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RUSaCis Source 3.5 & Build 3.6


Junin00

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O proprietário prometeu a cada 10 revisões, os recursos das revisões antigas serão compartilhados.

Link Source 3.5 - Original

Este é o compilado da revisão atual que foi compartilhado do forum deles.
Link no tópico abaixo 🔽

 

#---------------------
# Correções Rev. 1.0:
#---------------------
Fixed MissQueen in Talking Island, for some reason the spawn was on the roof.
Some configs have been translated, the rest will be translated further.
Config for endless nipples and arrows.
Implementation of Voiced commands (so far only a template and only 1 .online command has been added). (needed for multilingualism).
Transferring about 30 old fixes (without commits), I just know the fixing of bugs related to the attack of characters.
#---------------------
# Correções Rev. 1.1:
#---------------------
If you spam the "any skill" button into a mob and at the same time move somewhere, your Persian will freeze and stake until you take yourself into the target. (FIX)
You cannot sit on the throne (knocks out a mistake in the GS) (FIX).
Fixed skill Fist Fury (gave effect to all weapons, now only knuckle dusters).
Correction of skills Fire Vortex, Wind Vortex, Dark Vortex, Light Vortex, Ice Vortex.
#---------------------
# Correções Rev. 1.2:
#---------------------
Cut out mariadb, returned mysql-connector-java. (don't even ask why or why).
When you buff or heal RB (which has lvl lower than yours by 9), an anchor should be hung (not fat). (FIX) -

https://www.youtube.com/watch?v=Z8lemrgOELk

Receiving an error in the console when buffed to a low-level RB. (FIX).
Getting an error in the console when attacking a low-level RB. (FIX). + with different weapons (FIX).
Lard is hanged for helping low-level players. (heal in a party for example). (FIX) -

https://www.youtube.com/watch?v=MD-Sq8S9J3E

If a skill has a <player hp = "60" /> tag after the trigger, it does not update the character's stats, but the stats change. You should also write a message that the effect has started or ended.
On other builds this message is ID: 1133 (since HP has decreased, the effect of $ s1 can be felt.) And ID: 1134 (since HP has increased, the effect of $ s1 will disappear.) (FIX).
Fixed auto-attack on the character (previously, for some reason, it did 1 hit and stopped). (FIX).
#---------------------
# Correções Rev. 1.3:
#---------------------
Fixed a problem with the peaceful zone (it was impossible to beat NPCs and monsters in the peaceful zone).
Config for changing the MONTH / DAY / WEEK Olympiad period (month, day, week).
Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively).
Added AI Frintezza (+ penetration implementation). It still needs a lot of work - but it is already working.
Quest Tutorial (rewritten into more sane code, but needs some work and fixes).
#---------------------
# Correções Rev. 1.4:
#---------------------
* By off, players who have been banned should simply be thrown out of the game, not crashed.
* By off, it is forbidden to call a pet in battle.
+ New AI BrekaOrcOverlord, CatsEyeBandit, DeluLizardmanSpecialAgent, DeluLizardmanSpecialCommander, KarulBugBear, OlMahumGeneral, ScarletStokateNoble, TimakOrcSupplier, TimakOrcTroopLeaderF TurekOrcrc (we will replenish).
+ Config setting the time of buffs (on request).
+ Quest Tutorial is completely fixed, functions as it should.
* Skill Sweeper, it should absorb when sharpening HP, ie work like DRAIN + there is no sharpening to absorb MP
What's new in version 1.3
* Fixed a problem with a peaceful zone (it was impossible to beat NPCs and monsters in a peaceful zone).
+ Config for changing the period of the Olympiad MONTH / DAY / WEEK (month, day, week).
* Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively).
+ Added AI Frintezza (+ implementation of penetration). It still needs a lot of work - but it is already working.
+ Quest Tutorial (rewritten into more sane code, but needs to be improved and corrected).
#---------------------
# Correções Rev. 1.5:
#---------------------
! Now the build starts with Java 14.
! Upgrade to aCis 391.
+ now the chat shows where the htm file is located. (more for convenience, for admins).
* Corrections in AI, correcting flooding in chat.
* TP from Dion Fortress of Resistance (was not the correct point). (Thanks Gauri).
+ Time and date in the console (more for convenience).
* Fixed the initial quest, previously called immediately (now as it should).
#---------------------
# Correções Rev. 1.6:
#---------------------
Fixed TP coordinates in Seal of Shilen.
Fixed TP coordinates in Silent Valey.
Fixed TP coordinates in Hot Springs.

https://www.youtube.com/watch?v=gyVtyNvnkFI
- FIX
https://www.youtube.com/watch?v=qBB6Mc3cFq0
- FIX
Fixed  https://acis.i-live.eu/index.php?topic=10624.0  - FIX

Improvement of Bluff, now deploys the target normally.
Added missing NPC_IDs in multisell 1001
Fixed problem with picking up items from the ground (earlier, during picking up there was a slight stupor and movement was delayed.). (Thanks to James).
quest Q127 - no reward. (Thanks to James).
Corrected  http://joxi.ru/52aBa1vUbYkE4A  (Thanks to James).
#---------------------
# Correções Rev. 1.7:
#---------------------
Fixed a problem with archers (previously, for some reason, they ran to the target, for example, which was killed), although it should remain in the range.
Added config level up to which (inclusive) gatekeepers are free. (Thanks to James)
Fixed Lottery Ticket Seller in Elves, Dwarves and Dark Elves town (previously there were Orcs). (Thanks to James)
Added max level config to enter Cruma Tower.
Added missing items from the pet item vendor (in Gludio).
Fixed pagan (previously it was possible to pass without a quest). (+ throws it into the city if there is no quest item).
Fixed TP coordinates in Outlaw Forest (Thanks Gauri)
Fixed TP coordinates in Pavel Ruins (Thanks Gauri)
Fixed TP coordinates in Skyshadow Meadow (Thanks James)
Fixed TP coordinates in Antharas Lair (Thanks James)
Translated spawnlist_4s.sql -> spawns4s.xml
Fixed character can no longer fall under textures (rarely, but it happened - you could 4-5 minutes to run under the map, and had to do a teleport.
Fixed a problem with freezing (when the character fell from a height). The
next AI fixes, optimized for the style of the aCis themselves (also, the chances of messages are cut in 2) were checked on PTS.
Fixed Song of Renewal incorrect cooldown . (Thanks Gauri)
Fixed it is impossible to speak with pets in the city. (near sellers for pets).
Added a drop multiplier for items with GrandBoss (on request).
Now from the game, you can open the htm file. (the NPC you need). (more for convenience, for admins).
Added AI for some monsters in GFG (which reproduce).
#---------------------
# Correções Rev. 1.8:
#---------------------
* Mobs, now you can spoil, manure the dead. (the problem came from me when I was fixing dead target and distance issue).
* Problem with manor (duplicate lines + mos belongs to the rune, it was previously gdd).
* The problem with the dino island (now belongs to the rune).
* Some corrections for manor (duplicate lines removed).
* Soul Crystal, not working right.
* Huge reworking of all teleports (all points are taken directly from the PTS + adjusted prices for all teleports (previously it was x2)).
+ Offline trade (by popular demand).
*
https://www.youtube.com/watch?v=k7oE5Ue5ytA

