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[ADM]Mystogan

Membro
  • Total de itens

    212
  • Registro em

  • Última visita

Reputação

25 Normal

5 Seguidores

Sobre [ADM]Mystogan

  • Rank
    Noob
  • Data de Nascimento 11-03-1992

Profile Information

  • Gênero:
    Masculino
  • Localização:
    Nova Friburgo - Rio de Janeiro
  • Interesses:
    Me tornar um grande desenvolvedor de conteúdo para Lineage2.

Contact Methods

  • Facebook:
    https://www.facebook.com/otavio.ferreira.33449
  • Skype:
    otaviomystogan
  • Site:
    l2remember.com

Últimos Visitantes

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  1. [ADM]Mystogan

    Efeito de Enchant

    sim sim a questao e esse enchant ai em especifico e tipo glow de sword mais ele tem essas pontas na frente como se a sword tivesse um dente antes da ponta
  2. [ADM]Mystogan

    L2jMega Pré-Configurado

    as quest estao Ok os items de grade teria que modificar algumas coisas no core do faker para ele utilizar items de diferentes grades mais fica meio tenso o fato dos que farma nao bater em alguem flag "algo simples de concerta" se alguem souber adaptar o mod L2jRoboto para a network fico muito grato em montar uma source junto
  3. [ADM]Mystogan

    Tauti Monster By: WariinG (Perfect Team)

    sera que teria como por ao menos o audio de quando ele bate ? rsrs ta meio estranho
  4. [ADM]Mystogan

    L2jMega Pré-Configurado

    entendo mais acredito que os bots farmando e batendo pvp da um ar mais real. tenho ate a linha aqui em java se vc quiser aplicar
  5. [ADM]Mystogan

    L2jMega Pré-Configurado

    duas pequenas duvidas vc nao poderia por o mesmo faker para bater pvp e farma ? outra coisinha eque os fakesplayers estao com um limite entre 116 a 124 começa a dar erro no gameserver
  6. [ADM]Mystogan

    Efeito de Enchant

    alguem tem a lista de todos os efeitos de enchant do L2 Interlude ou apenas desse da foto abaixo ? https://ibb.co/bYmU8e
  7. [ADM]Mystogan

