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  1. Boa Iniciativa Minha Sugestao é Colocar uma imagen de fundo enves desse banner retangular
  2. Amigo Se o site esteja em alguma HOSPEDAGEM é nescessario Voce Liberar A porta 3306 No firewell Do Dedicado. Caso o site esteja No dedicado Coloque IP 127.0.0.1 e confira usuario e senha do seu banco de dados
  3. Neto Master

    Router wireless

    Amigo USO Router Wireless tbm mas eh um ama questao de logica de rede. REMOVIDO PELA STAFF Regra 2 : Usar o fórum para prestar serviços ou suporte, sendo ele gratuito ou não, é proíbido. Todas as dúvidas devem ser respondidas no tópico da L2jBrasil em que foram criadas.
  4. Problema Resouvido Vlw ai galera Assim q terminar de Customizar o serv vo postar ele completo com site escluzivo
  5. Uma Pergunta Onde Adiciono Isso ? from java.lang import System from java.util import Iterator from net.sf.l2j import L2DatabaseFactory from net.sf.l2j.gameserver.model.quest import State from net.sf.l2j.gameserver.model.quest import QuestState from net.sf.l2j.gameserver.model.quest.jython import QuestJython as JQuest from net.sf.l2j.gameserver.serverpackets import CharInfo from net.sf.l2j.gameserver.serverpackets import UserInfo from net.sf.l2j.gameserver.serverpackets import SetupGauge from net.sf.l2j.gameserver.model.base import ClassId from net.sf.l2j.gameserver.model.base import Experience from net.sf.l2j.gameserver.model.actor.instance import L2PcInstance from net.sf.l2j.gameserver.datatables import SkillTable from net.sf.l2j.gameserver.datatables import SkillTreeTable from net.sf.l2j.gameserver.model import L2Skill
  6. Sim ja Coloque a NPC mas nao Ta funcionando Nao nao add a a sub
  7. Ola Venho aqui fazer um Pedido Estou customizando meu server mas nao sei nada de lineAge ate eu aprender vaiser assim com ajuda de vcs vim aqui pedir um NPC para adicionar sub class ficaria grato se alguem ajudar
  8. Mais Umas Ves um vlw para o l2jBrasil e um muito obrigo para xXYouAreDeadXx Problema Resouvido
  9. Ola a todos nao sei estou pstando na area certa Pois estou com uma duvida meu servidor Esta on consegui colocar para Logaren fora De casa so que quando a os player de uma lam vao logar so logam 3 nao sei porque e o que posso fazer para resouver isso ?
  10. [quote name='CaioCrs' timestamp='1315856996' post='318795'] [color="#008000"]Mano Eu Uso Gracia Final Mais Eu me Lembro Mais Ou Menos De Como é No L2jFrozen Faça o Seguinte:[/color] [color="#008000"]Vai Nas Sua Pasta Configs Em um Dos Configs Tem uma Parte Assim: [/color] [color="#ff0000"]AltWeightLimit=9[/color] [color="#ff0000"] [/color] [color="#008000"]Altere Para:[/color] [color="#ff0000"] [/color] [color="#ff0000"]AltWeightLimit=9999 [/color][color="#008000"]<-- Ou quantos numeros Quiser[/color] [color="#008000"] [/color] [color="#008000"] [/color] [color="#008000"]Obs: Isso Não é Bug , Quantos Mais Números Vc Botar Lá Menos Cheia a Bag Vai Ficar.[/color] [/quote] fis dessa Forma E funciono Vlw POde Trancar o Topico
  11. Sera que voce Poderia Postar Essa NPCs Mano icaria grato se fizesse isso
  12. Problema Resouvido Muito Obrigado Pode Trancar O TOPICO
  13. Ola Estou com um problema ao liberar o serv com no-ip usando a rev L2JFrozen Game Server Settings # ===================================# # Game Server Settings # # ===================================# # This is the server configuration file. Here you can set up the connection information for your server. # This was written with the assumption that you are behind a router. # Dumbed Down Definitions... # LAN (LOCAL area network) - typically consists of computers connected to the same router as you. # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet). # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers. # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # Networking # ----------------------------------------------------------------------------------------------------------------------------------------------------------------- # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # Common settings... # 127.0.0.1 - If you are playing alone on a test server # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect # x.x.x.x - WAN IP obtained from [Hidden Content]. This is if you want people outside your internal network to be able to connect to your server. # If this IP is resolvable by the Login Server, just leave *. # ---------------------------------------------------------------------------------------- # Enter here (ip) address of your game server, or use the symbol * GameserverHostname = * GameserverPort = 7777 # Configure your external ip ExternalHostname = l2life.sytes.net [color="#0000FF"]< MEU NO-IP[/color] # Configure your internal ip InternalHostname = 192.168.5.55 [color="#0000FF"]< MEU IP LOCAL DE REDE[/color] # Bunch ID and game server. It is better not to change. LoginPort = 9014 LoginHost = 127.0.0.1 # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Parameters Databases - MYSQL Driver = com.mysql.jdbc.Driver URL = jdbc:mysql://localhost/l2life # Login - Mysql's user Login = root # Password - Mysql's Password Password = # Attention: lazy init connections disabled! # Please, set only real values for your database # Default: 100 MaximumDbConnections = 350 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # 0 - to remove restrictions TimeOutConDb = 0 # The timeout before the single connection must be closed (in ms) # if a connection life is more then this timeout, a Runtime Exception # is rised up. Post the exception on forum (www.l2jfrozen.com) to solve # it. SingleConnectionTimeOutDb=200000 # Sets number of partitions to use.- BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Setting emulation off the kernel (package SendStatus) RemoteWhoLog = True RemoteWhoSendTrash = True RemoteWhoMaxOnline = 329 RemoteOnlineIncrement = 50 RemoteWhoForceInc = 50 RemotePrivStoreFactor = 12 # Datapack folder # DatapackRoot = C:/Work/tmp/DataPack Login Server Settings #============================================================# # Frozen Dev.Team # #============================================================# # This is the server configuration file. Here you can set up the connection for your server. # Usually you have to change the ExternalHostname option to # - 127.0.0.1 (if you want to play alone / testing purpose) # - LAN IP* (if you want to play from another computer in the network) # - WAN IP** (if you want to play with friends over internet) # - Questions? => [Hidden Content] # # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig" # **= If you want to get you WAN IP, visit [Hidden Content] # =================================================================================================== # ================================================================ # General server setting !!! REQUIRED to configure to everyone !!! # ================================================================ # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname = l2life.sytes.net [color="#0000FF"]< MEU NO-IP[/color] # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname = l2life.sytes.net [color="#0000FF"]< MEU IP LOCLA DE REDE[/color] # Bind ip of the loginServer, use * to bind on all available IPs LoginserverHostname = * LoginserverPort = 2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan = 20 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600) LoginBlockAfterBan = 600 GMMinLevel = 100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname = 127.0.0.1 # The port on which login will listen for GameServers LoginPort = 9014 # If set to True any GameServer can register on your login's free slots AcceptNewGameServer = False # If False, the licence (after the login) will not be shown # It is highly recomended for Account Seciurity to leave this option as defalut (True) ShowLicence = False # Database Pool Type # Possible Values: c3p0 or BoneCP # c3p0: more stable # BoneCP: more performance DatabasePoolType=c3p0 # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver # Database Settings URL=jdbc:mysql://localhost/l2life #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= # Parameters Databases - MYSQL # Login - Mysql's user Login = root # Password - Mysql's Password Password = # maximum number of simultaneous connecting to the database MaximumDbConnections = 50 # Default: 0 MaximumDbIdleTime = 0 # The timeout before a new connection to the database (in ms) # default 0 disabled TimeOutConDb = 0 # Sets number of partitions to use. - BoneCP # In order to reduce lock contention and thus improve performance, # each incoming connection request picks off a connection from a pool that has thread-affinity, # i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case # when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start # to have a negative effect on performance (and only for the case when connections on a partition start running out). PartitionCount = 3 # Limit fast connections (input username / password) FastConnectionLimit = 15 # Time of the normal connection (in ms) NormalConnectionTime = 700 # Time fast connection (in ms) FastConnectionTime = 350 # Maximum connections with the 1st IP MaxConnectionPerIP = 50 # The lifetime of the session with the login server. SessionTTL = 25000 MaxSessions = 100 # Choose the option: "true", to create an account when logging in automatically AutoCreateAccounts = False # Time to renew the IP address of the server in minutes (for dynamic IP) IpUpdateTime = 0 # The configuration of the local subnet # Example : 192.168 # Ppimer : 10.1 NetworkList = 192.168.;10.0. # =============================================================== # Test server configuration, not to switch on the game server! = # =============================================================== # Use the GG client authentication # Login server access let the client without GameGuard ForceGGAuth = False # Including protection from flood # IMPORTANT: Put True for server security. EnableFloodProtection = True # Enable mode "debugging" # With debug you will see more log on console and more messages in game. Debug = False # Switched on "development" Developer = False # ============================================================= # Anti Ddos protection. # This system works with iptables # ============================================================= # iptables -A INPUT -p tcp --dport 7777 -j DROP # IMPORTANT: Put True for server security. # IMPORTANT: Active only with LINUX OS. EnableDdosProSystem = False # String deny_comms # IMPORTANT: If you don't know what is it, leave as default Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT # Active full log on Login Server console about Ddos protection Fulllog_mode_print = false Abri as seguintes Portas no moden ambas TCP-UDP 2106,7777,9014, 80(HTTP-Web Server) So que o servidor nao quer Ficar Online
  14. Ola pessoa sou novato em l2 gostaria saber como e arrumar o bug da bug q ta ficando pesada delcapas ai pstei cliente errado eh interlude
  15. [quote name='Fiedler' timestamp='1315688297' post='317687'] cara nao importa que respaw vc poem e so colocar em qualquer lugar exemplo: a gk global vc poem do lado da gk normal pra ficar mais bonitim entendeu? [/quote] Sim Sim Obrigado
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