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Problema em colocar o serve online. e passar para amigos jogarem


branco

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mas po tou modificando toda hora

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 189.25.60.159 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over internet)

# - Questions? =>

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#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

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# ================================================================================

===================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2combate.servegame.com

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=192.168.1.65

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=192.168.1.65

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

MaximumDbConnections=50

 

# Datapack root directory, defaults to current directory from which the server is started

#DatapackRoot=H:/workEclipse/L2J Free/trunk/L2_DataPack_IL

 

# Define character name template

# These ones are regular expressions, visit

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for details

# Note: Checking lengths are done server side, but keep it in pattern for future purposes

# Character name ( Default [A-Za-z0-9\-]{3,16} )

CnameTemplate=[A-Za-z0-9\-]{3,16}

# Pet name ( Default [A-Za-z0-9\-]{3,16} )

PetNameTemplate=[A-Za-z0-9\-]{3,16}

# Clan and ally name ( [A-Za-z0-9 \-]{3,16} )

ClanAllyNameTemplate=[A-Za-z0-9 \-]{3,16}

# Title ( [A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16} )

TitleTemplate=[A-Za-z0-9 \-\\[\\]\<\>\(\)\!\|]{3,16}

 

# Maximum number of chars per account - 0 = illimited - default = 7

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers=100

 

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 400

MaxProtocolRevision = 800

#---------------------------------------------

# Safe Reboot configuration

#---------------------------------------------

# This will prevent some exploit during restart/shutdown process

SafeReboot = True

# To use following options, SafeReboot must be set to True

# Time in seconds before server complete shutdown/reboot, when

# following striction take effect

SafeRebootTime = 10

# Disable item enchant

SafeRebootDisableEnchant=True

# Disable players teleportations

SafeRebootDisableTeleport=False

# Disable craft and crystallize

SafeRebootDisableCreateItem=False

# Disable trades and shops

SafeRebootDisableTransaction=False

# Disable actions between players

SafeRebootDisablePcIteraction=False

# Disable actions on NPC

SafeRebootDisableNpcIteraction=False

 

# Network traffic optimization: minimum time between sending char's hp/mp status update packet.

NetworkTrafficOptimization = False

NetworkTrafficOptimizationMs = 1100

 

# Flood Protection

# if enabled players which send more then PACKETLIMIT packets in PACKETTIMELIMIT ms will get kicked

# warning not tested made a quickhack for squeezed :)

FloodProtection = False

PacketLimit = 500

PacketTimeLimit = 1100

 

 

# ================================================================

# JMX Administration

# ================================================================

# Port to connect with l2jmx, -1 to disable jmx completely

admin_portJMX=-1

# Port to connect to jmx via HTTP, -1 to disable

# disable it if it is not local test

# http adaptor is usefull to see if your server is running with l2jbeans, or to see others beans (JRE, logging)

# It is also possible to use it if you forbid this port for external host, but you have to be sure nobody can reach this url !

admin_portHTTP=-1

# password for keystore_file, the keystore file should be in config folder.

# Comment it or remove the keystore file if you doesn't want to activate secure socket.

#keystore_password=password

# keystore file

# this file is used to store a SSL certificate for your jmx server.

# You have to create it with keytool like this :

# $JAVA_HOME/bin/keytool -genkey -keyalg "RSA" -keystore myKeystore.jks -storepass myPassword -dname "cn=myhost"

# Change myKeystore, myPassword and myhost for your own needs

# You have to give this file to all people that will use l2jmx

#keystore=keystore.jks

 

 

 

 

 

login:::

 

# ================================================================

# General login server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=127.0.0.1

LoginServerPort=2106

GMMinLevel=100

 

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

ShowLicence = True

 

# Database info

Driver=com.mysql.jdbc.Driver

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

URL=jdbc:mysql://localhost/l2jdb

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

Login=root

Password=

 

# Useable values: "True" - "False", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts=True

 

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)

# (0 = disable)

IpUpdateTime=0

 

 

# ==============================================================

# Test server setting, shoudnt be touched in online game server

# ==============================================================

 

Debug = False

Assert = False

Developer = False

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth=False

 

#FloodProtection. time in ms

EnableFloodProtection=True

FastConnectionLimit=15

NormalConnectionTime=700

FastConnectionTime=350

MaxConnectionPerIP=50

 

#Ban management

# number of attempt before a user is banned when he fails his login

LoginTryBeforeBan=10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan=600

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INFO Deconnected from Login, Trying to reconnect:

