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[Tutorial] Criando Servidor de Lineage 2.


1699 respostas neste tópico

#1601    weldyson

weldyson
  • ForeverAlone

  • 23 posts

Postado 12 setembro 2012 - 01:07

mano eu faço tuldo sertinho naora q eu clico pra da start clico varias vezes o negosso n abri '-.

#1602    Dean Winchester

Dean Winchester
  • Muito Noob

  • 52 posts

Postado 15 setembro 2012 - 16:48

bom trabalho , esse tutorial tem tudo oque e preciso, e um pouco mais , para quem não entende nada do assunto , e além do mais tem os links dos melhores e mais fáceis programas ha serem utilizados , mais uma vez parabéns ha você e a toda equipe do L2Jbrasil pelo trabalho bem feito ... tem ajudado muita gente !!!


[img]http://i46.tinypic.com/287n2bp.jpg[/img]


Eu não sou a melhor pessoa do mundo .
mas também não finjo ser algo que não sou .

Dean Winchester .

Editado por Dean Winchester, 15 outubro 2012 - 13:43.


#1603    lucasfrnc

lucasfrnc
  • ForeverAlone

  • 2 posts

Postado 15 setembro 2012 - 17:53

Uma duvida,a system pra liberar pra download do server que vou criar em cimaa desse,e a que esta em download ou o que? se puder me responda to em duvida sobre isso

#1604    Dean Winchester

Dean Winchester
  • Muito Noob

  • 52 posts

Postado 15 setembro 2012 - 18:08

Não entendi sua pergunta ...

Para que possemos te ajudar de uma maneira rápida e eficaz ...

revise seu post para maior esclarecimento , e entendimento ...


[img]http://i46.tinypic.com/287n2bp.jpg[/img]


Eu não sou a melhor pessoa do mundo .
mas também não finjo ser algo que não sou .

Dean Winchester .

Editado por Dean Winchester, 15 outubro 2012 - 13:41.


#1605    nel66

nel66
  • ForeverAlone

  • 5 posts

Postado 20 setembro 2012 - 21:49

na parte de restaurar os backup's não aparece nem um icone pra clicar e dpois da start oqe eu faço ?
pfvr me ajuda quero mt criar um servidor ;x

#1606    ruancipri

ruancipri
  • ForeverAlone

  • 12 posts

Postado 24 setembro 2012 - 00:47

Olá estou com problemas para abrir a porta 7777 do roteador, mas o problema é q o roteador fica na casa do meu vizinho :/
tem como eu abrir essa porta daki do meu pc?

#1607    lippert

lippert
  • ForeverAlone

  • 7 posts

Postado 26 setembro 2012 - 18:09

Galera pra mim aparece esse erro quando eu rodo o registerGameServer.bat?


'java' não é reconhecido como um comando interno
ou externo, um programa operável ou um arquivo em lotes.
Pressione qualquer tecla para continuar. . .


O que pode ser?

#1608    Mickael'

Mickael'

Postado 27 setembro 2012 - 00:22

Galera pra mim aparece esse erro quando eu rodo o registerGameServer.bat?


'java' não é reconhecido como um comando interno
ou externo, um programa operável ou um arquivo em lotes.
Pressione qualquer tecla para continuar. . .


O que pode ser?


http://www.l2jbrasil...versao-do-java/

[img]http://fc07.deviantart.net/fs71/f/2013/302/2/3/ryu_by_vinicim02-d6saml3.gif[/img]

SOPA VIRTUAL


#1609    tayra2

tayra2
  • ForeverAlone

  • 31 posts

Postado 27 setembro 2012 - 01:15

rs, problemas , problemas e mais problemaas :)
eu tentei abrir o New DataBase , mais deu o mesmo problema que o de "Muito Noob" , nao coloquei senha , seguir as imagens direitinho , Estou usando MySQL 6.0 Bit-x64

Windows 7 , Bit-x64 , 500 HD , Intel Core , 4,00 GB

#1610    l2afterlife

l2afterlife
  • ForeverAlone

  • 3 posts

Postado 30 setembro 2012 - 15:50

KELVIN FIS TODO CERTO LOGIN SERVE DEU OK GAME SERVE TMB E ACOUNT MANAGE DEU 5OPCOES. CUANDO TENTO LOGAR NAO APARECE NADA TE MANDARIA UMA FOTO MAIS NAO SEI USAR O FORUM AINDA

Editado por l2afterlife, 30 setembro 2012 - 15:51.


