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L2J Mega Corrigido


Christian-SDM

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57 minutos atrás, Marlon Carvalho disse:

Eu não testei o Zaken ainda, mas já apareceu esse erro aqui na GS, será que tem algum problema lá?

Vou testar daqui a pouco e confirmo aqui, porém o erro esta aqui no Print.

 

zaken.jpg

Observer sua propria foto, todo seu core ta full erro, vc fez alguma coisa ai, pq ali ta mostrando que todas as class, esta com erro, verifique seu java

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Christian, relação ao Gold Bar fazendo 2 invés de um la no .menu... tem alguma ideia de quando vai poder arrumar ?

Editado por Mr.Delício
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Eae galera, blz ?!
desculpe a minha ignorancia, pois nâo sei se aqui e o lugar apropriado.
estou com esse erro aqui, e nao achei nada nos forums sobre isso.
nao consigo resolver, ja fiz de tudo !!!

nem login serve, nem game serve, nem nada  =´(

spacer.png

image.png.326bd7b5dd4a9954e95bc1f35b654dbb.png

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Agora, gabriechrf disse:

Eae galera, blz ?!
desculpe a minha ignorancia, pois nâo sei se aqui e o lugar apropriado.
estou com esse erro aqui, e nao achei nada nos forums sobre isso.
nao consigo resolver, ja fiz de tudo !!!

nem login serve, nem game serve, nem nada  =´(

spacer.png

tópico errado. isso deve ocorre pq vc ta usando source e nao a pack, abaixe a pack e execute por la e nao direto da source

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1 minuto atrás, Christian-SDM disse:

tópico errado. isso deve ocorre pq vc ta usando source e nao a pack, abaixe a pack e execute por la e nao direto da source

qual o Link, porfavor ?????

image.png.326bd7b5dd4a9954e95bc1f35b654dbb.png

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Agora, gabriechrf disse:

qual o Link, porfavor ?????

pack essa q tu vai ligar no seu pc

Source (usar no eclipse para add mods etc, mas caso vc n saiba nada de java, nem precisa baixar)

 

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9 minutos atrás, Christian-SDM disse:

pack essa q tu vai ligar no seu pc

Source (usar no eclipse para add mods etc, mas caso vc n saiba nada de java, nem precisa baixar)

 

 Sim, estou fazendo exatamente assim...
mas independentemente o erro continua.
preciso resolver, nao sei mais oq fazer !!!

image.png.326bd7b5dd4a9954e95bc1f35b654dbb.png

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15 minutes ago, gabriechrf said:

 Yes, I am doing just that ...
but regardless the error continues.
I need to solve, I don't know what to do !!!

Just put correct ip in your loginserver properties, if not working check your database name, and mysql user and password

# =================================================== ============
# Loginserver
# ===================================== ==========================

# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 127.0.0.1
LoginserverPort = 2106

# The Loginserver host and port.
LoginHostname = 127.0.0.1
LoginPort = 9014
 

Editado por Gr1ze
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Agora, Gr1ze disse:

Just put correct ip in your loginserver properties

#=============================================================
#                         Loginserver
#=============================================================

# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = 127.0.0.1
LoginserverPort = 2106

# The Loginserver host and port.
LoginHostname = 127.0.0.1
LoginPort = 9014
 

=============================================================
#                         Loginserver
#=============================================================

# This is transmitted to the clients, so it has to be an IP or resolvable hostname
Hostname = 127.0.0.1

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106

# The Loginserver host and port.
LoginHostname = 127.0.0.1
LoginPort = 9014

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2 horas atrás, Christian-SDM disse:

Observer sua propria foto, todo seu core ta full erro, vc fez alguma coisa ai, pq ali ta mostrando que todas as class, esta com erro, verifique seu java

Christian, substitui seu arquivo Repair ai, só mudei o CharId para o que esta na data base, pq o Repair não esta funcionando, testa depois ai o .repair

 

Só substituir e pronto.

