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sergiommjr last won the day on Novembro 17 2022
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Sobre sergiommjr
- Data de Nascimento 01/08/1992
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sergiommjr começou a seguir Dano na tela , GK na Community H5 e NewUpdater (C#)
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Fala Galera tudo certo preciso tirar uma duvida aqui. é possivel trazer a GK do "Essence Assasin" para o H5 [img= [Hidden Content] ] como por essa barra de rolagem especificamente em uma parte do html tem como fazer no htm puro ou tem que mecher no java
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pra colocar o do Sarada você vai ter que aprender a adicionar MOD na Source. aconselho a procurar na area de tutorial de como aprender a adicionar MOD.
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qual revisão está usando amigo.
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sergiommjr alterou sua foto pessoal
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obrigado meu irmao, mais nao é esse com o programa que eu estou falando vc extrai ate o L2UI e o l2viewutx nao faz isso
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galera eu sei que tem um programa que extrai as texturas dos arquivos .utx formatei meu pc e nao lemro o nome do programa sei que ele extrai no formato .png e .tga poderiam me mandar link do programa ou o nome pfv
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obrigado pela ajuda o meu erro estava sendo justamente onde por o codigo, nao era nessa parte do botao que eu deveria por, ja que nessa parte é apenas a area responsavel pelo botao kkkkkkkkkkk nas config eu adicionei e nas case do set_buff eu adicionei assim ja testei e funcionou kkkkkkkk vlw meu irmao. vou estar aqui postando o codigo total caso um dia alguem procure por isso
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esse codigo gera todos os htmls do npc buff, a parte responsavel pelo botao do set buff é essa if (ENABLE_BUFF_SET) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"" + bottonA + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " castBuffSet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; }
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bom dia galera tudo certo bom estou configurando um server e nele tem um npc buff que ja veio na rev ele e configurado por um arquivo java que irei postar ai em baixo eu estou querendo fazer uma modificação dele porem como sei o minimo do minimo de java kkkk não consegui fazer a modificação a modificação consite em fazer que apenas players com level inferior a 40 consiga usar o botao " SET BUFF" que no caso ele faz um buff altomatico mudando de acordo com a classe do player. eu realmente tentei e tentei e não consegui devido ao meu baixo conhecimento de java e etc garanto que estou tentando aprender mais de momento não consegui fazer o que eu desejo entao se alguem puder ajudar eu ficaria grato /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <[Hidden Content];. */ package services; import static l2e.commons.util.Util.formatAdena; import java.sql.Connection; import java.sql.PreparedStatement; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.Collections; import java.util.List; import gnu.trove.list.array.TIntArrayList; import l2e.gameserver.data.parser.SkillsParser; import l2e.gameserver.database.DatabaseFactory; import l2e.gameserver.instancemanager.QuestManager; import l2e.gameserver.model.actor.Npc; import l2e.gameserver.model.actor.Player; import l2e.gameserver.model.actor.Summon; import l2e.gameserver.model.actor.instance.CubicInstance; import l2e.gameserver.model.actor.instance.PetInstance; import l2e.gameserver.model.actor.instance.ServitorInstance; import l2e.gameserver.model.actor.stat.PcStat; import l2e.gameserver.model.actor.stat.SummonStat; import l2e.gameserver.model.actor.status.PcStatus; import l2e.gameserver.model.actor.status.SummonStatus; import l2e.gameserver.model.olympiad.OlympiadManager; import l2e.gameserver.model.quest.Quest; import l2e.gameserver.model.quest.QuestState; import l2e.gameserver.model.skills.Skill; import l2e.gameserver.model.skills.SkillType; import l2e.gameserver.network.SystemMessageId; import l2e.gameserver.network.serverpackets.ActionFail; import l2e.gameserver.network.serverpackets.NpcHtmlMessage; import l2e.gameserver.network.serverpackets.SetSummonRemainTime; import l2e.gameserver.network.serverpackets.SetupGauge; public class PremiumBuffer extends Quest { private static final boolean DEBUG = false; private static void print(Exception e) { _log.warning(">>>" + e.toString() + "<<<"); if (DEBUG) { e.printStackTrace(); } } private static final String QUEST_LOADING_INFO = "PremiumBuffer"; private static final int NPC_ID = 65535; private static final String TITLE_NAME = "Shiela"; private static final boolean SMART_WINDOW = true; private static final boolean ENABLE_VIP_BUFFER = false; private static final boolean ONLY_FOR_VIP = false; private static final boolean ENABLE_BUFF_SECTION = true; private static final boolean ENABLE_SCHEME_SYSTEM = true; private static final boolean ENABLE_HEAL = true; private static final boolean ENABLE_BUFFS = true; private static final boolean ENABLE_RESIST = true; private static final boolean ENABLE_SONGS = true; private static final boolean ENABLE_DANCES = true; private static final boolean ENABLE_CHANTS = true; private static final boolean ENABLE_OTHERS = false; private static final boolean ENABLE_SPECIAL = false; private static final boolean ENABLE_CUBIC = false; private static final boolean ENABLE_BUFF_REMOVE = true; private static final boolean ENABLE_BUFF_SET = true; private static final boolean BUFF_WITH_KARMA = false; private static final boolean FREE_BUFFS = false; private static final boolean TIME_OUT = true; private static final int TIME_OUT_TIME = 10; private static final int MIN_LEVEL = 5; private static final int BUFF_REMOVE_PRICE = 110000; private static final int HEAL_PRICE = 110000; private static final int BUFF_PRICE = 40000; private static final int RESIST_PRICE = 40000; private static final int SONG_PRICE = 40000; private static final int DANCE_PRICE = 40000; private static final int CHANT_PRICE = 15000; private static final int OTHERS_PRICE = 40000; private static final int SPECIAL_PRICE = 40000; private static final int CUBIC_PRICE = 40000; private static final int BUFF_SET_PRICE = 1500000; private static final int SCHEME_BUFF_PRICE = 6500000; private static final int SCHEMES_PER_PLAYER = 3; private static final int CONSUMABLE_ID = 57; private static final int MAX_SCHEME_BUFFS = 24; private static final int MAX_SCHEME_DANCES = 12; private static final String SET_FIGHTER = "Fighter"; private static final String SET_MAGE = "Mage"; private static final String SET_ALL = "All"; private static final String SET_NONE = "None"; private String rebuildMainHtml(QuestState st) { String MAIN_HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32>"; String MESSAGE = ""; int td = 0; final String[] TRS = { "<tr><td height=25>", "</td>", "<td height=25>", "</td></tr>" }; final String bottonA, bottonB, bottonC; if (st.getInt("Pet-On-Off") == 