Ir para conteúdo
  • Cadastre-se

NPC SubStack [SubClasse Acumulada] [Frozen & Dream V1/V2]


Dwbryel

Posts recomendados

Eai pessoal, venho trazer um npc bem legal , Stackable SubClass Master .

Ele é um Npc que acumula Class [skills] Você pode Escolher Quantas Sub Pode ter,Qual item que a pessoa vai ter que ter para poder fazer a sub, se é nobles, se tem que ter 3º Class, pode escolher se quer que as Sub Venham com skills de 2º ou 3º Class..

Uma Print :

26f4aebbb0984ef7a90c8eefc17ecd8c.png

//

e22144b0d97e49a6aaadec00ab463a88.png

#############################

Npc Para L2JFrozen 100% (Na Minha casa)

Mediafire : http://www.mediafire...nz7zi4skd7dkbks

L2jfrozen-core.jar (REV LIMPA 1001): http://www.mediafire...en_DataPack.zip

[CORE É OPCIONAL, APENAS PARA FUNCIONAR O DELEVEL]

[Porque da Core?, Porque Não sabia o que fazer, pois o npc precisa de um import chamado Experience.java , como não sabia oque fazer simplesmente add novemente para que pude-se funcionar]

Se não tiver esse core, vai dar erro no Delevel, você faz a sub e de level para o level escolhido e da delevel com esse core

caso não tenha não vai funcionar e vai ter que desabilitar a opção delevel (que na minha opinião é melhor)

#############################

Npc para L2JDream rev621 90% (Possível problema com Delevel)

Download Dream : http://www.mediafire...wq9izw138lwq2zh

Para funcionar : http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/datapack/sql/char_templates.sql

pois como o npc busca o nome das class no Char_templates, e como nao tem na dream só add XD

############################

Para Frozen, pode-se adaptar para Dream tbm, coisas de mudar algumas sql e imports

Npc com Sub de Class da Mesma Raça & Sem Creditos do Criador XD

Download : http://www.mediafire.com/?lgg8xyazubj0vdn

PS : não contém SQL, em o config para o lugar que ele vai XD

contem apenas o html e config do npc

############################

DREAM V2

MEGA

É necessário que execute tudo para que funcione

DeLevel não testado!

############################

PS: Ele Funciona Sub Mutante ,

Oloko o que é SubMutante ?

Sua Class Base + Class de outra Raça.

Oloko , mais tem como mudar ou tirar isso , sim TEM !

Você sabe ? Não Não sei.

Estou a montar para meu server, e irei retira-lo no momento [subMutante] assim que meu amigo terminar, estarei Atualizando aqui :)

Em todo caso, Sub Mutante é muito foda é muito legal :D

#############################

Créditos npc : Allen [Tudo]

Adaptação : Luaans2 , Modificação em algumas parte do HTML, Criação do SQL.


Erro ? Me manda MP, não Poste no Tópico !

Editado por Dwbryel

XD

Link para o comentário
Compartilhar em outros sites


Já que esta funcionando 100% Jfrozen.

 

na frozen provavelmente esta funcionando por que tem q adicionar os aarquivos ja L2jfrozen-core.jar, pra dream não tem os arquivos java.

por esse motivo possa esta funcionando na frozen, mais como esse L2jfrozen-core.jar, é da rev limpa 1001 provavelmente se vc estiver usando uma superior alguns modes

poderão para de funcionar. Agora não sei como está a rev da frozen pq nao acompanho as snv, tenho pouco conhecimento com l2j porque quando comecei a trabalhar com

servidores de lineage optei por l2off por causa q estava fazendo curso de programação e os scripts em c++ seriam mais fáceis pra mim. mais nesse caso estarei testando

na frozen tbm.

Link para o comentário
Compartilhar em outros sites

Que tinha arquivo java que tinha sido modificado Experience.java pra experience.xml

só tinha dado erro depois vou da olhada mas neste npc pra remover erro que tinha na linha.

mas tudo pegando bem. Eu tinha que add Experience.java no core pra npc pega.

 

https://www.assembla.com/code/L2jFrozenInterlude/subversion/nodes/trunk/gameserver/head-src/com/l2jfrozen/gameserver/model/base/Experience.java?rev=920

 

Mas tarde chega em casa ver faço alguma coisa pra atualiza ele.


2ywsj76.gif

Link para o comentário
Compartilhar em outros sites

é pra interlude não funciona, já que não tem a tabela subclass_list e nem char_templates no db.

mais acho que posso usar alguns scripts para fazer um pra interlude pq esse tá pra hi5

Como nao funciona se eu uso ele ?