 

/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.logging.Logger;

import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;



/**
 * <B><U>User Character .repair voicecommand - SL2 L2JEmu</U></B><BR><BR>
 *
 * 
 * <U>NOTICE:</U> Voice command .repair that when used, allows player to
 * try to repair any of characters on his account, by setting spawn
 * to Floran, removing all shortcuts and moving everything equipped to
 * that char warehouse.<BR><BR>
 *
 *
 * (solving client crashes on character entering world)<BR><BR>
 *
 *
 * @author szponiasty
 * @version $Revision: 0.17.2.95.2.9 $ $Date: 2010/03/03 9:07:11 $
 */

public class Repair implements IVoicedCommandHandler
{
	static final Logger _log = Logger.getLogger(Repair.class.getName());
	
	private static final String[]	 _voicedCommands	=
		{ 
		"repair", 
		"startrepair"
		};
	
	@Override
	public boolean useVoicedCommand(String command, Player activeChar, String target)
	{		
		if (activeChar==null)
			return false;
		
		String repairChar=null;
		
		try		
		{
			if(target != null)
				if(target.length() > 1)
				  {
				   String[] cmdParams = target.split(" ");
				   repairChar=cmdParams[0];
				  }
		}
		catch (Exception e)
		{
			repairChar = null;
		}		
				
		// Send activeChar HTML page
		if (command.startsWith("repair"))
		{
			String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair.htm");
			NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
			npcHtmlMessage.setHtml(htmContent);		
			npcHtmlMessage.replace("%acc_chars%", getCharList(activeChar));
			activeChar.sendPacket(npcHtmlMessage);	
			return true;
		}
		// Command for enter repairFunction from html
		if (command.startsWith("startrepair") && (repairChar != null))
		{
			//_log.warning("Repair Attempt: Character " + repairChar);
				if (checkAcc(activeChar,repairChar))
				{
					if (checkChar(activeChar,repairChar))
					{
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-self.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);
						return false;
					}
					else if (checkJail(activeChar,repairChar))
					{
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-jail.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);	
						return false;
					}
					else
					{
						repairBadCharacter(repairChar);
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-done.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);
						return true;
					}
				}
				String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-error.htm");
				NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
				npcHtmlMessage.setHtml(htmContent);
				activeChar.sendPacket(npcHtmlMessage);
				return false;
		}
		//_log.warning("Repair Attempt: Failed. ");
		return false;
	}
	
	public static String getCharList(Player activeChar)
	{
		String result="";
		String repCharAcc=activeChar.getAccountName();
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT char_name FROM characters WHERE account_name=?");
			statement.setString(1, repCharAcc);
			ResultSet rset = statement.executeQuery();
			while (rset.next())
			{
				if (activeChar.getName().compareTo(rset.getString(1)) != 0)
					result += rset.getString(1)+";";
			}
			//_log.warning("Repair Attempt: Output Result for searching characters on account:"+result);
			rset.close();
			statement.close();
		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		return result;	
	}
	
	public static boolean checkAcc(Player activeChar,String repairChar)
	{
		boolean result=false;
		String repCharAcc="";
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT account_name FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharAcc = rset.getString(1);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		if (activeChar.getAccountName().compareTo(repCharAcc)==0)
			result=true;
		return result;
	}

	private static boolean checkJail(Player activeChar,String repairChar)
	{
		boolean result=false;
		int repCharJail = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT punish_level FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharJail = rset.getInt(1);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		if (repCharJail > 1) // 0 norm, 1 chat ban, 2 jail, 3....
			result=true;
		return result;
	}

	public static boolean checkChar(Player activeChar,String repairChar)
	{
		boolean result=false;
		if (activeChar.getName().compareTo(repairChar)==0)
			result=true;
		return result;
	}

	public static void repairBadCharacter(String charName)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();