https://www.youtube.com/watch?v=8Cj8ss-kqSE

https://www.youtube.com/watch?v=AyvBVCxpYac

https://www.youtube.com/watch?v=gZkCEn225J8

+ Turn the character towards the NPC when talking.
* Several NPCs were in the air.
* Guards on sieges (now appear correctly + fixed guards in the rune, which for some reason were missing in the spawnlist aCis).
* Major changes to the initial quest, now works correctly.
* FakeDeath (for some reason, the character who was killed, got up after death and remained in this position).
* A message about the incorrect target should be written only to a dead target. (for us, it was written without a target).
#---------------------
# Correções Rev. 1.9:
#---------------------
Upgrade to aCis 392.
Added herb drop from gremlins (PTS).
Fixed character rotation when using the skill (previously it worked in aCis, after update 392 - it was broken).
Removed flood protector of skills and actions.
Optimization of the code (fixes) that were added earlier.
Minor adjustments to the spawnlist (in particular, added unworthy NPCs on sieges).
Correction of teleports when using skills (skill spam). (jerks).
ForgeOfTheGodMonsters AI adjustments.
It's time to return mariadb (it won't affect the work in any way, but there are plans).
If you fly to the POI to the baium on a wyvern, the TP should take place to the city.
Fixed a bug where, when using a skill on a guard, it could hang a fat or an anchor (appeared after fixing the RB).
Added test quests 501 and 503 for 4 and 5 clan lvl, you need a good test.
Added config for chat (shaun and trade can be made global + level check). (on request).
Fixed a problem with the flag on the siege (when you spawned the flag, the siege would freeze and not end).
The problem is fixed that you cannot teleport to the city where the castle is under siege.
Fixed a problem with the initial buff (previously for some reason 1-2 buffs were buffed).
The price for all night teleports has been corrected, the price should be x2 less.
Huge AI rework for frinteza (test required).
True siege guards were previously removed after the siege was completed, but then immediately appeared (after 392).
#---------------------
# Correções Rev. 2.0:
#---------------------
1) Fixed CA. (did not swing before, appeared in 1.9 after fixing the cast time).
2) Replaced the buffer with a more functional one. (more advanced functionality, many asked).
3) Fix the Olympics, now the character appears at the place from which he flew away, and not a random point in the city. (by PTS).
4) Removed the price of a free teleport. (PTS should be without price).
5) Htm from quests 501 and 503. (I forgot to add in previous revisions).
6) Added service "premium item". (on request).
7) Fixed a problem with malaria. (previously did not work for the player).
8)Fixed mysql path on mariadb. (in the base installer).
9) Fixed SevenSigns (now mobs appear correctly depending on the period).
10) Fixed bug with OfflineTradersTable (null).
11) Fixed a problem with the cast of the seals of the castle (the target is not visible, after update 393).
12) Removed Voiced VoiceBuff command. (there are too many questions about it).
13) Fixed a problem with the SummonFriend skill. (didn't work at all).
14) Fixed a bug with the quest Q501_ProofOfClanAlliance (null).
15) Editing the night teleport. "The Gatekeeper's general teleport fee is discounted at 50% from 8:00 PM to 12:00 AM (midnight) CST (8:00 PM GMT + 1 to 12:00 AM GMT + 1 on the Teon and Franz servers). Sundays and Saturdays are exceptions. " + fixed all prices.
16) Fixed a problem with the use of skills (when the character turned in one direction).
17) Fixed a problem with pets (it was impossible to use food).
18) Rift fix. (it was impossible to get to Anacasel).
19) Fix caste for magicians.
20) Added .expon and .expoff commands (by popular demand).
21) Fixed a serious bug with AutoLoot - earlier it was allowed to take things with more inventory capacity (120 \ 80). Now, when the limit is reached, things fall to the ground.
22) Fixed the work of Frintezza (after updating aCis).
23) Cleaned the HS from flooding (a lot of unnecessary information).
24) Now SuperHaste will not fall off (when you climb or climb a mount). (on request).
25) Full correction of raid bosses (the correct work of his curses if the difference in lvl is more than 9).
26) Fixed problem with WalkerRoutes (walking NPCs). (earlier they twitched somehow incomprehensibly).
27) Turn on clan quests by default. (501, 503 - on tests they showed themselves normally).
28) Minor adjustments to FakeDeath. (now works correctly).
29) Fixed problem with Premium (sometimes caused null).
30) Fixed problem with Premium (enabled even when disabled).
31) ItemHandler for BreakingArrow (works + - as it should). (Who does not understand, arrows for frint in addition to the script itself).
32) Fixed buffs in bufferSkills.xml (ready-made sets). - Thanks James.
33) Fixes for Elpy (experience and SP were not accrued).
34) According to PTS, skills with type TARGET_ONE (skillType) cannot be used on NPCs.
35) Fixed Chapel Guard in Pagan (must not move around the PTS).
36) Fixed announcements, after reboot old ones were also loaded. (// reload).
37) Correction in Benom timer (it was 2.4 hours, should be 24). (Benom appears in the Rune Castle dungeon 24 hours before a siege war. The defending side can teleport to the dungeon and raid the monster until a siege begins.)
38) aCis update 393.
#---------------------
# Correções Rev. 2.1:
#---------------------
Fixed some NPCs in the Q620_FourGoblets quest (target is not visible).
Fixed slip effect (after restart).
Corpse Burst skill fixed (for nekra).
Fixed a visual bug (2 adena).
The stats of the shooting gallery have been fixed (probably x5 was overstated).
SevenSignsSpawnManager some spawn fixes.
SignsPriest bugs fixed.
GamePacketHandler (Fixed Login Warning, there was a wrong config).
Fixes for the quest Q501_ProofOfClanAlliance.
Updating aCis 394.
Server hangs (2 cases fixed, not the fact that we will stop there).
Problems with Walker npc, mobs correctly return to the spawn point.
Small fix of water (slightly better, but not cake yet).
#---------------------
# Correções Rev. 2.2:
#---------------------
Updated library mariadb-java-client-2.6.1 -> mariadb-java-client-2.7.0
Fix for mmocore (trying to avoid freezes). - anyone interested in a video about the problem is on the aCis forum.
Updating aCis 395. Offline_trade

Adjustments:
Fixed bug in buying (missing 1 column in sql).
Fixed a bug when the Russian title was not saved in the database. - Thanks to Sanya for the report.