Sobre o DB , Esqueci de por isso aqui , só por num aquivo txt e renomeia pra sql e rodar no navicat, ja atualizei os download com o fix =D

 

DROP TABLE IF EXISTS `subclass_list`;

CREATE TABLE `subclass_list` (

`player_id` varchar(40) NOT NULL,

`currentsub` int(3) NOT NULL DEFAULT '0',

`sub_index` int(3) NOT NULL DEFAULT '0',

`subclassid0` int(3) NOT NULL DEFAULT '-1',

`subclassid1` int(3) NOT NULL DEFAULT '-1',

`subclassid2` int(3) NOT NULL DEFAULT '-1',

`subclassid3` int(3) NOT NULL DEFAULT '-1'

) ENGINE=MyISAM DEFAULT CHARSET=latin1;

 

DROP TABLE IF EXISTS `subclass_skill_exceptions`;

CREATE TABLE `subclass_skill_exceptions` (

`class_id` int(10) unsigned NOT NULL DEFAULT '0',

`skill_id` int(10) unsigned NOT NULL DEFAULT '0',

`name` varchar(40) NOT NULL DEFAULT '',

`level` int(10) unsigned NOT NULL DEFAULT '0',

PRIMARY KEY (`class_id`,`skill_id`,`level`)

) ENGINE=MyISAM DEFAULT CHARSET=latin1;

 

INSERT INTO `subclass_skill_exceptions` VALUES ('128', '1511', 'Curse of Life Flow', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('129', '1511', 'Curse of Life Flow', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('8', '821', 'Shadow Step', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('36', '821', 'Shadow Step', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('23', '821', 'Shadow Step', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('36', '818', 'Evasion Counter', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('23', '819', 'Evasion Chance', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('8', '820', 'Evasion Haste', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('52', '1517', 'Chant of Combat', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('51', '1536', 'Combat of Paagrio', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('17', '1499', 'Improve Combat', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('17', '1501', 'Improve Condition', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('43', '1502', 'Improve Critical Attack', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('43', '1500', 'Improve Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('30', '1504', 'Improve Movement', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('30', '1503', 'Improve Shield Defense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('52', '1518', 'Chant of Critical', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('52', '1535', 'Chant of Movement', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('51', '1537', 'Condition of Paagrio', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('52', '1519', 'Chant of Blood Awakening', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('51', '1538', 'Critical of Paagrio', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '760', 'Anti Magic Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '760', 'Anti Magic Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '760', 'Anti Magic Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '760', 'Anti Magic Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '759', 'Archers Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('107', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '913', 'Deflect Magic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '1497', 'Excessive Loyalty', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '1497', 'Excessive Loyalty', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '1497', 'Excessive Loyalty', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '767', 'Expose Weak Point', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '758', 'Fighters Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '1498', 'Mutual Response', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '1498', 'Mutual Response', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '1498', 'Mutual Response', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('107', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '757', 'Protection of Alignment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('107', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '756', 'Protection of Elemental', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('107', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '755', 'Protection of Rune', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '1496', 'Servitor Barrier', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '1496', 'Servitor Barrier', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '1496', 'Servitor Barrier', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '766', 'Sixth Sense', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '1508', 'Throne Root', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '917', 'Champion\'s Favor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '923', 'Dual Dagger Mastery', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '923', 'Dual Dagger Mastery', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '923', 'Dual Dagger Mastery', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '1533', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '1532', 'Enlightenment', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '922', 'Hide', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '922', 'Hide', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '922', 'Hide', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '924', 'Seven Arrow', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '924', 'Seven Arrow', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '924', 'Seven Arrow', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '946', 'Silent Mind', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '946', 'Silent Mind', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '946', 'Silent Mind', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '945', 'Magician\'s Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '1467', 'Meteor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '1467', 'Meteor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '1468', 'Star Fall', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '1468', 'Star Fall', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '1540', 'Turn to Stone', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('102', '772', 'Arrow Rain', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('105', '1506', 'Blessing of Eva', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('113', '777', 'Demolition Impact', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('89', '774', 'Dread Pool', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '786', 'Evas Will', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('93', '768', 'Exciting Adventure', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('94', '1492', 'Flame Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('92', '771', 'Flame Hawk', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '785', 'Flame Icon', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '776', 'Force of Destruction', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('103', '1493', 'Frost Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('109', '773', 'Ghost Piercing', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('108', '770', 'Ghost Walking', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('118', '778', 'Golem Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '763', 'Hell Scream', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('110', '1494', 'Hurricane Armor', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '762', 'Insane Crusher', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('132', '791', 'Lightning Shock', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('133', '791', 'Lightning Shock', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('112', '1507', 'Lord of Vampire', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '788', 'Pain of Shilen', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '1509', 'Seal of Limit', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('91', '761', 'Seed of Revenge', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('100', '914', 'Song of Purification', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '784', 'Spirit of Phoenix', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('97', '1505', 'Sublime Self-Sacrifice', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('99', '787', 'Touch of Eva', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('106', '789', 'Touch of Shilen', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('95', '1495', 'Vampiric Mist', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '775', 'Weapon Blockade', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('134', '790', 'Wild Shot', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('101', '769', 'Wind Riding', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('107', '915', 'Dance of Berserker', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('131', '948', 'Eye for Eye', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('116', '1543', 'Great Fury', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('117', '947', 'Lucky Strike', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('114', '918', 'Maximum Focus Force', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('88', '919', 'Maximum Focus Sonic', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('96', '929', 'Spirit of the Cat', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('111', '930', 'Spirit of the Demon', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('104', '931', 'Spirit of the Unicorn', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('90', '912', 'Summon Imperial Phoenix', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('98', '1542', 'Counter Critical', '1');

