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Zto

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LUTAR SEMPRE DESISTIR NÃO E OPÇÃO SIGA SEMPRE EM FRENTE

 

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Mas ele resolve meu problema ? Se nao mesmo assim eu vou testar obrigado..

 

Lineage ][ Nome - Versão


Data de inauguração : 00/00/0000 ás 00:00


Fórum : Quase pronto!


Site : Em construção!

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Eu estou com um probleminha ao ligar a revisão !

 

DA O SEGUINTE ERROR :

 

 

OBS : ISTO DA EM NOS DOIS , GAMESERVER E LOGINSERVER!

 

 

 

7OaLx.png

 

 

INFORMAÇÕES DO LOGIN E GAMESERVER!

 

 

 

 

LOGIN SERVER :

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: Please don't change default IPs here if you don't know what are you doing!

# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.

# Default: * (0.0.0.0)

LoginserverHostname = l2s.sytes.net

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: Please don't change default IPs here if you don't know what are you doing!

# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.

# Default: * (0.0.0.0)

LoginHostname = l2s.sytes.net

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 5

LoginTryBeforeBan = 5

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 900 (15 minutes)

LoginBlockAfterBan = 900

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jls (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jls

# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =

URL = jdbc:mysql://localhost/dbl2

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password = 123456

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# ---------------------------------------------------------------------------

# Restart LS every 24 hours?

# ---------------------------------------------------------------------------

# Default: False, 24

LoginRestartSchedule = False

LoginRestartTime = 24

 

GAMESERVER :

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: Please don't change default IPs here if you don't know what are you doing!

# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.

# Padrao: 127.0.0.1

LoginHost = l2s.sytes.net

 

# TCP port the login server listen to for gameserver connection requests

# Padrao: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: Please don't change default IPs here if you don't know what are you doing!

# WARNING: External/Internal IPs are now inside "ipconfig.xml" file.

# Padrao: * (0.0.0.0)

GameserverHostname = l2s.sytes.net

 

# Padrao: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jgs (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jgs

# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =

URL = jdbc:mysql://localhost/dbl2

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password = 123456

 

# Padrao: 100

MaximumDbConnections = 100

 

# Padrao: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Padrao: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Padrao: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

# WARNING: If the specified path is invalid, it will lead to multiple errors!

# Padrao: .

DatapackRoot = .

 

# Define how many players are allowed to play simultaneously on your server.

# Padrao: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: Changing the protocol revision may result in incompatible communication and many errors in game!

# Padrao: 267;268;271;273

AllowedProtocolRevisions = 267;268;271;273

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

PetNameTemplate = .*

 

# This setting restricts clan/subpledge names players can set.

# See CnameTemplate for details

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

ClanNameTemplate = .*

 

# Maximum number of characters per account.

# Padrao: 7 (client limit)

CharMaxNumber = 7

Brother as tuas config de login e game estão totalmente erradas, quanto a ip, não se deve mexer nesses ip's. O único local onde se deve alterar o ip no servidor é na pasta gama>ipconfig.xml

Altere apenas onde mostra em vermelho e deixe o restante como vem padrão.

 

(Esse erro é causado pela má configuração dos ip's, faça o que eu mostrei e vai dar certo)

 

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="oseu.no-ip.biz" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

Editado por Zto
logokingserver2.png
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Brother as tuas config de login e game estão totalmente erradas, quanto a ip, não se deve mexer nesses ip's. O único local onde se deve alterar o ip no servidor é na pasta gama>ipconfig.xml

Altere apenas onde mostra em vermelho e deixe o restante como vem padrão.

 

(Esse erro é causado pela má configuração dos ip's, faça o que eu mostrei e vai dar certo)

 

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="oseu.no-ip.biz" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

 

Entao se eu por o ip 127.0.0.1 no login e gameserver em no ipconfig o noip vai da para players entrar ?

Lineage ][ Nome - Versão


Data de inauguração : 00/00/0000 ás 00:00


Fórum : Quase pronto!


Site : Em construção!

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Entao se eu por o ip 127.0.0.1 no login e gameserver em no ipconfig o noip vai da para players entrar ?

