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DUVIDA CINISTRA!


gmbruno

Pergunta

[Gracia Final] l2jdag rev:27

 

Primeiramente agradeço a equipe do l2jbrasil pelo execelente trabalho que estão desenvolvendo.

 

bom pessoal tenho uma duvida que parece ser fácil de ser resolvida mas ainda não consegui resolver!!!

 

fiz meu server está tudo perfeito graças ao pessoal da l2jbrasil e todos que participam do forum.

mas a um problema a ser resolvido.

 

o que realmente eu presiso fazer? quais configurações? pra deixar meu server rodando on-line ou em rede? o que devo mudar no server.properites e no login.properites e no bloco de notas da system que o l2.ini abre o que devo fazer pra funcionar nos comp***dores da rede e on tbm?

 

obs: tenho um roteador na minha rede.

 

desde já agradeço a todos.

Editado por gmbruno
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A resposta para vcs dois esta aqui nesse tutorial

http://www.l2jbrasil.com/index.php?showtopic=4

Não tem erro

Ai tem tudo, oq é necessario para coloca um server on em rede, quais as portas que deve ser liberadas, explicando quais os ip's e onde vão

Ta faltando alguma coisa aqui no fórum, mas não sei o que... (MarucaMetal, Fabio, Revoltado, KhayrusS, entre outros que fazem muita falta para o fórum).

Quero voltar a mexer com l2j, mas estou com muita preguiça e pouco tempo... Mas vou voltar para aprender mais e mais...

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@ So-De-Boa poxa uma pergunta ou no caso uma duvida tao facil de se responder...

olha bruno ver so isso que eu vo postar aki nao tem erro vc pode coloca on ou off que vc pode logar do msm geito... vamos ao que entereça...

 

login.properites

 

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ================================================================================

===================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=127.0.0.1 <~~ bom aki vc tem qua coloca o do no-ip ou do DDNS que vc fez a conta com ele vc usa como se fose um redirecionador de Ip External nao precisa se prelcupar se vc fechar a galera nao vai entrar vai fika on mais pros player ta Okss...

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=127.0.0.1<~~ aki no Internal vc pode coloca o ip da sua maquina ou deixa assim msm aiii vc pode entrar no servidor quando vc fechar pros player caso vc for consertar algum bug...

 

# Bind ip of the loginServer, use * to bind on all available IPs

LoginserverHostname=0.0.0.0

LoginserverPort=2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan=20

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

GMMinLevel=100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname=0.0.0.0

 

# The port on which login will listen for GameServers

LoginPort=9014

 

server.properites

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname=127.0.0.1<~~ aki a msm coisa que eu ti falei la em cima Okss Garoto nao tem erro

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname=127.0.0.1<~~ aki a msm coisa que eu ti falei la em cima Okss Garoto nao tem erro ;)

 

# The Loginserver host and port

LoginPort=9014

LoginHost=0.0.0.0

 

 

Bom Espero Ter Ajudado ;)

 

 

:love_l2jbr:

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pra so vc entra e pra coloca 127.0.0.1 e pro seus amigo entrar tem que coloca o do DDNS ;)

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gameserver

# Default: *

ExternalHostname = xxxxx.ddns.com.br

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 10.1.1.2

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = 127.0.0.1

 

# Default: 7777

GameserverPort = 7777

 

loginserver

# Default: 127.0.0.1

ExternalHostname = XXXX.ddns.com.br

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 10.1.1.2

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = 127.0.0.1

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

EU QUERO SABER POR Q NA CONFIG DE VCS SO APARECE 2 IP PRA MODIFICA O MEU TEM MAIS

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ta bom nao precisa fala duas vezes ;)

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Daniel vc pode me mostrar como deixo pra jogar e tbm deixar on? por favor?

ainda não deu certo do jeito que vc falou.

 

usa isso pra configurar:

 

meu ip> 192.168.0.175

meu no-ip > brunoserverl2.no-ip.org

 

usa esse dados dentro dos parentêses que ta logo abaixo e deixa como deverá ficar mesmo

 

agredeço pliz

 

 

server properites.

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = * (.....)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = * (.....)

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1 (.....)

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014 (.....)

 

# Default: *

GameserverHostname = * (.....)

 

# Default: 7777

GameserverPort = 7777 (....)

 

 

login properites.

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = 127.0.0.1 (....)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1 (.....)

 

# ---------------------------------------------------------------------------

# Local caso voce tenha um Roteador em seu IP agora nao sera dificil de deixar o server On.

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = * (.....)

 

# Default: 2106

LoginserverPort = 2106 (....)

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = * (....)

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014 (....)

 

 

l2ini aquele bloco de notas que ele abre

 

Protocol=unreal

ProtocolDescription=Unreal Protocol

Name=Player

Map=Index.unr

LocalMap=Entry.unr

Host=

Portal=

MapExt=unr

EXEName=l2.exe

SaveExt=usa

Port=7777

Class=LineageWarrior.MFighter

ServerAddr= (.....)

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Daniel vc pode me mostrar como deixo pra jogar e tbm deixar on? por favor?

ainda não deu certo do jeito que vc falou.

 

usa isso pra configurar:

 

meu ip> 192.168.0.175

meu no-ip > brunoserverl2.no-ip.org

 

usa esse dados dentro dos parentêses que ta logo abaixo e deixa como deverá ficar mesmo

 

agredeço pliz

 

 

server properites.

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = * (.....)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = * (.....)

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1 (.....)

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014 (.....)

