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Mr.Nobre

[Freya] BR Xtreme Project

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Java 1.8 is required. But your version is Java 1.7 and probably JDK is not installed.

 

Quer dizer que eu preciso de java 8 e estou usando o 7? Ou estou errado ?


www.l2jservidores.com.br

Interlude / Freya / High Five

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Proteja seu servidor de ataques DDoS massivos!

VPS EPIC

 

Retire o Java 7 e coloquei o 8.

Foi feito isso, não funciona, infelizmente eu desisti de usar isso. Não tem como dar erro sendo que estou fazendo cmo sempre fiz estes erros acontece apenas nesta pack . tenho diversas SVN como L2JServer L2JLionna, L2Tales, L2Wz e nem uma delas da erro ,

 

Obs: Sim eu estou usando o JAVA 8 e na confg está para usar ele só a pack BrXtreme da erro outras não


www.l2jservidores.com.br

Interlude / Freya / High Five

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@BossForever estava editando um servidor quando estava quase pronto pra por online descobri um erro na quest de nobles, algumas formulas estavam " getNpcId() " mais do Freya pra cima agora é " npc.getId() ", foi coisa facil de arrumar mas fiquei na duvida de que outras quests também estivessem da forma antiga, sabe me informar se preciso me preocupar ou era só na quest de nobles mesmo, imaginei que pudesse ser somente nela devido a mudança que vocês fizeram de .java para .py e talvez tenham esquecido de mudar isso por que ao ligar o server os scripts rodam normalmente, o erro acontece somente na hora que se executa a ação ( ex: onKill, onTalk), pode me confirmar alguma coisa? Irei aguardar uma resposta!

Edited by Azazyel

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@BossForever estava editando um servidor quando estava quase pronto pra por online descobri um erro na quest de nobles, algumas formulas estavam " getNpcId() " mais do Freya pra cima agora é " npc.getId() ", foi coisa facil de arrumar mas fiquei na duvida de que outras quests também estivessem da forma antiga, sabe me informar se preciso me preocupar ou era só na quest de nobles mesmo, imaginei que pudesse ser somente nela devido a mudança que vocês fizeram de .java para .py e talvez tenham esquecido de mudar isso por que ao ligar o server os scripts rodam normalmente, o erro acontece somente na hora que se executa a ação ( ex: onKill, onTalk), pode me confirmar alguma coisa? Irei aguardar uma resposta!

isso mesmo , entrei agora aqui para relatar o mesmo .


Voltando ........ (Eu Acho) kkkkkkkk

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Tem alguma previsão de quando vai vim a nova atualização com J8 e com a proteção anti duplicat items + fix phoenix event?

Edited by Leonardo '-'

www.l2jservidores.com.br

Interlude / Freya / High Five

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e ae galera esse projeto é muito bom,mais to com um problema não to conseguindo deixa os Towns Pvp.

 

já coloquei 0 ,1,2 e nada só da zona de paz .

 

# Zone Setting Options:
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
# Default: 0
ZoneTown = 2

 

 

sera que alguém sabe o pq disso?

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e ae galera esse projeto é muito bom,mais to com um problema não to conseguindo deixa os Towns Pvp.

 

já coloquei 0 ,1,2 e nada só da zona de paz .

 

# Zone Setting Options:
# 0 = Peace All the Time
# 1 = PVP During Siege for siege participants
# 2 = PVP All the Time
# Default: 0
ZoneTown = 2

 

 

sera que alguém sabe o pq disso?

Pelo o que eu vi, não há nenhuma arquivo que faça isso no Java, já apliquei isso e outras coisas, mas tarde posto a revisão nova.

 

Msm problema svn bichada, impossível utilizar a msm

Svn não está bichada não, as conexões do assembla estão com problema.