			PreparedStatement statement;
			statement = con.prepareStatement("SELECT obj_Id FROM characters WHERE char_name=?");
			statement.setString(1, charName);
			ResultSet rset = statement.executeQuery();

			int objId = 0;
			if (rset.next())
			{
				objId = rset.getInt(1);
			}
			rset.close();
			statement.close();
			if (objId == 0)
			{
				con.close();
				return;
			}
			statement = con.prepareStatement("UPDATE characters SET x=17867, y=170259, z=-3503 WHERE obj_Id=?");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
			statement = con.prepareStatement("DELETE FROM character_shortcuts WHERE char_obj_id=?");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
			statement = con.prepareStatement("UPDATE items SET loc=\"WAREHOUSE\" WHERE owner_id=? AND loc=\"PAPERDOLL\"");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.warning("GameServer: could not repair character:" + e);
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
	}
	public static boolean checkKarma(Player activeChar, String repairChar)
	{
		boolean result = false;
		int repCharKarma = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT karma FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharKarma = rset.getInt(1);
			}
			rset.close();
			statement.close();
		}
		catch (SQLException e)
		{
			e.printStackTrace();
		}
		finally
		{
			
		}
		if (repCharKarma > 0)
			result = true;
		return result;
	}
	public static boolean checkPunish(Player activeChar, String repairChar)
	{
		boolean result = false;
		int accessLevel = 0;
		int repCharJail = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();

			PreparedStatement statement = con.prepareStatement("SELECT accesslevel,punish_level FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				accessLevel = rset.getInt(1);
				repCharJail = rset.getInt(2);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
		}
		finally
		{
			
		}
		if (repCharJail == 1 || accessLevel < 0) // 0 norm, 1 chat ban, 2 jail, 3....
			result = true;
		return result;
	}
	
	@Override
	public String[] getVoicedCommandList()
	{
		return _voicedCommands;
	}

	
}

 

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Agora, Marlon Carvalho disse:

Christian, substitui seu arquivo Repair ai, só mudei o CharId para o que esta na data base, pq o Repair não esta funcionando, testa depois ai o .repair

 

Só substituir e pronto.

 


/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.handler.voicedcommandhandlers;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.logging.Logger;

import net.sf.l2j.L2DatabaseFactory;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.handler.IVoicedCommandHandler;
import net.sf.l2j.gameserver.model.actor.instance.Player;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;



/**
 * <B><U>User Character .repair voicecommand - SL2 L2JEmu</U></B><BR><BR>
 *
 * 
 * <U>NOTICE:</U> Voice command .repair that when used, allows player to
 * try to repair any of characters on his account, by setting spawn
 * to Floran, removing all shortcuts and moving everything equipped to
 * that char warehouse.<BR><BR>
 *
 *
 * (solving client crashes on character entering world)<BR><BR>
 *
 *
 * @author szponiasty
 * @version $Revision: 0.17.2.95.2.9 $ $Date: 2010/03/03 9:07:11 $
 */

public class Repair implements IVoicedCommandHandler
{
	static final Logger _log = Logger.getLogger(Repair.class.getName());
	
	private static final String[]	 _voicedCommands	=
		{ 
		"repair", 
		"startrepair"
		};
	
	@Override
	public boolean useVoicedCommand(String command, Player activeChar, String target)
	{		
		if (activeChar==null)
			return false;
		
		String repairChar=null;
		
		try		
		{
			if(target != null)
				if(target.length() > 1)
				  {
				   String[] cmdParams = target.split(" ");
				   repairChar=cmdParams[0];
				  }
		}
		catch (Exception e)
		{
			repairChar = null;
		}		
				
		// Send activeChar HTML page
		if (command.startsWith("repair"))
		{
			String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair.htm");
			NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
			npcHtmlMessage.setHtml(htmContent);		
			npcHtmlMessage.replace("%acc_chars%", getCharList(activeChar));
			activeChar.sendPacket(npcHtmlMessage);	
			return true;
		}
		// Command for enter repairFunction from html
		if (command.startsWith("startrepair") && (repairChar != null))
		{
			//_log.warning("Repair Attempt: Character " + repairChar);
				if (checkAcc(activeChar,repairChar))
				{
					if (checkChar(activeChar,repairChar))
					{
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-self.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);
						return false;
					}
					else if (checkJail(activeChar,repairChar))
					{
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-jail.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);	
						return false;
					}
					else
					{
						repairBadCharacter(repairChar);
						String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-done.htm");
						NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
						npcHtmlMessage.setHtml(htmContent);
						activeChar.sendPacket(npcHtmlMessage);
						return true;
					}
				}
				String htmContent = HtmCache.getInstance().getHtm("data/html/mods/repair/repair-error.htm");
				NpcHtmlMessage npcHtmlMessage = new NpcHtmlMessage(5);
				npcHtmlMessage.setHtml(htmContent);
				activeChar.sendPacket(npcHtmlMessage);
				return false;
		}
		//_log.warning("Repair Attempt: Failed. ");
		return false;
	}
	