    [L2JServer]SVN

    poderia concerta o core eo Data pack do C5 ?
  8. [ADM]Mystogan

    Login Server L2jLisvus Por meio do Hamachi

    Estou com o seguinte problema na Rev L2jLisvus nao sei oque pode estar ocorrendo de errado meu amigo tenta logar pelo hamachi em meu servidor nao cria a conta da apenas o aviso caso ele tente inumeras vezes o FloodProtection acusa as tentativas vindas do IP dele. Assim esta no Loginserver # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname ExternalHostname=25.10.93.136 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname InternalHostname=25.10.93.136 # Bind ip of the loginserver, use * to bind on all available IPs LoginserverHostname=25.10.93.136 LoginserverPort=2106 # How many times you can provide an invalid account/pass before the IP gets banned LoginTryBeforeBan=10 # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. # Default 10min. (600) LoginBlockAfterBan=600 GMMinLevel=100 # The address on which login will listen for GameServers, use * to bind on all available IPs LoginHostname=25.10.93.136 # The port on which login will listen for GameServers LoginPort=9014 # If set to true any GameServer can register on your login's free slots AcceptNewGameServer = True # If false, the licence (after the login) will not be shown # It is highly recommended for Account Security to leave this option as default (True) ShowLicence = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # Connection close time. # Default: 60000 ConnectionCloseTime = 60000 # Useable values: "true" - "false", use this option to choose whether accounts will be created # automatically or not. AutoCreateAccounts=True # Datapack root directory. # Defaults to current directory from which the server is started. DatapackRoot = . # ============================================================== # Test server setting, shoudnt be touched in online game server # ============================================================== Debug = False Assert = False Developer = False #FloodProtection. time in ms EnableFloodProtection=True FastConnectionLimit=15 NormalConnectionTime=700 FastConnectionTime=350 MaxConnectionPerIP=50 Esse aqui eo gameserver # Bind ip of the gameserver, use * to bind on all available IPs GameserverHostname=25.10.93.136 GameserverPort=7777 # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname # If this ip is resolvable by Login just leave * ExternalHostname=25.10.93.136 # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname # If this ip is resolvable by Login just leave * InternalHostname=25.10.93.136 # The Loginserver host and port LoginPort=9014 LoginHost=25.10.93.136 # This is the server id that the gameserver will request (i.e. 0 is Bartz) RequestServerID = 1 # If set to true, the login will give an other id to the server if the requested id is allready reserved AcceptAlternateID = True # Database info Driver=com.mysql.jdbc.Driver #Driver=org.hsqldb.jdbcDriver #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver URL=jdbc:mysql://localhost/l2jdb #URL=jdbc:hsqldb:hsql://localhost/l2jdb #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password= Login=root Password= MaximumDbConnections=10 # The time before a database connection closes (in milliseconds) # If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error. # If you get often this error message, try increasing this. # Default: 60000ms ConnectionCloseTime = 60000 # Datapack root directory. # Defaults to current directory from which the server is started unless the below line is uncommented. # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u> #Default: . DatapackRoot = . # Define character name template # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]* # will allow names with first capital letter, next three small letters, # and any (capital or not) letter or number, like ZbigN1eW # Most rational to have CnameTemplate=[A-Z][a-z]* # meaning names only of letters with first one capital, like Zbigniew # Default .* - any namy of any symbols CnameTemplate=.* PetNameTemplate=.* # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit]) CharMaxNumber = 7 # Define how many players are allowed to play simultaneously on your server. MaximumOnlineUsers=100 # Minimum and maximum protocol revision that server allow to connect. # You must keep MinProtocolRevision <= MaxProtocolRevision. MinProtocolRevision = 656 MaxProtocolRevision = 665 ai o L2.ini [URL] Protocol=unreal ProtocolDescription=Unreal Protocol Name=Player Map=Index.unr LocalMap=Entry.unr Host= Portal= MapExt=unr EXEName=l2.exe SaveExt=usa Port=7777 Class=LineageWarrior.MFighter ServerAddr=25.10.93.136 IsL2NetLogin=True IsL2Console=True IsL2Seamless=True IsL2Projector=True ISL2Mark=2 ForceAspectRatio=False AspectRatio=1.334 IsDefaultShaodw=False IsUnderWaterEffect=False IsUseCommand=True L2VersionCheck=false IsL2MemLog=False L2ThreadFilter=0 L2TestServer=false EnablePurgeLevel=True SharedSky=True L2MaxPawnResourceLoad=1.0 L2UseKeyCrypt=false L2UseReplayManager=true EnableSecondWindow=true [L2WaterEffect] ColorReference=(A=180,R=38,G=56,B=64,RR=150) EffectResolution=512 [LanguageSet] Language=0 [FontSet] ;Font=L2Font.Japan ;Glyph=Japan.gly Font=L2Font.gulim Glyph=gulim.gly [CharacterDisplay] Name=true Dist=1000 [ClippingRange] PawnMax=3.0 PawnMin=1.5 AntiPortal=1.5 Terrain=8.0 StaticMesh=4.0 Projector=0.2 StaticMeshLod=5.0 Pawn=2.0 Actor=4.0 [AutoLogOn] IsL2AutoLogOn=Ture L2ID=zodiac L2Passwd=zodiac L2Slot=7 [FirstRun] FirstRun=2110 [Engine.Engine] RenderDevice=D3DDrv.D3DRenderDevice ;RenderDevice=Engine.NullRenderDevice ;RenderDevice=OpenGLDrv.OpenGLRenderDevice AudioDevice=ALAudio.ALAudioSubsystem ;AudioDevice=XboxAudio.XboxAudioSubsystem NetworkDevice=IpDrv.TcpNetDriver DemoRecordingDevice=Engine.DemoRecDriver Console=Engine.Console DefaultPlayerMenu=UDebugMenu.UDebugRootWindow Language=int GameEngine=Engine.GameEngine EditorEngine=Editor.EditorEngine GUIController=Engine.BaseGUIController ;DefaultGame=WarfareGame.WarfareTeamGame ;DefaultServerGame=WarfareGame.WarfareTeamGame DefaultGame=Engine.GameInfo DefaultServerGame=Engine.GameInfo ViewportManager=WinDrv.WindowsClient ;ViewportManager=XboxDrv.XboxClient ;ViewportManager=SDLDrv.SDLClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas DefaultPlayerController=Engine.LineagePlayerController L2NetHandler=Engine.NetHandler L2Console=NWindow.ConsoleWnd L2Font=NWindow.L2Font [Core.System] PurgeCacheDays=30 SavePath=../Save CachePath=../Cache CacheExt=.uxx Paths=../System/*.u Paths=../StaticMeshes/*.usx Paths=../Textures/*.utx Paths=../Sounds/*.uax Paths=../Voice/*.uax Paths=../Maps/*.unr ;Paths=../Music/*.umx Paths=../Animations/*.ukx Paths=../SysTextures/*.utx Paths=../Animations/*.usk Paths=../Saves/*.uvx Suppress=DevLoad Suppress=DevSave Suppress=DevNetTraffic Suppress=DevGarbage Suppress=DevKill Suppress=DevReplace Suppress=DevCompile Suppress=DevBind Suppress=DevBsp [Engine.GameEngine] CacheSizeMegs=32 UseSound=True ;ServerActors=IpDrv.UdpBeacon ;ServerActors=IpServer.UdpServerQuery ;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900 ;ServerActors=UWeb.WebServer ServerPackages=AmbientCreatures ;ServerPackages=WarEffects ;ServerPackages=Decorations ServerPackages=GamePlay ServerPackages=UnrealGame ;ServerPackages=WarfareGame ;ServerPackages=WarClassLight ;ServerPackages=WarClassHeavy ;ServerPackages=WarClassMisc ;ServerPackages=Pickups [WinDrv.WindowsClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=1024 FullscreenViewportY=768 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=True CaptureMouse=True StartupFullscreen=True UseWindowFrame=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Higher TextureDetailTerrain=Higher TextureDetailWeaponSkin=Higher TextureDetailPlayerSkin=Higher TextureDetailWorld=Higher TextureDetailRenderMap=Higher TextureDetailLightmap=Higher NoFractalAnim=False ScaleHUDX=0.0 [SDLDrv.SDLClient] WindowedViewportX=640 WindowedViewportY=480 FullscreenViewportX=800 FullscreenViewportY=600 MenuViewportX=640 MenuViewportY=480 Brightness=0.800000 Contrast=0.700000 Gamma=0.800000 UseJoystick=True JoystickNumber=0 IgnoreHat=False JoystickHatNumber=0 CaptureMouse=True StartupFullscreen=True ScreenFlashes=True NoLighting=False MinDesiredFrameRate=35.000000 Decals=True Coronas=True DecoLayers=True Projectors=True NoDynamicLights=False ReportDynamicUploads=False TextureDetailInterface=Normal TextureDetailTerrain=Normal TextureDetailWeaponSkin=Normal TextureDetailPlayerSkin=Normal TextureDetailWorld=Normal TextureDetailRenderMap=Normal TextureDetailLightmap=UltraHigh NoFractalAnim=False [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 [ALAudio.ALAudioSubsystem] UseEAX=False Use3DSound=False UseDefaultDriver=True CompatibilityMode=False UsePrecache=True ReverseStereo=false Channels=32 MusicVolume=0.1 AmbientVolume=1.0 SoundVolume=1.0 DopplerFactor=1.0 Rolloff=0.5 TimeBetweenHWUpdates=15 DisablePitch=False LowQualitySound=False [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=20000 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=20 LanServerMaxTickRate=35 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload [IpDrv.HTTPDownload] RedirectToURL= ProxyServerHost= ProxyServerPort=3128 UseCompression=True [Engine.DemoRecDriver] DemoSpectatorClass=Warriors.CHSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=500.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=60 LanServerMaxTickRate=60 [Engine.GameReplicationInfo] ServerName=Another Unreal Server ShortName=Unreal Server [IpDrv.TcpipConnection] SimPacketLoss=0 SimLatency=0 [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut [XboxDrv.XboxClient] TextureDetail=Medium SkinDetail=Medium LightmapDetail=High TextureMinLOD=6 TextureMaxLOD=9 Brightness=0.8 Contrast=0.7 Gamma=0.8 NoFractalAnim=True [XBoxAudio.XBoxAudioSubsystem] ReverseStereo=False Channels=32 MusicVolume=1.0 SoundVolume=1.0 AmbientFactor=1.0 UsePrecache=True [D3DDrv.D3DRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseTrilinear=True AdapterNumber=-1 ReduceMouseLag=True UseTripleBuffering=False UseHardwareTL=True UseHardwareVS=True UseCubemaps=True DesiredRefreshRate=60 UseCompressedLightmaps=True UseStencil=False Use16bit=False Use16bitTextures=False MaxPixelShaderVersion=255 UseVSync=False LevelOfAnisotropy=1 DetailTexMipBias=0.8 DefaultTexMipBias=-0.5 UseNPatches=False TesselationFactor=1.0 CheckForOverflow=False [OpenGLDrv.OpenGLRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseTrilinear=True UseStencil=False MaxTextureUnits=8 VARSize=32 ReduceMouseLag=False [Engine.NullRenderDevice] DetailTextures=True HighDetailActors=True SuperHighDetailActors=True UsePrecaching=True UseCompressedLightmaps=True UseStencil=False [Editor.EditorEngine] UseSound=True CacheSizeMegs=32 GridEnabled=True SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FovAngleDegrees=90.000000 GodMode=True AutoSave=True AutoSaveTimeMinutes=5 AutoSaveIndex=6 UseAxisIndicator=True MatineeCurveDetail=0.1 LoadEntirePackageWhenSaving=0 EditPackages=Core EditPackages=Engine EditPackages=Fire EditPackages=Editor EditPackages=UWindow EditPackages=UnrealEd EditPackages=IpDrv EditPackages=GamePlay EditPackages=LineageEffect EditPackages=LineageWarrior EditPackages=LineageNpc EditPackages=LineageMonster EditPackages=LineageMonster2 EditPackages=LineageVehicle EditPackages=LineageDeco EditPackages=LineageEnv EditPackages=UDebugMenu ;EditPackages=WarEffects ;EditPackages=Decorations ;EditPackages=WarfareGame ;EditPackages=IHVDemoContent ;EditPackages=Pickups ;EditPackages=WarClassLight ;EditPackages=WarClassHeavy ;EditPackages=WarClassMisc ;EditPackages=AmbientCreatures ;EditPackages=Vehicles ;EditPackages=UPreview [UMenu.UnrealConsole] RootWindow=UMenu.UMenuRootWindow UWindowKey=IK_Esc ShowDesktop=True [UMenu.UMenuMenuBar] ShowHelp=True GameUMenuDefault=UTMenu.UTGameMenu MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu OptionsUMenuDefault=UTMenu.UTOptionsMenu [Engine.GameInfo] bLowGore=False bVeryLowGore=False [UWeb.WebServer] ;Applications[0]=UTServerAdmin.UTServerAdmin ;ApplicationPaths[0]=/ServerAdmin ;Applications[1]=UTServerAdmin.UTImageServer ;ApplicationPaths[1]=/images DefaultApplication=0 bEnabled=False [Engine.LevelInfo] PhysicsDetailLevel=PDL_Medium [Engine.Console] ConsoleKey=9 [WindowPositions] GameLog=(X=0,Y=0,XL=512,YL=256)
  9. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    Nao estou com sorte. estou com esse erro agora para dar Chekout no project... https://ibb.co/nJPBjx
  10. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    Obrigado ambos estavao com erro importanto um jdk 1.8.0_151 agr ajustei ao meu 1.8.0_610 funcionou certinho obrigado mesmo tayran agr posso voltar ao projeto C4
  11. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    http://www.imagemhost.com.br/image/01IU ai esta
  12. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    http://www.imagemhost.com.br/image/0NDS ai esta a foto do erro porem a tecla F4 não abriu nem uma janela
  13. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    entendo mais agora quando eu clico em compilar da o seguinte erro JDK (1.8) needed to run this Ant target is incorrectly configured. Please update your settings in the Project Structure dialog.
  14. [ADM]Mystogan