 

@BossForever estava editando um servidor quando estava quase pronto pra por online descobri um erro na quest de nobles, algumas formulas estavam " getNpcId() " mais do Freya pra cima agora é " npc.getId() ", foi coisa facil de arrumar mas fiquei na duvida de que outras quests também estivessem da forma antiga, sabe me informar se preciso me preocupar ou era só na quest de nobles mesmo, imaginei que pudesse ser somente nela devido a mudança que vocês fizeram de .java para .py e talvez tenham esquecido de mudar isso por que ao ligar o server os scripts rodam normalmente, o erro acontece somente na hora que se executa a ação ( ex: onKill, onTalk), pode me confirmar alguma coisa? Irei aguardar uma resposta!

 

 

isso mesmo , entrei agora aqui para relatar o mesmo .

 

Esse erro era apenas na quest de nobles, basta mudar para npc.getId() que resolve.

Caso queiram a atualização 149, está aqui ela:

 

https://mega.nz/#!5lARFCrT!nm04iYBthNzviIAt4btdxw-deoBbObYca-d43g85W1w

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https://mega.nz/#!YsBiwIRJ!BBrWXdDCahsWsMrWWMd0p-5gThOgjpf1cCqnIr6KXSU

 

Aqui está os files dentro da pasta Workspace é só importar o projeto pro eclipse e compilar

 

Graças ao tio

Leonardo Holanda

 

Vlw *-*'

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www.l2jservidores.com.br

Interlude / Freya / High Five

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Caso queiram a atualização 149, está aqui ela:

 

https://mega.nz/#!5lARFCrT!nm04iYBthNzviIAt4btdxw-deoBbObYca-d43g85W1w

 

Desculpa, acho que perdi algo, quais são as atualizações contidas nesse arquivo?

 

 

E boss tu sabe que sou meio leigo nessa parada, como faço para adicionar essa atualização na svn, sem perder minhas edições, mods que adicionei e etc...?

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Desculpa, acho que perdi algo, quais são as atualizações contidas nesse arquivo?

 

 

E boss tu sabe que sou meio leigo nessa parada, como faço para adicionar essa atualização na svn, sem perder minhas edições, mods que adicionei e etc...?

to com a mesma duvida sobre isso

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Desculpa, acho que perdi algo, quais são as atualizações contidas nesse arquivo?

 

 

E boss tu sabe que sou meio leigo nessa parada, como faço para adicionar essa atualização na svn, sem perder minhas edições, mods que adicionei e etc...?

 

 

to com a mesma duvida sobre isso

 

Adicionem manualmente o patch, a pasta libs coloca na sua, que geralmente fica em: C:\Users\SeuNome\workspace\CT25-GameServer\lib

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Adicionem manualmente o patch, a pasta libs coloca na sua, que geralmente fica em: C:\Users\SeuNome\workspace\CT25-GameServer\lib

patch onde eu acho ele?será que VC quer dizer que eu vou ter que add todo mods que eu coloquei denovo? Edited by eriberto

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Consegui copilar, upei para o dedicado, mas nem um comando GM funciona, nem consigo pegar target

 

Funcionando 100%

Problema do eclipse, instalei o java e configurei ele nas variaveis de ambiente, e de nao funcionar os comando, foi so eu troca o java 8 pelo 7 do servidor q resolvel

Edited by phantom

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Consegui copilar, upei para o dedicado, mas nem um comando GM funciona, nem consigo pegar target

 

Funcionando 100%

Problema do eclipse, instalei o java e configurei ele nas variaveis de ambiente, e de nao funcionar os comando, foi so eu troca o java 8 pelo 7 do servidor q resolvel

quando o Eclipse de pau vc baixa com Tortoise e importa para o Eclipse

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Quem quiser apenas a atualização da zone é esta aqui.

Index: java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java
===================================================================
--- java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java (revision 148)
+++ java/ct25/xtreme/gameserver/model/zone/type/L2TownZone.java (working copy)
@@ -26,6 +26,7 @@
  */
 public class L2TownZone extends L2SpawnZone
 {
+ private String _townName;
  private int _townId;
  private int _taxById;
  private boolean _isPeaceZone;
@@ -43,6 +44,10 @@
  @Override
  public void setParameter(String name, String value)
  {
+ if (name.equals("name"))
+ {
+ _townName = value;
+ }
  if (name.equals("townId"))
  {
  _townId = Integer.parseInt(value);
@@ -68,12 +73,15 @@
  // Could also check if this town is in siege, or if any siege is going on
  if (((L2PcInstance) character).getSiegeState() != 0 && Config.ZONE_TOWN == 1)
  return;
- 
- //((L2PcInstance)character).sendMessage("You entered "+_townName);
+ 
+ if (Config.ZONE_TOWN == 2)
+ ((L2PcInstance) character).updatePvPFlag(1);   
+        
+ character.sendMessage("You entered "+_townName);
  }
  
