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H4RD3C0R3

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Posts postados por H4RD3C0R3

  1. 15 horas atrás, LucasDesigner disse:

     

      Ocultar conteúdo

     

     

    <table name="#ench1Power">

    <table name="#ench2Power">

    <set name="power" val="40" />

     

    modifica essa linha pos vir que ench2Power ta subindo pra chance de 80%

     

    não existe "#ench1Power" nessa skill.

    apenas "#ench2Power"  e eu já mudei.

    por "#ench2Power"  eu consigo diminuir a chance da skill enchanta para "Chance".

    Mas o que eu quero é diminuir a chance de quando enchantada em "cost" .

  2. todos os debufs enchantado em cost estão com mais chance do que quando enchantado em Chance.

    Alguem pode me ajudar a como diminuir a chance dos debufs em cost ?

    Exemplo:  Curse Fear

     

        <skill id="1169" levels="14" name="Curse Fear" enchantGroup1="2" enchantGroup2="2">
            <table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
            <table name="#mpConsume"> 28 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>
            <table name="#mpInitialConsume"> 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>
            <table name="#ench1AbnormalTimes"> 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 58 60 62 64 66 68 70 </table>
            <table name="#ench1Count"> 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 </table>
            <table name="#ench1mpConsume"> 55 54 52 51 50 50 50 48 47 46 45 43 42 41 41 39 39 38 37 36 34 33 33 32 30 29 28 28 27 25 </table>
            <table name="#ench1mpInitialConsume"> 13 13 13 13 13 12 12 12 12 12 12 12 12 12 11 11 11 11 11 11 11 11 10 10 10 10 10 10 10 10 </table>
            <table name="#ench2Power"> 41 42 44 45 46 48 49 50 52 53 54 56 57 58 60 61 62 64 65 66 68 69 70 72 73 74 76 77 78 80 </table>
            <table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
            <set name="abnormalLvl" val="1" />
            <set name="abnormalTime" val="10" />
            <set name="abnormalType" val="turn_flee" />
            <set name="castRange" val="600" />
            <set name="effectRange" val="1100" />
            <set name="hitTime" val="4000" />
            <set name="isDebuff" val="true" />
            <set name="isMagic" val="1" /> <!-- Magic Skill -->
            <set name="lvlBonusRate" val="1" />
            <set name="magicLvl" val="#magicLvl" />
            <set name="mpConsume" val="#mpConsume" />
            <set name="mpInitialConsume" val="#mpInitialConsume" />
            <set name="operateType" val="A2" />
            <set name="power" val="40" /> <!-- Base Land Rate -->
            <set name="offensive" val="true" />
            <set name="reuseDelay" val="3000" />
            <set name="basicProperty" val="MEN" />
            <set name="skillType" val="FEAR" />
            <set name="targetType" val="ONE" />
            <set name="trait" val="DERANGEMENT" />
            <enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
            <enchant1 name="magicLvl" val="#enchMagicLvl" />
            <enchant1 name="mpConsume" val="#ench1mpConsume" />
            <enchant1 name="mpInitialConsume" val="#ench1mpInitialConsume" />
            <enchant2 name="magicLvl" val="#enchMagicLvl" />
            <enchant2 name="power" val="#ench2Power" />
            <for>
                <effect count="5" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" />
            </for>
            <enchant1for>
                <effect count="#ench1Count" name="Fear" abnormalTime="2" val="0" abnormalLvl="1" abnormalType="turn_flee" />
            </enchant1for>
        </skill>

     

  3. Quero deixar meu feedback para que outros que tenha ou venha ter o mesmo problema ou algo parecido.

    Em fim. Meu problema foi resolvidor graças ao  Kelvin  que nós forceneceu uma excelente maquina com um verdadeiro suporte de qualidade !

    Agora eu uso e recomendo a L2JCenter.com

    Melhor empresa do mercado com hardware de qualidade e proteção realmente eficaz ! 👊

    ps: admins pode fechar o tópico.

