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ipconfig.


ElyonOliveira

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Poste as configs que eu deixo pronto pra você usar no No-IP

 

Eu uso o hamachi o ip do hamachi..

 

 

<--<define subnet="192.168.0.0/16" address="192.168.0.0" />-->

Abaixo disso vc coloca...

<define subnet="SEU ENDEREÇO DE IP/16" address="SEU ENDEREÇO DE IP" />

Tente isso :D

 

Vou tentar aqui :D

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Poste as configs que eu deixo pronto pra você usar no No-IP

 

ta aaai:

 

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="127.0.0.1" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="IPConfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.1/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<!-- <define subnet="10.0.0.0/8" address="10.0.0.0" /> -->

<!-- <define subnet="172.16.0.0/19" address="172.16.0.0" /> -->

<!-- <define subnet="192.168.0.0/16" address="192.168.0.0" /> -->

</gameserver>

 

 

 

Mas eu uso o HAMACHI² ip: 5.3.116.167

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Ele quiz dizer pra vc postar o IP q vc vai usar... e a CONFIG do LoginServer... entendeu?

Tendi :D

 

 

Não as configs do seu server.

 

IP: 5.3.116.167

 

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = 5.3.116.167

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname =5.3.116.167

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: True

AcceptNewGameServer = True

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: False

ShowLicence = False

 

# Default: True

AutoCreateAccounts = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

 

# ---------------------------------------------------------------------------

# Restart LS every 24 hours?

# ---------------------------------------------------------------------------

# Default: False, 24

LoginRestartSchedule = False

LoginRestartTime = 24

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

Editado por ElyonOliveira
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Veja se irá funcionar com essa aqui

 

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = 5.3.116.167

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname =127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: True

AcceptNewGameServer = True

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: False

ShowLicence = False

 

# Default: True

AutoCreateAccounts = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

 

# ---------------------------------------------------------------------------

# Restart LS every 24 hours?

# ---------------------------------------------------------------------------

# Default: False, 24

LoginRestartSchedule = False

LoginRestartTime = 24

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

mace2.png

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@ElyonOliveira

 

Evite o flood, não faça postagens seguidas, utilize o botão Editar em seu post quando for adicionar alguma coisa em um post anterior, não faça mais postagens seguidas !

Caso tenha alguma sugestão para aplicativos, por favor envie por MP.

 WhatsApp: 22 98156-2591 

L2JDREAM PROJECT

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@ElyonOliveira

 

Evite o flood, não faça postagens seguidas, utilize o botão Editar em seu post quando for adicionar alguma coisa em um post anterior, não faça mais postagens seguidas !

 

foi sem qurer me enrolei todo aqui kk nao vai se repetir :D

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Veja se irá funcionar com essa aqui

 

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = 5.3.116.167

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname =127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 10

LoginTryBeforeBan = 10

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 600 (10 minutes)

LoginBlockAfterBan = 600

 

# If set to True any GameServer can register on your login's free slots

# Default: True

AcceptNewGameServer = True

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: False

ShowLicence = False

 

# Default: True

AutoCreateAccounts = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

#DatapackRoot = C:/Work/tmp/DataPack

 

 

# ---------------------------------------------------------------------------

# Restart LS every 24 hours?

# ---------------------------------------------------------------------------

# Default: False, 24

LoginRestartSchedule = False

LoginRestartTime = 24

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

 

mas em ipconfig nao muda nada?

e nem no gameserver?

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# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 5.3.116.167

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = 5.3.116.167

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Cleans up the server database on startup.

# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).

# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.

# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.

# Default: True

DatabaseCleanUp = True

 

# The time before a database connection closes (in miliseconds)

# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.

# If you get often this error message, try increasing this.

# Default: 60000ms

ConnectionCloseTime = 60000

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>

# Default: .

DatapackRoot = .

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>

# Default: 267;268;271;273

AllowedProtocolRevisions = 267;268;271;273

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

 

 

 

Desculpa postar tudo assim sem spoiler é que não sei colocar..

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ElyonOliveira, Evite Double Post!

o Botão Editar ainda existe, ele fica do lado do botão denunciar.

 

 

Use isso na sua GameServer (nunca mude o que está em vermelho)

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = 5.3.116.167

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Cleans up the server database on startup.

# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).

# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.

# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.

# Default: True

DatabaseCleanUp = True

 

# The time before a database connection closes (in miliseconds)

# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.

# If you get often this error message, try increasing this.

# Default: 60000ms

ConnectionCloseTime = 60000

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>

# Default: .

DatapackRoot = .

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>

# Default: 267;268;271;273

AllowedProtocolRevisions = 267;268;271;273

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

mace2.png

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# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 5.3.116.167 --> Modifique para 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = 5.3.116.167

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = 5.3.116.167

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname = 5.3.116.167 --> Modifique para 127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

Tente assim... Nao sei colocar Spoiler :D

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# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 5.3.116.167 --> Modifique para 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = 5.3.116.167

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = 5.3.116.167

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname = 5.3.116.167 --> Modifique para 127.0.0.1

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

Tente assim... Nao sei colocar Spoiler :D

 

 

 

simples faça assim

 

[ spoiler] BLÁBLÁBLÁ [/spoiler ]

 

Remova o Espaço do Código

mace2.png

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ElyonOliveira, Evite Double Post!

o Botão Editar ainda existe, ele fica do lado do botão denunciar.

 

 

Use isso na sua GameServer (nunca mude o que está em vermelho)

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Default: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

GameserverHostname = 5.3.116.167

 

# Default: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2js_db (default)

# URL = jdbc:hsqldb:hsql://localhost/l2js_db

# URL = jdbc:sqlserver://localhost/database = l2js_db/user = sa/password =

URL = jdbc:mysql://localhost/l2js_db

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 100

MaximumDbConnections = 100

 

# Cleans up the server database on startup.

# The bigger the database is, the longer it will take to clean up the database(the slower the server will start).

# Sometimes this ends up with 0 elements cleaned up, and a lot of wasted time on the server startup.

# If you want a faster server startup, set this to 'false', but its recommended to clean up the database from time to time.

# Default: True

DatabaseCleanUp = True

 

# The time before a database connection closes (in miliseconds)

# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.

# If you get often this error message, try increasing this.

# Default: 60000ms

ConnectionCloseTime = 60000

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Default: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Default: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>

# Default: .

DatapackRoot = .

 

# Define how many players are allowed to play simultaneously on your server.

# Default: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>

# Default: 267;268;271;273

AllowedProtocolRevisions = 267;268;271;273

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Default .* (allows any symbol)

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

PetNameTemplate = .*

 

# Maximum number of characters per account.

# Default: 7 (client limit)

CharMaxNumber = 7

 

 

 

Pronto coloquei,vou tentar aqui.. mas não mudo nada no ipconfig?

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="127.0.0.1" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="IPConfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.1/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<!-- <define subnet="10.0.0.0/8" address="10.0.0.0" /> -->

<!-- <define subnet="172.16.0.0/19" address="172.16.0.0" /> -->

<!-- <define subnet="192.168.0.0/16" address="192.168.0.0" /> -->

</gameserver>

Editado por ElyonOliveira
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