  if (_isPeaceZone && Config.ZONE_TOWN != 2)
- character.setInsideZone(L2Character.ZONE_PEACE, true);
+ character.setInsideZone(L2Character.ZONE_PEACE, true);   
  
  character.setInsideZone(L2Character.ZONE_TOWN, true);
  
@@ -88,9 +96,14 @@
  
  character.setInsideZone(L2Character.ZONE_TOWN, false);
  
- // if (character instanceof L2PcInstance)
- //((L2PcInstance)character).sendMessage("You left "+_townName);
- 
+      if (character instanceof L2PcInstance)
+      {
+       L2PcInstance activeChar = ((L2PcInstance) character);
+       character.sendMessage("You left "+_townName);
+      
+      if (Config.ZONE_TOWN == 2)
+       activeChar.stopPvPFlag();  
+      } 
  }
  
  @Override
@@ -113,6 +126,17 @@
  }
  
  /**
+  * Returns this town zones name
+  * @return
+
+  */
+ @Deprecated
+ public String getName()
+ {
+ return _townName;
+ }
+ 
+ /**
   * Returns this town zones castle id
   * @return
   */

E aqui está a parte do DP: procure por custom_town_zones.xml

 

 

 

<?xml version="1.0" encoding="UTF-8"?>
<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="zones.xsd">
<!-- NOTE: Don't Remove IDs from Town zones due are used for "MerchantPriceConfig" to determine tax -->
<!-- Town Zones -->
<zone name="Giran Castle Town" id="11020" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3300">
<stat name="name" val='Giran Castle Town'/>
<stat name="townId" val="9" />
<stat name="taxById" val="3" />
<node X="77170" Y="147420" />
<node X="79200" Y="147420" />
<node X="79200" Y="144780" />
<node X="80310" Y="144780" />
<node X="80310" Y="143630" />
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<node X="83120" Y="143505" />
<node X="83700" Y="143505" />
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<node X="85040" Y="143505" />
<node X="85040" Y="145760" />
<node X="86115" Y="145760" />
<node X="86115" Y="146910" />
<node X="88425" Y="146910" />
<node X="88425" Y="147175" />
<node X="90430" Y="147175" />
<node X="90430" Y="147540" />
<node X="88425" Y="147540" />
<node X="88425" Y="150050" />
<node X="86495" Y="150050" />
<node X="86495" Y="150250" />
<node X="85995" Y="150250" />
<node X="85995" Y="152250" />
<node X="86780" Y="152250" />
<node X="86780" Y="153600" />
<node X="84850" Y="153600" />
<node X="84850" Y="152250" />
<node X="85625" Y="152250" />
<node X="85265" Y="150250" />
<node X="85085" Y="150250" />
<node X="85085" Y="149875" />
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<node X="83680" Y="149920" />
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<node X="83500" Y="151270" />
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<node X="82705" Y="152820" />
<node X="79195" Y="152820" />
<node X="79195" Y="149805" />
<node X="77170" Y="149805" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="82480" Y="149087" Z="-3350" />
<spawn X="81440" Y="149119" Z="-3350" />
<spawn X="81376" Y="148095" Z="-3350" />
<spawn X="82496" Y="148095" Z="-3350" />
<spawn X="83473" Y="149223" Z="-3300" />
<spawn X="83426" Y="148835" Z="-3300" />
<spawn X="83409" Y="148578" Z="-3300" />
<spawn X="83415" Y="148235" Z="-3300" />
<spawn X="82272" Y="147801" Z="-3350" />
<spawn X="81562" Y="147782" Z="-3350" />
<spawn X="81062" Y="148144" Z="-3350" />
<spawn X="81033" Y="148883" Z="-3350" />
<spawn X="81637" Y="149427" Z="-3350" />
<spawn X="82292" Y="149450" Z="-3350" />
<spawn X="74450" Y="144238" Z="-3730" isChaotic="true" />
