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Interlude (l2Dot)


ricojrpqt

Pergunta

Ae jente tenho um serve aki ai tipo assim , o safe e + 30 e botei o donation para + 50 ai botei blessed inchante + 50 ai eu inchanto + 30 normal n quebra ai quando vou inchanta com o blessed chega no +32 ou +35 e quebra podem me fala pq e me incinar a ir + 50 sem quebrar .... to mandando um exemplo de como eu botei qualquer coisa vc's falam meu erro que eu ajeito aki vlww.. :love_l2jbr:

 

# % Chance of succeding to enchant an item when it has a chance of breaking

EnchantChanceWeapon = 30

EnchantChanceArmor = 30

EnchantChanceJewelry = 30

 

# Chance a Crystal Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponCrystal = 30

EnchantChanceArmorCrystal = 30

EnchantChanceJewelryCrystal = 30

 

# # Chance a Blessed Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponBlessed = 50

EnchantChanceArmorBlessed = 50

EnchantChanceJewelryBlessed = 50

 

 

# Enchant limit [default = 0 (unlimited)]

EnchantMaxWeapon = 50

EnchantMaxArmor = 50

EnchantMaxJewelry = 50

 

# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'

# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)

# EnchantSafeMaxFull is for full body armor (upper and lower)

# SHOULD BE > 0

EnchantSafeMax = 30

EnchantSafeMaxFull = 50

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# % Chance of succeding to enchant an item when it has a chance of breaking

EnchantChanceWeapon = 100

EnchantChanceArmor = 100

EnchantChanceJewelry = 100

 

# Chance a Crystal Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponCrystal = 30

EnchantChanceArmorCrystal = 30

EnchantChanceJewelryCrystal = 30

 

# # Chance a Blessed Enchant Scroll will succeed after safe enchant.

 

EnchantChanceWeaponBlessed = 100

EnchantChanceArmorBlessed = 100

EnchantChanceJewelryBlessed = 100

 

# Enchant limit [default = 0 (unlimited)]

EnchantMaxWeapon = 50

EnchantMaxArmor = 50

EnchantMaxJewelry = 50

 

# if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'

# regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)

# EnchantSafeMaxFull is for full body armor (upper and lower)

# SHOULD BE > 0

EnchantSafeMax = 30

EnchantSafeMaxFull = 30

 

 

pronto ta ae as alterções mano...

 

agora vai sem quebrar.

ate +30 com o enchant normal.

e com o blessed ate +50 nunca vai quebrar

:D

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