1) { bottonA = "Auto Buff Pet"; bottonB = "Heal My Pet"; bottonC = "Remove Pet Buffs"; MAIN_HTML_MESSAGE += "<button value=\"NOW Pet Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 0 0 0\" width=135 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } else { bottonA = "Auto Buff"; bottonB = "Heal"; bottonC = "Remove Buffs"; MAIN_HTML_MESSAGE += "<button value=\"NOW Char Options\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " buffpet 1 0 0\" width=135 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_BUFF_SECTION) { if (ENABLE_BUFFS) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Buffs I\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_BUFFS) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Buffs II\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_kamael 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_RESIST) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Buffs III\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_resists 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_SONGS) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_songs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_DANCES) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_dances 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_CHANTS) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_chants 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_SPECIAL) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Special\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_special 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_OTHERS) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Others\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_others 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } } if (ENABLE_CUBIC) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect view_cubic 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (MESSAGE.length() > 0) { MAIN_HTML_MESSAGE += "<BR1><table width=100% border=0 cellspacing=0 cellpadding=1><tr>" + "<td align=center><font color=696969>Buffs:</font> <font color=FFD700> 40.000 </font></td><td align=right></td></tr></table>" + "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>"; MESSAGE = ""; td = 0; } if (ENABLE_BUFF_SET) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"" + bottonA + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " castBuffSet 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_HEAL) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"" + bottonB + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " heal 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (ENABLE_BUFF_REMOVE) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"" + bottonC + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " removeBuffs 0 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (MESSAGE.length() > 0) { MAIN_HTML_MESSAGE += "<BR1><BR><table width=100% border=0 cellspacing=0 cellpadding=1><tr>" + "<td align=center><font color=696969>Preset: </font><font color=FFD700>110.000</font></td><td align=right><font color=LEVEL>" + "</font></td></tr></table>" + "<BR1><table cellspacing=0 cellpadding=0>" + MESSAGE + "</table>"; MESSAGE = ""; td = 0; } if (ENABLE_SCHEME_SYSTEM) { MAIN_HTML_MESSAGE += generateScheme(st); } if (st.getPlayer().isGM()) { MAIN_HTML_MESSAGE += "<br><button value=\"GM Manage Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } MAIN_HTML_MESSAGE += "<br><font color=303030>" + TITLE_NAME + "</font>" + "</center></body></html>"; return MAIN_HTML_MESSAGE; } private String generateScheme(QuestState st) { final List<String> schemeName = new ArrayList<>(); final List<String> schemeId = new ArrayList<>(); String HTML = ""; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT * FROM premium_scheme_list WHERE player_id=?"); rss.setInt(1, st.getPlayer().getObjectId()); final ResultSet action = rss.executeQuery(); while (action.next()) { schemeName.add(action.getString("scheme_name")); schemeId.add(action.getString("id")); } } catch (final SQLException e) { print(e); } HTML += "<BR><BR1><table width=100% border=0 cellspacing=0 cellpadding=1><tr>" + "<td align=center><font color=696969>Scheme:</font><font color=FFD700> 6.500.000 </font></td><td align=right><font color=LEVEL>" + "</font></TD></TR></table>" + "<BR1><table cellspacing=0 cellpadding=0>"; if (schemeName.size() > 0) { String MESSAGE = ""; int td = 0; final String[] TRS = { "<tr><td>", "</td>", "<td>", "</td></tr>" }; for (int i = 0; i < schemeName.size(); ++i) { if (td > 2) { td = 0; } MESSAGE += TRS[td] + "<button value=\"" + schemeName.get(i) + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " cast " + schemeId.get(i) + " x x\" width=130 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + TRS[td + 1]; td += 2; } if (MESSAGE.length() > 0) { HTML += "<table>" + MESSAGE + "</table>"; } } if (schemeName.size() < SCHEMES_PER_PLAYER) { HTML += "<BR1><table><tr><td><button value=\"Create\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; } else { HTML += "<BR1><table width=100><tr>"; } if (schemeName.size() > 0) { HTML += "<td><button value=\"Edit\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "<td><button value=\"Delete\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=85 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>"; } else { HTML += "</tr></table>"; } return HTML; } private String reloadPanel(QuestState st) { return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>" + "<font color=303030>" + TITLE_NAME + "</font><br>" + "<img src=\"L2UI.SquareGray\" width=250 height=1><br>" + "<table width=260 border=0 bgcolor=444444>" + "<tr><td><br></td></tr>" + "<tr><td align=center><font color=FFFFFF>This option can be seen by GMs only and it<br1>allow to update any changes made in the<br1>script. You can disable this option in<br1>the settings section within the Script.<br><font color=LEVEL>Do you want to update the SCRIPT?</font></font></td></tr>" + "<tr><td></td></tr></table><br>" + "<img src=\"L2UI.SquareGray\" width=250 height=1><br><br>" + "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 1 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " reloadscript 0 0 0\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "</center></body></html>"; } private String getItemNameHtml(QuestState st, int itemval) { return "&#" + itemval + ";"; } private int getBuffCount(String scheme) { int count = 0; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM premium_scheme_contents WHERE scheme_id=?"); rss.setString(1, scheme); final ResultSet action = rss.executeQuery(); while (action.next()) { ++count; } } catch (final SQLException e) { print(e); } return count; } private String getBuffType(int id) { String val = "none"; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement act = con.prepareStatement("SELECT buffType FROM premium_buff_list WHERE buffId=? LIMIT 1"); act.setInt(1, id); final ResultSet rs = act.executeQuery(); if (rs.next()) { val = rs.getString("buffType"); } } catch (final SQLException e) { print(e); } return val; } private boolean isEnabled(int id, int level) { boolean val = false; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement act = con.prepareStatement("SELECT