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L2j Lisvus (C4) Scions of Destiny.


Message added by Renato Ribeiro,

 

Operação Backup - L2JBrasil

O processo de backup dos arquivos deste tópico foi realizado com sucesso!

Links Backup

System: https://mega.nz/file/9R9liC4Z#B07U-oprUyHyrCgxdO3AUk0iMgTax5qJVSRy-JT7WhI
Geodata: https://mega.nz/file/UAtXELAa#TwwSFEpgc6-aRR0zDadSypOQrYgdR7Ln_WEYRlJehZ8
Revisão 727: https://mega.nz/file/pIclgBzA#6K0Ud_aJ_sK-DL5H4qLahYsmsx89f9IuiWWi6OlmUxE

 

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Tava fazendo serviço para um cliente no c4, ele solicitou correção na parte //admin, do //spawn npcs, não esta funcionando quando clica no level dos mobs e tenta da spawn, tive q adicionar as class antiga do comando.

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1 hora atrás, SaYmOn Cordeiro disse:

manino, esse formato de backup não ta indo no navicat.

20200502115005.nb3

é porque a partir do navicat 11 em diante os backup sai nesse formato.
por isso postei o navecat que to usando,.

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  • 3 weeks later...
On 5/2/2020 at 7:39 PM, Christian-SDM said:

Tava fazendo serviço para um cliente no c4, ele solicitou correção na parte //admin, do //spawn npcs, não esta funcionando quando clica no level dos mobs e tenta da spawn, tive q adicionar as class antiga do comando.

Issue was located and will be fixed at next commit. Thanks a lot for pointing out!

  

On 5/2/2020 at 6:22 PM, SaYmOn Cordeiro said:

 

To return with L2, is there a way to post the review with backup? Thank you DNR.

 

To voltando com L2, tem como postar a revisão com backup ?

Obrigado DNR.

Welcome back Saymon!

 

 

Today's update was delayed due to my computer's disk damage. I lost lots of changes regarding project but this didn't break my spirit and moved forward. This is the first set of changes.

Revision 725

- Renamed Kernon's Faithful Servant Kelone to Malruk's Witch Sekina (C4 Retail).
- Corrected few event cat NPC names to match C4 standards. Thanks LupenPowa.
- Antharas will move out of its cave after cinematic event. Thanks Marmok for pointing out the issue.
- Fixed 'Will the Seal be Broken' quest errors. Thanks Karakan.
- Steal Essence skill has no element. Thanks Marmok.
- By default, Infinity Spear will negate up to 1 effect, in order to avoid imbalance issues. Thanks Karakan.
- Corrected Infinity weapons stats. Thanks Karakan.
- Anakim and Lilith zones are disabled by default. There is no need for using grand boss zone rules there (for now).
- Fixed certain manor seeds not being sellable/dropable/tradeable. Thanks Marmok.
- Fixed GrandBossManager issues. Thanks Marmok.
- Fixed buggy 'Last Lesser Giant Glaki' spawn. Same goes for admin teleport. Thanks LupenPowa.
- Improved Innadril castle holy artifact spawn.
- Minor Blazing Swamp spawn improvements.
- Damage and Login Attempt logs have now become configurable. Thanks Karakan.
- Added correct limits for privates stores slots. Thanks LupenPowa.
- Players cannot attempt to pick up items while attacking. Thanks LupenPowa.
- Improved Siege guard lag issues. Thanks Karakan and LupenPowa.
- Fixed clan large crest issues. Thanks LupenPowa.
- From now on, admins can create zones that support spawn locations provided that they extend L2ZoneSpawn.
- Fixed minor name issue for potions 'prepared for use' message. Thanks RazvanGG.
- NPE prevention in Continuous handler. Thanks LupenPowa.
- Possible fix for auto-chat duplicate messages. Thanks LupenPowa.
- Added a dirty check to prevent bosses from stucking. Thanks Marmok for testing.
- From now on, players will get flagged if casted good magic on flagged summons. Thanks LupenPowa.
- Reset ally crest ID on alliance dissolution. Thanks LupenPowa.
- Fixed faction NPE in L2Skill. Thanks LupenPowa.
- Fixed a skill cast issue that was breaking checkPvpSkill conditions on first cast after login.
- Possible fix for boss zone teleport and summon issues. Might also improve reported GrandBossManager issues. Thanks Marmok.
- Updated RequestEnchantItem packet in such a way that it supports stackable enchant scrolls without issues. Changing items to stackable and editing client-side is still required. Thanks RazvanGG.
- Added missing value to ExPledgeCrestLarge packet. Now, Pledge Shield will be updated on large crest change (update issue during login will still persist). Thanks LupenPowa.
- Fixed large crest add/delete issues. Thanks LupenPowa.
- Added GMViewHennaInfo. Admins can now view target hennas. Thanks LupenPowa.
- Added proper inventory update for L2SkillCreateItem.
- Separating game logs from login logs.
- Added force use rules for good magic. For example, a player won't be able to cast head on an unknown flagged target without using CTRL. Thanks LupenPowa.