The .online command, like others, can be disabled and enabled (upon request).
Nice fix, the GM char can be exited or re-entered during combat. (on request).
Correction for the manor (the code is slightly optimized, and the seed.xml is corrected).
Captcha for the bot (by popular demand).
Many small errors and typos in the code have been fixed + the code has been optimized.
Some parts of the code have been translated for java 14 (we are starting to translate the code a little) .
#---------------------
# Correções Rev. 2.3:
#---------------------
Due to the release of 396 aCis, I had to post 2.3 ... (the update is just huge). They just made complete nonsense as usual ... (just renamed everything).

Update aCis 396 (do not ask my comments, there will be a lot of obscenities).
Fix offline traders. (from 2.2).
Separated ru \ en configs (stand by RU).
Captcha for bots (fix for Linux systems), the old one for some reason did not work (only caused a freeze).
#---------------------
# Correções Rev. 2.4:
#---------------------
Replaced premium item with premium account.
Corrections and errors after aCis update.
Fixed a problem with zaken (previously thrown a normal player).
Fixed some NPCs in castles (rune, godart, shoutguard).
Added missing npc in junkgart and rune.
Fixed issue with deleteMe for npc - Possessor of a Precious Soul (242).
Fixed miss formula (works more correctly).
Trade fix (if you hit the character, he will get up and it will be impossible to interact with him).
#---------------------
# Correções Rev. 2.5:
#---------------------
NPC belonging to the castle (seller of the clan of things in Rune).
Fixed 2 RB (impossible to attack with melee).
Correction for PTS (a player who sits on a trade should not get up after a hit), as well as a player who sits on a trade and received damage (can get up from a trade, but cannot sit down until the timer has passed).
Aden cannot be sold to the store (via PTS).
Errors with a premium account when creating a character.
Completion of configs (missed earlier).
Edit premium configs (floating point support).
Premium account adjustments.
Returned the fix back, if the skill has the tag <player hp = "60" /> after the trigger, it does not update the character stats, but the characteristics change. (also added messages about receiving the effect and when the effect leaves).
Update aCis 397
Seven Signs adjustments.
By PTS up to 40 lvl, teleports are free.
#---------------------
# Correções Rev. 2.6:
#---------------------
AttackPTS config (enables or disables PTS attack).
Corrections for polearm (now does not hit its own).
Free teleport up to lvl 40 (after aCis fixes, everything broke).
Item ID // info (earlier item ID was not specified).
Traveler weapons cannot be sharpened. (according to TCP). - Implemented a new parameter in the datapack is_enchantable (disable sharpening).
Added spoil for: Needle Stakato Soldier - 21515, Needle Stakato Drone - 21517, Frenzy Stakato Drone - 21519.
FuncEnchant optimization.
Fixed a problem with skillMastery (the rollback itself worked, but was not visually displayed).
Fixed a problem with Augmentation (namely with active skills, after using a skill, the weapon could not be removed before relog).
Fixed bug in offline trade.
aCis 398.
And many small fixes and fixes after updates from aCis 398.
#---------------------
# Correções Rev. 2.7:
#---------------------
Missed points 398 and code edits.
Turn on frint by default. (previously disabled).
2 new configs: - while the bug report is empty, we will add a little functionality to the assembly (not affecting the operation of the assembly itself).
1) Multiclass
2) Allow the player to add / change a subclass for all village
masters - Minor edits of SevenSigns. (namely spawn mobs).
Minor tweaks to Premium account.
Fixed CursedWeapon (message about the time when you pick up a weapon), also fixed the message when you enter the game (by PTS).
Now toggle skills are not canceled when picking up CursedWeapon (by PTS).
Fix for Augmented weapons. Now buffs and changes weapons without issue.
Save after restart .expon .expoff
Items_delayed table.
Correction for ships. (previously caused 100% load per percent).
Fix for Frintezza (code optimized, superfluous removed).
Fixed a bug where the character could die when using Body to Mind.
Fixed a bug, according to PTS, a CA can be inserted into the augmented weapon.
The character should not stop the movement when we are waiting for the bar xp, mp, cp.
Fixed a problem with dressing augmented weapons.
Optimization of RequestUnEquipItem.
Changed items and prices at OlympiadManagerNpc now fully match PTS.
Reworked ShortCut now Augmented weapons are displayed correctly. (according to PTS, Augmented weapons were not displayed earlier or not).
Buff and regen on Olympus must be before the start of the battle (according to PTS).
reworking soulCrystals.xml now the chances correspond to 100%, previously 1000%.
By PTS, teleport to the arena takes 60 seconds, we have 30. (PTS).
Admin command // show_cached
CachedData system. (for saving .menu options).
Buffer fix, now a single and a set of buffs also require a price (specified in xml).
Removed ExpCommandEnabled config.
Removed .expoff .expon commands (shifted to .menu);
Removed serverpackets ShortCutDelete, use ShortCutInit instead (fixes issue with displaying items in shortcade).
Added check for active skills checkCondition.
Fixed skill Force Blaster - you need charges to use.
Config max. sharpening at the Olympics. If enchant> values, then the stats are reset.
Added icons for all items (xml).
Fixed encoding for Russian configs.
Brought back the shift + click for administrators and players. (for players there is an option to disable).
Fixed issues with NPCs in orc and dwarf villages (were not tied to castles).
New config LvlFreeTeleport (the level to which teleportation is free).
Correction for summons (now after killing, they are returned back to the owner).
#---------------------
# Correções Rev. 2.8:
#---------------------
1) according to PTS, the soulshots of pets should turn on (we wrote a message that there was no servant).
2) Fixed a problem with samons (no longer fit into the owner).
3) Added functionality aggr_info (for the player). (shift + click).
4) Fixed configs a bit (bugs removed).
5) Added GM exception to check for captcha (for bots). (on request).
6) In the water, when the character sits on the trade, hp did not decrease (appeared after the last trade fix).
7) Corrections for displaying% drop, some values were incorrectly displayed earlier.
 New config: Multiplier for items drop with GrandBoss (on request).
9) Fixed a problem with Epics, now, for example, in the AK zone, mobs just don't throw a curse on players> lvl 8 from them, now they need to be attacked.