INSERT INTO `subclass_skill_exceptions` VALUES ('115', '949', 'Onslaught of Pa\'agrio', '1');

 

 

 

o __init__.py está no arquivo LEIA IMPORTANTE.TXT custom/855_SubclassNpc/__init__.py era só ler que ia encontrar.

 

para quem duvida do funcionamento algumas print !

iwx4.jpg

6ve4.jpg

 

 

sobre o Core, é opcional, apenas vai deixar de pegar o Delevel. mais nao vai afetar o resto.

apenas se for usar numa rev com mods ou custom só apgar a linha que tem o IMPORT EXPERIENCE

 

PS: na verdade nao consegui funfa em Hi5/ ele é pra Interlude/Hellbound/Gracia e talvez Freya, mais hi5 nao é

Editado por luan5415438543514

XD

Link para o comentário
Compartilhar em outros sites

Depois de reclamarem decidi testar na dream e realmente não está funcionando.

segue a print do erro:

 

Me manda o log do erro pra mim vereficar, pois tenho o print acima da rev que uso da Dream Funcionando Perfeitamente

XD

Link para o comentário
Compartilhar em outros sites

no log só tem isso:

Error on: D:\L2Lost\game\data\scripts\custom\855_SubclassNpc\__init__.py.error.log

Line: -1 - Column: -1

 

Traceback (innermost last):

(no code object) at line 0

SyntaxError: ('Lexical error at line 1, column 1. Encountered: "\\u00ef" (239), after : ""', ('__init__.py', 1, 1, '\xEF\xBB\xBFimport sys'))

 

Link para o comentário
Compartilhar em outros sites

no log só tem isso:

é como o wallace disse,

voce alterou pra com.l2jserver e na dream é com.src

 

como pode notar eu postei assim pra dream

 

import sys
from java.lang import System
from java.util import Iterator
from com.src.util.database import L2DatabaseFactory
from com.src.gameserver.model.quest import State
from com.src.gameserver.model.quest import QuestState
from com.src.gameserver.model.quest.jython import QuestJython as JQuest
from com.src.gameserver.network.serverpackets import CharInfo
from com.src.gameserver.network.serverpackets import UserInfo
from com.src.gameserver.network.serverpackets import SetupGauge
from com.src.gameserver.model.base import ClassId
from com.src.gameserver.model.base import Experience
from com.src.gameserver.managers import QuestManager
from com.src.gameserver.model.actor.instance import L2PcInstance
from com.src.gameserver.datatables import SkillTable
from com.src.gameserver.datatables.xml import SkillTreeTable
from com.src.gameserver.model import L2Skill

 

@Wallace vlw ae =D

Editado por luan5415438543514

XD

Link para o comentário
Compartilhar em outros sites

acharam mesmo que eu não ia lembrar de mudar isso?

negocio facil desse lol

ai ó, do mesmo jeitinho e continua dando erro!

Editado por NalDinHuU
Link para o comentário
Compartilhar em outros sites

  • 1 month later...
  • 3 weeks later...