	public static String getCharList(Player activeChar)
	{
		String result="";
		String repCharAcc=activeChar.getAccountName();
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT char_name FROM characters WHERE account_name=?");
			statement.setString(1, repCharAcc);
			ResultSet rset = statement.executeQuery();
			while (rset.next())
			{
				if (activeChar.getName().compareTo(rset.getString(1)) != 0)
					result += rset.getString(1)+";";
			}
			//_log.warning("Repair Attempt: Output Result for searching characters on account:"+result);
			rset.close();
			statement.close();
		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		return result;	
	}
	
	public static boolean checkAcc(Player activeChar,String repairChar)
	{
		boolean result=false;
		String repCharAcc="";
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT account_name FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharAcc = rset.getString(1);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		if (activeChar.getAccountName().compareTo(repCharAcc)==0)
			result=true;
		return result;
	}

	private static boolean checkJail(Player activeChar,String repairChar)
	{
		boolean result=false;
		int repCharJail = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT punish_level FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharJail = rset.getInt(1);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
			return result;
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
		if (repCharJail > 1) // 0 norm, 1 chat ban, 2 jail, 3....
			result=true;
		return result;
	}

	public static boolean checkChar(Player activeChar,String repairChar)
	{
		boolean result=false;
		if (activeChar.getName().compareTo(repairChar)==0)
			result=true;
		return result;
	}

	public static void repairBadCharacter(String charName)
	{
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();

			PreparedStatement statement;
			statement = con.prepareStatement("SELECT obj_Id FROM characters WHERE char_name=?");
			statement.setString(1, charName);
			ResultSet rset = statement.executeQuery();

			int objId = 0;
			if (rset.next())
			{
				objId = rset.getInt(1);
			}
			rset.close();
			statement.close();
			if (objId == 0)
			{
				con.close();
				return;
			}
			statement = con.prepareStatement("UPDATE characters SET x=17867, y=170259, z=-3503 WHERE obj_Id=?");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
			statement = con.prepareStatement("DELETE FROM character_shortcuts WHERE char_obj_id=?");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
			statement = con.prepareStatement("UPDATE items SET loc=\"WAREHOUSE\" WHERE owner_id=? AND loc=\"PAPERDOLL\"");
			statement.setInt(1, objId);
			statement.execute();
			statement.close();
		}
		catch (Exception e)
		{
			_log.warning("GameServer: could not repair character:" + e);
		}
		finally
		{
			try
			{
				if (con != null)
					con.close();
			}
			catch (SQLException e)
			{
				e.printStackTrace();
			}
		}
	}
	public static boolean checkKarma(Player activeChar, String repairChar)
	{
		boolean result = false;
		int repCharKarma = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();
			PreparedStatement statement = con.prepareStatement("SELECT karma FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				repCharKarma = rset.getInt(1);
			}
			rset.close();
			statement.close();
		}
		catch (SQLException e)
		{
			e.printStackTrace();
		}
		finally
		{
			
		}
		if (repCharKarma > 0)
			result = true;
		return result;
	}
	public static boolean checkPunish(Player activeChar, String repairChar)
	{
		boolean result = false;
		int accessLevel = 0;
		int repCharJail = 0;
		Connection con = null;
		try
		{
			con = L2DatabaseFactory.getInstance().getConnection();