10) Fixed free teleports by lvl (previously only the price disappeared).
11) Rollback of changes by mmocore.
12) If in the NO_LANDING zone (for example TOI), re-enter the game, the character should appear in the city (by PTS).
13) Fixed Frintezza (previously knocked out an error when spawning).
14) The player has the opportunity to make a TP from the epic RB zone (for example, buy) (according to PTS).
15) Do not restore the effects after returning to the sub class (according to PTS, earlier buffs were returned when they returned to the old sub).
16) Do not impose on the GM character - Death Penalty (on request).
17) Config: Allow teleport to the RB zone? (if you do global gk and tp).
18) Config: Auto learning skills up to a certain level. (only works if AutoLearnSkills is enabled). (on request).
19) Fixed problem with .menu (parameters were not displayed correctly).
20) Fixes for frinteza (skill call error)
#---------------------
# Correções Rev. 2.9:
#---------------------
1) Place the EN folder in the config right after compilation.
2) .menu adjustments (disable unnecessary functions by default).
3) Removed the TUTORIAL_GUIDE award - sometimes it happened that it gave out 2-3 books.
4) Added new configs: CnameTemplate, TitleTemplate, PetNameTemplate. (for the possibility of implementing Russian nicknames, etc.).
5) Added a new Dual Box config (ban on PvP with 1 IP, participate in the Olympiad, PK, 2 windows).
6) Fixed a problem with the cast (the cast was lower than what it should be).
7) Fixed a problem with groups of mobs (earlier, when killing the main mob, minions disappeared).
 Fixed a problem with groups of mobs (previously, when killing a mob with 1 hit (magic), the rest of the mobs did not aggro).
9) Added missing spoil Death Flyer.
10) Added missing mob Gigantic Flyer.
11) Setting up configs (disable unnecessary by default).
12) Added missing statues for the quest The Other Side of Truth.
13) Fixed problem with Farm (TamedBeast) - (food was wasted by itself).
14) Aggr button for a regular player (in shift click).
15) Fixed NPCs hanging in the air (Orc and Elven Village).
16) Fixed lvl 4 clan (previously it was impossible to interact with the statue).
17) Chat filter.
18) Fixed that after buying things from an offline trader (when he had already left the game), when trying to log in to him, it was written that the account was in use.
19) Correction of Hate in RB to normal values. (previously there was a strange multiplication from magic).
20) With the .menu parameter disabled (stopping experience), when the character dies, the experience now goes away.
21) Minor code correction.
22) Fixed 2 flying NPCs (in the air).
23) Reworking of some skills with the UNLOCK type (work on PTS).
24) Fixed NPE error for epic bosses.
25) Fix the siege of the enemy clan, you can attack without holding down ctrl.
26) Fix the siege after capturing the castle, do not show the HP doors.
27) Fixed package RelationChanged.
28) Fixed domes (previously allies (clan, alliance, party) were buffed). Also after installing the dome (Day of Doom the character was flagged).
29) Fixed NPE calculatePath error.
#---------------------
# Correções Rev. 3.0:
#---------------------
- Fixed mobs on dino - now they can be maneuvered. (by PTS).
- Fixed spawnlist redesigned Imperial Tomb. (by PTS).
- Fixed spawnlist added Devil's Pass night mobs. (by PTS).
- Fixed SevenSigns, or rather spawn mobs. (earlier it spawned on the contrary, if the light won, then there were light mobs).
- Added missed THE_SEED_HAS_BEEN_SOWN message for manor seeds. (by PTS).
- Fixed an issue with Lilith (second boss) not letting the winning side go.
- Added skipped manor to stakato nest.
- Fixed a problem with AREA skills (for example Sleeping Cloud, through CTRL it was possible to throw at non-flagged players and clans).
- Removed a fix from version 2.9, which broke the behavior of the player at the Olympics (you could not use SELF buffs).
- Fixed issue https://acis.i-live.eu/bugs-report/summon-cp-potion/
- Fixed issue https://acis.i-live.eu/bugs-report/wyvern-summon/
- Fixed problem https://acis.i-live.eu/bugs-report/selected-target-behavior/
- Fixed problem https://rusacis.pp.ua/support-tickets/duehl.81/
- Fixed problem https: / /rusacis.pp.ua/support-tickets/kolizej.85/
- Fixed problem https://rusacis.pp.ua/support-tickets/pri-tp-otmenjajutsja-aury.84/
- Fixed problemhttps://rusacis.pp.ua/support-tickets/aura-of-hate-aggression-in-pvp.86/
- Fixed problem https://rusacis.pp.ua/support-tickets/ne-pravilno-rabotaet -gehenna.79 /
- Fixed problem https://rusacis.pp.ua/support-tickets/zombi-oxranniki-na-vxode-v-pagan.76/
- Fixed the problem of respawning of all RBs. (minutes are also taken into account, now only hours).
- Fixed epic respawn problem. (minutes are also taken into account, now only hours).
- Fixed strider movement speed. (previously cut less than the base one).
- Fixed templates for names (default).
- SummonFriend must teleport characters to the point (by PTS).
- Removed double spawn from catacombs (Forbidden Path).
- Fixed 0c respawn for group mobs on the 2nd floor in MOS.
- Update aCis 399.
- Fixed problem with duplicate manor. (error in the GDD lock).
- Added donate manager.
#---------------------
# Correções Rev. 3.1:
#---------------------
- If you die in the arena (we stand in the arena, not in the city). (by PTS).
- We prohibit buffing and healing in the enemy arena (only through ctrl via PTS).
- Fixed the problem of the appearance of minions in group mobs (if you kill them, they no longer appear until you kill the leader).
- Fixed problem with 2 inscriptions at Donat manager.
- Fixed NPE errors aggr_info.
- Added a config for disabling messages from dooms (there were many complaints that they were flooding).
- Fixed a problem with the sticking of the target at the administrator when the player is summoned (now clears the target on the call).
- Fixes for Donat shop, now retains the color of nickname and title after relog.
- Config Limit sharpening for the Olympiad - disabled by default.
- Fixed the ability to change the nickname of the donate manager by 1 character (previously it was 3).
- Implemented functions for the castle (TP, buff). - https://rusacis.pp.ua/support-tickets/funkcii-zamka.91/
- PTS software a player who is cursed with RB (Raid Curse) can use TP and res. - https://rusacis.pp.ua/support-tickets/zapret-na-ispolzovanie-svitkov-soe-pri-debafe-rejd-kurs.75/
- Small adjustments to the respawn of RB and Epics. (Earlier RB could miss its respawn, now it spawns properly).
- Fixed AI frinteses, previously the player received invulnerability before relog, now this is not.
- Fixed the chance to break the SA.
- Fixed file full_install.sql - Thanks aslan.
- Mana Potion banks now restore 1500 MP (by TCP).
