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Certification - ERRO Escript


xChL

Pergunta

Alguem me arruma o __init__.py da quest de certification ... o meu eh esse ai em baixo ... so q esta dando o seguinte erro ...

 

 

 

 

Error on: C:\Documents and Settings\Administrador\Desktop\Server Definitivo\l2jfree-gameserver\dist\data\scripts\village_master\9002_SubClassCertification\__init__.py.error.log

Line: -1 - Column: -1

 

Traceback (innermost last):

(no code object) at line 0

SyntaxError: ('inconsistent dedent', ('__init__.py', 155, 12, ' htmltext = html.replace("%level%",(event[3:5]))'))

 

 

 

 

 

 

 

#

# Created by Gigiikun on 2009.06.01.

 

import sys

 

from com.l2jfree.gameserver.datatables import CharTemplateTable

from com.l2jfree.gameserver.model.base import ClassType

from com.l2jfree.gameserver.model.base import Race

from com.l2jfree.gameserver.model.quest import State

from com.l2jfree.gameserver.model.quest import QuestState

from com.l2jfree.gameserver.model.quest.jython import QuestJython as JQuest

from com.l2jfree.gameserver.network import SystemMessageId

from com.l2jfree.gameserver.network.serverpackets import SystemMessage

 

qn = "9002_SubClassCertification"

NPC=[30026,30031,30037,30066,30070,30109,30115,30120,30154,30174,30175,30176,30187, \

30191,30195,30288,30289,30290,30297,30358,30373,30462,30474,30498,30499,30500, \

30503,30504,30505,30508,30511,30512,30513,30520,30525,30565,30594,30595,30676, \

30677,30681,30685,30687,30689,30694,30699,30704,30845,30847,30849,30854,30857, \

30862,30865,30894,30897,30900,30905,30910,30913,31269,31272,31276,31279,31285, \

31288,31314,31317,31321,31324,31326,31328,31331,31334,31336,31755,31958,31961, \

31965,31968,31974,31977,31996,32092,32093,32094,32095,32096,32097,32098,32145, \

32146,32147,32150,32153,32154,32157,32158,32160,32171,32193,32199,32202,32213, \

32214,32221,32222,32229,32230,32233,32234]

WARRIORCLASSES=[3,88,2,89,46,48,113,114,55,117,56,118,127,131,128,129,132,133]

ROGUECLASSES=[9,92,24,102,37,109,130,134,8,93,23,101,36,108]

KNIGHTCLASSES=[5,90,6,91,20,99,33,106]

SUMMONERCLASSES=[14,96,28,104,41,111]

WIZARDCLASSES=[12,94,13,95,27,103,40,110]

HEALERCLASSES=[16,97,30,105,43,112]

ENCHANTERCLASSES=[17,98,21,100,34,107,51,115,52,116,135,136]

COMMONITEM=10280

ENHANCEDITEM=10612

CLASSITEMS={

0:10281, # Warriors

1:10282, # Knights

2:10283, # Rogues

3:10287, # Enchanters

4:10284, # Wizards

5:10286, # Summoners

6:10285 # Healers

}

TRANSFORMITEMS={

0:10289, # Warriors

1:10288, # Knights

2:10290, # Rogues

3:10293, # Enchanters

4:10292, # Wizards

5:10294, # Summoners

6:10291 # Healers

}

 

def getClassIndex(player):

if player.getClassId().getId() in WARRIORCLASSES:

return 0

if player.getClassId().getId() in KNIGHTCLASSES:

return 1

if player.getClassId().getId() in ROGUECLASSES:

return 2

if player.getClassId().getId() in ENCHANTERCLASSES:

return 3

if player.getClassId().getId() in WIZARDCLASSES:

return 4

if player.getClassId().getId() in SUMMONERCLASSES:

return 5

if player.getClassId().getId() in HEALERCLASSES:

return 6

return -1

 

def getCertified(player, itemId, var):

st = player.getQuestState(qn)

qvar = st.getGlobalQuestVar(var)

if qvar != "" and qvar != "0" :

return ""

item = player.getInventory().addItem("Quest", itemId, 1, player, player.getTarget())

st.saveGlobalQuestVar(var,str(item.getObjectId()))

smsg = SystemMessage(SystemMessageId.EARNED_ITEM)

smsg.addItemName(item)

player.sendPacket(smsg)

return

 

class Quest (JQuest) :