    • Gostei 1
  4. Em 01/01/2020 at 03:10, SkyDoidao disse:

    Me mande um pm que corrijo o problema com o lag.

    nada haver com o que estão falando acima!

    Pois bem, mandei PM lá!

    Mas como o Kelvin citou acima, já passei diversas informações por aqui. Seria bem aproveitado não só pra mim mas qual quer outro que passe pelo mesmo problema.

  5. 14 horas atrás, Kelvin disse:

    Primeiro veja se esse HD é SSD realmente, baixe algo como CPU-z e veja. 

    Use o MySQL 5.7

    Em innodb_buffer_pool_size=500M troque por 4G ou 4096M (da no mesmo) não coloque muito.

    Nas propriedades do server

    MaximumDbConnections = 1000 troque pra 100 porque tava 1000?

    Acho que apenas isso vai dar uma melhorada legal. 

    Persistindo os sintomas o médico devera ser consultado.

    1° Verifiquei e realmente é SSD

    2° subistituir o MySQL 5.5 por 5.7

    3° troquei "innodb_buffer_pool_size=8M" por "innodb_buffer_pool_size=4096M"

    4° troquei "MaximumDbConnections = 1000" por "MaximumDbConnections = 100"

     

    Vamos ver se resolve.

    e posto o resultado..

    Desde já muito obrigado mano!

  6. Isso é tudo e todos que está instalado dentro da maquina

    nJv0lfS.png

     

    Essa é minha config do MySQL:

    my.ini

    Spoiler

    # MySQL Server Instance Configuration File
    # ----------------------------------------------------------------------
    # Generated by the MySQL Server Instance Configuration Wizard
    #
    #
    # Installation Instructions
    # ----------------------------------------------------------------------
    #
    # On Linux you can copy this file to /etc/my.cnf to set global options,
    # mysql-data-dir/my.cnf to set server-specific options
    # (@localstatedir@ for this installation) or to
    # ~/.my.cnf to set user-specific options.
    #
    # On Windows you should keep this file in the installation directory 
    # of your server (e.g. C:\Program Files\MySQL\MySQL Server X.Y). To
    # make sure the server reads the config file use the startup option 
    # "--defaults-file". 
    #
    # To run run the server from the command line, execute this in a 
    # command line shell, e.g.
    # mysqld --defaults-file="C:\Program Files\MySQL\MySQL Server X.Y\my.ini"
    #
    # To install the server as a Windows service manually, execute this in a 
    # command line shell, e.g.
    # mysqld --install MySQLXY --defaults-file="C:\Program Files\MySQL\MySQL Server X.Y\my.ini"
    #
    # And then execute this in a command line shell to start the server, e.g.
    # net start MySQLXY
    #
    #
    # Guildlines for editing this file
    # ----------------------------------------------------------------------
    #
    # In this file, you can use all long options that the program supports.
    # If you want to know the options a program supports, start the program
    # with the "--help" option.
    #
    # More detailed information about the individual options can also be
    # found in the manual.
    #
    #
    # CLIENT SECTION
    # ----------------------------------------------------------------------
    #
    # The following options will be read by MySQL client applications.
    # Note that only client applications shipped by MySQL are guaranteed
    # to read this section. If you want your own MySQL client program to
    # honor these values, you need to specify it as an option during the
    # MySQL client library initialization.
    #
    [client]

    port=3306

    [mysql]

    default-character-set=latin1


    # SERVER SECTION
    # ----------------------------------------------------------------------
    #
    # The following options will be read by the MySQL Server. Make sure that
    # you have installed the server correctly (see above) so it reads this 
    # file.
    #
    [mysqld]

    # The TCP/IP Port the MySQL Server will listen on
    port=3306


    #Path to installation directory. All paths are usually resolved relative to this.
    basedir="C:/Program Files/MySQL/MySQL Server 5.5/"