- Fixed the Sweeper skill, there was no animation earlier (the character was just standing).
- The sharpening system has been reworked, now it is possible to specify the chance yourself.
- Fixed issue with Ant Queen Nurse (not healing AK).
- Fixed geo-movement (we fix the load on the CPU by 100% (due to mobs or NPCs that are stuck)).
- Fixed nipple problem (after update from aCis).
- Fixed problem with element damage (after update from aCis).
- Fix many small bugs.
- Basically, the emphasis was on correcting errors, some I did not write in the fix list (there is no point).
#--------------------------
# Correções da Build. 3.2:
#--------------------------
Fix for chests.
Problem with 2 AA icon (when exchanging).
On PTS, Core has only 3 guards DOOM_WRAITH.
A new skip of the item from the droplist.
Fixed rollback of Celestial Shield skill.
Fixed an issue where a player under Celestial Shield and Flames of Invincibility could receive buffs.
Sweeper, Seal of Ruler, Build Headquarters, Build Advanced Headquarters, Fishing, Pumping, Reeling, Dwarven Craft, Common Craft, Summon CP Potion, Scroll Of Escape, Scroll Of Resurrection, Blessed Scroll of Escape, Scroll of Escape: Clan Hall, Scroll of Escape: Castle, Blessed Scroll of Resurrection, Blessed Scroll of Resurrection, Scroll of SP, Spellbook Paper, Scroll of Giants, Book of Giants, Ingredient Bag, Ingredient Box, Ancient Papyrus, Blessed Scroll of Escape: Clan Hall, Blessed Scroll of Escape: Castle, Blessed Scroll of Resurrection: Pet, Escape - to X Town, Scroll of Escape to Talking Island) by PTS.
Fixed the problem with the buff and hill of sumons in the arenas.
Fixed an issue where AQ Guards did not teleport back when they left the zone. (according to PTS).
Stats of Tyrannosaurus on PTS.
Brought back the fix for BossZone because of which the average player was thrown out of Zaken. (now if you re-enter the RB zone, you are thrown into the city). by PTS.
Fixed a bug with the manor, after you set the price in the seed lock, the manor manager did not display it. (now immediately shows).
Fixed The Summon Unicorn Seraphim skill (removed unnecessary NPCs).
Added SuperHaste config (enable SuperHaste when logging in for GMs). (on request).
Shift + Click now works on Pet as well. (previously, only the //info command worked).
Fixed an issue with the display of the clan war icon above the characters (not updated for the player when he joined the clan or left the clan before the relogue). (Thanks to DebiaN).
Reworking the .menu (I didn't like the previous implementation).
Fixed the problem of skills with type AURA and ONE in arenas (sumons caused damage even to the owner).
Fixed the problem with skills of Area type. (ignored allies and sumon).
Fixed logic for skill in arenas, buffayem ally hilim without ctrl, enemy only with ctrl).
Fixed Donat Shop (fixed bypass). (Thanks to Sheriff and his team.)
Fixed Chapel Guard in Pagan.
Fixed Antharas passive, now gives resistance as it should be.
Fixed if the manor seed was planted unsuccessfully, then we can plant the seed again. (Thanks to Sheriff and his team.)
Fixed problem with phantom mobs. (in some locations, there were mobs that could not be identified, while mobs could attack you).
Fixed the problem with the ships (not completely, but now the ship stops at the pier, although there is a small press at the end of the route).
Fixed the problem with quest themes (now when you kill a lot of quest mobs at once, you are given the number of items that you need on the quest, and not 10 times more).
Fixed the old problem of aCis with the update of KP (when pharma mobs). (Thanks to DebiaN).
Fixed the problem with elite KH (previously the list of attackers was not saved in the database).
You can attack the doors of the castle only during the siege of the castle.
Removed admin command admin_show_cached (more was for tests).
Redesign armor sets, now you can take any available in the game.
Fixed (Thank you for reporting DebiaN). View: https://www.youtube.com/watch?v=8lzLWQaGKoE
The PaganTeleporter recycle now exchanges VISITOR_MARK immediately after a conversation rather than a passage into the zone. (according to PTS).
Fixed the problem with pets in BossZone on PTS.
Fixed the problem with the passage of skills on the RB. (previously, the skills did not pass at all).
Fixed the problem with offline trade (the number of items at the seller and saving in the database immediately after purchase).
Corrected all prices and items in Clan Hall (according to PTS). (+ visual part).
Fixed shift + click, now does not stop the character.
Fixed the problem with the lag of 2-3 windows (if they are tied to the character).
According to PTS, the player can bind the character without delay. (do not wait for the expiration).
Now .menu actions are saved in the database immediately (previously it was saved only as a character will leave or restart the game).
Fixed the work of cans for the destruction of paintings in Frintezza (Dewdrop of Destruction). (Thanks to Sheriff and his team.)
Fixed arrows to stop Breaking Arrow songs. (Thanks to Sheriff and his team.)
According to PTS, the player who will make a relog in BossZone does not fly out of it immediately. (Thanks to Sheriff and his team.)
In the shift + click for the player added the ability to check skills and mob effects.
Fixed that CA cannot be removed from Infernal Master. (Thanks to Sheriff and his team.)
Added back to the champions build (also added a new canBeChamp parameter (to exclude mobs that can become champions).
Removed the effects of soulshots and spiritualshots in mobs (there are no such mobs on PTS).
Added new configs for premium:
# Quest configuration settings.
PremiumRateQuestDrop = 2.
PremiumRateQuestReward = 2.
PremiumRateQuestRewardXP = 2.
PremiumRateQuestRewardSP = 2.
PremiumRateQuestRewardAdena = 2.
If you wake up the frinteze, and leave her alone (for 30 minutes, she will fall asleep).
Processing of the premiumStatus command (all information is translated from kernel to htm) upon request.
Corrections of the first part of the animation of the frinteze (it remains to correct the transformation).
Quest items can now be deleted.
Fixed an issue that caused the character to fly up. (e.g. catacombs).
Fixed several icons in the buffet. (malaria, cat buff and others).
A lot of adjustments and corrections of old fixes.
Added the ability to sell sharpened things through Multisell. (just spell out enchant and value).
#--------------------------
# Correções da Build. 3.3:
#--------------------------
The fix for champions now gives the reward correctly.
Fixed a problem in the mos (when the mob attacked the character without weapons).
Added support for _bbsmultisell in CommunityBoard. (on request).
Added display in .premium (adens). (on request).
