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Colocando servidor on com NO-IP ! Sem erros


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Eu ja vi uns 3 ou 4 tuto aki explicando como faz isso... Mas n me ajudaram em nada!Além de n ajudar, pioraram minha situaçao :/

 

Entao resolvi postar o conteudo certo aki pra vcs fazerem do jeito certo :D

 

1- Tenha um servidor :D... Caso nao tenha (:

 

http://www.l2jbrasil.com/index.php?/topic/4-tutorial-criando-servidor-de-lineage-2/

 

Creditos: a Kelvin à este tuto magavilhoso ! :D

 

2- Baixe o NO-IP

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

 

downloadnoip.jpg

 

3- Crie uma conta no NO-IP

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

 

criarcontanoip.jpg

 

4- Logue em sua conta no site e clique em Host/Redirects

 

[imghttp://img406.imageshack.us/img406/2011/hostredirects.jpg][/img]

 

5- Crie um host ex: L2exemplo.no-ip.biz, escolha a extençao que lhe agrade: no-ip.biz , servegame ...

 

addahost.jpg

 

hostservidor.jpg

 

6- Instale o NO-IP

 

7- Entre no programa e coloque sua conta e sua senha, a q vc registrou no passo 3-...

 

entrandoconta.jpg

 

8- Clique na carinha q tem o nome do seu servidor igual ao do exemplo do passo 5- : L2exemplo.no-ip.biz

 

caixinha.jpg

 

9- Vá na pasta GameServer/Config/server e configure oq estiver escrito CONFIGURE AKI COM SEU NO-IP

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http:\\l2dot.info\forum\

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com'>http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = *

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = CONFIGURE AKI COM SEU NO-IP

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = CONFIGURE AKI COM SEU NO-IP

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = CONFIGURE AKI COM SEU NO-IP

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login = root

Password =

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 1000

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

#====================================================

# L2Dot #

# EXTRA fuctions #

# before you set them up ready carefully the info #

# Thanks Dimis4 #

#====================================================

# Activate Protection for unknownPacket flooding

PacketProtection = True

# How much unknown packets before punishment.

# If the player send more than 5 unknownPackets per second, the player get punished.

UnknownPacketsBeforeBan = 5

# Punishments

# 1 - broadcast warning to gms only

# 2 - kick player (default)

# 3 - kick & ban player (Accesslevel -100)

UnknownPacketsPunishment = 2

 

10- Depois de ter configurado a pasta GameServer vá ateh a pasta LoginServer/Config/loginserver e configure assim :

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = CONFIGURE AKI COM SEU NO-IP

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = CONFIGURE AKI COM SEU NO-IP

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname = CONFIGURE AKI COM SEU NO-IP

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = true

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login = root

Password =

MaximumDbConnections = 10

 

# Useable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime = 15

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = False

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

11- Pronto depois de ter configurado o servidor vá ateh sua system

 

12- Baixe a ferramenta Editor L2 Ini disponível no fórum também, segue o download:

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

 

13- Cole-o em sua system e o abra

 

editorini.jpg

 

14- Procure a linha q tenha escrito ServerAddr=

 

serveraddr.jpg

 

15- Coloque o seu NO-IP nessa linha! igual a esse exemplo : ServerAddr=l2exemplo.no-ip.biz

 

16- Feche e salve

 

17- Curta seu servidor :D

 

l2jbrasil.jpg

 

"Nascer é apenas o começo da morte"

jrthanatos.png

Editado por eNergeetico
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os arquivos de configuração dessas versões novas do l2jserver tão bem diferentes mesmo

 

não consegui aqui também, continuo tentando

EM BREVE - GALAGARD.COM.BR

SERVIDOR Grand Crusade - 50x

SERVIDOR Classic - 8x

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Esse tutprial o kelvin jah fez ....

cade os creditos ..??

 

ja fez mais ele atualizou, pois as paginas do no-ip mudaram e ele explicou um assunto só, e nao usou nenhuma SS ou confg. do tutorial de como criar um servidorr de lineage 2

do kelvin

 

@eNergeetico

 

só faltou isso no final do tutorial

 

Proibida a reprodução mesmo que em partes desse tutorial sem a publicação dos devidos créditos de criação

 

O conteúdo está oculto, favor efetuar login ou se cadastrar!

kb24isonfirewj1.jpg

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Ae, Otimo tuto, realmente bem esplicado, mas alguem pode me ajudar aqui?