    #Path to the database root
    datadir="C:/ProgramData/MySQL/MySQL Server 5.5/Data/"

    # The default character set that will be used when a new schema or table is
    # created and no character set is defined
    character-set-server=latin1

    # The default storage engine that will be used when create new tables when
    default-storage-engine=INNODB

    # Set the SQL mode to strict
    sql-mode="STRICT_TRANS_TABLES,NO_AUTO_CREATE_USER,NO_ENGINE_SUBSTITUTION"

    # The maximum amount of concurrent sessions the MySQL server will
    # allow. One of these connections will be reserved for a user with
    # SUPER privileges to allow the administrator to login even if the
    # connection limit has been reached.
    max_connections=1510

    # Query cache is used to cache SELECT results and later return them
    # without actual executing the same query once again. Having the query
    # cache enabled may result in significant speed improvements, if your
    # have a lot of identical queries and rarely changing tables. See the
    # "Qcache_lowmem_prunes" status variable to check if the current value
    # is high enough for your load.
    # Note: In case your tables change very often or if your queries are
    # textually different every time, the query cache may result in a
    # slowdown instead of a performance improvement.
    query_cache_size=168M

    # The number of open tables for all threads. Increasing this value
    # increases the number of file descriptors that mysqld requires.
    # Therefore you have to make sure to set the amount of open files
    # allowed to at least 4096 in the variable "open-files-limit" in
    # section [mysqld_safe]
    table_cache=3020

    # Maximum size for internal (in-memory) temporary tables. If a table
    # grows larger than this value, it is automatically converted to disk
    # based table This limitation is for a single table. There can be many
    # of them.
    tmp_table_size=30M


    # How many threads we should keep in a cache for reuse. When a client
    # disconnects, the client's threads are put in the cache if there aren't
    # more than thread_cache_size threads from before.  This greatly reduces
    # the amount of thread creations needed if you have a lot of new
    # connections. (Normally this doesn't give a notable performance
    # improvement if you have a good thread implementation.)
    thread_cache_size=64

    #*** MyISAM Specific options

    # The maximum size of the temporary file MySQL is allowed to use while
    # recreating the index (during REPAIR, ALTER TABLE or LOAD DATA INFILE.
    # If the file-size would be bigger than this, the index will be created
    # through the key cache (which is slower).
    myisam_max_sort_file_size=100G

    # If the temporary file used for fast index creation would be bigger
    # than using the key cache by the amount specified here, then prefer the
    # key cache method.  This is mainly used to force long character keys in
    # large tables to use the slower key cache method to create the index.
    myisam_sort_buffer_size=30M

    # Size of the Key Buffer, used to cache index blocks for MyISAM tables.
    # Do not set it larger than 30% of your available memory, as some memory
    # is also required by the OS to cache rows. Even if you're not using
    # MyISAM tables, you should still set it to 8-64M as it will also be
    # used for internal temporary disk tables.
    key_buffer_size=258M

    # Size of the buffer used for doing full table scans of MyISAM tables.
    # Allocated per thread, if a full scan is needed.
    read_buffer_size=64K
    read_rnd_buffer_size=256K

    # This buffer is allocated when MySQL needs to rebuild the index in
    # REPAIR, OPTIMZE, ALTER table statements as well as in LOAD DATA INFILE
    # into an empty table. It is allocated per thread so be careful with
    # large settings.
    sort_buffer_size=256K


    #*** INNODB Specific options ***


    # Use this option if you have a MySQL server with InnoDB support enabled
    # but you do not plan to use it. This will save memory and disk space
    # and speed up some things.
    #skip-innodb

    # Additional memory pool that is used by InnoDB to store metadata
    # information.  If InnoDB requires more memory for this purpose it will
    # start to allocate it from the OS.  As this is fast enough on most
    # recent operating systems, you normally do not need to change this
    # value. SHOW INNODB STATUS will display the current amount used.
    innodb_additional_mem_pool_size=11M