Processing of donat manager, now you can specify immediately (number of days and cost of the service).
Added the ability to buy hiro through donat manager. (on request).
Implemented QuestGatekeeper - on request.
Implemented npcfind_byid - on request.
Fixed the problem with NPCs in the pagan (zombies at the entrance attacked the player who is with the quest, we also forbid them to move around the PTS).
Now, when a zombie attacks in the pagan (at the entrance), the player also teleports to the city if he does not have a quest item. (on PTS).
New AI VanHalter.
Added CTF, DM, LM, TVT, HeavyMedal, Christmas. (by popular demand).
Added the premium category of the buffet, now you can specify in the config. (on request).
Fixed the approach to the ship.
Fixed walker NPC "edwin" which went into the wall.
Added flood protector on pagan keys (previously it was possible to use without CD).
Fixed the problem with the display of the clan icon on the NPC Lottery (showed the Hein icon).
Some NPCs in the bagan should not move. (according to PTS).
Fixed security in AQ now attack player and hilat AQ. (after another breakdown from aCis).
Fixed pagan, now the descent works correctly.
New AI TurekOrcSentinel.
Multilang has been added (translation work is ongoing).
//reload localication is implemented.
The teleporters in the rift were returned to work. (now they work as they should).
Tweaked spawnlist with up-to-date AdvextPTS data (number of mobs, and some locations).
Fixed an issue where the attack animation with brass knuckles broke.
Fixed a bug with the teleporter (the price changed only visually).
Fixed water problem. (now the player does not fall to the bottom).
Fixed the problem with zaken, now mobs appear where and should, and not at the place of death.
Added skipped configs to en.
Fixed an issue where mammons and other NPCs (who should be teleported) stayed put.
#--------------------------
# Correções da Build. 3.4:
#--------------------------
- Fixed config ENABLE_ONLINE_COMMAND, previously did not work.
- A small translation for quests (on the kernel side).
- Fixed the problem with the vanhalter_spawnlist.sql when installing the database.
- Fixed the problem with the overflow of adena (in inventory, wx, trade, etc.) on PTS. Thanks Sheriff.
- Fixed the problem with the peace zone on Dino Island.
- Fixed NPE //delete, triggered on some mobs.
- Fixed DMEventScrollsAllowed, DMEventPotionsAllowed and DMEventEffectsRemoval (other events too) (now working as expected).
- Fixed NPE bug, DMEvent when the event ended.
- Fixed the problem with AntiFeedManager, previously did not work.
- Fixed the problem with crafting (previously created 2 items, 1 normal 2 visual).
- Fixed the problem with the buffet, or rather with the premium section, when the premium section ended, the list of buffs was not cleared in the profile.
- Fixed the problem with the trade, previously it was not possible to add an item if it had already been added (e.g. adenu).
- Fixed the problem with the OlyPeriod config now works correctly.
- Removed unused multicell that were added by mistake.
- Now after the restart, all things put on the trade are restored (you can enable or disable through the config).
- Fixed NPE bug, after completing the academic.
- Slight code optimization.
#--------------------------
# Correções da Build. 3.5:
#--------------------------
- Minor code optimization.
- Fixed a bug where the offline trade was not saved.
- Added missing RB Carnamakos minions.
- Fixed https://rusacis.pp.ua/support-ticke...-dlja-personazhej-s-1-profoj-nekorrektna.155/
- Added sound for successful completion of Mortal Blow and Deadly Blow. (Thanks for reporting Atrein).
- Fixed problem with saving things in offline trade (when restarting the server). (Thanks for reporting Mi-star).
- Fixed several incorrect teleports (by PTS). (Thanks for reporting Mi-star).
- Fixed a problem when after pressing the buttons on the keyboard, the character completely freezes.
- Fixed an issue where the (headquarters) flag did not add MP regeneration. (Thanks for reporting Mi-star).
- Fixed a problem with RB, earlier after death - minions did not disappear.
- Added wyverns to Aden CH (according to PTS).
- Fixed a problem when after capturing the castle, the flags did not disappear. (attackers). (Thanks for reporting Mi-star).
- Fixed issue with player respawning in siege (previously there was a delay, which shouldn't be). (according to PTS). (Thanks for reporting Mi-star).
- Fixed a bug where we wanted to attack a non-siege player (NPE).
- Fixed https://rusacis.pp.ua/support-tickets/pri-svipe-predmety-padajut-dazhe-v-polnyj-inventar.163/
- Fixed bug with AntiFeedManager (null).
- Added missing validateCapacity where needed (inventory limit). (Thanks for reporting Mi-star).
- Fixed finally phantom mobs.
- Removed check for SA, for blue mobs. (according to PTS). (Thanks for reporting Mi-star).
- Removed the possibility of selling quest items to the store (by PTS).
- Fixed https://rusacis.pp.ua/support-tickets/intention-to-attack-while-hold-by-dryad-root-skill.167/
- Fixed issue when CabalBuffer didn't buff or debuff the player.
- Fixed https://rusacis.pp.ua/support-tickets/polomannyj-raschet-urona-u-petov.165/
- Fixed https://rusacis.pp.ua/support-tickets/nekorrektnyj-teleport-s-mdt-v-klan-xoll-zamok.170/
- Fixed wrong siege zone in rune (Thanks for report and fix Mi-star).
- Fixed a critical bug in Festivals, previously it was possible to get points for each entry (150 each, now it works by PTS). (Thanks for reporting Mi-star).
- Added zone SSQZone, we prohibit the use of pets and summons in festivals (by PTS).
- Fixed mana in KX (buffer) (according to PTS). (Thanks for reporting Mi-star).
- Now the death of the RB is recorded in the database immediately after death, and not after the server is restarted. (Needed for RB kill statistics). (upon request).
- Removed message (window) S1_HAS_INVITED_YOU_TO_JOIN_THE_CLAN_S2 (by TCP). (Thanks for reporting Mi-star).
#--------------------------
# Correções da Build. 3.6:
#--------------------------
Fixed - https://rusacis.com/support-tickets/oxrana-rejdbossov-ne-propadaet-posle-ubijstva-bossa.147/
Fixed - https://rusacis.com/support-tickets/net-vozmozhnosti-prizvat- vivernu-v-kx-adena.161/
Fixed - https://rusacis.com/support-tickets/mortal-blow-i-deadly-blow.180/
Fixed - https://rusacis.com/support-tickets/ warehouse-keeper-ili-ortodoks-iz-nju-jorka.181/
Corrected - https://rusacis.com/threads/problema-s-obmenom-aa-na-adenu.283/
Corrected - https://rusacis. com/support-tickets/summons-random-haste-error.189/
Fixed - https://rusacis.com/support-tickets/bag-s-hp.198/
Fixed - https://rusacis.com/support- tickets/issue-pick-up-herbs-with-pets.187/
Corrected - https://rusacis.com/support-tickets/some-boats-are-having-problems.186/
