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    • By junin00
      O proprietário prometeu a cada 10 revisões, os recursos das revisões antigas serão compartilhados.
      Link Source 2.0

      Esse é compilado da revisão atual compartilhado do forum deles.

      Link Build 3.1
      #--------------------- # Correções Rev. 1.0: #--------------------- Fixed MissQueen in Talking Island, for some reason the spawn was on the roof. Some configs have been translated, the rest will be translated further. Config for endless nipples and arrows. Implementation of Voiced commands (so far only a template and only 1 .online command has been added). (needed for multilingualism). Transferring about 30 old fixes (without commits), I just know the fixing of bugs related to the attack of characters. #--------------------- # Correções Rev. 1.1: #--------------------- If you spam the "any skill" button into a mob and at the same time move somewhere, your Persian will freeze and stake until you take yourself into the target. (FIX) You cannot sit on the throne (knocks out a mistake in the GS) (FIX). Fixed skill Fist Fury (gave effect to all weapons, now only knuckle dusters). Correction of skills Fire Vortex, Wind Vortex, Dark Vortex, Light Vortex, Ice Vortex. #--------------------- # Correções Rev. 1.2: #--------------------- Cut out mariadb, returned mysql-connector-java. (don't even ask why or why). When you buff or heal RB (which has lvl lower than yours by 9), an anchor should be hung (not fat). (FIX) - https://www.youtube.com/watch?v=Z8lemrgOELk Receiving an error in the console when buffed to a low-level RB. (FIX). Getting an error in the console when attacking a low-level RB. (FIX). + with different weapons (FIX). Lard is hanged for helping low-level players. (heal in a party for example). (FIX) - https://www.youtube.com/watch?v=MD-Sq8S9J3E If a skill has a <player hp = "60" /> tag after the trigger, it does not update the character's stats, but the stats change. You should also write a message that the effect has started or ended. On other builds this message is ID: 1133 (since HP has decreased, the effect of $ s1 can be felt.) And ID: 1134 (since HP has increased, the effect of $ s1 will disappear.) (FIX). Fixed auto-attack on the character (previously, for some reason, it did 1 hit and stopped). (FIX). #--------------------- # Correções Rev. 1.3: #--------------------- Fixed a problem with the peaceful zone (it was impossible to beat NPCs and monsters in the peaceful zone). Config for changing the MONTH / DAY / WEEK Olympiad period (month, day, week). Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). Added AI Frintezza (+ penetration implementation). It still needs a lot of work - but it is already working. Quest Tutorial (rewritten into more sane code, but needs some work and fixes). #--------------------- # Correções Rev. 1.4: #--------------------- * By off, players who have been banned should simply be thrown out of the game, not crashed. * By off, it is forbidden to call a pet in battle. + New AI BrekaOrcOverlord, CatsEyeBandit, DeluLizardmanSpecialAgent, DeluLizardmanSpecialCommander, KarulBugBear, OlMahumGeneral, ScarletStokateNoble, TimakOrcSupplier, TimakOrcTroopLeaderF TurekOrcrc (we will replenish). + Config setting the time of buffs (on request). + Quest Tutorial is completely fixed, functions as it should. * Skill Sweeper, it should absorb when sharpening HP, ie work like DRAIN + there is no sharpening to absorb MP What's new in version 1.3 * Fixed a problem with a peaceful zone (it was impossible to beat NPCs and monsters in a peaceful zone). + Config for changing the period of the Olympiad MONTH / DAY / WEEK (month, day, week). * Lard is hanged for helping low-level players. (minor adjustments - now the fat is hung up for the buff and works outside the party, respectively). + Added AI Frintezza (+ implementation of penetration). It still needs a lot of work - but it is already working. + Quest Tutorial (rewritten into more sane code, but needs to be improved and corrected). #--------------------- # Correções Rev. 1.5: #--------------------- ! Now the build starts with Java 14. ! Upgrade to aCis 391. + now the chat shows where the htm file is located. (more for convenience, for admins). * Corrections in AI, correcting flooding in chat. * TP from Dion Fortress of Resistance (was not the correct point). (Thanks Gauri). + Time and date in the console (more for convenience). * Fixed the initial quest, previously called immediately (now as it should). #--------------------- # Correções Rev. 1.6: #--------------------- Fixed TP coordinates in Seal of Shilen. Fixed TP coordinates in Silent Valey. Fixed TP coordinates in Hot Springs. https://www.youtube.com/watch?v=gyVtyNvnkFI - FIX https://www.youtube.com/watch?v=qBB6Mc3cFq0 - FIX Fixed https://acis.i-live.eu/index.php?topic=10624.0 - FIX Improvement of Bluff, now deploys the target normally. Added missing NPC_IDs in multisell 1001 Fixed problem with picking up items from the ground (earlier, during picking up there was a slight stupor and movement was delayed.). (Thanks to James). quest Q127 - no reward. (Thanks to James). Corrected http://joxi.ru/52aBa1vUbYkE4A (Thanks to James). #--------------------- # Correções Rev. 1.7: #--------------------- Fixed a problem with archers (previously, for some reason, they ran to the target, for example, which was killed), although it should remain in the range. Added config level up to which (inclusive) gatekeepers are free. (Thanks to James) Fixed Lottery Ticket Seller in Elves, Dwarves and Dark Elves town (previously there were Orcs). (Thanks to James) Added max level config to enter Cruma Tower. Added missing items from the pet item vendor (in Gludio). Fixed pagan (previously it was possible to pass without a quest). (+ throws it into the city if there is no quest item). Fixed TP coordinates in Outlaw Forest (Thanks Gauri) Fixed TP coordinates in