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O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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Boa Noite Galera o @Mr.Kadu postou o link do projeto mas eu fiz um erro e estarei postando a correção. aqueles que baixou o projeto e tentou ligar e deu erro e por causa do java que foi copilado eu copilei no java 22 e o projeto e no java 17 vou postar o link aqui para vcs, vai incluso a Geodata O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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Nova Revisão com AutoFarm e .Menu O conteúdo está oculto, favor efetuar login ou se cadastrar! Entre ou Cadastre-se
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alguem tambem esta tendo problemas com email ? quando vc loga com a conta e nao tem email cadastrado. eu levo erro 500
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muito bom meu amigo. vou começar os testes........
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@Mr.Kadu VOU COMEÇA OS TESTES AGORA MESMO. VOU VER SE COLOCO UM PROJETO ONLINE. USANDO SUA BASE, AI SERÁ MUITO BOM PRA REPORTAR. abraços mano e muito boa iniciativa com esse projeto, que muitos usaram.
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Por Gabrieljdb · Postado
Falta arquivo "armorgrp.dat" alguém poderia postar. Grato! -
Também to querendo só a textura do drop no chão, se alguém tiver.
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Opa Obrigado amigo e aguarde que vamos tentar por todas as quests 99,9% funcional principalemnte porque projeto acis nao vi ate agora com quest 90%
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Pergunta
JhowMuniz
não estou conseguindo fazer o login, vou postar a configuração do login e game server.
# ================================================================
# Gameserver setting
# ================================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname. If this ip is resolvable by Login just leave *
Hostname = jhow.ddns.net
# Bind ip of the gameserver, use * to bind on all available IPs.
GameserverHostname = jhow.ddns.net
GameserverPort = 7777
# The Loginserver host and port.
LoginHost = jhow.ddns.net
LoginPort = 9014
# This is the server id that the gameserver will request.
RequestServerID = 1
# If set to true, the login will give an other id to the server (if the requested id is already reserved).
AcceptAlternateID = True
# Use Blowfish cipher to encrypt packet data between server and client (by default: True).
# /!\ Don't edit this value and reload config while the server is running. It would lead to all connected clients to become unresponsive (waiting de/crypted packets, but receiving the versus).
UseBlowfishCipher = True
# ================================================================
# Database informations
# ================================================================
URL = jdbc:mariadb://localhost/acis
#URL = jdbc:mysql://localhost/acis?serverTimezone=UTC
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password =
# Maximum database connections.
MaximumDbConnections = 10
# ================================================================
# serverList
# ================================================================
# Displays [] in front of server name.
ServerListBrackets = False
# Displays a clock next to the server name.
ServerListClock = False
# List server according age.
ServerListAgeLimit = 0
# If True, the server will be set as GM only.
ServerGMOnly = False
# If True, the server will be a test server (listed by testserver clients only).
TestServer = False
# If True, the server will be listed as a regular PvP server.
PvpServer = True
# ================================================================
# Clients related options
# ================================================================
# Allow delete chars after D days, 0 = feature disabled.
DeleteCharAfterDays = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 100
# ================================================================
# Automatic options
# ================================================================
# AutoLoot, don't lead herbs behavior. False by default.
AutoLoot = False
# AutoLoot from raid boss. False by default.
AutoLootRaid = False
# If False, herbs will drop on ground even if AutoLoot is enabled. False by default.
AutoLootHerbs = False
# =================================================================
# Items Management
# =================================================================
# Allows players to drop items on the ground, default True.
AllowDiscardItem = True
# Allows the creation of multiple non-stackable items at one time, default True.
MultipleItemDrop = True
# Destroys dropped herbs after X seconds, set 0 to disable, default 15.
AutoDestroyHerbTime = 15
# Destroys dropped items after X seconds, set 0 to disable, default 600.
AutoDestroyItemTime = 600
# Destroys dropped equipable items (armor, weapon, jewelry) after X seconds, set 0 to disable, default 0.
AutoDestroyEquipableItemTime = 0
# Destroys dropped items after specified time. Ignores rules above, default 57-0,5575-0,6673-0.
# 57-0: Item id 57 will never be destroyed.
# 57-600: Item id 57 will be destroyed after 600 seconds/10 minutes.
AutoDestroySpecialItemTime = 57-0,5575-0,6673-0
# Items dropped by players will have destroy time multiplied by X, default 1.
# 0: Items dropped by players will never be destroyed.
PlayerDroppedItemMultiplier = 1
# =================================================================
# RATES
# =================================================================
# Rate control, float values.
RateXp = 1.