<spawn X="74209" Y="142395" Z="-3730" isChaotic="true" />
<spawn X="77279" Y="145045" Z="-3630" isChaotic="true" />
<spawn X="74809" Y="146119" Z="-3600" isChaotic="true" />
<spawn X="75006" Y="143520" Z="-3700" isChaotic="true" />
<spawn X="81347" Y="140579" Z="-3520" isChaotic="true" />
<spawn X="79543" Y="142050" Z="-3500" isChaotic="true" />
<spawn X="86223" Y="140993" Z="-3400" isChaotic="true" />
<spawn X="78692" Y="154573" Z="-3450" isChaotic="true" />
<spawn X="77870" Y="156209" Z="-3430" isChaotic="true" />
<spawn X="79832" Y="154009" Z="-3500" isChaotic="true" />
<spawn X="75501" Y="147178" Z="-3530" isChaotic="true" />
</zone>
<zone name="Dark Elven Village" id="11021" type="TownZone" shape="NPoly" minZ="-4700" maxZ="-3600">
<stat name="name" val='Dark Elven Village'/>
<stat name="townId" val="1" />
<stat name="taxById" val="4" />
<node X="15704" Y="15397" />
<node X="15765" Y="15878" />
<node X="15801" Y="16332" />
<node X="14098" Y="19672" />
<node X="10278" Y="20689" />
<node X="8852" Y="20421" />
<node X="7484" Y="18628" />
<node X="7236" Y="18042" />
<node X="7141" Y="17507" />
<node X="7045" Y="16819" />
<node X="7382" Y="14486" />
<node X="13891" Y="13025" />
<node X="15542" Y="15230" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="11632" Y="16812" Z="-4500" />
<spawn X="11217" Y="16837" Z="-4500" />
<spawn X="11498" Y="16979" Z="-4500" />
<spawn X="11404" Y="16699" Z="-4500" />
<spawn X="12501" Y="16768" Z="-4500" />
<spawn X="12104" Y="17385" Z="-4500" />
<spawn X="11603" Y="17770" Z="-4500" />
<spawn X="12519" Y="16376" Z="-4500" />
<spawn X="10355" Y="17270" Z="-4500" />
<spawn X="10146" Y="16965" Z="-4500" />
<spawn X="10691" Y="16343" Z="-4500" />
<spawn X="11193" Y="15963" Z="-4500" />
<spawn X="3040" Y="24240" Z="-3700" isChaotic="true" />
<spawn X="1184" Y="21856" Z="-3240" isChaotic="true" />
<spawn X="3760" Y="25136" Z="-3700" isChaotic="true" />
<spawn X="672" Y="20096" Z="-3350" isChaotic="true" />
<spawn X="1248" Y="14512" Z="-3180" isChaotic="true" />
<spawn X="-8176" Y="23120" Z="-3450" isChaotic="true" />
<spawn X="-10208" Y="25408" Z="-3560" isChaotic="true" />
<spawn X="-11456" Y="23936" Z="-3700" isChaotic="true" />
<spawn X="-9632" Y="22624" Z="-3650" isChaotic="true" />
<spawn X="-5776" Y="22080" Z="-3510" isChaotic="true" />
<spawn X="2224" Y="11936" Z="-3050" isChaotic="true" />
<spawn X="1744" Y="8640" Z="-3250" isChaotic="true" />
<spawn X="2784" Y="7872" Z="-3110" isChaotic="true" />
<spawn X="3216" Y="10128" Z="-2980" isChaotic="true" />
<spawn X="3584" Y="6976" Z="-3020" isChaotic="true" />
<spawn X="-10768" Y="21952" Z="-3600" isChaotic="true" />
<spawn X="-11360" Y="22688" Z="-3600" isChaotic="true" />
<spawn X="-12784" Y="23232" Z="-3630" isChaotic="true" />
<spawn X="-13632" Y="21872" Z="-3620" isChaotic="true" />
<spawn X="-11984" Y="21232" Z="-3600" isChaotic="true" />
</zone>
<zone name="Talking Island" id="11022" type="TownZone" shape="NPoly" minZ="-3800" maxZ="-3700">
<stat name="name" val='Talking Island'/>
<stat name="townId" val="2" />
<stat name="taxById" val="1" />
<node X="-83739" Y="245733" />
<node X="-84049" Y="246087" />
<node X="-84289" Y="246258" />
<node X="-84556" Y="246243" />
<node X="-84984" Y="245820" />
<node X="-85336" Y="245426" />
<node X="-85684" Y="245099" />
<node X="-85969" Y="244770" />
<node X="-86400" Y="244292" />
<node X="-86664" Y="243997" />