 

# Default: *

GameserverHostname = * (.....)

 

# Default: 7777

GameserverPort = 7777 (....)

 

 

login properites.

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = 127.0.0.1 (....)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1 (.....)

 

# ---------------------------------------------------------------------------

# Local caso voce tenha um Roteador em seu IP agora nao sera dificil de deixar o server On.

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = * (.....)

 

# Default: 2106

LoginserverPort = 2106 (....)

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = * (....)

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014 (....)

 

 

l2ini aquele bloco de notas que ele abre

 

Protocol=unreal

ProtocolDescription=Unreal Protocol

Name=Player

Map=Index.unr

LocalMap=Entry.unr

Host=

Portal=

MapExt=unr

EXEName=l2.exe

SaveExt=usa

Port=7777

Class=LineageWarrior.MFighter

ServerAddr= (.....)

 

server properites.

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = * (Aki vc coloca isso aki olha <brunoserverl2.no-ip.org>)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = * (Ja Aki vc coloca isso aki olha <192.168.0.175>)

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1 (Aki tbm vc deixa assim msm)

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014 (aki assim msm)

 

# Default: *

GameserverHostname = * (aki vc coloca 0.0.0.0)

 

# Default: 7777

GameserverPort = 7777 (Aki vc deixa assim msm)

 

login properites.

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = 127.0.0.1 (Aki vc coloca isso aki olha <brunoserverl2.no-ip.org>)

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1 (aki vc coloca isso aki olha <192.168.0.175>)

 

# ---------------------------------------------------------------------------

# Local caso voce tenha um Roteador em seu IP agora nao sera dificil de deixar o server On.

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = * (aki vc coloca 0.0.0.0)

 

# Default: 2106

LoginserverPort = 2106 (aki vc deixa assim msm)

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = * (Aki vc coloca 0.0.0.0)

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014 (Aki deixa assim msm)

 

Ja aki vc coloca assim olha

 

Protocol=unreal

ProtocolDescription=Unreal Protocol

Name=Player

Map=Index.unr

LocalMap=Entry.unr

Host=

Portal=

MapExt=unr

EXEName=l2.exe

SaveExt=usa

Port=7777

Class=LineageWarrior.MFighter

ServerAddr= (no caso que vc quer mandar pro seus amigo vc tem que coloca brunoserverl2.no-ip.org aiii vc salva em 413 aii vc manda a system pra eles ja a sua vc tem que coloca assim 192.168.0.175) entendeu...

 

 

Espero Ter Ajudado...

 

 

:love_l2jbr:

Obrigado vira em Breve


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olha eu tirei os links espero que vc veja e pq os administradoris nao deixa ;)

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Tenta assim.

 

 

server properites.

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = brunoserverl2.no-ip.org

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 127.0.0.1

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = 0.0.0.0

 

# Default: 7777

GameserverPort = 7777

 

login properites.

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

ExternalHostname = brunoserverl2.no-ip.org

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# ---------------------------------------------------------------------------

# Default: 127.0.0.1

InternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# Local caso voce tenha um Roteador em seu IP agora nao sera dificil de deixar o server On.

# local IP if you want people outside your internal network to be able to connect to your server.

# ---------------------------------------------------------------------------

# RouterHostname =

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# Default: *

LoginserverHostname = 0.0.0.0

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# Default: *

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

l2ini para vc jogar

 

 

e para seus amigos

 

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Guma nao e a msm coisa que eu fiz? e so trocar os 0.0.0.0 por 127.0.0.1

Editado por Daniel2

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Guma nao e a msm coisa que eu fiz? e so trocar os 0.0.0.0 por 127.0.0.1

postamos quase juntos nao vi q vc tinha postado :aaaaaaaffffff:

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tranquilo maninho vc e o Kara :wawa...aaa:

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"O"cara nao como o khayrusS mas gostaria

Editado por Guma

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mais geralmente o que a gente busca sempre acha ;)

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afs man fiz tudo que vcs fizeram mais ainda da erro.. e porq eu quero loga so eu no servidor tipo offline para edita os drop, assim so meu pc loga.. no 127.0.0.1 so que ainda ta dando erro

 

-- Game Server --

 

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 127.0.0.1

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = 0.0.0.0

 

# Default: 7777

GameserverPort = 7777

 

 

 

 

olha como ta e fica dando abnormaly

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afs man fiz tudo que vcs fizeram mais ainda da erro.. e porq eu quero loga so eu no servidor tipo offline para edita os drop, assim so meu pc loga.. no 127.0.0.1 so que ainda ta dando erro

 

-- Game Server --

 

# Networking

# ---------------------------------------------------------------------------

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# Common settings...

# 127.0.0.1 - If you are playing alone on a test server

# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect

# x.x.x.x - WAN IP obtained from

O conteúdo está oculto, favor efetuar login ou se cadastrar!
. This is if you want people outside your internal network to be able to connect to your server.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

ExternalHostname = 127.0.0.1

 

# ---------------------------------------------------------------------------

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.

# This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.

# If this IP is resolvable by the Login Server, just leave *.

# ---------------------------------------------------------------------------

# Default: *

InternalHostname = 127.0.0.1

 

# Where's the Login server this gameserver should connect to

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Default: *

GameserverHostname = 0.0.0.0

 

# Default: 7777

GameserverPort = 7777

 

 

 

 

olha como ta e fica dando abnormaly

 

bom amigo e so vc editar na system do msm geito 127.0.0.1 aii vc entra so vc ;)

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