Pavel Ruins (Thanks Gauri) Fixed TP coordinates in Skyshadow Meadow (Thanks James) Fixed TP coordinates in Antharas Lair (Thanks James) Translated spawnlist_4s.sql -> spawns4s.xml Fixed character can no longer fall under textures (rarely, but it happened - you could 4-5 minutes to run under the map, and had to do a teleport. Fixed a problem with freezing (when the character fell from a height). The next AI fixes, optimized for the style of the aCis themselves (also, the chances of messages are cut in 2) were checked on PTS. Fixed Song of Renewal incorrect cooldown . (Thanks Gauri) Fixed it is impossible to speak with pets in the city. (near sellers for pets). Added a drop multiplier for items with GrandBoss (on request). Now from the game, you can open the htm file. (the NPC you need). (more for convenience, for admins). Added AI for some monsters in GFG (which reproduce). #--------------------- # Correções Rev. 1.8: #--------------------- * Mobs, now you can spoil, manure the dead. (the problem came from me when I was fixing dead target and distance issue). * Problem with manor (duplicate lines + mos belongs to the rune, it was previously gdd). * The problem with the dino island (now belongs to the rune). * Some corrections for manor (duplicate lines removed). * Soul Crystal, not working right. * Huge reworking of all teleports (all points are taken directly from the PTS + adjusted prices for all teleports (previously it was x2)). + Offline trade (by popular demand). * https://www.youtube.com/watch?v=k7oE5Ue5ytA https://www.youtube.com/watch?v=8Cj8ss-kqSE https://www.youtube.com/watch?v=AyvBVCxpYac https://www.youtube.com/watch?v=gZkCEn225J8 + Turn the character towards the NPC when talking. * Several NPCs were in the air. * Guards on sieges (now appear correctly + fixed guards in the rune, which for some reason were missing in the spawnlist aCis). * Major changes to the initial quest, now works correctly. * FakeDeath (for some reason, the character who was killed, got up after death and remained in this position). * A message about the incorrect target should be written only to a dead target. (for us, it was written without a target). #--------------------- # Correções Rev. 1.9: #--------------------- Upgrade to aCis 392. Added herb drop from gremlins (PTS). Fixed character rotation when using the skill (previously it worked in aCis, after update 392 - it was broken). Removed flood protector of skills and actions. Optimization of the code (fixes) that were added earlier. Minor adjustments to the spawnlist (in particular, added unworthy NPCs on sieges). Correction of teleports when using skills (skill spam). (jerks). ForgeOfTheGodMonsters AI adjustments. It's time to return mariadb (it won't affect the work in any way, but there are plans). If you fly to the POI to the baium on a wyvern, the TP should take place to the city. Fixed a bug where, when using a skill on a guard, it could hang a fat or an anchor (appeared after fixing the RB). Added test quests 501 and 503 for 4 and 5 clan lvl, you need a good test. Added config for chat (shaun and trade can be made global + level check). (on request). Fixed a problem with the flag on the siege (when you spawned the flag, the siege would freeze and not end). The problem is fixed that you cannot teleport to the city where the castle is under siege. Fixed a problem with the initial buff (previously for some reason 1-2 buffs were buffed). The price for all night teleports has been corrected, the price should be x2 less. Huge AI rework for frinteza (test required). True siege guards were previously removed after the siege was completed, but then immediately appeared (after 392). #--------------------- # Correções Rev. 2.0: #--------------------- 1) Fixed CA. (did not swing before, appeared in 1.9 after fixing the cast time). 2) Replaced the buffer with a more functional one. (more advanced functionality, many asked). 3) Fix the Olympics, now the character appears at the place from which he flew away, and not a random point in the city. (by PTS). 4) Removed the price of a free teleport. (PTS should be without price). 5) Htm from quests 501 and 503. (I forgot to add in previous revisions). 6) Added service "premium item". (on request). 7) Fixed a problem with malaria. (previously did not work for the player). 8)Fixed mysql path on mariadb. (in the base installer). 9) Fixed SevenSigns (now mobs appear correctly depending on the period). 10) Fixed bug with OfflineTradersTable (null). 11) Fixed a problem with the cast of the seals of the castle (the target is not visible, after update 393). 12) Removed Voiced VoiceBuff command. (there are too many questions about it). 13) Fixed a problem with the SummonFriend skill. (didn't work at all). 14) Fixed a bug with the quest Q501_ProofOfClanAlliance (null). 15) Editing the night teleport. "The Gatekeeper's general teleport fee is discounted at 50% from 8:00 PM to 12:00 AM (midnight) CST (8:00 PM GMT + 1 to 12:00 AM GMT + 1 on the Teon and Franz servers). Sundays and Saturdays are exceptions. " + fixed all prices. 16) Fixed a problem with the use of skills (when the character turned in one direction). 17) Fixed a problem with pets (it was impossible to use food). 18) Rift fix. (it was impossible to get to Anacasel). 19) Fix caste for magicians. 20) Added .expon and .expoff commands (by popular demand). 21) Fixed a serious bug with AutoLoot - earlier it was allowed to take things with more inventory capacity (120 \ 80). Now, when the limit is reached, things fall to the ground. 22) Fixed the work of Frintezza (after updating aCis). 23) Cleaned the HS from flooding (a lot of unnecessary information). 24) Now SuperHaste will not fall off (when you climb or climb a mount). (on request). 25) Full correction of raid bosses (the correct work of his curses if the difference in lvl is more than 9). 26) Fixed problem with WalkerRoutes (walking NPCs). (earlier they twitched somehow incomprehensibly). 