canUse FROM premium_buff_list WHERE buffId=? AND buffLevel=? LIMIT 1"); act.setInt(1, id); act.setInt(2, level); final ResultSet rs = act.executeQuery(); if (rs.next()) { if ("1".equals(rs.getString("canUse"))) { val = true; } } } catch (final SQLException e) { print(e); } return val; } private boolean isUsed(String scheme, int id, int level) { boolean used = false; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT id FROM premium_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1"); rss.setString(1, scheme); rss.setInt(2, id); rss.setInt(3, level); final ResultSet action = rss.executeQuery(); if (action.next()) { used = true; } } catch (final SQLException e) { print(e); } return used; } private int getClassBuff(String id) { int val = 0; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement getTipo = con.prepareStatement("SELECT buff_class FROM premium_buff_list WHERE buffId=?"); getTipo.setString(1, id); final ResultSet gt = getTipo.executeQuery(); if (gt.next()) { val = gt.getInt("buff_class"); } } catch (final SQLException e) { print(e); } return val; } private String showText(QuestState st, String type, String text, boolean buttonEnabled, String buttonName, String location) { String MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; MESSAGE += "<font color=LEVEL>" + type + "</font><br>" + text + "<br>"; if (buttonEnabled) { MESSAGE += "<button value=\"" + buttonName + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect " + location + " 0 0\" width=100 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } MESSAGE += "<font color=303030>" + TITLE_NAME + "</font></center></body></html>"; st.playSound("ItemSound3.sys_shortage"); return MESSAGE; } private String reloadConfig(QuestState st) { try { if (QuestManager.getInstance().reload(QUEST_LOADING_INFO)) { st.getPlayer().sendMessage("The script and settings have been reloaded successfully."); } else { st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server"); } } catch (final Exception e) { st.getPlayer().sendMessage("Script Reloaded Failed. you edited something wrong! :P, fix it and restart the server"); print(e); } return rebuildMainHtml(st); } private PremiumBuffer(int id, String name, String descr) { super(id, name, descr); addStartNpc(NPC_ID); addFirstTalkId(NPC_ID); addTalkId(NPC_ID); } private boolean isPetBuff(QuestState st) { return st.getInt("Pet-On-Off") != 0; } private String createScheme() { return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>You MUST seprerate new words with a dot (.)<br><br>Scheme name: <edit var=\"name\" width=100><br><br>" + "<button value=\"Create Scheme\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " create $name no_name x x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; } private String deleteScheme(Player player) { String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Available schemes:<br><br>"; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT * FROM premium_scheme_list WHERE player_id=?"); rss.setInt(1, player.getObjectId()); final ResultSet action = rss.executeQuery(); while (action.next()) { HTML += "<button value=\"" + action.getString("scheme_name") + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_c " + action.getString("id") + " " + action.getString("scheme_name") + " x\" width=200 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } } catch (final SQLException e) { print(e); } HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML; } private String editScheme(Player player) { String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Select a scheme that you would like to manage:<br><br>"; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT * FROM premium_scheme_list WHERE player_id=?"); rss.setInt(1, player.getObjectId()); final ResultSet action = rss.executeQuery(); while (action.next()) { final String name = action.getString("scheme_name"); final String id = action.getString("id"); HTML += "<button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + id + " x x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } } catch (final SQLException e) { print(e); } HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML; } private String getOptionList(String scheme) { final int bcount = getBuffCount(scheme); String HTML = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>There are <font color=LEVEL>" + bcount + "</font> buffs in current scheme!<br><br>"; if (bcount < (MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES)) { HTML += "<button value=\"Add buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " 1 x\" width=200 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (bcount > 0) { HTML += "<button value=\"Remove buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " 1 x\" width=200 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } HTML += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_1 0 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML; } private String buildHtml(String buffType) { String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>"; final List<String> availableBuffs = new ArrayList<>(); try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement getList = con.prepareStatement("SELECT buffId,buffLevel FROM premium_buff_list WHERE buffType=\"" + buffType + "\" AND canUse=1 ORDER BY Buff_Class ASC, id"); final ResultSet rs = getList.executeQuery(); while (rs.next()) { final int bId = rs.getInt("buffId"); final int bLevel = rs.getInt("buffLevel"); String bName = SkillsParser.getInstance().getInfo(bId, bLevel).getNameEn(); bName = bName.replace(" ", "+"); availableBuffs.add(bName + "_" + bId + "_" + bLevel); } } catch (final SQLException e) { print(e); } if (availableBuffs.size() == 0) { HTML_MESSAGE += "No buffs are available at this moment!"; } else { if (FREE_BUFFS) { HTML_MESSAGE += "All buffs are for <font color=LEVEL>free</font>!"; } else { int price = 0; switch (buffType) { case "buff": price = BUFF_PRICE; break; case "kamael": price = BUFF_PRICE; break; case "resist": price = RESIST_PRICE; break; case "song": price = SONG_PRICE; break; case "dance": price = DANCE_PRICE; break; case "chant": price = CHANT_PRICE; break; case "others": price = OTHERS_PRICE; break; case "special": price = SPECIAL_PRICE; break; case "cubic": price = CUBIC_PRICE; break; default: if (DEBUG) { throw new RuntimeException(); } } HTML_MESSAGE += "All special buffs cost <font color=LEVEL>" + formatAdena(price) + "</font> adena!"; } HTML_MESSAGE += "<BR1><table>"; for (String buff : availableBuffs) { buff = buff.replace("_", " "); final String[] buffSplit = buff.split(" "); String name = buffSplit[0]; final int id = Integer.parseInt(buffSplit[1]); final int level = Integer.parseInt(buffSplit[2]); name = name.replace("+", " "); HTML_MESSAGE += "<tr><td>" + getSkillIconHtml(id, level) + "</td><td><button value=\"" + name + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " giveBuffs " + id + " " + level + " " + buffType + "\" width=190 height=32 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; } HTML_MESSAGE += "</table>"; } HTML_MESSAGE += "<br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML_MESSAGE; } private String generateQuery(int case1, int case2) { final