonatorOnly = True

 

# Set price per each announce note, gms are excluded, they can announce in npc for free.

# default = 10000

PricePerAnnounce = 10000

 

# Set the max announces per day to prevent spawnming

# default = 20

AnnouncesPerDay = 20

 

# Set the min level to announce

# default = 1

MinLevelToAnnounce = 1

 

# Set the max level to announce

# default = 80

MaxLevelToAnnounce = 80

 

# -------------------------------------------------------------- #

# Server Customizations #

# -------------------------------------------------------------- #

# Option that if True will force the login server to restart when the server restarts.

LoginRestartWithGameserver = False

 

# Option if True will enable the LoginRestartTime which is the interval at which the login server will constantly loop in restarts.

LoginRestartByTime = False

 

# Interval at which login server will loop in restarts.

LoginRestartTime = 60

 

#Safe Sigterm will disable some features during restart/shutdown proccess to prevent enchant and sublcass exploits. (recommended)

SafeSigterm = False

 

#Amount of Ancient Adena that a new character will start with.

StartingAA = 0

 

# Enable chat filter = True, Disable chat filter = False

UseChatFilter = True

 

# Enable powerfull chat filter = True, Disable = False

# EXPERIMENTAL!!!

UsePowerfullChatFilter = True

 

# Replace chars in illegal words with following chars

# Example sexy (if noted as a bad word) would show up as ***,

# or if below option is set to ! it will show !!!!.

ChatFilterChars = *-*-*-*

 

# Player punishment for illegal word: 0=off, 1=chatban, 2=jail

ChatFilterPunishment = 1

 

# How long the punishment is in effect, in minutes.

ChatFilterPunishmentTime = 2

 

# ActiveChar on Login will have the highest lvl (80).

SetHighLevelOnStart = True

 

# ActiveChar char that with active subclass also gets max level if True.

# If False, ActiveChar with active subclass will not recieve highest level.

HighLevelOnStartForSubclass = True

 

# Hero Custom Item Configuration.

# Item Id = 3481.

# When ActiveChar will use this item will gaine Hero Status.

EnableHeroCustomItem = False

 

# Set this to True if you want to add a custom spawn location for ALL new characters.

# choose the coordinates you want Example:

# SpawnX = 149999

# SpawnYY = 46728

# SpawnZ = -3414

 

CustomSpawn = True

SpawnX = 83597

SpawnY = 148612

SpawnZ = -3405

 

# Enable this if you want the below configuration to work.

CustomStarterItemsEnabled = False

 

# Set this to False to allow items like official given to character on creation.

# Set this to True if you don't want players to get items like official on character creation.

# This does not affect CustomStarterItems.

DisableOfficialStarterItems = False

 

# This allows the administrator to set up additional items for players to start off with, items are put in the format: id,count;id,count;id,count

CustomStarterItems = 57,1000;

 

# -------------------------------------------------------------- #

# Miscellaneous Customizations #

# -------------------------------------------------------------- #

# If True Hero Weapons can only be equipped by a player with Hero Status

# If False Hero weapons can be equipped by any player.

# (official = True)

StrictHeroSystem = True

 

# If True wyverns may be used during a siege.

# If False wyverns may not be used during a siege.

# (official = False)

AltFlyingWyvernInSiege = False

 

# If True, players require book to enchant skill.

# If False, players do not require book to enchant skill.

# (official = True)

EnchantSkillSpBookNeeded = True

 

# Life crystal needed to learn clan skills

LifeCrystalNeeded = True

 

# Reuse Delay for Elixir potions (in seconds).

# (official = 300)

ElixirsDelay = 300

 

#Remove Castle circlets after a clan lose its castle or a player leaves a clan? - default True

RemoveCastleCirclets = True

 

# Alternative Rate Value for Perfect Shield Block Rate.

AltPerfectShieldBlockRate = 5

 

# -------------------------------------------------------------- #

# Warehouse Sorting #

# -------------------------------------------------------------- #

EnableWarehouseSortingClan = False

EnableWarehouseSortingPrivate = False

EnableWarehouseSortingFreight = False

 

# Option to Allow activeChar Summon a pet while is in pvp mode.

#

# Usefull to avoid players run away with striders/wyverns from the fight.

DisableSummonInCombat = True

 

# -------------------------------------------------------------- #

# Skill Customizations #

# -------------------------------------------------------------- #

# Enable to modify skill duration data

EnableModifySkillDuration = true

 