RateSp = 1.
RatePartyXp = 1.
RatePartySp = 1.
RateDropAdena = 1.
RateDropItems = 1.
RateRaidDropItems = 1.
RateDropSpoil = 1.
RateDropManor = 1
# Quest configuration settings.
RateQuestDrop = 1.
RateQuestReward = 1.
RateQuestRewardXP = 1.
RateQuestRewardSP = 1.
RateQuestRewardAdena = 1.
RateKarmaExpLost = 1
RateSiegeGuardsPrice = 1
# Player Drop Rate control, percent (%) values.
PlayerDropLimit = 0
PlayerRateDrop = 0
PlayerRateDropItem = 0
PlayerRateDropEquip = 0
PlayerRateDropEquipWeapon = 0
# Karma Drop Rate control, percent (%) values.
KarmaDropLimit = 10
KarmaRateDrop = 40
KarmaRateDropItem = 50
KarmaRateDropEquip = 40
KarmaRateDropEquipWeapon = 10
# Pet rate control (float values except for "PetFoodRate", default 1./1/1.).
PetXpRate = 1.
PetFoodRate = 1
SinEaterXpRate = 1.
# Common herbs (default).
RateCommonHerbs = 1.
# Herb of Life (categorie 1).
RateHpHerbs = 1.
# Herb of Mana (categorie 2).
RateMpHerbs = 1.
# Special herbs (categorie 3).
RateSpecialHerbs = 1.
# =================================================================
# Allowed features
# =================================================================
AllowFreight = True
AllowWarehouse = True
# If True, player can try on weapon and armor in shops.
# Each item tried cost WearPrice adena.
AllowWear = True
WearDelay = 5
WearPrice = 10
# "Allow" types - Read variable name for info about ;p.
AllowLottery = True
AllowWater = True
AllowCursedWeapons = True
AllowManor = True
AllowBoat = True
# Allow characters to receive damage from falling.
EnableFallingDamage = True
# ================================================================
# Debug, Dev & Test config
# ================================================================
# Don't load spawns.
NoSpawns = False
# Debug messages (by default False, easily "flood" your GS logs).
Developer = False
PacketHandlerDebug = False
# ================================================================
# Dead Lock Detector (thread detecting deadlocks)
# ================================================================
# Activate the feature (by default: False).
DeadLockDetector = False
# Check interval in seconds (by default: 20).
DeadLockCheckInterval = 20
# Automatic restart if deadlock case is found (by default: False).
RestartOnDeadlock = False
# =================================================================
# Logging features
# =================================================================
# Logging ChatWindow.
LogChat = False
# Logging Item handling NOTE: This can be very space consuming.
LogItems = False
# Log GM actions.
GMAudit = False
# =================================================================
# Community board configuration
# =================================================================
# Activate or no the community board.
EnableCommunityBoard = False
# Show this community board section when you open it.
BBSDefault = _bbshome
# =================================================================
# Flood Protectors
# =================================================================
# The values are shown on ms. They can be set to 0 to be disabled.
RollDiceTime = 4200
HeroVoiceTime = 10000
SubclassTime = 2000
DropItemTime = 1000
ServerBypassTime = 100
MultisellTime = 100
ManufactureTime = 300
ManorTime = 3000
SendMailTime = 10000
CharacterSelectTime = 3000
GlobalChatTime = 0
TradeChatTime = 0
SocialTime = 2000
MoveTime = 100
# =================================================================
# Threadpool
# =================================================================
# Determines the amount of scheduled thread pools. If set to -1, the server will decide the amount depending on the available processors.