StringBuilder qry = new StringBuilder(); if (ENABLE_BUFFS) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"buff\""); } } if (ENABLE_BUFFS) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"kamael\""); } } if (ENABLE_RESIST) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"resist\""); } } if (ENABLE_SONGS) { if (case2 < MAX_SCHEME_DANCES) { qry.append(",\"song\""); } } if (ENABLE_DANCES) { if (case2 < MAX_SCHEME_DANCES) { qry.append(",\"dance\""); } } if (ENABLE_CHANTS) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"chant\""); } } if (ENABLE_OTHERS) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"others\""); } } if (ENABLE_SPECIAL) { if (case1 < MAX_SCHEME_BUFFS) { qry.append(",\"special\""); } } if (qry.length() > 0) { qry.deleteCharAt(0); } return qry.toString(); } private String viewAllSchemeBuffs$getBuffCount(String scheme) { int count = 0; int D_S_Count = 0; int B_Count = 0; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT buff_class FROM premium_scheme_contents WHERE scheme_id=?"); rss.setString(1, scheme); final ResultSet action = rss.executeQuery(); while (action.next()) { ++count; final int val = action.getInt("buff_class"); if ((val == 1) || (val == 2)) { ++D_S_Count; } else { ++B_Count; } } } catch (final SQLException e) { print(e); } final String res = count + " " + B_Count + " " + D_S_Count; return res; } private String viewAllSchemeBuffs(String scheme, String page, String action) { final List<String> buffList = new ArrayList<>(); String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><br>"; final String[] eventSplit = viewAllSchemeBuffs$getBuffCount(scheme).split(" "); final int TOTAL_BUFF = Integer.parseInt(eventSplit[0]); final int BUFF_COUNT = Integer.parseInt(eventSplit[1]); final int DANCE_SONG = Integer.parseInt(eventSplit[2]); try (Connection con = DatabaseFactory.getInstance().getConnection()) { if (action.equals("add")) { HTML_MESSAGE += "You can add <font color=LEVEL>" + (MAX_SCHEME_BUFFS - BUFF_COUNT) + "</font> Buffs and <font color=LEVEL>" + (MAX_SCHEME_DANCES - DANCE_SONG) + "</font> Dances more!"; final String QUERY = "SELECT * FROM premium_buff_list WHERE buffType IN (" + generateQuery(BUFF_COUNT, DANCE_SONG) + ") AND canUse=1 ORDER BY Buff_Class ASC, id"; final PreparedStatement getBuffCount = con.prepareStatement(QUERY); final ResultSet rss = getBuffCount.executeQuery(); while (rss.next()) { String name = SkillsParser.getInstance().getInfo(rss.getInt("buffId"), rss.getInt("buffLevel")).getNameEn(); name = name.replace(" ", "+"); buffList.add(name + "_" + rss.getInt("buffId") + "_" + rss.getInt("buffLevel")); } } else if (action.equals("remove")) { HTML_MESSAGE += "You have <font color=LEVEL>" + BUFF_COUNT + "</font> Buffs and <font color=LEVEL>" + DANCE_SONG + "</font> Dances"; final String QUERY = "SELECT * FROM premium_scheme_contents WHERE scheme_id=? ORDER BY Buff_Class ASC, id"; final PreparedStatement getBuffCount = con.prepareStatement(QUERY); getBuffCount.setString(1, scheme); final ResultSet rss = getBuffCount.executeQuery(); while (rss.next()) { String name = SkillsParser.getInstance().getInfo(rss.getInt("skill_id"), rss.getInt("skill_level")).getNameEn(); name = name.replace(" ", "+"); buffList.add(name + "_" + rss.getInt("skill_id") + "_" + rss.getInt("skill_level")); } } else if (DEBUG) { throw new RuntimeException(); } } catch (final SQLException e) { print(e); } HTML_MESSAGE += "<BR1><table border=0><tr>"; final int buffsPerPage = 20; final String width, pageName; final int pc = ((buffList.size() - 1) / buffsPerPage) + 1; if (pc > 5) { width = "25"; pageName = "P"; } else { width = "50"; pageName = "Page "; } for (int ii = 1; ii <= pc; ++ii) { if (ii == Integer.parseInt(page)) { HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>"; } else if (action.equals("add")) { HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_1 " + scheme + " " + ii + " x\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; } else if (action.equals("remove")) { HTML_MESSAGE += "<td width=" + width + ">" + "<button value=\"" + pageName + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_2 " + scheme + " " + ii + " x\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; } else if (DEBUG) { throw new RuntimeException(); } } HTML_MESSAGE += "</tr></table>"; final int limit = buffsPerPage * Integer.parseInt(page); final int start = limit - buffsPerPage; final int end = Math.min(limit, buffList.size()); int k = 0; for (int i = start; i < end; ++i) { String value = buffList.get(i); value = value.replace("_", " "); final String[] extr = value.split(" "); String name = extr[0]; name = name.replace("+", " "); final int id = Integer.parseInt(extr[1]); final int level = Integer.parseInt(extr[2]); /*--String page = extr[3];--*/ if (action.equals("add")) { if (!isUsed(scheme, id, level)) { if ((k % 2) != 0) { HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; } else { HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; } HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Add\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " add_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</tr></table>"; k += 1; } } else if (action.equals("remove")) { if ((k % 2) != 0) { HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; } else { HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; } HTML_MESSAGE += "<tr><td width=35>" + getSkillIconHtml(id, level) + "</td><td fixwidth=170>" + name + "</td><td><button value=\"Remove\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " remove_buff " + scheme + "_" + id + "_" + level + " " + page + " " + TOTAL_BUFF + "\" width=65 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</table>"; k += 1; } } HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " manage_scheme_select " + scheme + " x x\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML_MESSAGE; } private String viewAllBuffTypes() { String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; HTML_MESSAGE += "<font color=LEVEL>[Buff management]</font><br>"; if (ENABLE_BUFFS) { HTML_MESSAGE += "<button value=\"Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list buff Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_BUFFS) { HTML_MESSAGE += "<button value=\"Kamael\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list kamael Kamael 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_RESIST) { HTML_MESSAGE += "<button value=\"Resist Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list resist Resists 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_SONGS) { HTML_MESSAGE += "<button value=\"Songs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list song Songs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_DANCES) { HTML_MESSAGE += "<button value=\"Dances\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list dance Dances 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_CHANTS) { HTML_MESSAGE += "<button value=\"Chants\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list chant Chants 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_SPECIAL) { HTML_MESSAGE += "<button value=\"Special Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list special