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Elfocrash

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Elfocrash last won the day on Junho 20

Elfocrash had the most liked content!

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Sobre Elfocrash

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  1. L2 Acp (Account - Admin Control Panel)

    Yeah l2jbrasil is a superior and friendlier community by far. Moments like this i wish i could speak Portuguese.
  2. L2 Acp (Account - Admin Control Panel)

    What seems to be the problem?
  3. L2Dot Net Interlude Project

    Thanks for the interest. I really appreciate it. Make sure you use the exact same coding style if you want to contribute.
  4. L2Dot Net Interlude Project

    Thanks for your feedback everyone. I've been working on the project for a while now and i add features when i have free time but it would be nice if more people tried it. If you have and questions or any problems ask here or on our gitter: https://gitter.im/Elfocrash/L2dotNET MartLegion (a nice Portuguese speaking guy) is one of our main contributors and he will be happy to answer any questions. There is also a "how to start" wiki page here: https://github.com/Elfocrash/L2dotNET/wiki/How-to-start It is not really up to data as you have to run a sql file manually first but i will working on automating this task soon.
  5. L2Dot Net Interlude Project

    L2dotNET A server emulator for Lineage2 Interlude written in C# Github: https://github.com/Elfocrash/L2dotNET Please star and fork the project. What is this? L2dotNET is a server emulator for L2. The files are based on some Java-like Russian files from 2008 due to the networking and encryption code included. However i ended up rewritting them anyway. Current goal is to get all the basic functionality and the packet support fully working in order to move on to accurate game features implementation. ##Progress Downgrade most of the packets to C6 Implement basic known object functionality Refactor the code for the crappy java-like structure to proper C# Refactor LoginService to use the new Packet structure Creating loading and saving players Creating loading and saving items Refactor GameService to use the new Packet structure Rework the movement alorithm Add Geodata support Can i contribute? Yes please. This is not something small. This will take a while before it is playable. If you really want to profit by using the project one day, please fork it and do as many pull requests as possible. As long as you use the coding style i am coding on, i will approve your pulls. There is plenty of things to do for any level of developer. Tradução: L2dotNET Um emulador de servidor para Lineage2 Interlude escrito em C# Github: https://github.com/Elfocrash/L2dotNET Por favor star e fork o Projeto no GitHub. O que é isso? L2dotNET é um emulador de servidor para L2. Os arquivos são baseados em alguns arquivos russos semelhantes a Java de 2008 devido ao código de rede e criptografia incluído. No entanto, acabei reescrevendo-os em qualquer caso.O objetivo atual é obter toda a funcionalidade básica e o suporte a pacotes(packets) funcionando completamente, para avançar para a implementação precisa dos recursos do jogo. ## Progresso Downgrade a maioria dos pacotes para Interlude. (C6 não existe, sorry) Implementar funcionalidade básica de Known Object. Refatorar o código para a estrutura de java semelhante a um C # apropriado. Refatorar LoginService para usar a nova estrutura de pacotes. Criando carregamento e salvamento jogadores. Criando carregamento e salvamento de itens. Refatorar GameService para usar a nova estrutura de pacotes. Refazer o algoritmo de movimento. Adicionar suporte de Geodata. Posso contribuir? Sim por favor. Isso não é algo pequeno. Levará um tempo antes de ser jogável. Se você realmente deseja aproveitar o uso do projeto um dia, por favor Fork e faça o maior número possível de Pull Requests, enquanto você usar o estilo de codificação que estou codificando, eu aprovarei seus Pull requests, Há muitas coisas a fazer para qualquer nível de desenvolvedor.
  6. L2 Acp (Account - Admin Control Panel)

    Did you use l2junity's jar on the ACP's build path?
  7. L2 Acp (Account - Admin Control Panel)

    Back from holidays. Will be working on the ACP from today, adding a pretty language picker and more functionality. As i had many requests for this, here is a simple way of building L2ACP API. There was no real reason to introduce and building tool like gradle during the development of the API but it is something to consider now.
  8. L2 Acp (Account - Admin Control Panel)

    New resources were added. Whoever can translate I would be greatful
  9. L2 Acp (Account - Admin Control Panel)

    Haha thanks. If you want to see any new features in the ACP please raise them as issues on GitHub. Don't forget to star the project if you like it.
  10. L2 Acp (Account - Admin Control Panel)

    I tutorial will probably be coming next Sunday. This week i will be very busy.
  11. L2 Acp (Account - Admin Control Panel)

    .NET Core is fully cross platform. https://www.microsoft.com/net/core Windows/linux/OSX. Anything. Thank you.
  12. L2 Acp (Account - Admin Control Panel)

    And methods yeah. There are also some changes that might be need for some Utility sql queries I use to get account names and such. Example: https://github.com/Elfocrash/L2ACP-api/blob/master/src/com/elfocrash/l2acp/util/Helpers.java I will adapt it to L2jServer H5. (Keep in might, any changes or improvements have to be made public)
  13. L2 Acp (Account - Admin Control Panel)

    It is not using project specific sql. I created a whole new architecture that uses the project's methods itself. When you give an item you literally do "player.giveItem()" and not "insert into items blabla". That is what makes every action instant, and this ACP the best. As you can see here there is no sql: https://github.com/Elfocrash/L2ACP-api/blob/master/src/com/elfocrash/l2acp/requests/GiveItemRequest.java
  14. L2 Acp (Account - Admin Control Panel)

    I would need their gameserver jars to do that
  15. L2 Acp (Account - Admin Control Panel)

    I will add it to my todo list
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