			PreparedStatement statement = con.prepareStatement("SELECT accesslevel,punish_level FROM characters WHERE char_name=?");
			statement.setString(1, repairChar);
			ResultSet rset = statement.executeQuery();
			if (rset.next())
			{
				accessLevel = rset.getInt(1);
				repCharJail = rset.getInt(2);
			}
			rset.close();
			statement.close();

		}
		catch (SQLException e)
		{
			e.printStackTrace();
		}
		finally
		{
			
		}
		if (repCharJail == 1 || accessLevel < 0) // 0 norm, 1 chat ban, 2 jail, 3....
			result = true;
		return result;
	}
	
	@Override
	public String[] getVoicedCommandList()
	{
		return _voicedCommands;
	}

	
}

 

quando hover outro erro eu aplico isso na proxima att obg

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6 horas atrás, Christian-SDM disse:

pack essa q tu vai ligar no seu pc

Source (usar no eclipse para add mods etc, mas caso vc n saiba nada de java, nem precisa baixar)

 

essa source e aquela de 09/03??

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1 minuto atrás, kakuzo disse:

Eu estou perdido no tópico, tem como tu dizer qual é a pack atual? 

Estou interessado em começar a mexer no projeto.. grato!

12/04/2020
volta 2 paginas que tu acha

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4 minutos atrás, Mr.Delício disse:

12/04/2020
volta 2 paginas que tu acha

O problema é que o Link está offline. Eu queria começar a mexer nela na mais atual.. e eu n consigo encontrar. 

Sem título.png

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2 minutos atrás, Christian-SDM disse:

Beleza mano, obrigado.. e desculpa por poluir o tópico, vou começar a mexer na pack, qualquer bug eu reporto por aqui.

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Em 12/04/2020 at 15:24, Christian-SDM disse:

olhei aqui, parece que nenhuma porta de lugar algum abre, esta com problema na class door, e na class Rnd e threadpool, estou arrumando, mas em questão do frintezza, acabei de fixar, ta 100% com suas animações. Como podem ver nas imagens abaixo.

Nenhuma descrição de foto disponível.

 

Nenhuma descrição de foto disponível.

A imagem pode conter: interiores

Nenhuma descrição de foto disponível.A imagem pode conter: campo de basquetebol

 

Assim que eu resolver a função das doors e threadpool e Rnd, irei fazer uma nova atualização

Olá amigo desculpe qualquer coisa mais sou novo aqui estou usando este projeto queria saber se pode add esse javamod que encontrei ant afk para event tvt:

Se puder add aquele que aparece uma html na tela do player também que o player vota em uma área de pvp e a área vencedora automaticamente muda na GK.

Brigadão dês de já amigo

Index: java/com/l2jserver/gameserver/model/actor/L2Character.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/L2Character.java	(revision 2)
+++ java/com/l2jserver/gameserver/model/actor/L2Character.java	(working copy)
 /**
  * Mother class of all character objects of the world (PC, NPC...)<br>
  * L2Character:<br>
@@ -4420,6 +4420,11 @@
 		final int curY = super.getY();
 		final int curZ = super.getZ();
 		
+		if (isPlayer())
+		{
+			getActingPlayer().setLastXY(curX, curY);
+		}
+		
 		// Calculate distance (dx,dy) between current position and destination
 		// TODO: improve Z axis move/follow support when dx,dy are small compared to dz
 		double dx = (x - curX);
Index: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(revision 2)
+++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -14483,4 +14514,47 @@
 		return _hasCharmOfCourage;
 		