<node X="-86940" Y="243631" />
<node X="-87517" Y="243034" />
<node X="-87650" Y="242799" />
<node X="-87613" Y="242572" />
<node X="-87348" Y="242246" />
<node X="-86956" Y="241942" />
<node X="-86656" Y="241684" />
<node X="-86343" Y="241365" />
<node X="-85829" Y="240966" />
<node X="-85544" Y="240765" />
<node X="-85193" Y="240440" />
<node X="-84865" Y="240185" />
<node X="-84594" Y="239866" />
<node X="-84284" Y="239666" />
<node X="-84002" Y="239734" />
<node X="-83822" Y="239922" />
<node X="-83640" Y="240190" />
<node X="-83295" Y="240492" />
<node X="-82990" Y="240878" />
<node X="-82635" Y="241208" />
<node X="-82234" Y="241698" />
<node X="-82027" Y="241985" />
<node X="-81684" Y="242328" />
<node X="-81421" Y="242741" />
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<node X="-81011" Y="243228" />
<node X="-81029" Y="243496" />
<node X="-81340" Y="243797" />
<node X="-81691" Y="244028" />
<node X="-82292" Y="244585" />
<node X="-82787" Y="244999" />
<node X="-83726" Y="245721" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-83990" Y="243336" Z="-3700" />
<spawn X="-83964" Y="242680" Z="-3700" />
<spawn X="-84512" Y="242679" Z="-3700" />
<spawn X="-84623" Y="243193" Z="-3700" />
<spawn X="-83742" Y="242214" Z="-3700" />
<spawn X="-83537" Y="242537" Z="-3700" />
<spawn X="-83700" Y="242896" Z="-3700" />
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<spawn X="-84903" Y="243489" Z="-3700" />
<spawn X="-84852" Y="243174" Z="-3700" />
<spawn X="-84892" Y="242479" Z="-3700" />
<spawn X="-84756" Y="242155" Z="-3700" />
<spawn X="-83761" Y="243620" Z="-3700" />
<spawn X="-79411" Y="240677" Z="-3450" isChaotic="true" />
<spawn X="-80480" Y="242640" Z="-3690" isChaotic="true" />
<spawn X="-80336" Y="244656" Z="-3680" isChaotic="true" />
<spawn X="-82464" Y="247248" Z="-3570" isChaotic="true" />
<spawn X="-89522" Y="241696" Z="-3530" isChaotic="true" />
<spawn X="-87056" Y="237952" Z="-3580" isChaotic="true" />
<spawn X="-89536" Y="240336" Z="-3560" isChaotic="true" />
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<spawn X="-88720" Y="238976" Z="-3650" isChaotic="true" />
<spawn X="-91760" Y="243664" Z="-3440" isChaotic="true" />
<spawn X="-81680" Y="249696" Z="-3630" isChaotic="true" />
<spawn X="-83808" Y="251264" Z="-3630" isChaotic="true" />
<spawn X="-83328" Y="238304" Z="-3700" isChaotic="true" />
<spawn X="-91296" Y="236272" Z="-3690" isChaotic="true" />
</zone>
<zone name="Elven Village" id="11023" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-2750">
<stat name="name" val='Elven Village'/>
<stat name="townId" val="3" />
<stat name="taxById" val="4" />
<node X="45364" Y="46535" />
<node X="45895" Y="46578" />
<node X="46388" Y="46713" />
<node X="46861" Y="46934" />
<node X="47290" Y="47232" />
<node X="47659" Y="47598" />
<node X="47959" Y="48024" />
<node X="48182" Y="48499" />
<node X="48318" Y="49006" />
<node X="48364" Y="49523" />
<node X="48319" Y="50048" />
<node X="48186" Y="50548" />
<node X="47963" Y="51022" />
<node X="47661" Y="51450" />
<node X="47286" Y="51836" />
<node X="46864" Y="52126" />
<node X="46398" Y="52345" />
<node X="46313" Y="52598" />
<node X="45768" Y="52597" />
<node X="45735" Y="52665" />
<node X="45651" Y="52791" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="45080" Y="49614" Z="-2950" />
<spawn X="45284" Y="49309" Z="-2950" />