#1611    micaelballa

micaelballa
  • ForeverAlone

  • 4 posts

Postado 03 outubro 2012 - 14:03

Kelvin mano n consigo cria uma conta no no-ip mim ajuda ae
ou tem outro coisa que posso ussa no lugar dele

#1612    Cortez

Cortez
  • ForeverAlone

  • 3 posts

Postado 09 outubro 2012 - 02:17

no login server ta dando isso "server terminado por alguma anormalidade" entro no jogo mais quando eu boto login e senha n loga eu abro o serve game o login game e o negoco de criar conta mais o server game ta dando esse erro baixei o projeto do http://www.l2jbrasil...re-configurado/

meu game server ta assim:


# ===================================#
# Game Server Settings #
# ===================================#
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# Networking
# -----------------------------------------------------------------------------------------------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from

Por favor, acesse sua conta ou cadastre-se para ver este conteúdo oculto.

This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ----------------------------------------------------------------------------------------

# Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = *
GameserverPort = 7777

# Configure your external ip
ExternalHostname = l2machinez.servegame.com
# Configure your internal ip
InternalHostname = 127.0.0.1

# Bunch ID and game server. It is better not to change.
LoginPort = 8245
LoginHost = 127.0.0.1

# Database Pool Type
# Possible Values: c3p0 or BoneCP
# c3p0: more stable
# BoneCP: more performance
DatabasePoolType=c3p0

# Parameters Databases - MYSQL
Driver = com.mysql.jdbc.Driver
URL = jdbc:mysql://localhost/

# Database name
GameserverDB = l2jdb
LoginserverDB = l2jdb

# Login - Mysql's user
Login = root
# Password - Mysql's Password
Password = 996969031421
# Attention: lazy init connections disabled!
# Please, set only real values for your database
# Default: 100
MaximumDbConnections = 50

# Default: 0
MaximumDbIdleTime = 0

# The timeout before a new connection to the database (in ms)
# 0 - to remove restrictions
TimeOutConDb = 0

# The timeout before the single connection must be closed (in ms)
# if a connection life is more then this timeout, a Runtime Exception
# is rised up. Post the exception on forum (www.l2jfrozen.com) to solve
# it.
SingleConnectionTimeOutDb=200000

# Sets number of partitions to use.- BoneCP
# In order to reduce lock contention and thus improve performance,
# each incoming connection request picks off a connection from a pool that has thread-affinity,
# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case
# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start
# to have a negative effect on performance (and only for the case when connections on a partition start running out).
PartitionCount = 3

# Setting emulation off the kernel (package SendStatus)
RemoteWhoLog = True
RemoteWhoSendTrash = True
RemoteWhoMaxOnline = 329
RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12

# Datapack folder
# DatapackRoot = C:/Work/tmp/DataPack

e o login server :


#============================================================#
# Frozen Dev.Team #
#============================================================#
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? =>

Por favor, acesse sua conta ou cadastre-se para ver este conteúdo oculto.


#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit

Por favor, acesse sua conta ou cadastre-se para ver este conteúdo oculto.


# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2machinez.servegame.com

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1

# Bind ip of the loginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 8245

# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 20

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = 127.0.0.1

# The port on which login will listen for GameServers
LoginPort = 2106

# If set to True any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If False, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True

# Database Pool Type
# Possible Values: c3p0 or BoneCP
# c3p0: more stable
# BoneCP: more performance
DatabasePoolType=c3p0

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver

# Database Settings
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=

# Parameters Databases - MYSQL
# Login - Mysql's user
Login = root
# Password - Mysql's Password
Password = 996969031421
# maximum number of simultaneous connecting to the database
MaximumDbConnections = 50

# Default: 0
MaximumDbIdleTime = 0

# The timeout before a new connection to the database (in ms)
# default 0 disabled
TimeOutConDb = 0

# Sets number of partitions to use. - BoneCP
# In order to reduce lock contention and thus improve performance,
# each incoming connection request picks off a connection from a pool that has thread-affinity,
# i.e. pool[threadId % partition_count]. The higher this number, the better your performance will be for the case
# when you have plenty of short-lived threads. Beyond a certain threshold, maintenance of these pools will start
# to have a negative effect on performance (and only for the case when connections on a partition start running out).
PartitionCount = 3

# Limit fast connections (input username / password)
FastConnectionLimit = 15
# Time of the normal connection (in ms)
NormalConnectionTime = 700
# Time fast connection (in ms)
FastConnectionTime = 350
# Maximum connections with the 1st IP
MaxConnectionPerIP = 50

# The lifetime of the session with the login server.
SessionTTL = 25000
MaxSessions = 100

# Choose the option: "true", to create an account when logging in automatically
AutoCreateAccounts = True

# Time to renew the IP address of the server in minutes (for dynamic IP)
IpUpdateTime = 0

# The configuration of the local subnet
# Example : 192.168
# Ppimer : 10.1
NetworkList = 192.168.;10.0.

# ===============================================================
# Test server configuration, not to switch on the game server! =
# ===============================================================
# Use the GG client authentication
# Login server access let the client without GameGuard
ForceGGAuth = False