Special_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_OTHERS) { HTML_MESSAGE += "<button value=\"Others Buffs\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list others Others_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_CUBIC) { HTML_MESSAGE += "<button value=\"Cubics\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list cubic cubic_Buffs 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">"; } if (ENABLE_BUFF_SET) { HTML_MESSAGE += "<button value=\"Buff Sets\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list set Buff_Sets 1\" width=200 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"><br>"; } HTML_MESSAGE += "<button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML_MESSAGE; } private String viewAllBuffs(String type, String typeName, String page) { final List<String> buffList = new ArrayList<>(); String HTML_MESSAGE = "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>"; typeName = typeName.replace("_", " "); try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement getBuffCount; if (type.equals("set")) { getBuffCount = con.prepareStatement("SELECT * FROM premium_buff_list WHERE buffType IN (" + generateQuery(0, 0) + ") AND canUse=1"); } else { getBuffCount = con.prepareStatement("SELECT * FROM premium_buff_list WHERE buffType=?"); getBuffCount.setString(1, type); } final ResultSet rss = getBuffCount.executeQuery(); while (rss.next()) { String name = SkillsParser.getInstance().getInfo(rss.getInt("buffId"), rss.getInt("buffLevel")).getNameEn(); name = name.replace(" ", "+"); final String usable = rss.getString("canUse"); final String forClass = rss.getString("forClass"); final String skill_id = rss.getString("buffId"); final String skill_level = rss.getString("buffLevel"); buffList.add(name + "_" + forClass + "_" + page + "_" + usable + "_" + skill_id + "_" + skill_level); } } catch (final SQLException e) { print(e); } Collections.sort(buffList); HTML_MESSAGE += "<font color=LEVEL>[Buff management - " + typeName + " - Page " + page + "]</font><br><table border=0><tr>"; final int buffsPerPage; if (type.equals("set")) { buffsPerPage = 12; } else { buffsPerPage = 20; } final String width, pageName; final int pc = ((buffList.size() - 1) / buffsPerPage) + 1; if (pc > 5) { width = "25"; pageName = "P"; } else { width = "50"; pageName = "Page "; } typeName = typeName.replace(" ", "_"); for (int ii = 1; ii <= pc; ++ii) { if (ii == Integer.parseInt(page)) { HTML_MESSAGE += "<td width=" + width + " align=center><font color=LEVEL>" + pageName + ii + "</font></td>"; } else { HTML_MESSAGE += "<td width=" + width + "><button value=\"" + pageName + "" + ii + "\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " edit_premium_buff_list " + type + " " + typeName + " " + ii + "\" width=" + width + " height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>"; } } HTML_MESSAGE += "</tr></table><br>"; final int limit = buffsPerPage * Integer.parseInt(page); final int start = limit - buffsPerPage; final int end = Math.min(limit, buffList.size()); for (int i = start; i < end; ++i) { String value = buffList.get(i); value = value.replace("_", " "); final String[] extr = value.split(" "); String name = extr[0]; name = name.replace("+", " "); final int forClass = Integer.parseInt(extr[1]); /* page = extr[2]; */ final int usable = Integer.parseInt(extr[3]); final String skillPos = extr[4] + "_" + extr[5]; if ((i % 2) != 0) { HTML_MESSAGE += "<BR1><table border=0 bgcolor=333333>"; } else { HTML_MESSAGE += "<BR1><table border=0 bgcolor=292929>"; } if (type.equals("set")) { String listOrder = null; if (forClass == 0) { listOrder = "List=\"" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";" + SET_NONE + ";\""; } else if (forClass == 1) { listOrder = "List=\"" + SET_MAGE + ";" + SET_FIGHTER + ";" + SET_ALL + ";" + SET_NONE + ";\""; } else if (forClass == 2) { listOrder = "List=\"" + SET_ALL + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_NONE + ";\""; } else if (forClass == 3) { listOrder = "List=\"" + SET_NONE + ";" + SET_FIGHTER + ";" + SET_MAGE + ";" + SET_ALL + ";\""; } HTML_MESSAGE += "<tr><td fixwidth=145>" + name + "</td><td width=70><combobox var=\"newSet" + i + "\" width=70 " + listOrder + "></td>" + "<td width=50><button value=\"Update\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " changeBuffSet " + skillPos + " $newSet" + i + " " + page + "\" width=50 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; } else { HTML_MESSAGE += "<tr><td fixwidth=170>" + name + "</td><td width=80>"; if (usable == 1) { HTML_MESSAGE += "<button value=\"Disable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 0-" + page + " " + type + "\" width=80 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; } else if (usable == 0) { HTML_MESSAGE += "<button value=\"Enable\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " editSelectedBuff " + skillPos + " 1-" + page + " " + type + "\" width=80 height=22 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr>"; } } HTML_MESSAGE += "</table>"; } HTML_MESSAGE += "<br><br><button value=\"Back\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect manage_buffs 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"Home\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " redirect main 0 0\" width=100 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; return HTML_MESSAGE; } private void manageSelectedBuff(String buffPosId, String canUseBuff) { final String[] bpid = buffPosId.split("_"); final String bId = bpid[0]; final String bLvl = bpid[1]; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement upd = con.prepareStatement("UPDATE premium_buff_list SET canUse=? WHERE buffId=? AND buffLevel=? LIMIT 1"); upd.setString(1, canUseBuff); upd.setString(2, bId); upd.setString(3, bLvl); upd.executeUpdate(); upd.close(); } catch (final SQLException e) { print(e); } } private String manageSelectedSet(String id, String newVal, String opt3) { final String[] bpid = id.split("_"); final String bId = bpid[0]; final String bLvl = bpid[1]; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement upd = con.prepareStatement("UPDATE premium_buff_list SET forClass=? WHERE buffId=? AND bufflevel=?"); upd.setString(1, newVal); upd.setString(2, bId); upd.setString(3, bLvl); upd.executeUpdate(); upd.close(); } catch (final SQLException e) { print(e); } return viewAllBuffs("set", "Buff Sets", opt3); } private void addTimeout(QuestState st, int gaugeColor, int amount, int offset) { final int endtime = (int) ((System.currentTimeMillis() + (amount * 1000)) / 1000); st.set("blockUntilTime", String.valueOf(endtime)); st.getPlayer().sendPacket(new SetupGauge(st.getPlayer(), gaugeColor, (amount * 1000) + offset)); } private void heal(Player player, boolean isPet) { Summon target; if (!isPet) { final PcStatus pcStatus = player.getStatus(); final PcStat pcStat = player.getStat(); pcStatus.setCurrentHp(pcStat.getMaxHp()); pcStatus.setCurrentMp(pcStat.getMaxMp()); pcStatus.setCurrentCp(pcStat.getMaxCp()); } else if (/* isPet && */(target = player.getSummon()) != null) { final SummonStatus petStatus = target.getStatus(); final SummonStat petStat = target.getStat(); petStatus.setCurrentHp(petStat.getMaxHp()); petStatus.setCurrentMp(petStat.getMaxMp()); if (target instanceof PetInstance) { final PetInstance pet = (PetInstance) target; pet.setCurrentFed(pet.getMaxFed()); player.sendPacket(new SetSummonRemainTime(pet.getMaxFed(), pet.getCurrentFed())); } else if (target instanceof ServitorInstance) { final ServitorInstance summon = (ServitorInstance) target; summon.decTimeRemaining(summon.getTimeRemaining() - summon.getTotalLifeTime()); player.sendPacket(new SetSummonRemainTime(summon.getTotalLifeTime(), summon.getTimeRemaining())); } else if (DEBUG) { throw new RuntimeException(); } } } @Override public String onAdvEvent(String event, Npc npc, Player player) { if (DEBUG) { System.out.println(getScriptName() + "#onAdvEvent('" + event + "'," + (npc == null ? "NULL" : npc.getId() + npc.getName()) + "," + (player == null ? "NULL" : player.getName()) + ")"); } final QuestState st = player.getQuestState(QUEST_LOADING_INFO); final String[] eventSplit = event.split(" ", 4); if (eventSplit.length != 4) { player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); return null; } final String eventParam0 = eventSplit[0]; final String eventParam1 = eventSplit[1]; String eventParam2 = eventSplit[2]; final String eventParam3 = eventSplit[3]; switch (eventParam0) { case "reloadscript": if (eventParam1.equals("1")) { return reloadConfig(st); } if (eventParam1.equals("0")) { return rebuildMainHtml(st); } if (DEBUG) { throw new RuntimeException(); } case "redirect": switch (eventParam1) { case "main": return rebuildMainHtml(st); case "manage_buffs": return viewAllBuffTypes(); case "view_buffs": return buildHtml("buff"); case "view_kamael": return buildHtml("kamael"); case "view_resists": return buildHtml("resist"); case "view_songs": return buildHtml("song"); case "view_dances": return buildHtml("dance"); case "view_chants": return buildHtml("chant"); case "view_others": return buildHtml("others"); case "view_special": return buildHtml("special"); case "view_cubic": return buildHtml("cubic"); default: if (DEBUG) { throw new RuntimeException(); } } case "buffpet": if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { st.set("Pet-On-Off", eventParam1); if (TIME_OUT) { addTimeout(st, 3, TIME_OUT_TIME / 2, 600); } } return rebuildMainHtml(st); case "create": { final String param = eventParam1.replaceAll("[ !" + "\"" + "#$%&'()*+,/:;<=>?@" + "\\[" + "\\\\" + "\\]" + "\\^" + "`{|}~]", ""); if ((param.length() == 0) || param.equals("no_name")) { player.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); return showText(st, "Info", "Please, enter the scheme name!", true, "Return", "main"); } try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement ins = con.prepareStatement("INSERT INTO premium_scheme_list (player_id,scheme_name) VALUES (?,?)"); ins.setInt(1, player.getObjectId()); ins.setString(2, param); ins.executeUpdate(); ins.close(); } catch (final SQLException e) { print(e); } return rebuildMainHtml(st); } case "delete": try (Connection con = DatabaseFactory.getInstance().getConnection()) { PreparedStatement rem; rem = con.prepareStatement("DELETE FROM premium_scheme_list WHERE id=? LIMIT 1"); rem.setString(1, eventParam1); rem.executeUpdate(); rem.close(); rem = con.prepareStatement("DELETE FROM premium_scheme_contents WHERE scheme_id=?"); rem.setString(1, eventParam1); rem.executeUpdate(); rem.close(); } catch (final SQLException e) { print(e); } return rebuildMainHtml(st); case "delete_c": return "<html><head><title>" + TITLE_NAME + "</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br>Do you really want to delete '" + eventParam2 + "' scheme?<br><br>" + "<button value=\"Yes\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete " + eventParam1 + " x x\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<button value=\"No\" action=\"bypass -h Quest " + QUEST_LOADING_INFO + " delete_1 x x x\" width=50 height=25 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\">" + "<br><font color=303030>" + TITLE_NAME + "</font></center></body></html>"; case "create_1": return createScheme(); case "edit_1": return editScheme(player); case "delete_1": return deleteScheme(player); case "manage_scheme_1": return viewAllSchemeBuffs(eventParam1, eventParam2, "add"); case "manage_scheme_2": return viewAllSchemeBuffs(eventParam1, eventParam2, "remove"); case "manage_scheme_select": return getOptionList(eventParam1); case "remove_buff": { final String[] split = eventParam1.split("_"); final String scheme = split[0]; final String skill = split[1]; final String level = split[2]; try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rem = con.prepareStatement("DELETE FROM premium_scheme_contents WHERE scheme_id=? AND skill_id=? AND skill_level=? LIMIT 1"); rem.setString(1, scheme); rem.setString(2, skill); rem.setString(3, level); rem.executeUpdate(); } catch (final SQLException e) { print(e); } final int temp = Integer.parseInt(eventParam3) - 1; final String HTML; if (temp <= 0) { HTML = getOptionList(scheme); } else { HTML = viewAllSchemeBuffs(scheme, eventParam2, "remove"); } return HTML; } case "add_buff": { final String[] split = eventParam1.split("_"); final String scheme = split[0]; final String skill = split[1]; final String level = split[2]; final int idbuffclass = getClassBuff(skill); try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement ins = con.prepareStatement("INSERT INTO premium_scheme_contents (scheme_id,skill_id,skill_level,buff_class) VALUES (?,?,?,?)"); ins.setString(1, scheme); ins.setString(2, skill); ins.setString(3, level); ins.setInt(4, idbuffclass); ins.executeUpdate(); ins.close(); } catch (final SQLException e) { print(e); } final int temp = Integer.parseInt(eventParam3) + 1; final String HTML; if (temp >= (MAX_SCHEME_BUFFS + MAX_SCHEME_DANCES)) { HTML = getOptionList(scheme); } else { HTML = viewAllSchemeBuffs(scheme, eventParam2, "add"); } return HTML; } case "edit_premium_buff_list": return viewAllBuffs(eventParam1, eventParam2, eventParam3); case "changeBuffSet": if (eventParam2.equals(SET_FIGHTER)) { eventParam2 = "0"; } else if (eventParam2.equals(SET_MAGE)) { eventParam2 = "1"; } else if (eventParam2.equals(SET_ALL)) { eventParam2 = "2"; } else if (eventParam2.equals(SET_NONE)) { eventParam2 = "3"; } else if (DEBUG) { throw new RuntimeException(); } return manageSelectedSet(eventParam1, eventParam2, eventParam3); case "editSelectedBuff": { eventParam2 = eventParam2.replace("-", " "); final String[] split = eventParam2.split(" "); final String action = split[0]; final String page = split[1]; manageSelectedBuff(eventParam1, action); final String typeName; switch (eventParam3) { case "buff": typeName = "Buffs"; break; case "kamael": typeName = "Kamael"; break; case "resist": typeName = "Resists"; break; case "song": typeName = "Songs"; break; case "dance": typeName = "Dances"; break; case "chant": typeName = "Chants"; break; case "others": typeName = "Others_Buffs"; break; case "special": typeName = "Special_Buffs"; break; case "cubic": typeName = "Cubics"; break; default: throw new RuntimeException(); } return viewAllBuffs(eventParam3, typeName, page); } case "viewSelectedConfig": throw new RuntimeException(); case "changeConfig": throw new RuntimeException(); case "heal": if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { if (st.getQuestItemsCount(CONSUMABLE_ID) < HEAL_PRICE) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + HEAL_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); } final boolean getSummonbuff = isPetBuff(st); if (getSummonbuff) { if (player.getSummon() != null) { heal(player, getSummonbuff); } else { return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); } } else { heal(player, getSummonbuff); } st.takeItems(CONSUMABLE_ID, HEAL_PRICE); if (TIME_OUT) { addTimeout(st, 1, TIME_OUT_TIME / 2, 600); } } return SMART_WINDOW ? null : rebuildMainHtml(st); case "removeBuffs": if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_REMOVE_PRICE) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_REMOVE_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); } final boolean getSummonbuff = isPetBuff(st); if (getSummonbuff) { if (player.getSummon() != null) { player.getSummon().stopAllEffects(); } else { return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); } } else { player.stopAllEffects(); if (player.getCubics() != null) { for (final CubicInstance cubic : player.getCubics().values()) { cubic.stopAction(); player.getCubics().remove(cubic); } } } st.takeItems(CONSUMABLE_ID, BUFF_REMOVE_PRICE); if (TIME_OUT) { addTimeout(st, 2, TIME_OUT_TIME / 2, 600); } } return SMART_WINDOW ? null : rebuildMainHtml(st); case "cast": if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { final TIntArrayList buffs = new TIntArrayList(); final TIntArrayList levels = new TIntArrayList(); try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement rss = con.prepareStatement("SELECT * FROM premium_scheme_contents WHERE scheme_id=? ORDER BY id"); rss.setString(1, eventParam1); final ResultSet action = rss.executeQuery(); while (action.next()) { final int id = Integer.parseInt(action.getString("skill_id")); final int level = Integer.parseInt(action.getString("skill_level")); switch (getBuffType(id)) { case "buff": if (ENABLE_BUFFS) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "kamael": if (ENABLE_BUFFS) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "resist": if (ENABLE_RESIST) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "song": if (ENABLE_SONGS) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "dance": if (ENABLE_DANCES) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "chant": if (ENABLE_CHANTS) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "others": if (ENABLE_OTHERS) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; case "special": if (ENABLE_SPECIAL) { if (isEnabled(id, level)) { buffs.add(id); levels.add(level); } } break; default: if (DEBUG) { throw new RuntimeException(); } } } } catch (final SQLException e) { print(e); } if (buffs.size() == 0) { return viewAllSchemeBuffs(eventParam1, "1", "add"); } if (!FREE_BUFFS) { if (st.getQuestItemsCount(CONSUMABLE_ID) < SCHEME_BUFF_PRICE) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + SCHEME_BUFF_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); } } final boolean getSummonbuff = isPetBuff(st); for (int i = 0; i < buffs.size(); ++i) { if (!getSummonbuff) { SkillsParser.getInstance().getInfo(buffs.get(i), levels.get(i)).getEffects(player, player, false); } else { if (player.getSummon() != null) { SkillsParser.getInstance().getInfo(buffs.get(i), levels.get(i)).getEffects(player.getSummon(), player.getSummon(), false); } else { return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); } } } st.takeItems(CONSUMABLE_ID, SCHEME_BUFF_PRICE); if (TIME_OUT) { addTimeout(st, 3, TIME_OUT_TIME, 600); } } return SMART_WINDOW ? null : rebuildMainHtml(st); case "giveBuffs": { final int cost; switch (eventParam3) { case "buff": cost = BUFF_PRICE; break; case "kamael": cost = BUFF_PRICE; break; case "resist": cost = RESIST_PRICE; break; case "song": cost = SONG_PRICE; break; case "dance": cost = DANCE_PRICE; break; case "chant": cost = CHANT_PRICE; break; case "others": cost = OTHERS_PRICE; break; case "special": cost = SPECIAL_PRICE; break; case "cubic": cost = CUBIC_PRICE; break; default: throw new RuntimeException(); } if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { if (!FREE_BUFFS) { if (st.getQuestItemsCount(CONSUMABLE_ID) < cost) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + cost + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); } } final Skill skill = SkillsParser.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)); if (skill.getSkillType() == SkillType.SUMMON) { if (st.getQuestItemsCount(skill.getItemConsumeId()) < skill.getItemConsume()) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + skill.getItemConsume() + " " + getItemNameHtml(st, skill.getItemConsumeId()) + "!", false, "0", "0"); } } final boolean getSummonbuff = isPetBuff(st); if (!getSummonbuff) { if (eventParam3.equals("cubic")) { if (player.getCubics() != null) { for (final CubicInstance cubic : player.getCubics().values()) { cubic.stopAction(); player.getCubics().remove(cubic); } } player.useMagic(SkillsParser.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false, true); } else { SkillsParser.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).getEffects(player, player, false); } } else { if (eventParam3.equals("cubic")) { if (player.getCubics() != null) { for (final CubicInstance cubic : player.getCubics().values()) { cubic.stopAction(); player.getCubics().remove(cubic); } } player.useMagic(SkillsParser.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)), false, false, true); } else { if (player.getSummon() != null) { SkillsParser.getInstance().getInfo(Integer.parseInt(eventParam1), Integer.parseInt(eventParam2)).getEffects(player.getSummon(), player.getSummon(), false); } else { return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); } } } st.takeItems(CONSUMABLE_ID, cost); if (TIME_OUT) { addTimeout(st, 3, TIME_OUT_TIME / 10, 600); } } return SMART_WINDOW ? null : buildHtml(eventParam3); } case "castBuffSet": if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { if (!FREE_BUFFS) { if (st.getQuestItemsCount(CONSUMABLE_ID) < BUFF_SET_PRICE) { return showText(st, "Sorry", "You don't have the enough items:<br>You need: <font color=LEVEL>" + BUFF_SET_PRICE + " " + getItemNameHtml(st, CONSUMABLE_ID) + "!", false, "0", "0"); } } final List<int[]> buff_sets = new ArrayList<>(); final int player_class; if (player.isMageClass()) { player_class = 1; } else { player_class = 0; } final boolean getSummonbuff = isPetBuff(st); if (!getSummonbuff) { try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM premium_buff_list WHERE forClass IN (?,?) ORDER BY id ASC"); getSimilarNameCount.setInt(1, player_class); getSimilarNameCount.setString(2, "2"); final ResultSet rss = getSimilarNameCount.executeQuery(); while (rss.next()) { final int id = rss.getInt("buffId"); final int lvl = rss.getInt("buffLevel"); buff_sets.add(new int[] { id, lvl }); } } catch (final SQLException e) { print(e); } for (final int[] i : buff_sets) { SkillsParser.getInstance().getInfo(i[0], i[1]).getEffects(player, player, false); } } else { if (player.getSummon() != null) { try (Connection con = DatabaseFactory.getInstance().getConnection()) { final PreparedStatement getSimilarNameCount = con.prepareStatement("SELECT buffId,buffLevel FROM premium_buff_list WHERE forClass IN (?,?) ORDER BY id ASC"); getSimilarNameCount.setString(1, "0"); getSimilarNameCount.setString(2, "2"); final ResultSet rss = getSimilarNameCount.executeQuery(); while (rss.next()) { final int id = rss.getInt("buffId"); final int lvl = rss.getInt("buffLevel"); buff_sets.add(new int[] { id, lvl }); } } catch (final SQLException e) { print(e); } for (final int[] i : buff_sets) { SkillsParser.getInstance().getInfo(i[0], i[1]).getEffects(player.getSummon(), player.getSummon(), false); } } else { return showText(st, "Info", "You can't use the Pet's options.