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Servidor não passa da tela de login.


xxxNINGUEMxxx

Pergunta

Estou tentando colocar meu servidor online pelo NO-IP, ja vi vários tutoriais mas não consigo passar da tela de login.

Já abrir estas portas no modem:

 

 

8000 , 8888, 3307, 8245, 3389, 3072, 7777, 9014, 2106, 3306

 

 

 

Meu IPconfig está assim:

 

 

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="127.0.0.1" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="meuserver.servegame.com" />

<define subnet="192.168.0.0/16" address="192.168.254.1" />

</gameserver>

 

 

Meu Server:

 

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = *

 

# Default: 7777

GameserverPort = 7777

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

 

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

 

# Database user info (default is "root" but it's not recommended)

Login = root

 

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Default: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>

# Default: 216

AllowedProtocolRevisions = 216

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

 

 

 

Meu login server:

 

 

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jdb (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jdb

# URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =

URL = jdbc:mysql://localhost/l2jdb

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

 

 

E meu l2.ini:

 

 

 

(postei so a parte importante do l2ini, pq iria fica mto grande)

Alguem sabe o que pode ser? Grato.

Editado por xxxNINGUEMxxx
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16 respostass a esta questão

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desculpa ai, melhorou?

Tenha mais respeito com os membros.

 

Ninguém,poderia postar uma print do erro?

 

E verifique os IP'S,o user do navicat,dependendo,mude de sa para o seu,

não tem erro, vc digita o usuario e senha mas não passa da parte que fala que vc esta logando.

Editado por xxxNINGUEMxxx
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seguinte edita os ip assim

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="IP EXTERNO OU NO-IP" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="IP LOCAL" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="meuserver.servegame.com" />

<define subnet="192.168.0.0/16" address="IP LOCAL" />

</gameserver>

 

abre as portas 9014, 7777 e a 2106

 

edita uma system com o seu no-ip

Editado por Epica

Hoje você ta sendo ajudado amanhã você também pode ajudar!

Se a minha ajuda foi útil não esqueça de clicar em curti.

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seguinte edita os ip assim

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="IP EXTERNO OU NO-IP" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="IP LOCAL" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="meuserver.servegame.com" />

<define subnet="192.168.0.0/16" address="IP LOCAL" />

</gameserver>

 

abre as portas 9014, 7777 e a 2106

 

edita uma system com o seu no-ip

tmb nao funcionou

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fez o hexid?

verificou o ip no "loguinserver" ?

 

 

 

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = ***.***.*** ← coloque aqui seu no-ip

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 127.0.0.1

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname = *

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 20

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

 

 

Editado por BySouza

Masturbe sua mente, goze suas ideias.

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tenho uma duvida tbm: no caso eu preciso de duas system editadas né isso? uma pra eu jogar em rede, e outra pra acesso de play online, ae vem a duvida, se eu quiser que os play online acessem a meu serve eu vou usar na system que eles vao receber o meu no ip né ? ou seja na minha system eu posso deixa o ip fixo mesmo que é 127.0.0.1, ou tenho que colocar o no ip tbm?

 

configurei o ip config assim: vejam se esta certo?

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

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