    # If set to 1, InnoDB will flush (fsync) the transaction logs to the
    # disk at each commit, which offers full ACID behavior. If you are
    # willing to compromise this safety, and you are running small
    # transactions, you may set this to 0 or 2 to reduce disk I/O to the
    # logs. Value 0 means that the log is only written to the log file and
    # the log file flushed to disk approximately once per second. Value 2
    # means the log is written to the log file at each commit, but the log
    # file is only flushed to disk approximately once per second.
    innodb_flush_log_at_trx_commit=1

    # The size of the buffer InnoDB uses for buffering log data. As soon as
    # it is full, InnoDB will have to flush it to disk. As it is flushed
    # once per second anyway, it does not make sense to have it very large
    # (even with long transactions).
    innodb_log_buffer_size=6M

    # InnoDB, unlike MyISAM, uses a buffer pool to cache both indexes and
    # row data. The bigger you set this the less disk I/O is needed to
    # access data in tables. On a dedicated database server you may set this
    # parameter up to 80% of the machine physical memory size. Do not set it
    # too large, though, because competition of the physical memory may
    # cause paging in the operating system.  Note that on 32bit systems you
    # might be limited to 2-3.5G of user level memory per process, so do not
    # set it too high.
    innodb_buffer_pool_size=500M

    # Size of each log file in a log group. You should set the combined size
    # of log files to about 25%-100% of your buffer pool size to avoid
    # unneeded buffer pool flush activity on log file overwrite. However,
    # note that a larger logfile size will increase the time needed for the
    # recovery process.
    innodb_log_file_size=343M

    # Number of threads allowed inside the InnoDB kernel. The optimal value
    # depends highly on the application, hardware as well as the OS
    # scheduler properties. A too high value may lead to thread thrashing.
    innodb_thread_concurrency=18
     

     

    Este é meu Server.ini:

    Spoiler

    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------

    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jsrgs (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jsrgs
    # URL = jdbc:sqlserver://localhost/database = l2srgs/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jsunrise
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = 

    # Default: 100
    MaximumDbConnections = 1000

    # Default: 0
    MaximumDbIdleTime = 0

    # Check interval of inactive connections, default is 60 (1 minute)
    # Assuming a stable connection to the database and the correct Preset MaxIdleConnectionTimeout, can be set -1 (not checked)
    IdleConnectionTestPeriod = 60

    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------

    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1

    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True

    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    #Default: .
    DatapackRoot = .

    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 1000
     

     

  7. Eu usava uma VPS Com: 4x Intel Xeon E3-12XX,  Memoria: 8GB,  SSD: 70GB, Tráfego: Ilimitado,  IP Usavel: 1,  Up Link: 200Mb,  UpPort: 1000Mb 

    e quando chegava em 200 ~ 220 players on geral reclamava de lag.

    Então substituir por um DEDICADO (Dedicado mesmo!) com com as seguintes configuraçõs: 2x Intel Xeon L5420, 16GB de RAM, SSD: 2X 240GB, Tráfego: 10TB, Up Link: 100Mb, UpPort: 1000Mb, Windows Server 2012

    e quando tem de 200 a 220 players on começa o LAG do mesmo jeito..

    Eu posso tá errado, mas essas config tinha que suportar bem BEM mais players on sem ter o minimo problema com lag!

    Eu configurei meu gameserver.bat assim: 

    Spoiler

    @echo off
    title Game Server Console
    color 0B
    :start
    echo Starting L2J Game Server.
    echo.

    java -server -Dfile.encoding=UTF-8 -Xmx8G -cp config/xml;./../libs/*;core.jar l2r.gameserver.GameServer

    REM NOTE: If you have a powerful machine, you could modify/add some extra parameters for performance, like:
    REM -Xms1536m
    REM -Xmx3072m
    REM -XX:+AggressiveOpts
    REM Use this parameters carefully, some of them could cause abnormal behavior, deadlocks, etc.
    REM More info here:

    O conteúdo está oculto, favor efetuar login ou se cadastrar!

    if ERRORLEVEL 2 goto restart
    if ERRORLEVEL 1 goto error
    goto end

    :restart
    echo.
    echo Admin Restarted Game Server.
    echo.
    goto start

    :error
    echo.
    echo Game Server Terminated Abnormally!
    echo.