ScheduledThreadPoolCount = -1
# Specifies how many threads will be in a single scheduled pool.
ThreadsPerScheduledThreadPool = 4
# Determines the amount of instant thread pools. If set to -1, the server will decide the amount depending on the available processors.
InstantThreadPoolCount = -1
# Specifies how many threads will be in a single instant pool.
ThreadsPerInstantThreadPool = 2
# =================================================================
# Misc
# =================================================================
# Basic protection against L2Walker.
L2WalkerProtection = False
# Zone setting.
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
ZoneTown = 0
# Show "data/html/servnews.htm" when a character logins.
ShowServerNews = False
#=============================================================
# Loginserver
#=============================================================
# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = jhow.ddns.net
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = jhow.ddns.net
LoginserverPort = 2106
# The Loginserver host and port.
LoginHostname = jhow.ddns.net
LoginPort = 9014
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 3
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 10
# If set to true, any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown. Default : true.
ShowLicence = False
#=============================================================
# Database informations
#=============================================================
URL = jdbc:mariadb://localhost/acis
#URL = jdbc:mysql://localhost/acis?serverTimezone=UTC
#URL = jdbc:hsqldb:hsql://localhost/acis
#URL = jdbc:sqlserver://localhost/database=acis/user=sa/password=
Login = root
Password =
# Maximum database connections.
MaximumDbConnections = 5
# Usable values: "true" - "false", use this option to choose whether accounts will be created automatically or not.
AutoCreateAccounts = True
#=============================================================
# Security
#=============================================================
# FloodProtection. time in ms
EnableFloodProtection = True
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50
l2ini da system (uso a system que foi deixada para download, junto ao servidor)
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port=7777
Class=LineageWarrior.MFighter
ServerAddr=jhow.ddns.net
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=false
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseKeyCrypt=true
L2UseReplayManager=true
EnableSecondWindow=true
IsUseXMLUI=True
[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512
[LanguageSet]
Language=0
[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly
[CharacterDisplay]
Name=true
Dist=10000
[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0
[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7
[FirstRun]
FirstRun=2110
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=AmbientCreatures
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=GamePlay
ServerPackages=UnrealGame
;ServerPackages=WarfareGame
;ServerPackages=WarClassLight
;ServerPackages=WarClassHeavy
;ServerPackages=WarClassMisc
;ServerPackages=Pickups
[WinDrv.WindowsClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=800
MenuViewportY=600
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=True
CaptureMouse=True
StartupFullscreen=False
UseWindowFrame=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.0
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.500000
Contrast=0.500000
Gamma=1.000000
UseJoystick=True
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=False
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=False
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=1.0
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=Warriors.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=Another Unreal Server
ShortName=Unreal Server
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=ut
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UWindow
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=GamePlay
EditPackages=LineageEffect
EditPackages=LineageWarrior
EditPackages=LineageNpc
EditPackages=LineageNpc2
EditPackages=LineageNpcEv
EditPackages=LineageMonster
EditPackages=LineageMonster2
EditPackages=LineageMonster3
EditPackages=LineageVehicle
EditPackages=LineageDeco
EditPackages=LineageCreature
EditPackages=UDebugMenu
EditPackages=NWindow
;EditPackages=WarEffects
;EditPackages=Decorations
;EditPackages=WarfareGame
;EditPackages=IHVDemoContent
;EditPackages=Pickups
;EditPackages=WarClassLight
;EditPackages=WarClassHeavy
;EditPackages=WarClassMisc
;EditPackages=AmbientCreatures
;EditPackages=Vehicles
;EditPackages=UPreview
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
[UWeb.WebServer]
;Applications[0]=UTServerAdmin.UTServerAdmin
;ApplicationPaths[0]=/ServerAdmin
;Applications[1]=UTServerAdmin.UTImageServer
;ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
[Engine.Console]
ConsoleKey=9
[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)
Adena please?
INTERLUDE
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