 

para que os moi entre no teu server so coloco o ip nesse local

gama>ipconfig.xml

se vc coloca assim 127.0.0.1 os moi não vai da pra entra

Editado por L2-Windows
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Entao se eu por o ip 127.0.0.1 no login e gameserver em no ipconfig o noip vai da para players entrar ?

Exatamente, quem faz a conexão é o ipconfig.xml, caso ocorra de sua net cair o server não cai, ele fica rodando em modo local com acesso externo.

Modifique apenas o ipconfig na linha que eu citei anteriormente e deixe os outros ip's como padrão.

logokingserver2.png
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CARA ONDE BIXIGA TO ERRANDO DO A HORAS TENTANDO POR O SERVIDOR NA MINHA REDE AQUI E NAO PEGA AGORA O ESTRANHO É QUE SEGUINTE

O PC TA PINGANDO TODOS OS OUTROS, AUTO CREAT ACOUNT TA FUNCIONADO MAS O CARA NAO PASSA DA TELA DE ESCOLHE O GAME, ELE CRIA A CONTA ENTRA MAS NA TELA DE ENTRADA NAO PASSA.

 

TO OLHANDO O NAVICATE AS CONTRAS SAO CRIADAS E ETC MAS SO TO CONSEGUINDO LOGAR NO PC EM QUE O GAME TA RODANDO E NADA MAIS VEJA AI ?

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="192.168.1.8" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="192.168.1.8" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

 

JA COLOQUEI ESSE IP AI NO L2.INI E JA TIREI TB E COLOQUEI 127.0.0.1 E MESMO ASSIM A BIXIGA NAO ENTRA KKKKKKK

 

TO NUOOOOB DEMAIS NAN....

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CARA ONDE BIXIGA TO ERRANDO DO A HORAS TENTANDO POR O SERVIDOR NA MINHA REDE AQUI E NAO PEGA AGORA O ESTRANHO É QUE SEGUINTE

O PC TA PINGANDO TODOS OS OUTROS, AUTO CREAT ACOUNT TA FUNCIONADO MAS O CARA NAO PASSA DA TELA DE ESCOLHE O GAME, ELE CRIA A CONTA ENTRA MAS NA TELA DE ENTRADA NAO PASSA.

 

TO OLHANDO O NAVICATE AS CONTRAS SAO CRIADAS E ETC MAS SO TO CONSEGUINDO LOGAR NO PC EM QUE O GAME TA RODANDO E NADA MAIS VEJA AI ?

 

 

 

JA COLOQUEI ESSE IP AI NO L2.INI E JA TIREI TB E COLOQUEI 127.0.0.1 E MESMO ASSIM A BIXIGA NAO ENTRA KKKKKKK

 

TO NUOOOOB DEMAIS NAN....

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="COLOCA SO AQUI O IP E NADA MAIS QUE SO IP" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

 

so não de verifica as config do teu modem

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veio amigo eu ja fiz isso 300 vezes as nao entra nao digo pra jogar online, talvz se fosse onlne ja tinha pego mas na rede nao ta indo que droga sera????

Nery, fica sussa, aposto que você não abriu a porta 7777 no firewall nem no router. Se você consegue chegar na tela de de escolha do servidor então o erro está aí.

Testa isso, caso não der certo você posta o seu login.config e server.config, mas creio que o problema seja nas portas.

PS.: O seu ipconfig.xml está correto

Editado por Zto
logokingserver2.png
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Nery, fica sussa, aposto que você não abriu a porta 7777 no firewall nem no router. Se você consegue chegar na tela de de escolha do servidor então o erro está aí.

Testa isso, caso não der certo você posta o seu login.config e server.config, mas creio que o problema seja nas portas.

