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NAO DA PRA PEGAR ARMAS DE HERO !


stronda50

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TA NÃO MANO ESTA ASSIM (custom/7000_HeroItems/__init__.py) NORMALMENTE !

 

Abre o arquivo gameserver\data\scripts\custom\7000_HeroItems\_init_ e cole la dentro

 

# Made by DrLecter
import sys
from com.l2jfrozen.gameserver.datatables.sql import ItemTable
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "7000_HeroItems"
#print "7000. Hero Items"
MONUMENTS=[31690]+range(31769,31773)
HERO_ITEMS={
6611:["weapon_the_sword_of_hero_i00","Infinity Blade","During a critical attack, decreases one's P. Def and increases de-buff casting ability, damage shield effect, Max HP, Max MP, Max CP, and shield defense power. Also enhances damage to target during PvP.","297/137","Sword"],
6612:["weapon_the_two_handed_sword_of_hero_i00","Infinity Cleaver","Increases Max HP, Max CP, critical power and critical chance. Inflicts extra damage when a critical attack occurs and has possibility of reflecting the skill back on the player. Also enhances damage to target during PvP.","361/137","Double Handed Sword"],
6613:["weapon_the_axe_of_hero_i00","Infinity Axe","During a critical attack, it bestows one the ability to cause internal conflict to one's opponent. Damage shield function, Max HP, Max MP, Max CP as well as one's shield defense rate are increased. It also enhances damage to one's opponent during PvP.","297/137","Blunt"],
6614:["weapon_the_mace_of_hero_i00","Infinity Rod","When good magic is casted upon a target, increases MaxMP, MaxCP, Casting Spd, and MP regeneration rate. Also recovers HP 100% and enhances damage to target during PvP.","238/182","Blunt"],
6615:["weapon_the_hammer_of_hero_i00","Infinity Crusher","Increases MaxHP, MaxCP, and Atk. Spd. Stuns a target when a critical attack occurs and has possibility of reflecting the skill back on the player. Also enhances damage to target during PvP.","361/137","Blunt"],
6616:["weapon_the_staff_of_hero_i00","Infinity Scepter","When casting good magic, it can recover HP by 100% at a certain rate, increases MAX MP, MaxCP, M. Atk., lower MP Consumption, increases the Magic Critical rate, and reduce the Magic Cancel. Enhances damage to target during PvP.","290/182","Blunt"],
6617:["weapon_the_dagger_of_hero_i00","Infinity Stinger","Increases MaxMP, MaxCP, Atk. Spd., MP regen rate, and the success rate of Mortal and Deadly Blow from the back of the target. Silences the target when a critical attack occurs and has Vampiric Rage effect. Also enhances damage to target during PvP.","260/137","Dagger"],
6618:["weapon_the_fist_of_hero_i00","Infinity Fang","Increases MaxHP, MaxMP, MaxCP and evasion. Stuns a target when a critical attack occurs and has possibility of reflecting the skill back on the player at a certain probability rate. Also enhances damage to target during PvP.","361/137","Dual Fist"],
6619:["weapon_the_bow_of_hero_i00","Infinity Bow","Increases MaxMP/MaxCP and decreases re-use delay of a bow. Slows target when a critical attack occurs and has Cheap Shot effect. Also enhances damage to target during PvP.","614/137","Bow"],
6620:["weapon_the_dualsword_of_hero_i00","Infinity Wing","When a critical attack occurs, increases MaxHP, MaxMP, MaxCP and critical chance. Silences the target and has possibility of reflecting the skill back on the target. Also enhances damage to target during PvP.","361/137","Dual Sword"],