 

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

 

def onAdvEvent (self, event, npc, player) :

st = player.getQuestState(qn)

htmltext = event

if event == "GetCertified":

if player.isSubClassActive():

if npc.checkVillageMaster(player.getActiveClass()):

if player.getLevel() >= 65:

return "CertificationList.htm"

else:

return "9002-08.htm"

else:

return "9002-04.htm"

else:

return "9002-03.htm"

elif event == "Obtain65":

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce esta tentando adquirir uma skill de sub-classe do %level% do tipo %class%, %skilltype%. Lembre-se que uma vez adquirido o certificado nao sera possivel mudar a roda da certificacao, a menos que voce cancele todas skills aprendidas. Se a subclasse for cancelada, voce so perdera as skills caso as cancele e nao tenha o nivel necessario para re-adquirir.<br>Voce deseja receber o certificado?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obter a certificacao.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Nao obter a certificacao.</a></body></html>"

htmltext = html.replace("%level%","65").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill").replace("%event%","lvl65Emergent")

elif event == "Obtain70":

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce esta tentando adquirir uma skill de sub-classe do %level% do tipo %class%, %skilltype%. Lembre-se que uma vez adquirido o certificado nao sera possivel mudar a roda da certificacao, a menos que voce cancele todas skills aprendidas. Se a subclasse for cancelada, voce so perdera as skills caso as cancele e nao tenha o nivel necessario para re-adquirir.<br>Voce deseja receber o certificado?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obter a certificacao.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Nao obter a certificacao.</a></body></html>"

htmltext = html.replace("%level%","70").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill").replace("%event%","lvl70Emergent")

elif event == "Obtain75":

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce esta tentando adquirir uma skill de sub-classe do %level% do tipo %class%, %skilltype%. Lembre-se que uma vez adquirido o certificado nao sera possivel mudar a roda da certificacao, a menos que voce cancele todas skills aprendidas. Se a subclasse for cancelada, voce so perdera as skills caso as cancele e nao tenha o nivel necessario para re-adquirir.<br>Voce deseja receber o certificado?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event1%\">Obter a certificacao de uma classe especifica.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification %event2%\">Obter uma certificacao mestre.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Nao obter a certificacao.</a></body></html>"

htmltext = html.replace("%level%","75").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","common skill or special skill").replace("%event1%","lvl75Class").replace("%event2%","lvl75Master")

elif event == "Obtain80":

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>YVoce esta tentando adquirir uma skill de sub-classe do %level% do tipo %class%, %skilltype%. Lembre-se que uma vez adquirido o certificado nao sera possivel mudar a roda da certificacao, a menos que voce cancele todas skills aprendidas. Se a subclasse for cancelada, voce so perdera as skills caso as cancele e nao tenha o nivel necessario para re-adquirir.<br>Voce deseja receber o certificado?<br><a action=\"bypass -h Quest 9002_SubClassCertification %event%\">Obter a certificacao.</a><br><a action=\"bypass -h Quest 9002_SubClassCertification 9002-05.htm\">Nao obter a certificacao.</a></body></html>"

htmltext = html.replace("%level%","80").replace("%class%",str(CharTemplateTable.getInstance().getClassNameById(player.getActiveClass()))).replace("%skilltype%","transformation skill").replace("%event%","lvl80Class")

elif event.startswith("lvl"):

level = int(event[3:5])

type = event.replace(event[0:5],"")

prefix = "-" + str(player.getClassIndex())

if type == "Emergent":

isAvailable65 = st.getGlobalQuestVar("EmergentAbility65" + prefix)

isAvailable70 = st.getGlobalQuestVar("EmergentAbility70" + prefix)

if event == "lvl65Emergent":

if isAvailable65 == "" or isAvailable65 == "0":

if player.getLevel() > 64:

itemId = COMMONITEM

var = "EmergentAbility" + str(level) + prefix

getCertified(player, itemId, var)

return "9002-07.htm"

else:

