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Find new free animation of game characters for interlude


mikrion

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7 часов назад, mikrion сказал:

Hi All! Maybe who knows?
animation from the chronicles above for interlude(in one of the clients l2jBrazil), please give a link in the public domain was

You mean something like this?

 

NevesOmaSignature.png

💗 Choose the best client modifications now!

See my YouTube channel: See YouTube channel
Add me to skype: Add to Skype

My topic on L2jBrasil: Check

 

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7 часов назад, mikrion сказал:

No, thanks. All this has long been available for free. Is your price too high?

There may be other versions for free, but there are no such animations as I have anywhere for free. Server copyrights are also added to them.

In your case maybe need to check shared versions.

NevesOmaSignature.png

💗 Choose the best client modifications now!

See my YouTube channel: See YouTube channel
Add me to skype: Add to Skype

My topic on L2jBrasil: Check

 

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Em 19/09/2022 at 12:45, mikrion disse:

Hi All! Maybe who knows?
animation from the chronicles above for interlude(in one of the clients l2jBrazil), please give a link in the public domain was

Test on your interlude, I took it from a client posted a while ago here on the forum. They said that there is a defect in the hand of some race, in mine I didn't notice that.

Link download

---

NevesOma's work is very well done, but very well paid too. 😅

Edited by Junin00

👀🙏🦮🚗🏃‍♂️☀️🎧📳🚲🏓🎣🚭🏳️

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21.09.2022 в 05:27, Junin00 сказал:

Протестируйте ваш интерлюд, я взял его у клиента, размещенного некоторое время назад здесь, на форуме. Сказали, что есть дефект на руке какой-то расы, на своей я такого не заметил.

Ссылка для скачивания

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Работа NevesOma очень хорошо сделана, но и очень хорошо оплачивается. 😅



Thank you there are new animations, but when switching characters it gives an error

-----------

Assertion failed: GIsDynamicRecompile || GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 857]

History: UClass::Bind <- (Class Fighter.AnimNotify_Bad_server_name0) <- ULinkerLoad::CreateExport <- (AnimNotify_Bad_server_name0 3908801) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad62 3908801)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation Fighter.FFighter_anim) <- LoadObject <- (MeshAnimation Fighter.FFighter_anim 3908801==3908801/25556781 35513 3873292) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.FFighter NULL) <- UObject::StaticLoadClass <- NCPawnView_CharacterSelectWnd::OnNameComboBox <- NControl::SendEventMessage <- NCComboBox::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 

 

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21.09.2022 в 05:27, Junin00 сказал:

Test on your interlude, I took it from a client posted a while ago here on the forum. They said that there is a defect in the hand of some race, in mine I didn't notice that.

Link download

---

NevesOma's work is very well done, but very well paid too. 😅

error when choosing F -HumanFemale

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21.09.2022 в 05:27, Junin00 сказал:

Test on your interlude, I took it from a client posted a while ago here on the forum. They said that there is a defect in the hand of some race, in mine I didn't notice that.

Link download

---

NevesOma's work is very well done, but very well paid too. 😅

Fighter.ukx

error in Fighter.ukx file
Fighter Woman - Fighter - Bug
all others work

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