    Compilando e clonando revisão L2JBRasil 3.0 pelo git

    Tayran sabe resolver esse erro ? http://www.imagemhost.com.br/image/033C isso aparece apos clicar em Fix it. http://www.imagemhost.com.br/image/0YIL
  15. [ADM]Mystogan

    ACP 3.5 Funcionando

    estou tentando adaptar um script de vote aqui se der certo te passo ele... alguem ai esta com um problema de nao atualizar o dinheiro depois de comprar algo na loja de itens ?
  • Atualizações Recentes de Status

    • GnomoVL  »  Reign

      Boa tarde! como eu não posso comentar um tópico eu vim aqui te dizer sobra a ajuda que você está prestando no tópico L2JBlueHeart.. o magnus chant ele não é enchantavel, por isso está ocorrendo esse erro com o colega, por favor avise a ele.
      · 1 resposta
    • Gabriel Melo

      Boa tarde pessoal. É minha primeira vez postando aqui, desculpa se estiver no lugar errado. Estou precisando de ajuda com meu L2 OFF. Quando eu entro no jogo eu consigo pegar o target de qualquer guarda que tem no jogo, porem, se eu clicar em qualquer Mob ou NPC dentro do jogo, não vou conseguir pegar o target para atacar (no caso dos mobs) e para conversar (no caso dos NPCs). Poderiam me ajudar a resolver esse problema?
      · 1 resposta
    • Ban

      Previa de Hoje!
      Pouco trabalho, ótimos resultados...
      · 0 respostas
    • Grundor

      Tentando ser adulto em 2018, mas como lidar com isso?
      · 0 respostas
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