PS.: O seu ipconfig.xml está correto

 

kkkk galera acho em alguns posts que parece que agente ta falando em inglês kkkk IRMÃOS eu estou usando o servidor na minha --> REDE LOCAL <--- tenho em casa 3 pcs em REDE e todos se comunicam entre eles tenho pastas compartilhadas e etc. SO O BIXIGUENTO DO SERVIDOR que nao deixa os outros pcs se conectarem no jogo, eles criam conta e tudo mais, só que nao passam da tela de escolha do servidor PASSA SÓ ATE A EULA, eu no proprio PC ONDE ESTAR O SERVIDOR ME CONECTO DE BOA mas todos os outros não

 

O PC ONDE ELE ESTAR ESTA COM IP NA REDE QUE É 192.168.1.8 JA PUS ISSO NO L2.INI MAS NAO ENTRA ja tentei tambem 127.0.0.1 E NADA.

 

MAS MESMO ASSIM TAMO AI NA LUTA UM DIA TUDO VAI DA CERTO KKKKKK

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LOGIN SERVER

 

 

# ---------------------------------------------------------------------------

# Login Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Bind ip of the LoginServer, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginserverHostname = *

 

# Default: 2106

LoginserverPort = 2106

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Default: * (0.0.0.0)

LoginHostname = *

 

# The port on which login will listen for GameServers

# Default: 9014

LoginPort = 9014

 

 

# ---------------------------------------------------------------------------

# Security

# ---------------------------------------------------------------------------

# Default: True

LogLoginController = True

 

# How many times you can provide an invalid account/pass before the IP gets banned.

# Default: 5

LoginTryBeforeBan = 5

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login.

# Default: 900 (15 minutes)

LoginBlockAfterBan = 900

 

# If set to True any GameServer can register on your login's free slots

# Default: False

AcceptNewGameServer = False

 

# Flood Protection. All values are in MILISECONDS.

# Default: True

EnableFloodProtection = True

 

# Default: 15

FastConnectionLimit = 15

 

# Default: 700

NormalConnectionTime = 700

 

# Default: 350

FastConnectionTime = 350

 

# Default: 50

MaxConnectionPerIP = 50

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jls (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jls

# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password =

URL = jdbc:mysql://localhost/l2jks

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Default: 10

MaximumDbConnections = 10

 

# Default: 0

MaximumDbIdleTime = 0

 

 

# ---------------------------------------------------------------------------

# Misc.

# ---------------------------------------------------------------------------

# If False, the license (after the login) will not be shown.

# Default: True

ShowLicence = True

 

# Default: True

AutoCreateAccounts = True

 

 

# ---------------------------------------------------------------------------

# Developer Settings

# ---------------------------------------------------------------------------

# Default: False

Debug = False

 

# ---------------------------------------------------------------------------

# Restart LS every 24 hours?

# ---------------------------------------------------------------------------

# Default: False, 24

LoginRestartSchedule = False

LoginRestartTime = 24

 

 

 

GAME SERVER

 

 

# ---------------------------------------------------------------------------

# Game Server Settings

# ---------------------------------------------------------------------------

# This is the server configuration file. Here you can set up the connection information for your server.

# This was written with the assumption that you are behind a router.

# Dumbed Down Definitions...

# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.

# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).

# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.

# ---------------------------------------------------------------------------

# Networking

# ---------------------------------------------------------------------------

 

# Where's the Login server this gameserver should connect to

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Padrao: 127.0.0.1

LoginHost = 127.0.0.1

 

# TCP port the login server listen to for gameserver connection requests

# Padrao: 9014

LoginPort = 9014

 

# Bind address for gameserver. You should not need to change it in most cases.

# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>

# WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>

# Padrao: * (0.0.0.0)

GameserverHostname = *

 

# Padrao: 7777

GameserverPort = 7777

 

 

# ---------------------------------------------------------------------------

# Database

# ---------------------------------------------------------------------------

# Specify the appropriate driver and url for the database you're using.

# Examples:

# Driver = com.mysql.jdbc.Driver (default)

# Driver = org.hsqldb.jdbcDriver

# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

# Database URL

# URL = jdbc:mysql://localhost/l2jgs (default)

# URL = jdbc:hsqldb:hsql://localhost/l2jgs

# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =

URL = jdbc:mysql://localhost/l2jks

# Database user info (default is "root" but it's not recommended)

Login = root

# Database connection password

Password =

 

# Padrao: 100

MaximumDbConnections = 500

 

# Padrao: 0

MaximumDbIdleTime = 0

 

# ---------------------------------------------------------------------------

# Misc Server Settings

# ---------------------------------------------------------------------------

# This is the server ID that the Game Server will request.

# Example: 1 = Bartz

# Padrao: 1

RequestServerID = 1

 

# True = The Login Server will give an other ID to the server if the requested ID is already reserved.

# Padrao: True

AcceptAlternateID = True

 

# Datapack root directory.

# Defaults to current directory from which the server is started unless the below line is uncommented.

# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>

# Padrao: .

DatapackRoot = .