 	}
+	
+	final int[] _lastXY = new int[2];
+	
+	public void setLastXY(int x, int y)
+	{
+		_lastXY[0] = x;
+		_lastXY[1] = y;
+	}
+	
+	public boolean isAfk()
+	{
+		return (getX() == _lastXY[0]) && (getY() == _lastXY[1]);
+	}
+	
+	/** Methods to put inside your event when it start and it stop */
+	
+	Future<?> _task;
+	
+	public void stopAfk()
+	{
+		if (_task != null)
+		{
+			_task.cancel(true);
+			_task = null;
+		}
+	}
+	
+	public void startAfk()
+	{
+		stopAfk();
+
+		_task = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(() ->
+		{
+			L2World.getInstance().getPlayers().stream().filter(p -> p.isAfk()).forEach(p ->
+			{
+				p.sendMessage("You have been detected as afk.");
+				// Tasks here.
+			});
+			
+		}, 60000, 60000);
+	}
 }
\ No newline at end of file
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@Christian-SDM Em relação ao Enchant, Eu vi que tem o "DONATE ENCHANT" na Properti, mas não tem o item no patch (Itemname), ou alguma xml referente a ele.
Caso vc tenha retirado para deixa a rev 100% retail, poderia fazer um tutorial (Quando tiver tempo) de como adicionar ele?

Um pedido meu seria se tem como vc adicionar o mod, Siege Reward? de modo em que apenas o lider ganhe a reward.

 

logo.png.8f91d59ca1aa40cc2ac4b549d87a429c.png

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1 hora atrás, Marlon Carvalho disse:

Localize o arquivo  NewbieSystem na pasta abaixo e desative com "false"

 

gameserver\config\customs\NewbiesSystem.properties

amigo eu nao quero desativar e sim troca o set que esta o Grade A e nao um Nograde

e isso 

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1 hora atrás, wesleycanes disse:

amigo eu nao quero desativar e sim troca o set que esta o Grade A e nao um Nograde

e isso 

Troca deve  se no java. Pelo q  eu vi

4 horas atrás, Diplo Inside disse:

@Christian-SDM Em relação ao Enchant, Eu vi que tem o "DONATE ENCHANT" na Properti, mas não tem o item no patch (Itemname), ou alguma xml referente a ele.
Caso vc tenha retirado para deixa a rev 100% retail, poderia fazer um tutorial (Quando tiver tempo) de como adicionar ele?

Um pedido meu seria se tem como vc adicionar o mod, Siege Reward? de modo em que apenas o lider ganhe a reward.

 

Nao adiciono mods, foco é arrumar os bugs, mas legal esse mod, talvez eu bote na proxima att, quando alguém colocar outro bug, mas questao do enchant, deve se parte da system q ta faltando, dps vejo, no momento to ocupado.

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Em 13/04/2020 at 13:04, Christian-SDM disse:

Observer sua propria foto, todo seu core ta full erro, vc fez alguma coisa ai, pq ali ta mostrando que todas as class, esta com erro, verifique seu java

Christian, eu fui no Zaken, de padrão o que vc enviou pra gente, ele ta dando esse erro na GS, outro amigo me mandou um print com  mesmo erro, eu abri o arquivo Zaken.java, e vi que tem um pequeno detalhe ali, eu corrigi (não lembro o que era, mas era super simples), e simplesmente parou, até hoje nenhum erro, inclusive o Zaken.java estava com um simbolo amarelinho, e saiu.