    :end
    echo.
    echo Game Server Terminated.
    echo.
    pause

    Alguem pode por favor me ajudar corrigir o que estou configurando errado?

    - Uso L2JSunrise (High Five)

  8. AtualStudio encerrou suas atividades?

    não está funcionando mais não?

    Pois a dias tô tentando contato e não obtive retorno em nenhum dos meios de comunicação que existe a disposição no site do mesmo até o momento.

  9. Alguem tem os Sets Vesper black para Freya ou High Five (H5)

    que possa compartilhar comigo? estou atraz já tem um bom tempo e não consigo encontrar. até achei um para interlud, tentei adaptar mas não consegui !

    R6FIG0K.jpg

    desde já agradeço a todos que puder me ajudar e um muito obrigado !

    OBS: Não preciso das weapons. apenas dos Armors !

  10. Vá em \game\config

    Abra o arquivo: Character.properties

     

    Procuro por

     

    # This option, when set to True, will enable automatically picking up items.
    # If set False it will force the player to pickup dropped items from mobs.
    # This excludes herbs mentioned above and items from Raid/GrandBosses with minions.
    # Default: False
    AutoLoot = False <-- e mude para True
    Deixando assim: AutoLoot = True
    Com isso todos os drops vão direto para a bolsa do ppl, exceto os drop dos Raids boss, caso queira que os drop dos rb vá direto para bolsa,
    no mesmo arquivo (Character.properties) ( Geralmente fica logo a baixo do AutoLoot)
    Procure por:
    # This option, when set to True, will enable automatically picking up items from Raid/GrandBosses with minions.
    # If set False it will force the player to pickup dropped items from bosses.
    # This excludes herbs mentioned above and items from mobs.
    # Default: False
    AutoLootRaids = False <-- e mude para True

     

    Deixando assim: AutoLootRaids = True

  11. creio que a pergunta dele foi a seguinte: " VI EM ALGUNS SERVIDORES QUE QUANDO TA PERTO DO BOSS NASCER EXEMPLO: FALTANDO 5 MINUTOS DAI SAI UM ANUNCIO "TAL BOSS" VAI SPAWNAR EM 5 MINUTOS... "

     

    ele quer que anuncie antes de nascer com um contador, EX: [info] Raidboss %raidboss% will spawn in 5 minutes

     

    Para os players si preparar para o bos, Certo ?

  12. Amigo não existe um tutorial que encine você adaptar mods.

     

    dessa forma você nunca vai consegui, procure um curso na aréa e se dedique que na hora certa você vai saber desenrolar os codigos sozinho!

     

    Como um grande Dev min falou uma vez

     

    " Programar é pra quem estuda e se dedica "

    • Gostei 1
  13. os métodos varia de revisão pra revisão "então acho que si fizer uma lista sempre vai ter que atualizar ela para diferentes plataforma"

    forma mais rapida de você sabe o mètodo usado é indo no arquivo L2PcInstace.java e procurar manualmente, o método usado tá entre ()

     

    Exemplo:

    L2JServer

    isso é apenas uma restrição para player em modo de atack não usar a GK:

     

    + } else if (player.isInCombat()) {
    + player.sendMessage("You can not teleport when in attack mode.");
    + return;
    o Método usado para restringir foi " player.isInCombat " nã sua revisão pode ser de outra forma. por isso a melhor forma é procurar no L2PcInstace.java da sua revisão
    • Gostei 1
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