Tipo minha Internet e via Radio, e eu queria saber se o no-ip funfa com esse tipo de internet, pq ate onde sei, tem que abrir as portas do modem, mas que modem? vlw, espero ajuda.

O conhecimento chega, mas a sabedoria demora.

Alguns tentam, poucos prevalece mais raros os que coceguem.

anigifkml.gif

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  • 2 weeks later...

Certeza absoluta... Caso n consiga poste aki q eu tento ajudar

 

"Nascer é apenas o começo da morte"

jrthanatos.png

 

 

ei mano tem como vcme ajuda ? me adc no msn e me explica direito blz !!! eu tentei que so nao passa na tela do loguin!!:S

ainda da 1 erro no java!!:S plis adm ai [email protected] vlw

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eu fiz tudo que o tutorial manda e nao deu o erro e esse

 

 

FATAL: Failed to open server socket. Reason: Cannot assign requested address: bind

 

Game Server

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com'>http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com'>http://www.whatismyip.com

# ----------------------------------------------------------------

 

# ----------------------------------------------------------------

# General server setting !!! REQUIRED to configure to everyone !!!

# ----------------------------------------------------------------

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = l2noname.servegame.com

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = l2noname.servegame.com

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = l2noname.servegame.com

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to True, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

 

# Security Settings

Login = root

Password =

MaximumDbConnections = 50

MaximumStateMents = 100

MaxPoolSize = 50

MinPoolSize = 10

AquireIncrement = 1

IdleConnectionTest = 10800

MaxIdleTime = 0

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any namy of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 500

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

 

# ----------------------------------------

# High Performance for your Database

# Auto Analyze, Check, Optimize and Repair tables

# L2jTeon Pack with High Performance

# ----------------------------------------

# If True, shutdown analyze all tables of GS

DatabaseAutoAnalyze = False

# If True, shutdown check all tables of GS

DatabaseAutoCheck = False

# If True, shutdown optimize all tables of GS

DatabaseAutoOptimize = False

# If True, shutdown repair all tables of GS

DatabaseAutoRepair = False

 

# ---------------------------------

# L2j Teon: Anti Flooding

# Activate Protection for unknownPacket flooding

# ---------------------------------

PacketProtection = True

 

# How much unknown packets before punishment.

# If the player send more than 5 unknownPackets per second, the player get punished.

UnknownPacketsBeforeBan = 5

 

# Punishments

# 1 - broadcast warning to gms only

# 2 - kick player (default)

# 3 - kick & ban player (Accesslevel -100)

UnknownPacketsPunishment = 2

 

Login Server

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? => http://l2jserver.com

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit http://www.whatismyip.com

# -----------------------------------------------------------------------------------------

 

# ----------------------------------------------------------------

# General server setting !!! REQUIRED to configure to everyone !!!

# ----------------------------------------------------------------

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = l2noname.servegame.com

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = l2noname.servegame.com

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname = l2noname.servegame.com

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 20

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = *

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to True any GameServer can register on your login's free slots

AcceptNewGameServer = true

 

# If False, the licence (after the login) will not be shown

# It is highly recomended for Account Seciurity to leave this option as defalut (True)

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

 

# Database Settings

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

 

# Security Settings

Login = root

Password =

MaximumDbConnections = 50

MaximumStateMents = 100

MaxPoolSize = 50

MinPoolSize = 10

AquireIncrement = 1

IdleConnectionTest = 10800

MaxIdleTime = 0

 

# Useable values: "True" - "False", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

IpUpdateTime = 0

 

# ------------------------------------------------

# High Performance for your Database

# Auto Analyze, Check, Optimize and Repair tables

# L2jTeon Pack with High Performance

# ------------------------------------------------

# If True, starting login analyze tables of LS

DatabaseAutoAnalyze = False

# If True, starting login check tables of LS

DatabaseAutoCheck = False

# If True, starting login optimize tables of LS

DatabaseAutoOptimize = False

# If True, starting login repair tables of LS

DatabaseAutoRepair = False

 

# --------------------------------------------------------------

# Test server setting, shoudnt be touched in online game server

# --------------------------------------------------------------

 

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

Editado por rafaelxdtt

2wrddmv.png

Eu tento ajudar a todos.

Minhas Metas

 

Eu cumpri a minhas metas agora é só esperar 21/05/2011 para acabar o mundo

 

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