<br>Summon your pet first!", false, "Return", "main"); } } st.takeItems(CONSUMABLE_ID, BUFF_SET_PRICE); if (TIME_OUT) { addTimeout(st, 3, TIME_OUT_TIME, 600); } } return SMART_WINDOW ? null : rebuildMainHtml(st); } return rebuildMainHtml(st); } @Override public String onFirstTalk(Npc npc, Player player) { QuestState st = player.getQuestState(QUEST_LOADING_INFO); if (st == null) { st = newQuestState(player); } if (player.isGM()) { { return reloadPanel(st); } } else if ((int) (System.currentTimeMillis() / 1000) > st.getInt("blockUntilTime")) { if (ONLY_FOR_VIP) { if (ENABLE_VIP_BUFFER && player.hasPremiumBonus()) { if (!BUFF_WITH_KARMA && (player.getKarma() > 0)) { return showText(st, "Info", "You have too much <font color=FF0000>karma!</font><br>Come back,<br>when you don't have any karma!", false, "Return", "main"); } else if (OlympiadManager.getInstance().isRegistered(player)) { return showText(st, "Info", "You can't buff while you are <font color=FF0000>registred in games olympics!</font><br>Come back,<br>when you don't have registred in games olympics!", false, "Return", "main"); } else if (player.getLevel() < MIN_LEVEL) { return showText(st, "Info", "Your level is too low!<br>You have to be at least level <font color=LEVEL>" + MIN_LEVEL + "</font>,<br>to use my services!", false, "Return", "main"); } else if (player.isInCombat()) { return showText(st, "Info", "You can't buff while you are attacking!<br>Stop your fight and try again!", false, "Return", "main"); } else { return rebuildMainHtml(st); } } } else if (!ENABLE_VIP_BUFFER && !player.hasPremiumBonus()) { return rebuildMainHtml(st); } else if (!BUFF_WITH_KARMA && (player.getKarma() > 0)) { return showText(st, "Info", "You have too much <font color=FF0000>karma!</font><br>Come back,<br>when you don't have any karma!", false, "Return", "main"); } else if (OlympiadManager.getInstance().isRegistered(player)) { return showText(st, "Info", "You can't buff while you are <font color=FF0000>registred in games olympics!</font><br>Come back,<br>when you don't have registred in games olympics!", false, "Return", "main"); } else if (player.getLevel() < MIN_LEVEL) { return showText(st, "Info", "Your level is too low!<br>You have to be at least level <font color=LEVEL>" + MIN_LEVEL + "</font>,<br>to use my services!", false, "Return", "main"); } else if (player.isInCombat()) { return showText(st, "Info", "You can't buff while you are attacking!<br>Stop your fight and try again!", false, "Return", "main"); } else { return rebuildMainHtml(st); } return showText(st, "Sorry", "This buffer is only for VIP's!<br>Contact the administrator for more info!", false, "Return", "main"); } else { return showText(st, "Sorry", "You have to wait a while!<br>if you wish to use my services!", false, "Return", "main"); } } @Override public boolean showResult(Player player, String res) { if (SMART_WINDOW) { if ((player != null) && (res != null) && res.startsWith("<html>")) { final NpcHtmlMessage npcReply = new NpcHtmlMessage(5, 1); /* ! */ npcReply.setHtml(player, res); player.sendPacket(npcReply); player.sendPacket(ActionFail.STATIC_PACKET); return false; } } return super.showResult(player, res); } private String getSkillIconHtml(int id, int level) { final String iconNumber = getSkillIconNumber(id, level); return "<button action=\"bypass -h Quest " + QUEST_LOADING_INFO + " description " + id + " " + level + " x\" width=32 height=32 back=\"Icon.skill" + iconNumber + "\" fore=\"Icon.skill" + iconNumber + "\">"; } private String getSkillIconNumber(int id, int level) { String formato; if (id == 4) { formato = "0004"; } else if ((id > 9) && (id < 100)) { formato = "00" + id; } else if ((id > 99) && (id < 1000)) { formato = "0" + id; } else if (id == 1517) { formato = "1536"; } else if (id == 1518) { formato = "1537"; } else if (id == 1547) { formato = "0065"; } else if (id == 2076) { formato = "0195"; } else if ((id > 4550) && (id < 4555)) { formato = "5739"; } else if ((id > 4698) && (id < 4701)) { formato = "1331"; } else if ((id > 4701) && (id < 4704)) { formato = "1332"; } else if (id == 6049) { formato = "0094"; } else { formato = String.valueOf(id); } return formato; } static public void main(String[] args) { new PremiumBuffer(-1, QUEST_LOADING_INFO, "custom"); } }
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consegui.. vou criar e logo mais posto aqui no forum pra quem mais quiser
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então o problema e que nao acho as texturas kkkk nao achei nada referente a systextura e etc.
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galera estou querendo usar o curso do lineage 2 em meu pc kkkk porem queria pegar o cursor do l2 original tenho ele instalado meu meu pc porem ja vasculhei todas as pastas e nao achei nada como systexture e etc como faço pra pegar os arquivos do l2 original isso é possivel se sim como?
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icpnetworks ICPNetworks V3 ~~> Multiplataform: L2j & L2OFF
Tópico respondeu ao Ivan Pires de sergiommjr em Sites e Sistemas ICP
estou enfrentando problemas referente senha , com a l2jEternity, se eu deixar a opcao L2jVersaoRussa desativa o site roda lizo porem nao loga, se eu ativar a versao rusa apos o primeiro acesso ao site ele mostra o seguinte erro como corrigir poderia ajudar pfv -
Boa noite povaoo, é o seguinte instalei uma interface H5 e ao logar no server e digitar a segunda senha da esse erro alguem sabe qual arquivo é e como arrumar pfv
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Não ainda estou atrás
- 2 respostas
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- high five
- dano na tela
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(and 2 more)
Tags:
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- 2 respostas
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- high five
- dano na tela
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(and 2 more)
Tags:
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Atualizações Recentes de Status
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Por favor, compartilhe a fonte da versão revisada do Orion. Obrigado.· 0 respostas
please...
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The Event - Team vs Team· 0 respostas
The Event - Team vs Team
The event cannot be terminated when participating in the event.
The event does not end.
The event starts and does not end after teleporting.
Please tell me how. Please.
Even if the event is held for 2 minutes, it will not end.
I don't know how to proceed...