# Skill duration list

# Format : skillid,newtime;skillid,newtime....

# Example : this enable 1h(3600) duration for songs

# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\

# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\

# 363,3600;364,3600

SkillDurationList = 264,21600;265,21600;266,21600;267,21600;268,21600;269,21600;270,21600;271,21600;272,21600;273,21600;274,21600;275,21600;276,21600;277,21600;304,21600;305,21600;306,21600;307,21600;308,21600;309,21600;310,21600;311,21600;349,21600;363,21600;364,21600;365,21600;366,21600;367,21600;1002,21600;1006,21600;1007,21600;1009,21600;1032,21600;1033,21600;1035,21600;1036,21600;1040,21600;1043,21600;1073,21600;1044,21600;1045,21600;1048,21600;1059,21600;1062,21600;1068,21600;1077,21600;1078,21600;1085,21600;1086,21600;1087,21600;1182,21600;1189,21600;1191,21600;1204,21600;1229,21600;1240,21600;1242,21600;1243,21600;1251,21600;1252,21600;1253,21600;1259,21600;1268,21600;1284,21600;1303,21600;1304,21600;1308,21600;1309,21600;1310,21600;1352,21600;1353,21600;1354,21600;1355,21600;1356,21600;1357,21600;1362,21600;1363,21600;1388,21600;1389,21600;1391,21600;1392,21600;1393,21600;1397,21600;1413,21600;1257,21600;4699,21600;4700,21600;4702,21600;4703,21600;4342,21600;4343,21600;4344,21600;4345,21600;4346,21600;4347,21600;4348,21600;4349,21600;4350,21600;4351,21600;4352,21600;4353,21600;4354,21600;4355,21600;4356,21600;4357,21600;4358,21600;4359,21600;4360,21600;1311,21600;1390,21600;1374,1200

 

# Force NO autolearn on some skill

EnableNoAutoLearnList = False

# No autolearn skill list

# Format : skillid;skillid;....

NoAutoLearnList =

 

# -------------------------------------------------------------- #

# Banking System #

# -------------------------------------------------------------- #

# Banking System Enabled

BankingSystemEnabled = False

 

# Configure the amount of Adena to trade for the below configured number of Gold Bars.

BankingSystemAdena = 0

 

# Configure the amount of Gold Bars to trade for the above configured number of Adena.

BankingSystemGoldBars = 0

 

# -------------------------------------------------------------- #

# Remote Class Master #

# -------------------------------------------------------------- #

# Use only if ( AllowClassMasters = True )

# Official = False

AllowRemoteClassMasters = False

 

# -------------------------------------------------------------- #

# L2Walker Protection #

# -------------------------------------------------------------- #

# L2Walker ( Bot ) Protection Enabled?

# Recomended is True ( Official = False )

L2WalkerProtection = True

 

# -------------------------------------------------------------- #

# PVP BOT Protection #

# -------------------------------------------------------------- #

# PVP ( Bot ) Protection Enabled?

# Recomended is True ( Official = False )

PvPSameIP = False

 

# --------------------------------------- #

# Change Name's Color Via PvP's #

# --------------------------------------- #

# Each Amount will change the name color to the values defined here.

# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change

# according to the ColorForAmount value.

# Note: Colors Must Use RGB format

EnablePvPColorSystem = True

 

# Pvp Amount & Name color level 1.

PvpAmount1 = 10

ColorForAmount1 = 99CC00

 

# Pvp Amount & Name color level 2.

PvpAmount2 = 30

ColorForAmount2 = 0066CC

 

# Pvp Amount & Name color level 3.

PvpAmount3 = 50

ColorForAmount3 = FF3300

 

# Pvp Amount & Name color level 4.

PvpAmount4 = 80

ColorForAmount4 = 0099ff

 

# Pvp Amount & Name color level 5.

PvpAmount5 = 100

ColorForAmount5 = 330099

 

# --------------------------------------- #

# Change Title's Color Via Pk's #

# --------------------------------------- #

# Same as above, with the difference that the PK counter changes the title color.

# Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change

# according to the Title For Amount

# WAN: Colors Must Use RGB format

EnablePkColorSystem = True

 

# Pk Amount & Title color level 1.

PkAmount1 = 1

TitleForAmount1 = 99CC00

 

# Pk Amount & Title color level 2.

PkAmount2 = 9

TitleForAmount2 = 0066CC

 

# Pk Amount & Title color level 3.

PkAmount3 = 20

TitleForAmount3 = 009900

 

# Pk Amount & Title color level 4.

PkAmount4 = 40

TitleForAmount4 = 0099ff

 

# Pk Amount & Title color level 5.

PkAmount5 = 70

TitleForAmount5 = 330099

 

 

# --------------------------------------- #

# Custom PVP/PK settings #

# --------------------------------------- #

# Pvp reward system

AllowPvpRewardSystem = True

 

# Pvp reward itemId

PvpRewardItem = 4356

 

# Pvp reward amount

PvpRewardAmount = 1

 

# Pk reward system

AllowPkRewardSystem = True

 

# Pk reward itemId

PkRewardItem = 4356

 

# Pk reward amount

PkRewardAmount = 1

 

 

 

 

 

Aki a foto que vc pediu

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Editado por WilliamFS
para textos grandes utilize antes do texto [*spoiler] e no final [*/spoiler] (sem os * )
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Gaara já tem 3 posts só seus falando de nada,se precisar tamo ae.

Pra que isso?

 

@topic

Os status edita na armorgrp.

ei pow staus da vesper black ele resolveu quero saber porque o peito vesper so ganha staus normal usando gold silver junto com a black queria tira isso e colocar pra ganha gando junta somentte com, vesper black

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Coloca um spoiler martered.

E também aperta crtl f e procura a linha q vc quer.

spolier nen sei o que isso quero concertar da vesper black esse aki ---->

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