27) Turn on clan quests by default. (501, 503 - on tests they showed themselves normally). 28) Minor adjustments to FakeDeath. (now works correctly). 29) Fixed problem with Premium (sometimes caused null). 30) Fixed problem with Premium (enabled even when disabled). 31) ItemHandler for BreakingArrow (works + - as it should). (Who does not understand, arrows for frint in addition to the script itself). 32) Fixed buffs in bufferSkills.xml (ready-made sets). - Thanks James. 33) Fixes for Elpy (experience and SP were not accrued). 34) According to PTS, skills with type TARGET_ONE (skillType) cannot be used on NPCs. 35) Fixed Chapel Guard in Pagan (must not move around the PTS). 36) Fixed announcements, after reboot old ones were also loaded. (// reload). 37) Correction in Benom timer (it was 2.4 hours, should be 24). (Benom appears in the Rune Castle dungeon 24 hours before a siege war. The defending side can teleport to the dungeon and raid the monster until a siege begins.) 38) aCis update 393. #--------------------- # Correções Rev. 2.1: #--------------------- Fixed some NPCs in the Q620_FourGoblets quest (target is not visible). Fixed slip effect (after restart). Corpse Burst skill fixed (for nekra). Fixed a visual bug (2 adena). The stats of the shooting gallery have been fixed (probably x5 was overstated). SevenSignsSpawnManager some spawn fixes. SignsPriest bugs fixed. GamePacketHandler (Fixed Login Warning, there was a wrong config). Fixes for the quest Q501_ProofOfClanAlliance. Updating aCis 394. Server hangs (2 cases fixed, not the fact that we will stop there). Problems with Walker npc, mobs correctly return to the spawn point. Small fix of water (slightly better, but not cake yet). #--------------------- # Correções Rev. 2.2: #--------------------- Updated library mariadb-java-client-2.6.1 -> mariadb-java-client-2.7.0 Fix for mmocore (trying to avoid freezes). - anyone interested in a video about the problem is on the aCis forum. Updating aCis 395. Offline_trade Adjustments: Fixed bug in buying (missing 1 column in sql). Fixed a bug when the Russian title was not saved in the database. - Thanks to Sanya for the report. The .online command, like others, can be disabled and enabled (upon request). Nice fix, the GM char can be exited or re-entered during combat. (on request). Correction for the manor (the code is slightly optimized, and the seed.xml is corrected). Captcha for the bot (by popular demand). Many small errors and typos in the code have been fixed + the code has been optimized. Some parts of the code have been translated for java 14 (we are starting to translate the code a little) . #--------------------- # Correções Rev. 2.3: #--------------------- Due to the release of 396 aCis, I had to post 2.3 ... (the update is just huge). They just made complete nonsense as usual ... (just renamed everything). Update aCis 396 (do not ask my comments, there will be a lot of obscenities). Fix offline traders. (from 2.2). Separated ru \ en configs (stand by RU). Captcha for bots (fix for Linux systems), the old one for some reason did not work (only caused a freeze). #--------------------- # Correções Rev. 2.4: #--------------------- Replaced premium item with premium account. Corrections and errors after aCis update. Fixed a problem with zaken (previously thrown a normal player). Fixed some NPCs in castles (rune, godart, shoutguard). Added missing npc in junkgart and rune. Fixed issue with deleteMe for npc - Possessor of a Precious Soul (242). Fixed miss formula (works more correctly). Trade fix (if you hit the character, he will get up and it will be impossible to interact with him). #--------------------- # Correções Rev. 2.5: #--------------------- NPC belonging to the castle (seller of the clan of things in Rune). Fixed 2 RB (impossible to attack with melee). Correction for PTS (a player who sits on a trade should not get up after a hit), as well as a player who sits on a trade and received damage (can get up from a trade, but cannot sit down until the timer has passed). Aden cannot be sold to the store (via PTS). Errors with a premium account when creating a character. Completion of configs (missed earlier). Edit premium configs (floating point support). Premium account adjustments. Returned the fix back, if the skill has the tag <player hp = "60" /> after the trigger, it does not update the character stats, but the characteristics change. (also added messages about receiving the effect and when the effect leaves). Update aCis 397 Seven Signs adjustments. By PTS up to 40 lvl, teleports are free. #--------------------- # Correções Rev. 2.6: #--------------------- AttackPTS config (enables or disables PTS attack). Corrections for polearm (now does not hit its own). Free teleport up to lvl 40 (after aCis fixes, everything broke). Item ID // info (earlier item ID was not specified). Traveler weapons cannot be sharpened. (according to TCP). - Implemented a new parameter in the datapack is_enchantable (disable sharpening). Added spoil for: Needle Stakato Soldier - 21515, Needle Stakato Drone - 21517, Frenzy Stakato Drone - 21519. FuncEnchant optimization. Fixed a problem with skillMastery (the rollback itself worked, but was not visually displayed). Fixed a problem with Augmentation (namely with active skills, after using a skill, the weapon could not be removed before relog). Fixed bug in offline trade. aCis 398. And many small fixes and fixes after updates from aCis 398. #--------------------- # Correções Rev. 2.7: #--------------------- Missed points 398 and code edits. Turn on frint by default. (previously disabled). 2 new configs: - while the bug report is empty, we will add a little functionality to the assembly (not affecting the operation of the assembly itself). 