Edited by ~DnR~
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Revision 726

- NPC Walk Speed is editable now. Thanks LupenPowa.
- Added support for Wendy the Cat in HeavyMedal event. Thanks LupenPowa.
- Fixed auto-target issues during AI transformation. Thanks Karakan.
- Configuration 'SevenSignsDungeonNPCAccess' will now work with Seven Signs bosses.
- Updated old dual-box check to check the number of clients per IP. Thanks Karakan.
- Removed few useless configurations.
- Renamed 'CheckKnown' configuration to 'DebugKnownList'.
- Fixed Quick Healing Potion power issues. Thanks LupenPowa.
- Added abnormal effect for Hot Springs diseases. Thanks LupenPowa and Karakan.
- Added new effect 'Continuous'. This is the perfect choice for toggles like anti-buff shield or Super Haste (already used by the latter).
- Upon gameserver linux startup, gameserver will now use L2J logging class.
- Added new value range for exp and sp NPC columns.
- Fixed collision height for 'Monster.silhouette' NPC template. Thanks Karakan.
- Summons won't stop following their masters if distance gets too long. Thanks LupenPowa.
- Added new AI Event for immobilized characters.
- Immobility effects will now properly apply to pets. Thanks LupenPowa.
- Dead servitors cannot be unsummoned. Thanks LupenPowa.
- Fixed Siege Guard knownlist issue. Thanks Karakan.
- Removed previous support for custom zone spawns, since it was buggy.
- Improved certain L2Character stop effect(s) methods.
- Added extra messages for admin_mammon_find command.
- Added new admin_reset_skill_cooltimes command. It's currently applying to GMs only. Thanks LupenPowa.
- Fixed admin_spawn_index and admin_npc_index commands not working in Admin Panel. Thanks Christian-SDM.
- Small organization in ScrollOfResurrection handler.
- Exp will be given to players even if they killed a monster by merely dealing 1 damage. Thanks LupenPowa.
- Added integer overflow checks for calculating experience rewards.
- Added forget support for move-based knownlist.
- Players don't need to force cast resurrect-type skills even if target is flagged. Thanks LupenPowa.
- Players don't get flagged if they cast resurrect-type skills on a dead flagged target.
- Improved death penalty condition checks.
- Resurrect-type skills will now be casted in siege if caster is a siege participant.
- Fixed small skill bar issue.
- Added more checks to seven signs NPCs to prevent inappropriate interaction. Thanks LupenPowa.
- Armor Mastery bonuses will only apply if player wears both chest and legs. Thanks LupenPowa and Karakan.
- Added a starting adena check in case admin sets a bad value.
- Reworked siege flags system. Also, fixed a siege flag error. Thanks RazvanGG.
- Fixed player siege relations (icons) not getting updated when a clan engraves a castle's holy artifact (mid-victory). Thanks RazvanGG.
- Fixed attacker and defender clans errors. Thanks RazvanGG.
- Improved ShutDown and Restart tasks.

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20 horas atrás, ~DnR~ disse:

Revision 726

- NPC Walk Speed is editable now. Thanks LupenPowa.
- Added support for Wendy the Cat in HeavyMedal event. Thanks LupenPowa.
- Fixed auto-target issues during AI transformation. Thanks Karakan.
- Configuration 'SevenSignsDungeonNPCAccess' will now work with Seven Signs bosses.
- Updated old dual-box check to check the number of clients per IP. Thanks Karakan.
- Removed few useless configurations.
- Renamed 'CheckKnown' configuration to 'DebugKnownList'.
- Fixed Quick Healing Potion power issues. Thanks LupenPowa.
- Added abnormal effect for Hot Springs diseases. Thanks LupenPowa and Karakan.
- Added new effect 'Continuous'. This is the perfect choice for toggles like anti-buff shield or Super Haste (already used by the latter).
- Upon gameserver linux startup, gameserver will now use L2J logging class.
- Added new value range for exp and sp NPC columns.
- Fixed collision height for 'Monster.silhouette' NPC template. Thanks Karakan.
- Summons won't stop following their masters if distance gets too long. Thanks LupenPowa.
- Added new AI Event for immobilized characters.
- Immobility effects will now properly apply to pets. Thanks LupenPowa.
- Dead servitors cannot be unsummoned. Thanks LupenPowa.
- Fixed Siege Guard knownlist issue. Thanks Karakan.
- Removed previous support for custom zone spawns, since it was buggy.
- Improved certain L2Character stop effect(s) methods.
- Added extra messages for admin_mammon_find command.
- Added new admin_reset_skill_cooltimes command. It's currently applying to GMs only. Thanks LupenPowa.
- Fixed admin_spawn_index and admin_npc_index commands not working in Admin Panel. Thanks Christian-SDM.
- Small organization in ScrollOfResurrection handler.
- Exp will be given to players even if they killed a monster by merely dealing 1 damage. Thanks LupenPowa.
- Added integer overflow checks for calculating experience rewards.
- Added forget support for move-based knownlist.
- Players don't need to force cast resurrect-type skills even if target is flagged. Thanks LupenPowa.
- Players don't get flagged if they cast resurrect-type skills on a dead flagged target.
- Improved death penalty condition checks.
- Resurrect-type skills will now be casted in siege if caster is a siege participant.
- Fixed small skill bar issue.
- Added more checks to seven signs NPCs to prevent inappropriate interaction. Thanks LupenPowa.
- Armor Mastery bonuses will only apply if player wears both chest and legs. Thanks LupenPowa and Karakan.
- Added a starting adena check in case admin sets a bad value.
- Reworked siege flags system. Also, fixed a siege flag error. Thanks RazvanGG.
- Fixed player siege relations (icons) not getting updated when a clan engraves a castle's holy artifact (mid-victory). Thanks RazvanGG.
- Fixed attacker and defender clans errors. Thanks RazvanGG.
- Improved ShutDown and Restart tasks.