Atualizado o Topico , npc com Sub da Mesma raça,

 

http://www.mediafire.com/?lgg8xyazubj0vdn

 

o Link nao tem o SQL, nem o endereço do scripts.cfg , para quem quiser atualizar, só jogar por cima aviso : está para JFrozen , para funcionar em Dream pode-se ter que alterar algumas coisas, imports e sql

 

PS : Para informe para funcionar tbm na Dream precisa de o sql Char_template.sql coloquei no topico a que a Frozen usa XD

XD

Link para o comentário
Compartilhar em outros sites

  • 3 months later...

Luan, com esse Npc e possivel colocar Base+SubClass tudo junto? sem troca a raça do Char

Tem Três tipo

Class Base + Sub Class Acumulada da Mesma Raça

Class Base + Sub Class Acumulada de outra Raça

Sub Class + Sub Class

XD

Link para o comentário
Compartilhar em outros sites

Quais alterações tenho que fazer para deixar assim?

 

Class Base + Sub Class Acumulada de outra Raça

Só baixar o que ta no Topico o Dream ou Frozen, ou a rev que tá usando e adaptar , ele funciona até gracia final

só não baixe o verde porque é SubClass da mesma Raça XD

para dream tem que add essa tabela : http://subversion.assembla.com/svn/L2jFrozenInterlude/trunk/datapack/sql/char_templates.sql

XD

Link para o comentário
Compartilhar em outros sites

  • 2 months later...

Dae luan estou muito atras de um npc assim estou desesperado ja procurei por tudo e os que achei nao funciona na minha rev

 

estou usando ultimamente a rev l2jxline sera teria alguma possibilidade de adaptar esse npc para minha rev

 

ou alguma forma de eu ativar esse ai na minha rev.

 

ela so trabalha com arquivo .java arquivos .py ela nao reconhece.

 

eu uso essa rev http://www.l2jbrasil.com/index.php?/topic/97985-l2jxline-interlude/page__hl__l2jxline

 

grato se pode ajudar

 

alguem sabe de alguma coisa ???

Link para o comentário
Compartilhar em outros sites

Dae luan estou muito atras de um npc assim estou desesperado ja procurei por tudo e os que achei nao funciona na minha rev

 

estou usando ultimamente a rev l2jxline sera teria alguma possibilidade de adaptar esse npc para minha rev

 

ou alguma forma de eu ativar esse ai na minha rev.

 

ela so trabalha com arquivo .java arquivos .py ela nao reconhece.

 

eu uso essa rev http://www.l2jbrasil...e__hl__l2jxline

 

grato se pode ajudar

 

alguem sabe de alguma coisa ???

Desculpa fera, eu queria ajudar, mas apesar de não ta no momento com nenhuma REV xLine, ou muito menos mexendo em server por enquanto...

E com pouco tempo... e tbm não manjo muito dos scripts, pra falar a verdade nem sei qual é o processo que faz pra passar de .py pra java .-.

Desculpa ai, tenta ver com algum DEV do fórum pra tentar ajudar :* bjs

XD

Link para o comentário
Compartilhar em outros sites

  • Registre-se

    Faça parte da maior e  mais antigas comunidades sobre Lineage2 da América Latina.





  • Patrocinadores

  • Quem Está Navegando

    • Nenhum usuário registrado visualizando esta página.
  • Posts

    • Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?     Teria como fazer do dusk shield e do zombie shield dessa maneira?    
    • muchas gracias muy lindos NPC 🙂
    • relaxa jovem gafanhoto, testa as quests. e posTa os erros indesejaveis.  
    • Se alguém pudesse me ensinar como codificar as missões, eu ficaria feliz em fazer isso sozinho ou pelo menos ajudar. Eu realmente quero jogar em um servidor onde todas as quests funcionem bem e melhor ainda se você puder fazer quests customizadas!
    • mas no interlude, nem todas as quests de class,  vai mostrar onde tem que ir, ate o reborn nao mostrava quando era interlude, só mostrou depois que eles colocaram client classic pra rodar, e ficou melhor ainda quando virou hellbound em diante, mas ha sim alguma chance de modificar isso direto no script para fazer igualmente, só basta te um pouco de paciencia e persistencia exato
    • 408_PathToElvenwizard dá Orion eu tive que mexer tbm, até modifiquei e consegui deixar ela igual do Classic, com a seta e a marcação no mapa. (não retail IL) Dá pra importar py de várias revs, o foda é que não da regular as quest py através do debug em tempo real, pelo menos eu não consegui rsrs
    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
×
×
  • Criar Novo...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.