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce nao esta preparado para aprender uma skill de certificacao do nivel %level%. Obtenha mais experiência e retorne quando estiver apto.</body></html>"

htmltext = html.replace("%level%",(event[3:5]))

return htmltext

else:

return "9002-06.htm"

elif event == "lvl70Emergent":

if isAvailable70 == "" or isAvailable70 == "0":

if player.getLevel() > 69:

itemId = COMMONITEM

var = "EmergentAbility" + str(level) + prefix

getCertified(player, itemId, var)

return "9002-07.htm"

else:

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce nao esta preparado para aprender uma skill de certificacao do nivel %level%. Obtenha mais experiência e retorne quando estiver apto.</body></html>"

htmltext = html.replace("%level%",(event[3:5]))

return htmltext

else:

return "9002-06.htm"

elif type == "Master":

isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)

if isAvailable == "" or isAvailable == "0":

if player.getLevel() > 74:

itemId = ENHANCEDITEM

var = "ClassAbility" + str(level) + prefix

getCertified(player, itemId, var)

return "9002-07.htm"

else:

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce nao esta preparado para aprender uma skill de certificacao do nivel %level%. Obtenha mais experiência e retorne quando estiver apto.</body></html>"

htmltext = html.replace("%level%",(event[3:5]))

return htmltext

else:

return "9002-06.htm"

elif type == "Class":

if level == 75:

isAvailable = st.getGlobalQuestVar("ClassAbility75" + prefix)

if isAvailable == "" or isAvailable == "0":

if player.getLevel() > 74:

itemId = CLASSITEMS[getClassIndex(player)]

var = "ClassAbility" + str(level) + prefix

getCertified(player, itemId, var)

return "9002-07.htm"

else:

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce nao esta preparado para aprender uma skill de certificacao do nivel %level%. Obtenha mais experiência e retorne quando estiver apto.</body></html>"

htmltext = html.replace("%level%",(event[3:5]))

return htmltext

else:

return "9002-06.htm"

elif level == 80:

isAvailable = st.getGlobalQuestVar("ClassAbility80" + prefix)

if isAvailable == "" or isAvailable == "0":

if player.getLevel() > 79:

itemId = TRANSFORMITEMS[getClassIndex(player)]

var = "ClassAbility" + str(level) + prefix

getCertified(player, itemId, var)

return "9002-07.htm"

else:

html = "<html><body>Certificacao de Skills de Sub-Classe:<br>Voce nao esta preparado para aprender uma skill de certificacao do nivel %level%. Obtenha mais experiência e retorne quando estiver apto.</body></html>"

htmltext = html.replace("%level%",(event[3:5]))

return htmltext

else:

return "9002-06.htm"

return htmltext

 

def onTalk (Self,npc,player):

st = player.getQuestState(qn)

npcId = npc.getNpcId()

if npcId in NPC:

st.set("cond","0")

st.setState(State.STARTED)

return "9002-01.htm"

 

QUEST = Quest(-1,qn,"village_master")

 

for item in NPC:

QUEST.addStartNpc(item)

QUEST.addTalkId(item)

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Kra ... Ja fiz td certo mais eu axo q eh configuração... Olha ae..

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EnchantSkillSpBookNeeded = True

 

AltGameSkillLearn = False

 

AutoLearnDivineInspiration = False

 

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