 

# Define how many players are allowed to play simultaneously on your server.

# Padrao: 100

MaximumOnlineUsers = 100

 

# Numbers of protocol revisions that server allows to connect.

# Delimiter is ;

# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>

# Padrao: 267;268;271;273

AllowedProtocolRevisions = 267;268;271;273

 

 

# ---------------------------------------------------------------------------

# Misc Player Settings

# ---------------------------------------------------------------------------

 

# Character name template.

# Examples:

# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*

# The above setting will allow names with first capital letter, next three small letters,

# and any letter (case insensitive) or number, like OmfgWTF1

# CnameTemplate = [A-Z][a-z]*

# The above setting will allow names only of letters with first one capital, like Omfgwtf

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

CnameTemplate = .*

 

# This setting restricts names players can give to their pets.

# See CnameTemplate for details

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

PetNameTemplate = .*

 

# This setting restricts clan/subpledge names players can set.

# See CnameTemplate for details

# Padrao .* (qualquer caractere)

# Recomendado = ([A-Za-z0-9]{3,16})

ClanNameTemplate = .*

 

# Maximum number of characters per account.

# Padrao: 7 (client limit)

CharMaxNumber = 7

 

 

 

IPCONFIG.XML

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="192.168.1.8" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="127.0.0.1" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.0.0" />

</gameserver>

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O MEU AKI TA ASIM EU ENTRO NOMAL agora em rede local falta fazer com a galerinha pra entra no servi

 

 

<?xml version="1.0" encoding="UTF-8"?>

<!-- Externalhost here (Internet IP) or Localhost IP for local test -->

<gameserver address="l2on.servegame.com" xmlns:xsi="

O conteúdo está oculto, favor efetuar login ou se cadastrar!
xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">

<!-- Localhost here -->

<define subnet="127.0.0.0/8" address="l2on.servegame.com" />

<!-- Internalhosts here (LANs IPs) -->

<define subnet="10.0.0.0/8" address="10.0.0.0" />

<define subnet="172.16.0.0/19" address="172.16.0.0" />

<define subnet="192.168.0.0/16" address="192.168.25.7" />

</gameserver>

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Certo amigo, todas as configs estão corretas, com rede interna ou externa você precisa de portas abertas, então verifique isso, se chega na tela de seleção de servidor então o problema será ou na porta de game (7777) ou você poderia colocar todos os ip's locais com o seu ip interno.

Então verifique com cuidado tanto o seu firewall quanto o router. Toda vez que ocorre isso comigo é quando esqueço de abrir a porta 7777 e liberar no firewall.

logokingserver2.png
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O MEU LOGIN SERVER TA ASIM

 

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

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#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

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# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = l2on.servegame.com

 

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = 192.168.25.7

 

# Bind IP of the LoginServer, use * to bind on all available IPs

LoginserverHostname =*

# Loginserver Port

LoginserverPort = 2106

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 10

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

GMMinLevel = 100

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname =*

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the license (after the login) will not be shown

# It is highly recommended for Account Security to leave this option as default (True)

ShowLicence = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 10

 

# Usable values: "true" - "false", use this option to choose whether accounts will be created

# automatically or not.

AutoCreateAccounts = True

 

# The delay in minutes after which the login updates the gameservers IP's (useful when their IP is dynamic)

IpUpdateTime = 15

 

# ==============================================================

# Test server setting, shoudn't be touched in online game server

# ==============================================================

Debug = False

Assert = False

Developer = False

 