1) Multiclass 2) Allow the player to add / change a subclass for all village masters - Minor edits of SevenSigns. (namely spawn mobs). Minor tweaks to Premium account. Fixed CursedWeapon (message about the time when you pick up a weapon), also fixed the message when you enter the game (by PTS). Now toggle skills are not canceled when picking up CursedWeapon (by PTS). Fix for Augmented weapons. Now buffs and changes weapons without issue. Save after restart .expon .expoff Items_delayed table. Correction for ships. (previously caused 100% load per percent). Fix for Frintezza (code optimized, superfluous removed). Fixed a bug where the character could die when using Body to Mind. Fixed a bug, according to PTS, a CA can be inserted into the augmented weapon. The character should not stop the movement when we are waiting for the bar xp, mp, cp. Fixed a problem with dressing augmented weapons. Optimization of RequestUnEquipItem. Changed items and prices at OlympiadManagerNpc now fully match PTS. Reworked ShortCut now Augmented weapons are displayed correctly. (according to PTS, Augmented weapons were not displayed earlier or not). Buff and regen on Olympus must be before the start of the battle (according to PTS). reworking soulCrystals.xml now the chances correspond to 100%, previously 1000%. By PTS, teleport to the arena takes 60 seconds, we have 30. (PTS). Admin command // show_cached CachedData system. (for saving .menu options). Buffer fix, now a single and a set of buffs also require a price (specified in xml). Removed ExpCommandEnabled config. Removed .expoff .expon commands (shifted to .menu); Removed serverpackets ShortCutDelete, use ShortCutInit instead (fixes issue with displaying items in shortcade). Added check for active skills checkCondition. Fixed skill Force Blaster - you need charges to use. Config max. sharpening at the Olympics. If enchant> values, then the stats are reset. Added icons for all items (xml). Fixed encoding for Russian configs. Brought back the shift + click for administrators and players. (for players there is an option to disable). Fixed issues with NPCs in orc and dwarf villages (were not tied to castles). New config LvlFreeTeleport (the level to which teleportation is free). Correction for summons (now after killing, they are returned back to the owner). #--------------------- # Correções Rev. 2.8: #--------------------- 1) according to PTS, the soulshots of pets should turn on (we wrote a message that there was no servant). 2) Fixed a problem with samons (no longer fit into the owner). 3) Added functionality aggr_info (for the player). (shift + click). 4) Fixed configs a bit (bugs removed). 5) Added GM exception to check for captcha (for bots). (on request). 6) In the water, when the character sits on the trade, hp did not decrease (appeared after the last trade fix). 7) Corrections for displaying% drop, some values were incorrectly displayed earlier. 😎 New config: Multiplier for items drop with GrandBoss (on request). 9) Fixed a problem with Epics, now, for example, in the AK zone, mobs just don't throw a curse on players> lvl 8 from them, now they need to be attacked. 10) Fixed free teleports by lvl (previously only the price disappeared). 11) Rollback of changes by mmocore. 12) If in the NO_LANDING zone (for example TOI), re-enter the game, the character should appear in the city (by PTS). 13) Fixed Frintezza (previously knocked out an error when spawning). 14) The player has the opportunity to make a TP from the epic RB zone (for example, buy) (according to PTS). 15) Do not restore the effects after returning to the sub class (according to PTS, earlier buffs were returned when they returned to the old sub). 16) Do not impose on the GM character - Death Penalty (on request). 17) Config: Allow teleport to the RB zone? (if you do global gk and tp). 18) Config: Auto learning skills up to a certain level. (only works if AutoLearnSkills is enabled). (on request). 19) Fixed problem with .menu (parameters were not displayed correctly). 20) Fixes for frinteza (skill call error) #--------------------- # Correções Rev. 2.9: #--------------------- 1) Place the EN folder in the config right after compilation. 2) .menu adjustments (disable unnecessary functions by default). 3) Removed the TUTORIAL_GUIDE award - sometimes it happened that it gave out 2-3 books. 4) Added new configs: CnameTemplate, TitleTemplate, PetNameTemplate. (for the possibility of implementing Russian nicknames, etc.). 5) Added a new Dual Box config (ban on PvP with 1 IP, participate in the Olympiad, PK, 2 windows). 6) Fixed a problem with the cast (the cast was lower than what it should be). 7) Fixed a problem with groups of mobs (earlier, when killing the main mob, minions disappeared). 😎 Fixed a problem with groups of mobs (previously, when killing a mob with 1 hit (magic), the rest of the mobs did not aggro). 9) Added missing spoil Death Flyer. 10) Added missing mob Gigantic Flyer. 11) Setting up configs (disable unnecessary by default). 12) Added missing statues for the quest The Other Side of Truth. 13) Fixed problem with Farm (TamedBeast) - (food was wasted by itself). 14) Aggr button for a regular player (in shift click). 15) Fixed NPCs hanging in the air (Orc and Elven Village). 16) Fixed lvl 4 clan (previously it was impossible to interact with the statue). 17) Chat filter. 18) Fixed that after buying things from an offline trader (when he had already left the game), when trying to log in to him, it was written that the account was in use. 19) Correction of Hate in RB to normal values. (previously there was a strange multiplication from magic). 20) With the .menu parameter disabled (stopping experience), when the character dies, the experience now goes away. 21) Minor code correction. 22) Fixed 2 flying NPCs (in the air). 23) Reworking of some skills with the UNLOCK type (work on PTS). 24) Fixed NPE error for epic bosses. 25) Fix the siege of the enemy clan, you can attack without holding down ctrl. 26) Fix the siege after capturing the castle, do not show the HP doors. 27) Fixed package RelationChanged. 