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setItemsIds(BERNARD_INTRODUCTION, HAMIL_LETTER_1, HAMIL_LETTER_2, HAMIL_LETTER_3, HUNTER_RUNE_1, HUNTER_RUNE_2, TALISMAN_OF_KADESH, TALISMAN_OF_SNAKE, MITHRIL_CLIP, STAKATO_CHITIN, REINFORCED_BOWSTRING, MANASHEN_HORN, BLOOD_OF_LIZARDMAN, CRESCENT_MOON_BOW); addQuestStart(BERNARD); addTalkId(BERNARD, HAMIL, SIR_ARON_TANFORD, VOKIAN, GAUEN); addMyDying(ANT, ANT_CAPTAIN, ANT_OVERSEER, ANT_RECRUIT, ANT_PATROL, ANT_GUARD, NOBLE_ANT, NOBLE_ANT_LEADER, BREKA_ORC_SHAMAN, BREKA_ORC_OVERLORD, MARSH_STAKATO_WORKER, MARSH_STAKATO_SOLDIER, MARSH_STAKATO_DRONE, MARSH_SPIDER, ROAD_SCAVENGER, MANASHEN_GARGOYLE, LETO_LIZARDMAN, LETO_LIZARDMAN_ARCHER, LETO_LIZARDMAN_SOLDIER, LETO_LIZARDMAN_WARRIOR, LETO_LIZARDMAN_SHAMAN, LETO_LIZARDMAN_OVERLORD, SERPENT_DEMON_KADESH); } @Override public String onAdvEvent(String event, Npc npc, Player player) { String htmltext = event; QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; // BERNARD if (event.equalsIgnoreCase("30702-04.htm")) { st.setState(QuestStatus.STARTED); st.setCond(1); playSound(player, SOUND_ACCEPT); giveItems(player, BERNARD_INTRODUCTION, 1); if (giveDimensionalDiamonds39(player)) htmltext = "30702-04a.htm"; } // HAMIL else if (event.equalsIgnoreCase("30626-03.htm")) { st.setCond(2); playSound(player, SOUND_MIDDLE); takeItems(player, BERNARD_INTRODUCTION, 1); giveItems(player, HAMIL_LETTER_1, 1); } else if (event.equalsIgnoreCase("30626-07.htm")) { st.setCond(5); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_1, 10); giveItems(player, HAMIL_LETTER_2, 1); } // SIR_ARON_TANFORD else if (event.equalsIgnoreCase("30653-02.htm")) { st.setCond(3); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_1, 1); } // VOKIAN else if (event.equalsIgnoreCase("30514-02.htm")) { st.setCond(6); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_2, 1); } return htmltext; } @Override public String onTalk(Npc npc, Player player) { String htmltext = getNoQuestMsg(); QuestState st = player.getQuestList().getQuestState(QUEST_NAME); if (st == null) return htmltext; switch (st.getState()) { case CREATED: if (player.getClassId() != ClassId.ROGUE && player.getClassId() != ClassId.ELVEN_SCOUT && player.getClassId() != ClassId.ASSASSIN) htmltext = "30702-02.htm"; else if (player.getStatus().getLevel() < 39) htmltext = "30702-01.htm"; else htmltext = "30702-03.htm"; break; case STARTED: int cond = st.getCond(); switch (npc.getNpcId()) { case BERNARD: htmltext = "30702-05.htm"; break; case HAMIL: if (cond == 1) htmltext = "30626-01.htm"; else if (cond == 2 || cond == 3) htmltext = "30626-04.htm"; else if (cond == 4) htmltext = "30626-05.htm"; else if (cond > 4 && cond < 8) htmltext = "30626-08.htm"; else if (cond == 8) { htmltext = "30626-09.htm"; st.setCond(9); playSound(player, SOUND_MIDDLE); takeItems(player, HUNTER_RUNE_2, 10); giveItems(player, HAMIL_LETTER_3, 1); } else if (cond > 8 && cond < 12) htmltext = "30626-10.htm"; else if (cond == 12) { htmltext = "30626-11.htm"; st.setCond(13); playSound(player, SOUND_MIDDLE); } else if (cond == 13) htmltext = "30626-12.htm"; else if (cond == 14) { htmltext = "30626-13.htm"; takeItems(player, BLOOD_OF_LIZARDMAN, -1); takeItems(player, CRESCENT_MOON_BOW, 1); takeItems(player, TALISMAN_OF_KADESH, 1); giveItems(player, MARK_OF_SAGITTARIUS, 1); rewardExpAndSp(player, 54726, 20250); player.broadcastPacket(new SocialAction(player, 