Corrected - https://rusacis. com/support-tickets...bajuma-white-fabric-ne-krasjatsja-v-pati.185/
Fixed - https://rusacis.com/support-tickets/heal-pet-bugg.228/
Fixed - https: //rusacis.com/support-tickets/pet-master-recharge.226/
Fixed - https://rusacis.com/support-tickets/shadow-weapons.225/
Fixed - https://rusacis.com/support- tickets/manor.219/
Fixed - https://acis.i-live.eu/index.php?topic=10599.0
Fixed system message INVENTORY_LIMIT_MUST_NOT_BE_EXCEEDED.
The MaxPlayerContrib config has been fixed, now the value is 1000000000 (for PTS you can get more than 100,000 points).
Fix RUSaCis -> rusacis in the login server (caused a configuration problem for some users).
Fixed UTF-8 encoding in some files.
Fixed a problem with ClanHallDoorman, the button did not go back, but a page with the wyvern menu opened.
Fix for quest Q417 where TORAI would not delete or spawn. (now works like on PTS). (thanks for the report Mi-star).
Some HTML bugs fixed. (thanks ptsdgaf).
Fixed, now if the clan is level 5, academicians will have Vassal status. (according to PTS). (thanks for the report Mi-star).
Fixed a problem with CTF, TVT, etc. events. When they launched, the whole world became a pvp zone.
The ZoneTown config has been fixed and now works as expected.
Fixed a problem for a character or admin when, when clicking on “some” mobs, shift + click would crash the client. (for example Zaken page 9).
Fixed a bug when, when applying paints, the player restarted the game with incomplete HP.
Fixed a problem with the AlternateDropList config, when spoil would always only drop 1 item.
Fixed the CTF_EVENT_SUMMON_BY_ITEM_ALLOWED config, which previously did not work.
The problem with the localization of the server login has been fixed; the EN translation now appears. - Thanks Mi-star for the report.
Russian translation of configs has been fixed. - Thanks Mi-star for the correction.
The number of slots (sales, purchases) for PTS has been corrected. - Thanks to Mi-star
Fixed system message when you exceed the trading limit (Incorrect item count). - Thanks Mi-star for the report.
Fixed a bug where after a CTF event, the doors in the coliseum remained closed.
Fixed rollback for cans and elixirs, now displayed correctly.
Fixed fishing area for RainbowSpringsChateau. (now you can fish in XC). according to PTS. - Thanks Mi-star for the report.
Fixed an issue with loading items after a restart. (RestoreStoreItems), previously only worked for sales. - Thanks to IanMarkov for the report.
Fixed a bug when it was Christmas in the event - it was impossible to exchange Christmas trees for a hat. - Thanks to IanMarkov for the report.
Fixed EventScrollsAllowed, EventPotionsAllowed configs.
Fixed quest Q330_AdeptOfTaste.
Fixed a bug where clan functions in the castle were not saved after a restart.
Fixed a bug where after watching the Olympiad the administrator came out of invisibility.
Fixed double spawning of NPCs in the Q653_WildMaiden quest.
Fixed a serious dupe for adena (selling scrolls for TP for dimensions).
Fixed a problem when the character did not leave the battle.
Fixed purchasing a hero through the donation shop.
Fixed items 6409, 6410 (previously they did not work at all).
Corrections to Formal Wear for PTS. (now that you are wearing a wedding suit, you can equip weapons, and you can also use skills).
SkillMastery has been fixed, now the effect of skills also works on x2.
Fixed an issue in the pagan where the Chapel Key would not open the doors.
The AllowDlgTVTInvite config has been fixed, and the same configs have been added for other events.
The color of the clan name has been corrected for negative and positive reputation. - Thanks Mi-star for the report.
Rewritten quest Q663_SeductiveWhispers on PTS.
Fixed issue with peaceful zone (needs a good test).
Implemented - https://rusacis.com/threads/chto-xotite-videt-v-sborke.78/post-775
Added the ability to make static respawn of the Republic of Belarus.
Added the ability to create macros when creating a character. (test, added for dark elf warriors, can be removed if necessary).
Added new AutoLootItemIds config.
Now RB statistics are updated immediately after a kill, and not after a reboot.
The delay for adding quest items has been added back (3 seconds) and the problem with fake items has been fixed.
Added new admin command "admin_suicide". (more needed for tests).
Added new parameters for skills (xpGain, spGain, dropRate, spoilRate, adenaRate) as requested.
Added new event PcBangPoint.
Added new configs for the ability to cut rb and epics.
Now when you click on the enchant button in the admin panel, you will open the old enchant window. By popular demand.
Added a new RateDropSealStone config (previously the RateDropCurency config worked for both adena and stones). By popular demand.
Returned hitTime check for warriors. (when attack speed increased, animations broke).
Reparsed coordinates for castles.xml (now crystals and artifacts cost according to PTS).
Repair multisell.txt.
Added missing message S1_PREPARED_FOR_REUSE when the can is in CD.
The maximum amount of clan reputation for an academician should be 650 according to PTS. - Thanks Mi-star for the report.
The Clan Management dialog has been redesigned, now it corresponds to the PTS server.
The admin section for issuing premium has been redesigned.
Now, if the RestoreStoreItems config is enabled, trade messages are also saved.
Added the MultiplierOnlineCommand config for boosting the .online command (by request).
Now, shift + click visually displays champion stats (added CHAMPION_ATK and CHAMPION_SPD_ATK / CHAMPION_MATK and CHAMPION_SPD_MATK configs).
Added the ability to remove NPCs from the game (which you spawned with the //spawn command), although after the restart you will have to manually clean the custom folder.
Added new config DonateCnameTemplate.
Added OlyShowMonthlyWinners config (displays current contenders for heroes, and not at the end of the month by PTS).
Added CapsuleBox (the ability to create chests with drops).
Now, after registering for the event (if you have the config enabled), the participation fee is refunded.
Now if you change the color of your nickname and title through the admin panel, after relogging, the changes are saved.
Added a new version of CommunityBoard (optional).
Added .siege command
Added command commands .epic and .raid
Complete redesign of .menu
A new Default System has been added: (now you just need to enable the desired event from the admin panel, you don’t need to do anything else).
The localization system has been completely redesigned and is now more flexible in configuration.
Unused configs have been removed. - Thanks to Mi-star for the report.
Added Russian translation, still a very crude version (ver. 1.0.0).