28) Fixed domes (previously allies (clan, alliance, party) were buffed). Also after installing the dome (Day of Doom the character was flagged). 29) Fixed NPE calculatePath error. #--------------------- # Correções Rev. 3.0: #--------------------- - Fixed mobs on dino - now they can be maneuvered. (by PTS). - Fixed spawnlist redesigned Imperial Tomb. (by PTS). - Fixed spawnlist added Devil's Pass night mobs. (by PTS). - Fixed SevenSigns, or rather spawn mobs. (earlier it spawned on the contrary, if the light won, then there were light mobs). - Added missed THE_SEED_HAS_BEEN_SOWN message for manor seeds. (by PTS). - Fixed an issue with Lilith (second boss) not letting the winning side go. - Added skipped manor to stakato nest. - Fixed a problem with AREA skills (for example Sleeping Cloud, through CTRL it was possible to throw at non-flagged players and clans). - Removed a fix from version 2.9, which broke the behavior of the player at the Olympics (you could not use SELF buffs). - Fixed issue https://acis.i-live.eu/bugs-report/summon-cp-potion/ - Fixed issue https://acis.i-live.eu/bugs-report/wyvern-summon/ - Fixed problem https://acis.i-live.eu/bugs-report/selected-target-behavior/ - Fixed problem https://rusacis.pp.ua/support-tickets/duehl.81/ - Fixed problem https: / /rusacis.pp.ua/support-tickets/kolizej.85/ - Fixed problem https://rusacis.pp.ua/support-tickets/pri-tp-otmenjajutsja-aury.84/ - Fixed problemhttps://rusacis.pp.ua/support-tickets/aura-of-hate-aggression-in-pvp.86/ - Fixed problem https://rusacis.pp.ua/support-tickets/ne-pravilno-rabotaet -gehenna.79 / - Fixed problem https://rusacis.pp.ua/support-tickets/zombi-oxranniki-na-vxode-v-pagan.76/ - Fixed the problem of respawning of all RBs. (minutes are also taken into account, now only hours). - Fixed epic respawn problem. (minutes are also taken into account, now only hours). - Fixed strider movement speed. (previously cut less than the base one). - Fixed templates for names (default). - SummonFriend must teleport characters to the point (by PTS). - Removed double spawn from catacombs (Forbidden Path). - Fixed 0c respawn for group mobs on the 2nd floor in MOS. - Update aCis 399. - Fixed problem with duplicate manor. (error in the GDD lock). - Added donate manager. #--------------------- # Correções Rev. 3.1: #--------------------- - If you die in the arena (we stand in the arena, not in the city). (by PTS). - We prohibit buffing and healing in the enemy arena (only through ctrl via PTS). - Fixed the problem of the appearance of minions in group mobs (if you kill them, they no longer appear until you kill the leader). - Fixed problem with 2 inscriptions at Donat manager. - Fixed NPE errors aggr_info. - Added a config for disabling messages from dooms (there were many complaints that they were flooding). - Fixed a problem with the sticking of the target at the administrator when the player is summoned (now clears the target on the call). - Fixes for Donat shop, now retains the color of nickname and title after relog. - Config Limit sharpening for the Olympiad - disabled by default. - Fixed the ability to change the nickname of the donate manager by 1 character (previously it was 3). - Implemented functions for the castle (TP, buff). - https://rusacis.pp.ua/support-tickets/funkcii-zamka.91/ - PTS software a player who is cursed with RB (Raid Curse) can use TP and res. - https://rusacis.pp.ua/support-tickets/zapret-na-ispolzovanie-svitkov-soe-pri-debafe-rejd-kurs.75/ - Small adjustments to the respawn of RB and Epics. (Earlier RB could miss its respawn, now it spawns properly). - Fixed AI frinteses, previously the player received invulnerability before relog, now this is not. - Fixed the chance to break the SA. - Fixed file full_install.sql - Thanks aslan. - Mana Potion banks now restore 1500 MP (by TCP). - Fixed the Sweeper skill, there was no animation earlier (the character was just standing). - The sharpening system has been reworked, now it is possible to specify the chance yourself. - Fixed issue with Ant Queen Nurse (not healing AK). - Fixed geo-movement (we fix the load on the CPU by 100% (due to mobs or NPCs that are stuck)). - Fixed nipple problem (after update from aCis). - Fixed problem with element damage (after update from aCis). - Fix many small bugs. - Basically, the emphasis was on correcting errors, some I did not write in the fix list (there is no point).  
      Considerações: O projeto funciona somente com Java JDK 14
      Link GeoData L2J
      Link Geodata L2OFF
      Se for iniciar com a geodata L2OFF, você precisará excluir vários quadrados no arquivo "geoengine.properties". O gameserver mostrará o que está faltando.
    • By BergXD
      Bom dia
      Uso a rev 365 aCis ,
      estou com um problema para transformar um armor grp em skin.
      possuo este código da skin red zaken, e gostaria de substituí-lo por skin anakim o pproblema é que a skin anakin possui apenas 1 codigo no grp e o zaken possui 5 codigos. 
      a pergunta é como faço para unificar os 5 codgidos do armorgrp do zaken para ficar em 1 só?
      ex: skin anakin 
      ID 1  450020
      ex zaken
      ID 1 200002
      ID 1 200003
      ID 1 200004
      ID 1 200005
      ID 1 200006
      Queria juntar todas as partes para ficar em apenas 1 ID para substituí-lo pela skin anakim
    • By wesleycanes
      Fala galera l2jBrasil beleza Wesleycanes na área
      Venho fazer Minha Primeira contribuição para o fórum venho trazer esse projeto que vinha trabalhando há muito tempo mas infelizmente não tive sucesso
      Todas as informações contém no vídeo logo aí abaixo Desculpa pela qualidada do Video Nao foi culpa minha foi do youtube Bosta
      Nao liga pela minha locura ta kkk
      By Wesley Santos By WesleyCanes By L2jbrasil
    • By wesleycanes
      Alô galera da l2jBrasil venho através deste vídeo alertar a todos os membros da L2jBrasil
    • By fissban
      Pagina de Lineage 2 para aCis.