# Including protection from flood
# IMPORTANT: Put True for server security.
EnableFloodProtection = True

# Enable mode "debugging"
# With debug you will see more log on console and more messages in game.
Debug = False

# Switched on "development"
Developer = False

# =============================================================
# Anti Ddos protection.
# This system works with iptables
# =============================================================
# iptables -A INPUT -p tcp --dport 7777 -j DROP
# IMPORTANT: Put True for server security.
# IMPORTANT: Active only with LINUX OS.
EnableDdosProSystem = False
# String deny_comms
# IMPORTANT: If you don't know what is it, leave as default
Deny_noallow_ip_ddos = /sbin/iptables -I INPUT 13 -p tcp --dport 7777 -s $IP -j ACCEPT
# Active full log on Login Server console about Ddos protection
Fulllog_mode_print = false

# =============================================================
# Anti Bruteforce protection. (credits RT-Interlude)
# =============================================================
#Count of trying connection to server, after which will be made checking IP addres
#for a possible BrutForce
#Reducing this value will increase the likelihood of false positives
#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
BrutLogonAttempts = 15
#The average time (in seconds) between attempts to connect to the server
#Reducing this value will increase the likelihood of false positives
#Increasing this value will reduce the effectiveness of security (more chance find passwords for large accounts)
BrutAvgTime = 30
#Number of second, for ban IP addres, who time BrutAvgTime less specified
#900 second = 15 minute
BrutBanIpTime = 900

#-------------------------------------------
# Additional login server logs settings -
#-------------------------------------------
Debug = False
Assert = False
Developer = False
EnableAllExceptionsLog = false
DebugPackets = false

e na system do l2 ini:


[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
LocalMap=Entry.unr
Host=
Portal=
MapExt=unr
EXEName=l2.exe
SaveExt=usa
Port=7777
Class=LineageWarrior.MFighter
ServerAddr=l2machinez.servegame.com
IsL2NetLogin=True
IsL2Console=True
IsL2Seamless=True
IsL2Projector=True
ISL2Mark=2
ForceAspectRatio=False
AspectRatio=1.334
IsDefaultShaodw=False
IsUnderWaterEffect=False
IsUseCommand=True
L2VersionCheck=false
IsL2MemLog=False
L2ThreadFilter=1
L2TestServer=false
EnablePurgeLevel=True
SharedSky=True
L2MaxPawnResourceLoad=1.0
L2UseKeyCrypt=true
L2UseReplayManager=true
EnableSecondWindow=true
IsUseXMLUI=True

[L2WaterEffect]
ColorReference=(A=180,R=38,G=56,B=64,RR=150)
EffectResolution=512

[LanguageSet]
Language=0

[FontSet]
;Font=L2Font.Japan
;Glyph=Japan.gly
Font=L2Font.gulim
Glyph=gulim.gly

[CharacterDisplay]
Name=true
Dist=9000

[ClippingRange]
PawnMax=3.0
PawnMin=1.5
AntiPortal=1.5
Terrain=8.0
StaticMesh=4.0
Projector=0.2
StaticMeshLod=5.0
Pawn=2.0
Actor=4.0

[AutoLogOn]
IsL2AutoLogOn=Ture
L2ID=zodiac
L2Passwd=zodiac
L2Slot=7

[FirstRun]
FirstRun=2110

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
;AudioDevice=XboxAudio.XboxAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
DefaultPlayerMenu=UDebugMenu.UDebugRootWindow
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
GUIController=Engine.BaseGUIController
;DefaultGame=WarfareGame.WarfareTeamGame
;DefaultServerGame=WarfareGame.WarfareTeamGame
DefaultGame=Engine.GameInfo
DefaultServerGame=Engine.GameInfo
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DefaultPlayerController=Engine.LineagePlayerController
L2NetHandler=Engine.NetHandler
L2Console=NWindow.ConsoleWnd
L2Font=NWindow.L2Font

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../StaticMeshes/*.usx
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Voice/*.uax
Paths=../Maps/*.unr
;Paths=../Music/*.umx
Paths=../Animations/*.ukx
Paths=../SysTextures/*.utx
Paths=../Animations/*.usk
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=128
UseSound=True
;ServerActors=IpDrv.UdpBeacon
;ServerActors=IpServer.UdpServerQuery
;ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
;ServerActors=UWeb.WebServer
ServerPackages=AmbientCreatures
;ServerPackages=WarEffects
;ServerPackages=Decorations
ServerPackages=GamePlay
ServerPackages=UnrealGame
;ServerPackages=WarfareGame
;ServerPackages=WarClassLight
;ServerPackages=WarClassHeavy
;ServerPackages=WarClassMisc
;ServerPackages=Pickups