# Enforce GG Authorization from client

# Login server will kick client if client bypassed GameGuard authentication

ForceGGAuth = True

 

#FloodProtection. time in ms

EnableFloodProtection = True

FastConnectionLimit = 15

NormalConnectionTime = 700

FastConnectionTime = 350

MaxConnectionPerIP = 50

 

 

GAME SERVER

 

# This is the server configuration file. Here you can set up the connection for your server.

# Usually you have to change the ExternalHostname option to

# - 127.0.0.1 (if you want to play alone / testing purpose)

# - LAN IP* (if you want to play from another computer in the network)

# - WAN IP** (if you want to play with friends over Internet)

# - Questions? =>

O conteúdo está oculto, favor efetuar login ou se cadastrar!

#

# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"

# **= If you want to get you WAN IP, visit

O conteúdo está oculto, favor efetuar login ou se cadastrar!

# ===================================================================================================

 

# ================================================================

# General server setting !!! REQUIRED to configure to everyone !!!

# ================================================================

 

# Bind IP of the Gameserver, use * to bind on all available IPs

GameserverHostname = *

# Gameserver port

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this IP is resolvable by Login just leave *

ExternalHostname = l2on.servegame.com

 

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this IP is resolvable by Login just leave *

InternalHostname = 192.168.25.7

 

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

# If set to true, the login will give an other id to the server if the requested id is allready reserved

AcceptAlternateID = True

 

# Database info

#Driver=org.hsqldb.jdbcDriver

#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

Driver = com.mysql.jdbc.Driver

#URL=jdbc:hsqldb:hsql://localhost/l2jdb

#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

URL = jdbc:mysql://localhost/l

# Login used in DB

Login = root

# Password used in DB

Password =

# Maximum connections allowed in DB

MaximumDbConnections = 100

 

# Datapack root directory, defaults to current directory from which the server is started

# DatapackRoot = C:/Work/tmp/DataPack

 

# Define character name template

# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*

# will allow names with first capital letter, next three small letters,

# and any (capital or not) letter or number, like ZbigN1eW

# Most rational to have CnameTemplate=[A-Z][a-z]*

# meaning names only of letters with first one capital, like Zbigniew

# Default .* - any name of any symbols

CnameTemplate = .*

PetNameTemplate = .*

 

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])

CharMaxNumber = 7

 

# Define how many players are allowed to play simultaneously on your server.

MaximumOnlineUsers = 100

 

# How meny packets needs to be send to get punished

UnkPacketsBeforeBan = 5

 

# Packet Handler Debug

# NOTE: Leave it false it wont harm your server

PacketHandlerDebug = False

 

# Minimum and maximum protocol revision that server allow to connect.

# You must keep MinProtocolRevision <= MaxProtocolRevision.

MinProtocolRevision = 740

MaxProtocolRevision = 746

Editado por Exercutor

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Certo amigo, todas as configs estão corretas, com rede interna ou externa você precisa de portas abertas, então verifique isso, se chega na tela de seleção de servidor então o problema será ou na porta de game (7777) ou você poderia colocar todos os ip's locais com o seu ip interno.

Então verifique com cuidado tanto o seu firewall quanto o router. Toda vez que ocorre isso comigo é quando esqueço de abrir a porta 7777 e liberar no firewall.

 

pior que ja estao abbertas as portas 7777 2106 e 9014 abri todas no firewal e mesmo assim nada adianta.

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Nao consigo achar uma system H5 alguem ai tem.. se tiver pode me passar por favor ?

 

 

LINK DA SYSTEM :

 

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Lineage ][ Nome - Versão


Data de inauguração : 00/00/0000 ás 00:00


Fórum : Quase pronto!


Site : Em construção!

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pior que ja estao abbertas as portas 7777 2106 e 9014 abri todas no firewal e mesmo assim nada adianta.

Macho, que braba da peste esse teu problema.

Só resta uma coisa a fazer: Onde tiver "127.0.0.1" e "*" em login e em game você põe o seu ip local. Se depois disso não der certo, procura um centro de macumba e uma igreja universal pra tirar esse encosto.

logokingserver2.png
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