Soon I will be helping you with this project is getting very good.

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  • 1 month later...
Em 08/03/2013 at 14:30, SaYmOn Cordeiro disse:

This is the hidden content, please

 

O máximo que consegui descobrir que o dono deste projeto é um tal de DnR.

Ele fez este projeto com a base no L2jServer (C4) Scions of Destiny.

Ele tem esse projeto em open source na busca de reconhecimento, como o caso de todas as pessoas daqui.

Projeto totalmente funcional Com java 11

 

Forum do Projeto e SNV

 

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Fórum projeto:

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TimeLine url:
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SVN Livus:
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Antigo : 

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System,Revisão e Geodata CXoW5.gif04/02/2020

 

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System C4 : 

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GeoData: 

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Links por Christian-SDM

Revisão Rev 702: 

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 (Mais recente)

Para versao 711 precisa de JAVA 11

Senha: cyberghoser1

 

 

 

 

Erros Reparados Nas Novas Revisões ANa6Fqs.png

 

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Revision 636

- Added all missing Lottery Ticket Seller spawns.
- Added default onTalk message for Tutorial NPCs.
- Fixed minor issues regarding NPCs displaying quest windows.

Thank you all for supporting the project.

Regards,
DnR

DnR

 

 

Se você tem alguma Dúvida a poste aqui:

 

 

Quer algum mod adaptado ou algum arquivo que você não tenha ? Peça aqui !

 

 

 

Obs: Não Vamos Poluir O Tópico Com Besteiras, vamos Transformar esse C4 No melhor Projeto Utilizável L2j ?

Créditos ao projeto e a força de vontade em reinventar a paixão ao C4: DnR.
Créditos pela postagem e a versão compilada: Forum L2j Lisvus


 

Gostaria de saber, se o link de download está atualizado pela Revision 726?
no link somente 711 disponível..
Parabéns pelo projeto..
Se possivel mandar o link de atualização pra baixar e testar..
Grato! 🙏 

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Em 25/07/2020 at 20:01, wellington aurelio disse:

Boa Noite... Estou com essa mesma duvida

Baixei os arquivos e está na revisão 711 e percebi que tem a versão mais atualizada 726 alguém poderia me orientar como faço para baixar essa ultima revisão?

Você pode fazer o checkout direto do SVN e compilar.

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Em 29/07/2020 at 09:23, Dwbryel disse:

Topico atualizado com a Rev mais atual (727)
 

Fixes desde da ultima atualizão do post.

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Oi, boa noite tudo bom? essa revisão já dá pra montar um low rate apenas com quest sub class e nobles ?

 

 

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4 horas atrás, Brun Brunus disse:

Oi, boa noite tudo bom? essa revisão já dá pra montar um low rate apenas com quest sub class e nobles ?

 

 

Infelizmente não sou o melhor pra dizer isso já que não uso. 

Porém, é a unica ativa e atualizada constantemente, então acredito que sim.

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XD

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Em 22/09/2020 at 16:58, Brun Brunus disse:

Oi, boa noite tudo bom? essa revisão já dá pra montar um low rate apenas com quest sub class e nobles ?

 

 

da sim meu bother.
coloquei um 50x com ela, tranquilo. testei as quest's de grand boss, subclasse completa desde a 1 parte. nobles completa, quest de clan lv 4 e 5 100%.
quests de classe testei algumas e vi que muitas estão 100%.
vai testando o resto que você vai ver que esse projeto é o melhor pra mim.
pois o Autor, não Atualiza coisas estraga outras, pelo contrario ele atualiza tudo que melhora o projeto.

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17 horas atrás, SCRASH0 disse:

da sim meu bother.
coloquei um 50x com ela, tranquilo. testei as quest's de grand boss, subclasse completa desde a 1 parte. nobles completa, quest de clan lv 4 e 5 100%.
quests de classe testei algumas e vi que muitas estão 100%.
vai testando o resto que você vai ver que esse projeto é o melhor pra mim.
pois o Autor, não Atualiza coisas estraga outras, pelo contrario ele atualiza tudo que melhora o projeto.

valeu mesmo pelas dicas e informações ❤️

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  • 5 months later...
  • 3 weeks later...
2 horas atrás, junin00 disse:

Nova -> 

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Nova -> 

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 - (VDSystem = Vote System - by itopz.com)

qquuaal e a ssenha manow

Produção de arquivos para acis e conhecimento em geral

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