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Editando Geodata


lUniXl

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6 respostass a esta questão

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Alguém conhece algum programa pra editar os arquivos da Geodata?

Abraços xD

 

e so copiar colar la no local ..e assim que configura geodata ok se não funfar e a plataforma ai que ta bixada..

 

# ================================================== ===============

# GeoData configuraion

# ================================================== ===============

 

# You need to download files for data/geodata folder.

GeoData = true

 

######## All options below only work if GeoData is enabled ##########

#-------------------------------------------------------------

# GeoData used to check Line Of Sight (LOS)

# Used for skill casting and mob aggro check

GeoCheckLoS = True

#-------------------------------------------------------------

# Use GeoData to prevent movement through walls.

# No path finding, but objects will stop if they hit a wall.

GeoCheckMovePlayable = True

GeoCheckMoveNpc = False

#-------------------------------------------------------------

# GeoData used for path finding ( CURRENTLY FOR TESTING ONLY)

# Includes PathFinding (requires also /data/pathnode files) and all character moves go

# through geodata checks (if a mob passes a wall, pathing is wrong).

GeoPathFinding = False

#-------------------------------------------------------------

#[True]Loads GeoData buffer's content into physical memory.

#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.

ForceGeoData = True

#-------------------------------------------------------------

# Z-Axis correction for L2Spawns.

# Possible values: Town, Monster, None, All

# If you have problems with NPCs spawning on town roofs, change to "Monster" or "None"

# If you have problems with dungeon mobs spawning on surface, change to "Town" or "None"

GeoCorrectZ = All

 

################################################################################

########

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e so copiar colar la no local ..e assim que configura geodata ok se não funfar e a plataforma ai que ta bixada..

 

# ================================================== ===============

# GeoData configuraion

# ================================================== ===============

 

# You need to download files for data/geodata folder.

GeoData = true

 

######## All options below only work if GeoData is enabled ##########

#-------------------------------------------------------------

# GeoData used to check Line Of Sight (LOS)

# Used for skill casting and mob aggro check

GeoCheckLoS = True

#-------------------------------------------------------------

# Use GeoData to prevent movement through walls.

# No path finding, but objects will stop if they hit a wall.

GeoCheckMovePlayable = True

GeoCheckMoveNpc = False

#-------------------------------------------------------------

# GeoData used for path finding ( CURRENTLY FOR TESTING ONLY)

# Includes PathFinding (requires also /data/pathnode files) and all character moves go

# through geodata checks (if a mob passes a wall, pathing is wrong).

GeoPathFinding = False

#-------------------------------------------------------------

#[True]Loads GeoData buffer's content into physical memory.

#[False] Does not necessarily imply that the GeoData buffer's content is not resident in physical memory.

ForceGeoData = True

#-------------------------------------------------------------

# Z-Axis correction for L2Spawns.

# Possible values: Town, Monster, None, All

# If you have problems with NPCs spawning on town roofs, change to "Monster" or "None"

# If you have problems with dungeon mobs spawning on surface, change to "Town" or "None"

GeoCorrectZ = All

 

################################################################################

########

 

pelo pouco que conheco

 

pra q isso?

 

aonde add essas linhas?

fabiov.png

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