      Esta pagina esta dedicada para servidores L2j basados en el pack 'aCis'.
      Características base
      - Sistema de 'Single Page' basado en javascript.
      - Ranking pvp, pk.
      - Estado del server.
      - Estado castillos.
      - Registro de cuentas a la ultima versión de aCis.
      - Noticias
      - Eventos
      - Descargas
      - Características del servidor

      Repositorio: https://github.com/fissban/Lineage2_web_modern
    • By Luther
      Galera é o seguinte... toda vez que equipo uma skin no meu personagem o som dos passos muda, fica um barulho estranho, fica igual passos mas distorcido, pra quem joga sem som não tem importância mas pra quem gosta vai ficar chato. Alguem sabe onde eu arrumo isso ?
      Uso uma pack aCis. 
    • By Netinho
      Atualização do tópico: 
      Eae, galera beleza?! Finalizado o npc buffer macro ou scheme!

      Mais fotos do NPC:
      Vídeo demonstrativo:
      Download do npc para revisao Frozen:
      Para a aCis e xLine:
      Ai deu trabalho para fazer e unico aqui nao esqueça de curtir!
      Valeu e ate a proxima e nois se achar algum erro e só falar que arrumo!
      Crédito: MARCOS-SAYAN
      Crédito DA BASE: Rin4´s
      Crédito: criações de botões, systextures e tradução: MARCOS-SAYAN
      Crédito pelo npc: Rin4´s e adapt.em Java: Ivan Pires
      Senha para extração: bynetinho_l2jbrasil
      Responsável pela disponibilização do arquivo off: marcos-sayan
      Responsável pelo reupload do arquivo e atualização no post: Netinho
    • By Kayke Moura
      Estou com problema parapor as skill no set da revisão acis
      Já fui nos ID dos sets que tem as skills mais não achei nada
      OBS: Não consigo por pra chamar as skills quando se equipa com o set
      Desde já obrigado a todos