6621:["weapon_the_pole_of_hero_i00","Infinity Spear","During a critical attack, increases MaxHP, Max CP, Atk. Spd. and Accuracy. Casts dispel on a target and has possibility of reflecting the skill back on the target. Also enhances damage to target during PvP.","297/137","Pole"],
6842:["accessory_hero_cap_i00","Wings of Destiny Circlet","Hair accessory exclusively used by heroes.","0","Hair Accessory"]
}
def render_list(mode,item) :
   html = "<html><body><font color=\"LEVEL\">List of Hero Items:</font><table border=0 width=300>"
   if mode == "list" :
   for i in HERO_ITEMS.keys() :
	  html += "<tr><td width=35 height=45><img src=icon."+HERO_ITEMS[i][0]+" width=32 height=32 align=left></td><td valign=top><a action=\"bypass -h Quest 7000_HeroItems "+str(i)+"\"><font color=\"FFFFFF\">"+HERO_ITEMS[i][1]+"</font></a></td></tr>"
   else :
   html += "<tr><td align=left><font color=\"LEVEL\">Item Information</font></td><td align=right>\
<button value=Back action=\"bypass -h Quest 7000_HeroItems buy\" width=40 height=15 back=sek.cbui94 fore=sek.cbui92>\
</td><td width=5><br></td></tr></table><table border=0 bgcolor=\"000000\" width=500 height=160><tr><td valign=top>\
<table border=0><tr><td valign=top width=35><img src=icon."+HERO_ITEMS[item][0]+" width=32 height=32 align=left></td>\
<td valign=top width=400><table border=0 width=100%><tr><td><font color=\"FFFFFF\">"+HERO_ITEMS[item][1]+"</font></td>\
</tr></table></td></tr></table><br><font color=\"LEVEL\">Item info:</font>\
<table border=0 bgcolor=\"000000\" width=290 height=220><tr><td valign=top><font color=\"B09878\">"+HERO_ITEMS[item][2]+"</font>\
</td></tr><tr><td><br>Type:"+HERO_ITEMS[item][4]+"<br><br>Patk/Matk: "+HERO_ITEMS[item][3]+"<br><br>\
<table border=0 width=300><tr><td align=center><button value=Obtain action=\"bypass -h Quest 7000_HeroItems _"+str(item)+"\" width=60 height=15 back=sek.cbui94 fore=sek.cbui92></td></tr></table></td></tr></table></td></tr>"
   html += "</table></body></html>"
   return html
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
 if st.getPlayer().isHero():
   if event == "buy" :
	  htmltext=render_list("list",0)
   elif event.isdigit() and int(event) in HERO_ITEMS.keys():
	  htmltext=render_list("item",int(event))
   elif event.startswith("_") :
	  item = int(event.split("_")[1])
	  if item == 6842:
	    if st.getQuestItemsCount(6842):
		   htmltext = "You can't have more than one circlet and a weapon"
	    else :
		   st.giveItems(item,1)
		   htmltext = "Enjoy your Wings of Destiny Circlet"
	  else :
		 for i in range(6611,6622):
		    if st.getQuestItemsCount(i):
			   st.exitQuest(1)
			   return "You already have an "+HERO_ITEMS[i][1]
		 st.giveItems(item,1)
		 htmltext = "Enjoy your "+HERO_ITEMS[item][1]
		 st.playSound("ItemSound.quest_fanfare_2")
	  st.exitQuest(1)
 return htmltext
def onTalk (Self,npc,player):
 st = player.getQuestState(qn)
 htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
 if player.isHero():
    htmltext=render_list("list",0)
 else :
    st.exitQuest(1)
 return htmltext
QUEST	   = Quest(7000,qn,"Hero Items")
CREATED	 = State('Start', QUEST)
QUEST.setInitialState(CREATED)
for i in MONUMENTS:
   QUEST.addStartNpc(i)
   QUEST.addTalkId(i)