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=1024
FullscreenViewportY=768
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0,800000
UseJoystick=True
CaptureMouse=True
StartupFullscreen=True
UseWindowFrame=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Higher
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Higher
TextureDetailPlayerSkin=Higher
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
NoFractalAnim=False
ScaleHUDX=0.0

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=True
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
NoFractalAnim=False

[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=False
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0,100000
AmbientVolume=1.0
SoundVolume=1,000000
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Warriors.CHSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=Another Unreal Server
ShortName=Unreal Server

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=ut

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut

[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=0.8
NoFractalAnim=True

[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=32
MusicVolume=1.0
SoundVolume=1.0
AmbientFactor=1.0
UsePrecache=True

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UWindow
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=GamePlay
EditPackages=LineageEffect
EditPackages=LineageWarrior
EditPackages=LineageNpc
EditPackages=LineageNpc2
EditPackages=LineageNpcEv
EditPackages=LineageMonster
EditPackages=LineageMonster2
EditPackages=LineageMonster3
EditPackages=LineageVehicle
EditPackages=LineageDeco
EditPackages=LineageCreature
EditPackages=UDebugMenu
EditPackages=NWindow
;EditPackages=WarEffects
;EditPackages=Decorations
;EditPackages=WarfareGame
;EditPackages=IHVDemoContent
;EditPackages=Pickups
;EditPackages=WarClassLight
;EditPackages=WarClassHeavy
;EditPackages=WarClassMisc
;EditPackages=AmbientCreatures
;EditPackages=Vehicles
;EditPackages=UPreview

[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True

[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu

[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False

[UWeb.WebServer]
;Applications[0]=UTServerAdmin.UTServerAdmin
;ApplicationPaths[0]=/ServerAdmin
;Applications[1]=UTServerAdmin.UTImageServer
;ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium

[Engine.Console]
ConsoleKey=9

[WindowPositions]
GameLog=(X=0,Y=0,XL=512,YL=256)

#1613    karla1993

karla1993
  • ForeverAlone

  • 2 posts

Postado 28 outubro 2012 - 12:37

Esse tutorial
da pra criar em um pc normal ou tem que ser em dedicado?

#1614    ak4

ak4
  • Muito Noob

  • 108 posts

Postado 29 outubro 2012 - 14:58

Pessoal,estou com este problema no Navicat. Já exclui o local host,fiz de tudo + n consigo resolver este problema a baixo.

[img]http://img208.imageshack.us/img208/1182/1997hl.jpg[/img]

#1615    Dean Winchester

Dean Winchester
  • Muito Noob

  • 52 posts

Postado 30 outubro 2012 - 12:59

Esse tutorial
da pra criar em um pc normal ou tem que ser em dedicado?



Esse tutorial foi feito para rodar em qualquer pc ,
com ou sem dedicado ,
desde que seu pc tenha os requisitos básicos para rodar qualquer sever de lineage .


[img]http://i46.tinypic.com/287n2bp.jpg[/img]

Eu não sou a melhor pessoa do mundo .
mas também não finjo ser algo que não sou .

Dean Winchester .

#1616    Dean Winchester

Dean Winchester
  • Muito Noob

  • 52 posts

Postado 30 outubro 2012 - 13:02

Pessoal,estou com este problema no Navicat. Já exclui o local host,fiz de tudo + n consigo resolver este problema a baixo.

[img]http://img208.imageshack.us/img208/1182/1997hl.jpg[/img]



Não vejo problema nenhum em seu Navicat Brother .


[img]http://i46.tinypic.com/287n2bp.jpg[/img]

Eu não sou a melhor pessoa do mundo .
mas também não finjo ser algo que não sou .

Dean Winchester .

Editado por Dean Winchester, 30 outubro 2012 - 13:04.


#1617    wfbr

wfbr
  • ForeverAlone

  • 15 posts

Postado 06 novembro 2012 - 04:24

Alguém pode me dizer a onde foi que eu errei?
[img]http://img29.imageshack.us/img29/8426/erroad.png[/img]

#1618    Dean Winchester

Dean Winchester
  • Muito Noob

  • 52 posts

Postado 08 novembro 2012 - 11:51

Alguém pode me dizer a onde foi que eu errei?
[img]http://img29.imageshack.us/img29/8426/erroad.png[/img]



Você configurou o network , game sever , login sever e telnets ?




[img]http://i46.tinypic.com/287n2bp.jpg[/img]

Eu não sou a melhor pessoa do mundo .
mas também não finjo ser algo que não sou .

Dean Winchester .



#1619    wfbr

wfbr
  • ForeverAlone

  • 15 posts

Postado 08 novembro 2012 - 17:55

O que tem que ser configurado no Telnet?

#1620    admrayzon

admrayzon
  • ForeverAlone

  • 37 posts

Postado 13 novembro 2012 - 10:03

onde tem pra baixa serve pre configurado ??




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