    • By spekyone
      Buenas gente, tengo un problema con una java MOD que implemente, lo estuve testeando y me tira un error en consola.
      el error me lo da cuando pongo mas de 17 caracteres en  PREGUNTA DE SEGURIDAD. 
      si pongo pocos caracteres si funciona.
      Personal Character Password
      String newCommand = st.nextToken(); + String pass1 = st.nextToken(); + pass1 = pass1.substring(1, pass1.length() - 1); + String pass2 = st.nextToken(); + pass2 = pass2.substring(1, pass2.length() - 1); + String question = st.nextToken(); + question = question.substring(1, question.length() - 1); + String answer = st.nextToken(); + answer = answer.substring(1, answer.length());  

    • By Nobrega Guilherme
      Boa noite meus honrados e honradas.
      Estou enfrentando alguns problemas que realmente desconheço como arrumar, por isso estou aqui para pedir uma ajudinha a vocês.
      Acabei de "fazer" uma dual da BigSword Vesper Noble, só que ela não aparece mesmo (a arma na mão), porém, ícone, nome, stats tudo funcionando, inclusive consigo equipar e atacar com ela. Não sei porque ela não aparece, mas suponho que seja pelo fato de ela ser criada para duas mão e como estou mexendo pra ela ficar em uma mão cada ela possa ter bugado, como faço para editar isso? vou deixar prints e o weapongrp que eu fiz, se puderem me ajudar, fico grato.
      Note que coloquei nome de Vesper Black Dual, mas era pra ser Vesper Noble kk eu vou arrumar isso.
      Aqui ela equipada, infelizmente não aparece a arma na mão, mas talvez funcione depois kkk.
      Link--->        Tive que upar a imagem, porque tava bugando aqui :\
      E aqui o weapongrp que eu fiz, com base no da Dual Icarus (Com a bigsword).
      Desde já, agradeço.
      Enquanto espero, vou tentar fazer com outras Bigs, porque dual de Blade é feio tipo eu. ❤️
  • Posts

L2jOpenSource Project - Interlude and H5 Free Server Packs SVN


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  History :


To all things comes an end.

A wise man once said to us:


To understand the concept “free software”, you should think of “free” as in “free speech,” not as in “free beer”.

And thus we start to believe in the four essential freedoms:

  • The freedom to run the program as you wish, for any purpose (freedom 0).
  • The freedom to study how the program works, and change it so it does your computing as you wish (freedom 1).
  • The freedom to redistribute copies so you can help others (freedom 2).
  • The freedom to distribute copies of your modified versions to others (freedom 3).


But there were others ... evil people ... who did not believe in our freedom, trying to bind us, enslave us, poison our souls..

They did not understand the free software, nor the open source initiative. Their souls were dark and wrecked, suffering under the whip of cruelty.

Dark fog spread through the world. Billions were poisoned, begging for merciful death that will save them from their suffering.
But the closed source software had no mercy. He was only demanding for payment, even from the weak and suffering, until their final breath.

And then there was light...



and the L2jOpenSource project was born!

Another turn of the page.

The community was happy and free once more. There where no more closed software, no more corruption.

There was only open source and freedom.

Is this the end of our tale? No, we are the pawns of fate. There are still many pages to turn.

And to all things comes a beginning.


Who are we ?


We are one, but we are many.

We are the voices inside your head.

We are your thoughts, your dreams, your passions.
We are everything.
And we are nothing.


Project SVN :



Content :

Here you will find most of the paid and closed source projects for L2 Interlude and H5 with one little twist...

They will be open source!

So you can freely download them, review the source code, use the source code, change the source code and enforce the four essential freedoms on them without any problems. As it should have been from the beginning of time.

That's it. No more, no less.


Server Packs Included :








To the authors of these paid packs :


Nothing is true, everything is permitted.
Nobody exists on purpose.

Nobody belongs anywhere.

Everybody's gonna die.

So why not use open source?


Final Thoughts :


This is where our story ends,
But fear not, my dearest friend.


We shall meet again one day,
In the distant future from today.


When your skin is no longer soft and clean,
And you cannot forget the things you've seen.

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FULL SVN BACKUP : (just in case)



Also we want to share some already open source server packs, in case you didn't know them :

Scions of Destiny (C4) - Open Source

L2jAdmins (Last Active - 2020-01-26)

https://svn.code.sf.net/p/l2jadmins/code/C4 Scions of Destiny/

L2jChronus (Last Active - 2012-09-06)

L2jLisvus (Last Active - 2020-04-07)

L2jShilen (Last Active - 2013-01-09)


Interlude (CT0) - Open Source

L2jFrozen 1.0 (Last Active - 2016-01-14)
This is L2jFrozen 1.0. The version above of L2jFrozen is 1.5 (newer).