 

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Abre o arquivo gameserver\data\scripts\custom\7000_HeroItems\_init_ e cole la dentro

 

# Made by DrLecter
import sys
from com.l2jfrozen.gameserver.datatables.sql import ItemTable
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "7000_HeroItems"
#print "7000. Hero Items"
MONUMENTS=[31690]+range(31769,31773)
HERO_ITEMS={
6611:["weapon_the_sword_of_hero_i00","Infinity Blade","During a critical attack, decreases one's P. Def and increases de-buff casting ability, damage shield effect, Max HP, Max MP, Max CP, and shield defense power. Also enhances damage to target during PvP.","297/137","Sword"],
6612:["weapon_the_two_handed_sword_of_hero_i00","Infinity Cleaver","Increases Max HP, Max CP, critical power and critical chance. Inflicts extra damage when a critical attack occurs and has possibility of reflecting the skill back on the player. Also enhances damage to target during PvP.","361/137","Double Handed Sword"],
6613:["weapon_the_axe_of_hero_i00","Infinity Axe","During a critical attack, it bestows one the ability to cause internal conflict to one's opponent. Damage shield function, Max HP, Max MP, Max CP as well as one's shield defense rate are increased. It also enhances damage to one's opponent during PvP.","297/137","Blunt"],
6614:["weapon_the_mace_of_hero_i00","Infinity Rod","When good magic is casted upon a target, increases MaxMP, MaxCP, Casting Spd, and MP regeneration rate. Also recovers HP 100% and enhances damage to target during PvP.","238/182","Blunt"],
6615:["weapon_the_hammer_of_hero_i00","Infinity Crusher","Increases MaxHP, MaxCP, and Atk. Spd. Stuns a target when a critical attack occurs and has possibility of reflecting the skill back on the player. Also enhances damage to target during PvP.","361/137","Blunt"],
6616:["weapon_the_staff_of_hero_i00","Infinity Scepter","When casting good magic, it can recover HP by 100% at a certain rate, increases MAX MP, MaxCP, M. Atk., lower MP Consumption, increases the Magic Critical rate, and reduce the Magic Cancel. Enhances damage to target during PvP.","290/182","Blunt"],
6617:["weapon_the_dagger_of_hero_i00","Infinity Stinger","Increases MaxMP, MaxCP, Atk. Spd., MP regen rate, and the success rate of Mortal and Deadly Blow from the back of the target. Silences the target when a critical attack occurs and has Vampiric Rage effect. Also enhances damage to target during PvP.","260/137","Dagger"],
6618:["weapon_the_fist_of_hero_i00","Infinity Fang","Increases MaxHP, MaxMP, MaxCP and evasion. Stuns a target when a critical attack occurs and has possibility of reflecting the skill back on the player at a certain probability rate. Also enhances damage to target during PvP.","361/137","Dual Fist"],
6619:["weapon_the_bow_of_hero_i00","Infinity Bow","Increases MaxMP/MaxCP and decreases re-use delay of a bow. Slows target when a critical attack occurs and has Cheap Shot effect. Also enhances damage to target during PvP.","614/137","Bow"],
6620:["weapon_the_dualsword_of_hero_i00","Infinity Wing","When a critical attack occurs, increases MaxHP, MaxMP, MaxCP and critical chance. Silences the target and has possibility of reflecting the skill back on the target. Also enhances damage to target during PvP.","361/137","Dual Sword"],
6621:["weapon_the_pole_of_hero_i00","Infinity Spear","During a critical attack, increases MaxHP, Max CP, Atk. Spd. and Accuracy. Casts dispel on a target and has possibility of reflecting the skill back on the target. Also enhances damage to target during PvP.","297/137","Pole"],
6842:["accessory_hero_cap_i00","Wings of Destiny Circlet","Hair accessory exclusively used by heroes.","0","Hair Accessory"]
}
def render_list(mode,item) :
html = "<html><body><font color=\"LEVEL\">List of Hero Items:</font><table border=0 width=300>"
if mode == "list" :
   for i in HERO_ITEMS.keys() :
	  html += "<tr><td width=35 height=45><img src=icon."+HERO_ITEMS[i][0]+" width=32 height=32 align=left></td><td valign=top><a action=\"bypass -h Quest 7000_HeroItems "+str(i)+"\"><font color=\"FFFFFF\">"+HERO_ITEMS[i][1]+"</font></a></td></tr>"
else :
   html += "<tr><td align=left><font color=\"LEVEL\">Item Information</font></td><td align=right>\
<button value=Back action=\"bypass -h Quest 7000_HeroItems buy\" width=40 height=15 back=sek.cbui94 fore=sek.cbui92>\
</td><td width=5><br></td></tr></table><table border=0 bgcolor=\"000000\" width=500 height=160><tr><td valign=top>\
<table border=0><tr><td valign=top width=35><img src=icon."+HERO_ITEMS[item][0]+" width=32 height=32 align=left></td>\
<td valign=top width=400><table border=0 width=100%><tr><td><font color=\"FFFFFF\">"+HERO_ITEMS[item][1]+"</font></td>\
</tr></table></td></tr></table><br><font color=\"LEVEL\">Item info:</font>\
<table border=0 bgcolor=\"000000\" width=290 height=220><tr><td valign=top><font color=\"B09878\">"+HERO_ITEMS[item][2]+"</font>\
</td></tr><tr><td><br>Type:"+HERO_ITEMS[item][4]+"<br><br>Patk/Matk: "+HERO_ITEMS[item][3]+"<br><br>\
<table border=0 width=300><tr><td align=center><button value=Obtain action=\"bypass -h Quest 7000_HeroItems _"+str(item)+"\" width=60 height=15 back=sek.cbui94 fore=sek.cbui92></td></tr></table></td></tr></table></td></tr>"
html += "</table></body></html>"
return html
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
 if st.getPlayer().isHero():
   if event == "buy" :
	  htmltext=render_list("list",0)
   elif event.isdigit() and int(event) in HERO_ITEMS.keys():
	  htmltext=render_list("item",int(event))
   elif event.startswith("_") :
	  item = int(event.split("_")[1])
	  if item == 6842:
		if st.getQuestItemsCount(6842):
		   htmltext = "You can't have more than one circlet and a weapon"
		else :
		   st.giveItems(item,1)
		   htmltext = "Enjoy your Wings of Destiny Circlet"
	  else :
		 for i in range(6611,6622):
			if st.getQuestItemsCount(i):
			   st.exitQuest(1)
			   return "You already have an "+HERO_ITEMS[i][1]
		 st.giveItems(item,1)
		 htmltext = "Enjoy your "+HERO_ITEMS[item][1]
		 st.playSound("ItemSound.quest_fanfare_2")
	  st.exitQuest(1)
 return htmltext
def onTalk (Self,npc,player):
 st = player.getQuestState(qn)
 htmltext = "<html><body>You are either not carrying out your quest or don't meet the criteria.</body></html>"
 if player.isHero():
	htmltext=render_list("list",0)
 else :
	st.exitQuest(1)
 return htmltext
QUEST	   = Quest(7000,qn,"Hero Items")
CREATED	 = State('Start', QUEST)
QUEST.setInitialState(CREATED)
for i in MONUMENTS:
QUEST.addStartNpc(i)
QUEST.addTalkId(i)

 

POH TENTEI ISSU AÊ MAIS AINDA O ERRO CONTINUA

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private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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