INFO java.net.ConnectException: Connection timed out: connect

INFO Connecting to login on 189.25.60.159:9014

 

ja mudei para 127.0.0.1 o login e serverpropriedades

 

para o meu ip e para o no ip e nao funfa

 

sempre da a mssg

 

INFO Deconnected from Login, Trying to reconnect:

INFO java.net.ConnectException: Connection timed out: connect

INFO Connecting to login on 189.25.60.159:9014

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# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2combate.servegame.com

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=192.168.1.65

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=192.168.1.65 -> aqui coloque 127.0.0.1

 

# ================================================================

# General login server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=127.0.0.1 -> Aqui coloque 0.0.0.0

LoginServerPort=2106

GMMinLevel=100

 

# The port, ip on which login will listen for GameServers

LoginHostname=127.0.0.1

LoginPort=9014

 

agora umas perguntas:

 

192.168.1.65 Esse é seu ip interno certo?

as portas do modem estão abertas?

vc já logou nesse server alguma vez offline?

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  • L2JBr ADM

navicat não tem nada haver com servidor...

ele é um programinha para manipulaçao gráfica do mysql...

EJoOSOj.gif

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cara vou citar um exemplo aki de como faço pra abrir um server. vou utilizar dois ips de exemplo.

 

ip interno(endereço ip da rede): 192.168.254.1

ip externo(NO-IP): l2server.servegame.com

 

loginserver.properties:

# ================================================================

# General login server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the loginserver, use 0.0.0.0 to bind on all available IPs

LoginServerHostname=0.0.0.0 << aki vc deixa como está

LoginServerPort=2106

GMMinLevel=100

 

# The port, ip on which login will listen for GameServers

LoginHostname=192.168.254.1 << aki é o ip interno que citei agora pouco

LoginPort=9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

ShowLicence = True

 

gameserver.properties

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind ip of the gameserver, use 0.0.0.0 to bind on all available IPs

GameserverHostname=0.0.0.0<< aki vc deixa como está

GameserverPort=7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname=l2server.servegame.com << aki é o ip externo que citei agora pouco

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname=192.168.254.1 << aki é o ip interno que citei agora pouco

# Define internal networks (10.0.0.0/8,192.168.0.0/16 is default internal networks)

InternalNetworks=

# Define optional networks and router IPs

# IP (200.100.200.100) or fully qualified domain name

# (google.com) that resolves to an IP (use ping to determine if a domain resolves).

# Format: ip,net/mask;ip,net/mask,net/mask

# (mask 192.168.0.0/16 or 192.168.0.0/255.255.0.0 would be 192.168.*.*)

# Note: keep InternalNetworks and OptionalNetworks blank for compatibility with older login server

OptionalNetworks=

 

# The Loginserver host and port

LoginPort=9014

LoginHost=192.168.254.1 << aki é o ip interno que citei agora pouco

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

 

Toda vez que configuro um server eu coloco nesse estilo ai e sempre da certo. se vc fizer a mesma coisa acho que da certo.

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membrol2jbrasilom7.jpg

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Toda vez que configuro um server eu coloco nesse estilo ai e sempre da certo. se vc fizer a mesma coisa acho que da certo.

 

No meu caso tbm faço assim e dá certo mas, diz ele que já tentou e não funfa

 

so que a diferença é que não uso modem então no ip interno coloco 127.0.0.1

 

mas vamos fazer assim posta uma screen do erro que dá no gameserver e loginserver quando vc tenta conectar

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montei um server aki com essas configuraçoes de login e server.propriets e funcionou direitinho ...

 

mas to com 1 problema qd vo abrir o jogo ta dando esse erro

 

2009.2.9 11:05:07

OS : Windows XP 5.1 (Build: 2600)

CPU : AuthenticAMD Unknown processor @ 2696 MHz with 2047MB RAM

Video : NVIDIA GeForce 7300 LE (9131)

 

General protection fault!

 

History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine

 

mudei o l2.ini de mts jeito e sempre da esse erro !!! se alguem puder ajudar obrigado.

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ja consegui resolver o problema do critical , nao sei se o server ta ligando online pq so testei aki na lan por enquanto ...

 

tenho q faser o site ficar on , pra ficar tudo blz . ja montei o site tbm, mas to com um problema se eu digitar no navegador valhala.servegame.com , ta abrindo o painel de admin do moden !!!!! qd digito localhost , abre o site, mas so qui na lan .... ja pedi pros meus amigos tentar entrar em

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O conteúdo está oculto, favor efetuar login ou se cadastrar!

mas nao deu certo mesmo, tenho q faser o moden voltar a abrir o painel de admin so qd digitar 10.1.1.0 quem souber por favor me explica e me manda mp avisando plzzz !!!! vlwww

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