L2jHellas (Last Active - 2020-03-25)

L2jMobius Interlude (Last Active - 2019-12-25)


High Five (CT2.6) - Open Source

L2jDevs (Last Active - 2019-12-28)

L2JMobius H5 (Last Active - 2019-12-25)

L2jServer (Last Active - 2020‑02‑17)

* All "Last Active" indications are compared to the current date of this post (2020-04-12).
By the time you read this, some projects may have already surpassed this and have more up-to-date versions.
However, all the links listed above will always have the latest version, so you don't have to worry about that.

And to the authors of all those projects - We salute you!

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5 horas atrás, gleyce123 disse:


Estou compilando e o arquivo l2jhellas.java não aparece na pasta de compilação !!

new updates 🙂

forum: https://l2jhellas.com/

compiled 563 :  https://www.4shared.com/rar/V2jdzpgMiq/L2JHellas_563.html

Revision 563:

-added cooltime on skill 347 EarthQuake.
-Siege sound on start-end
-npc Typo thanks to EXCLUS1VE for report.
-revert config for control towers.
-quests npe. reports from live server.
-items on ground npe report from live server.
-Door control with geodata report from live server.
-player can switch target on cast normaly. report from live server.
-curse from raid now can be dissable properly thanks to EXCLUS1VE for report.
-PremiumService date. thanks to thomasi7 for report.
-Lost nest skills time . thanks to EXCLUS1VE for report.
-npe onActionShift.
-properly delete player on logout-restart. thanks to thomasi7 for report.
-hp-mp player stuck report from live server.
-Player spawn protect thanks to proGenitor for report.
-Crystallize item message-item update.

-Ally info.

-ItemHandler AdventurerBox , support for Adventurer's Box.
-new antibot system.
-Custom Shop //spawn 100  main idea by StinkyMadness .
-Custom buffer //spawn 52.main idea by TrySkell.
-Custom GateKeeper //spawn 50017 main idea by lampros.
-Event manager //spawn 70010

-checkIfDoorsBetween from move MoveBackwardToLocation-cansee(due cpu-memorry load)
-version-revision from build-configs.
-CharMoveToLocation and kept MoveToLocation.
-XMLDocumentFactory and kept the main xml parser.

-Wedding config moved inside Config/mods.
-Event configs moved inside data/xml Events.xml.

dont forget to update your database.

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14 hours ago, gleyce123 said:

I am compiling and the l2jhellas.java file does not appear in the build folder !!

Greetings and salutations,

Projects like L2jHellas (that were open source from the beginning), have their own SVN repository and we have no control over that.

Meaning that the best course of action will be find their own website/forum/community and join them.

As @lineage2MasterGame pointed above, that will be https://l2jhellas.com/, and it seems at this moment they have still not updated their SVN repository to "Revision 563" with the latest fixes.

Actually, every project in our second post (that were already open source), have their own SVN repository, so it's a good idea to look for their official website for more information.


However, the first SVN repository (from our first post - https://svn.code.sf.net/p/l2jopensource/projects/) is under our control and we can change things there if necessary.

All the projects there are "AS IS" (meaning no changes have been made to them) and we suspect that some of them (if not all) will still have a lot of problems to deal with. If this is something critical, like compilation error or something of a sort, write to us here and we will take a look at it and try to fix it.

Edited by L2jOpenSource
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L2 aCis 382 (Updated)

The official public sources of aCis have been updated by Tryskell, for which we are very grateful!


Public sources have been pushed to 382.

I voluntarily set 382 and not 380, to give you the best experience possible, as currently both latest (390) and 382 share OpenJDK 11.

That will avoid you to play with JDK versions.

Public sources of aCis : https://gitlab.com/Tryskell/acis_public

Geodata (L2D new format) : http://www.4shared.com/archive/mxMx_GsGgm/l2d.html

Official Website : acis.i-live.eu

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  • 3 weeks later...
On 5/10/2020 at 5:28 PM, thomasi7 said:

when i try to build the L2-Scripts.com  ask me the owner what i need to write? thank you

Get shit done :

Yeah .. L2-Scripts.com have that weird feature.

At some point the script will require a name. Like "Enter the owner of this build:" or something.

Just type anything. Like your nickname (if you prefer), or "Admin" or "Owner". Whatever you want.

And that will lead you to the next step so the script can continue building.

Explanation how this works :

Actually, if you take a look inside "build.xml" (this is the file that Ant will use to build your project), you can see this section :

	<target name="init" depends="clean" description="Create the output directories.">

		<input addProperty="build-owner" message="Enter the owner of this build:"/>

		<mkdir dir="${build}" />


That is why the script will ask you for a name.

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