3)); playSound(player, SOUND_FINISH); st.exitQuest(false); } break; case SIR_ARON_TANFORD: if (cond == 2) htmltext = "30653-01.htm"; else if (cond > 2) htmltext = "30653-03.htm"; break; case VOKIAN: if (cond == 5) htmltext = "30514-01.htm"; else if (cond == 6) htmltext = "30514-03.htm"; else if (cond == 7) { htmltext = "30514-04.htm"; st.setCond(8); playSound(player, SOUND_MIDDLE); takeItems(player, TALISMAN_OF_SNAKE, 1); } else if (cond > 7) htmltext = "30514-05.htm"; break; case GAUEN: if (cond == 9) { htmltext = "30717-01.htm"; st.setCond(10); playSound(player, SOUND_MIDDLE); takeItems(player, HAMIL_LETTER_3, 1); } else if (cond == 10) htmltext = "30717-03.htm"; else if (cond == 11) { htmltext = "30717-02.htm"; st.setCond(12); playSound(player, SOUND_MIDDLE); takeItems(player, MANASHEN_HORN, 1); takeItems(player, MITHRIL_CLIP, 1); takeItems(player, REINFORCED_BOWSTRING, 1); takeItems(player, STAKATO_CHITIN, 1); giveItems(player, CRESCENT_MOON_BOW, 1); giveItems(player, WOODEN_ARROW, 10); } else if (cond > 11) htmltext = "30717-04.htm"; break; } break; case COMPLETED: htmltext = getAlreadyCompletedMsg(); break; } return htmltext; } @Override public void onMyDying(Npc npc, Creature killer) { final Player player = killer.getActingPlayer(); final QuestState st = checkPlayerState(player, npc, QuestStatus.STARTED); if (st == null) return; switch (npc.getNpcId()) { case ANT: case ANT_CAPTAIN: case ANT_OVERSEER: case ANT_RECRUIT: case ANT_PATROL: case ANT_GUARD: case NOBLE_ANT: case NOBLE_ANT_LEADER: if (st.getCond() == 3 && dropItems(player, HUNTER_RUNE_1, 1, 10, 500000)) st.setCond(4); break; case BREKA_ORC_SHAMAN: case BREKA_ORC_OVERLORD: if (st.getCond() == 6 && dropItems(player, HUNTER_RUNE_2, 1, 10, 500000)) { st.setCond(7); giveItems(player, TALISMAN_OF_SNAKE, 1); } break; case MARSH_STAKATO_WORKER: case MARSH_STAKATO_SOLDIER: case MARSH_STAKATO_DRONE: if (st.getCond() == 10 && dropItems(player, STAKATO_CHITIN, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, REINFORCED_BOWSTRING)) st.setCond(11); break; case MARSH_SPIDER: if (st.getCond() == 10 && dropItems(player, REINFORCED_BOWSTRING, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case ROAD_SCAVENGER: if (st.getCond() == 10 && dropItems(player, MITHRIL_CLIP, 1, 1, 100000) && player.getInventory().hasItems(MANASHEN_HORN, REINFORCED_BOWSTRING, STAKATO_CHITIN)) st.setCond(11); break; case MANASHEN_GARGOYLE: if (st.getCond() == 10 && dropItems(player, MANASHEN_HORN, 1, 1, 100000) && player.getInventory().hasItems(REINFORCED_BOWSTRING, MITHRIL_CLIP, STAKATO_CHITIN)) st.setCond(11); break; case LETO_LIZARDMAN: case LETO_LIZARDMAN_ARCHER: case LETO_LIZARDMAN_SOLDIER: case LETO_LIZARDMAN_WARRIOR: case LETO_LIZARDMAN_SHAMAN: case LETO_LIZARDMAN_OVERLORD: if (st.getCond() == 13) { if (((player.getInventory().getItemCount(BLOOD_OF_LIZARDMAN) - 120) * 5) > Rnd.get(100)) { playSound(player, SOUND_BEFORE_BATTLE); takeItems(player, BLOOD_OF_LIZARDMAN, -1); addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } else dropItemsAlways(player, BLOOD_OF_LIZARDMAN, 1, 0); } break; case SERPENT_DEMON_KADESH: if (st.getCond() == 13) { if (player.getInventory().getItemIdFrom(Paperdoll.RHAND) == CRESCENT_MOON_BOW) { st.setCond(14); playSound(player, SOUND_MIDDLE); giveItems(player, TALISMAN_OF_KADESH, 1); } else addSpawn(SERPENT_DEMON_KADESH, player, false, 300000, true); } break; } } }  
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