Updated with the latest aCis updates that were required.
Optimizing old code

We switched to JDK 21.

 

Considerações: O projeto funciona somente com Java JDK 14

Link GeoData L2J

Link Geodata L2OFF

 

Se for iniciar com a geodata L2OFF, você precisará excluir vários quadrados no arquivo "geoengine.properties". O gameserver mostrará o que está faltando.

Editado por Junin00
Atualizado Build 3.6 e Source 3.5
  • Gostei 6
  • Amei 5

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  • Junin00 changed the title to RusaCis Source 2.0 & Build 2.7

Pelo que li no forum deles, dizem que é bem segura e estável, utilize a build e faça alguns testes. Eu acho bem confiavel, porque eles não vizam adicionar mods, e sim deixar mais retail e jogavel possivel. No forum latino eles estao usando bastante ela.

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4 minutos atrás, Lonad disse:

E codigo fonte que voc post ae ee el soucer actualizado do ultima rev??

Não, a source é  da rev. 2.0, a build disponibilizada é da rev. 2.7.

Eles vendem a source 2.7 também, acho que não é caro, e se eu não me engano você só  paga uma vez, e recebe sempre as atualizações.

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  • Netinho changed the title to RusaCis Source 2.0 & Build 2.8
31 minutos atrás, Kelvin disse:

Pq rusAcis? Usa o código da acis e é feito por russos?

Sim e feita pelos russos, e o cara e bom e tem tempo viu kkk...

Kelven ele adiciona algumas coisas a pedido. de boa mais tem que ser as coisas retail do jogo as vezes ele faz algumas coisas pros admin mesmo mais pros jogadores sempre ficao o L2Cru mesmo.

Eles compra do aCis e usa as Biuld.patch pra voltar algumas coisas retiradas como Shift + Click Opicao dos Teleportes Antigos. entre outras coisas como aplicação da nova geodata. que agora so funciona com ela ativa ate mesmo pra testes. OFFline

Editado por BAN - L2JDev
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36 minutos atrás, Kelvin disse:

Pq rusAcis? Usa o código da acis e é feito por russos?

O BAN falou tudo, kkk.

Eles começam o projeto com a  rev390, e até atualmente estão atualizando conforme a fonte da aCis, e corrigem também atravez de alguns reports no forum deles.

O projeto possui htmls, e configs em russo e inglês.

 

 

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  • 2 weeks later...
  • Netinho changed the title to RusaCis Source 2.0 & Build 2.9
  • 4 weeks later...
16 minutos atrás, LucasSafeno disse:

Será que tem algum tutu mais atual de como compilar ?

Faz muito tempo que não compilo (anoss)

ainda usa Eclipse? como é ? kkk

Estalando Novo eclipse e mudando decompile - Tutoriais - L2JBrasil - A Maior e mais antiga Comunidade de Lineage 2 da América Latina

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  • Netinho changed the title to RusaCis Source 2.0 & Build 3.0
  • 3 weeks later...
2 horas atrás, BAN - L2JDev disse:

se eu conto o tanto de problemas que tem kkk vixi

Todas tem, mais até o momento é a mais corrigida que a aCis oficial.
Mais se testou, e postar aqui os problemas, eu reporto la pra corrigirem.
 

Editado por junin00

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  • 4 weeks later...
21 horas atrás, clarkk disse:

OLÁ BOA NOITE DEI UMA LIDA NAS INFO SAO PERFEITAS,SERVER PARA COMECAR UM PROJETO MID RATE OW LOW RATE?SE NAO OW SE SIM,ESPERO RESPOSTAS,E OUTRA COISA SE NAO FOR BOA PARA MID OW LOW,ME INDICA UMA POR FAVOR OBRIGADO ABRACO AH TODOS.

E ai blz? Aconselho você esperar a 3.1, pelo que vi la no forum o admin comentar, ela e tbm a aCis pura estão com 2 bugs criticos. Só não se te falar qual é pois não fui atraz de me aprofundar e descobrir. Mais ele comentou que na atualização 3.1 ja vai vir corrigido.

 

Editado por junin00

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  • Junin00 changed the title to RUSaCis Source 3.5 & Build 3.6
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    • Hasta el momento todas las QUESTS son completables si te guias con un tutorial de youtube. El problema es que tienen bugs de locacion y de subquests que no avanzan o no te marcan correctamente a donde ir en el mapa, cosa que en Retail si se ve como corresponde.
    • estranho, mas pelo menos a galera nunca reclamo das quests quando tinha aberto 5x, geral fez class primeira e segunda job, poucos que compraram a class
    • en RUSaCis-3.5 data pack, las Quests estan en formato .java y son diferentes a como estan redactadas en jOrion y jFrozen 1.5 (ProyectX) package net.sf.l2j.gameserver.scripting.quest; import net.sf.l2j.commons.random.Rnd; import net.sf.l2j.gameserver.enums.Paperdoll; import net.sf.l2j.gameserver.enums.QuestStatus; import net.sf.l2j.gameserver.enums.actors.ClassId; import net.sf.l2j.gameserver.model.actor.Creature; import net.sf.l2j.gameserver.model.actor.Npc; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.network.serverpackets.SocialAction; import net.sf.l2j.gameserver.scripting.QuestState; public class Q224_TestOfSagittarius extends SecondClassQuest { private static final String QUEST_NAME = "Q224_TestOfSagittarius"; // Items private static final int BERNARD_INTRODUCTION = 3294; private static final int HAMIL_LETTER_1 = 3295; private static final int HAMIL_LETTER_2 = 3296; private static final int HAMIL_LETTER_3 = 3297; private static final int HUNTER_RUNE_1 = 3298; private static final int HUNTER_RUNE_2 = 3299; private static final int TALISMAN_OF_KADESH = 3300; private static final int TALISMAN_OF_SNAKE = 3301; private static final int MITHRIL_CLIP = 3302; private static final int STAKATO_CHITIN = 3303; private static final int REINFORCED_BOWSTRING = 3304; private static final int MANASHEN_HORN = 3305; private static final int BLOOD_OF_LIZARDMAN = 3306; private static final int CRESCENT_MOON_BOW = 3028; private static final int WOODEN_ARROW = 17; // Rewards private static final int MARK_OF_SAGITTARIUS = 3293; // NPCs private static final int BERNARD = 30702; private static final int HAMIL = 30626; private static final int SIR_ARON_TANFORD = 30653; private static final int VOKIAN = 30514; private static final int GAUEN = 30717; // Monsters private static final int ANT = 20079; private static final int ANT_CAPTAIN = 20080; private static final int ANT_OVERSEER = 20081; private static final int ANT_RECRUIT = 20082; private static final int ANT_PATROL = 20084; private static final int ANT_GUARD = 20086; private static final int NOBLE_ANT = 20089; private static final int NOBLE_ANT_LEADER = 20090; private static final int BREKA_ORC_SHAMAN = 20269; private static final int BREKA_ORC_OVERLORD = 20270; private static final int MARSH_STAKATO_WORKER = 20230; private static final int MARSH_STAKATO_SOLDIER = 20232; private static final int MARSH_STAKATO_DRONE = 20234; private static final int MARSH_SPIDER = 20233; private static final int ROAD_SCAVENGER = 20551; private static final int MANASHEN_GARGOYLE = 20563; private static final int LETO_LIZARDMAN = 20577; private static final int LETO_LIZARDMAN_ARCHER = 20578; private static final int LETO_LIZARDMAN_SOLDIER = 20579; private static final int LETO_LIZARDMAN_WARRIOR = 20580; private static final int LETO_LIZARDMAN_SHAMAN = 20581; private static final int LETO_LIZARDMAN_OVERLORD = 20582; private static final int SERPENT_DEMON_KADESH = 27090; public Q224_TestOfSagittarius() { super(224, "Test Of Sagittarius"); setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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