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<spawn X="45896" Y="49831" Z="-2950" />
<spawn X="45463" Y="50097" Z="-2950" />
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<spawn X="44798" Y="49475" Z="-2950" />
<spawn X="45100" Y="49025" Z="-2950" />
<spawn X="45912" Y="49363" Z="-2950" />
<spawn X="45788" Y="49861" Z="-2950" />
<spawn X="45325" Y="50067" Z="-2950" />
<spawn X="40720" Y="56064" Z="-3580" isChaotic="true" />
<spawn X="39760" Y="55040" Z="-3410" isChaotic="true" />
<spawn X="43152" Y="55920" Z="-3620" isChaotic="true" />
<spawn X="44192" Y="56960" Z="-3580" isChaotic="true" />
<spawn X="39328" Y="56256" Z="-3580" isChaotic="true" />
<spawn X="40448" Y="57744" Z="-3600" isChaotic="true" />
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<spawn X="38784" Y="51824" Z="-3470" isChaotic="true" />
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<spawn X="37952" Y="49680" Z="-3480" isChaotic="true" />
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<spawn X="36688" Y="49856" Z="-3440" isChaotic="true" />
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<spawn X="37200" Y="45232" Z="-3600" isChaotic="true" />
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<spawn X="51232" Y="59216" Z="-3320" isChaotic="true" />
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</zone>
<zone name="Orc Village" id="11024" type="TownZone" shape="NPoly" minZ="-400" maxZ="-200">
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<stat name="townId" val="4" />
<stat name="taxById" val="9" />
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<node X="-45704" Y="-110164" />
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<node X="-46803" Y="-109993" />
<node X="-47345" Y="-109973" />
<node X="-47388" Y="-110012" />
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<node X="-47351" Y="-113039" />
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<node X="-47326" Y="-113829" />
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<node X="-46607" Y="-117240" />
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<node X="-44169" Y="-116722" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="-44296" Y="-114048" Z="-80" />
<spawn X="-44704" Y="-112896" Z="-80" />
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<spawn X="-44206" Y="-113392" Z="-80" />
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<spawn X="-44884" Y="-115063" Z="-80" />
<spawn X="-44923" Y="-114659" Z="-80" />
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<spawn X="-44596" Y="-112956" Z="-80" />
<spawn X="-44987" Y="-112394" Z="-80" />
<spawn X="-45498" Y="-111800" Z="-80" />
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<spawn X="-44189" Y="-113065" Z="-80" />
<spawn X="-44048" Y="-113463" Z="-80" />
<spawn X="-43552" Y="-121488" Z="-233" isChaotic="true" />
<spawn X="-42560" Y="-121344" Z="-188" isChaotic="true" />
<spawn X="-41536" Y="-122960" Z="-308" isChaotic="true" />
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<spawn X="-46512" Y="-106032" Z="-700" isChaotic="true" />
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<spawn X="-39792" Y="-110832" Z="-1860" isChaotic="true" />
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<spawn X="-37888" Y="-112608" Z="-1772" isChaotic="true" />
</zone>
<zone name="Gludin Village" id="11025" type="TownZone" shape="NPoly" minZ="-3300" maxZ="-3000">
<stat name="name" val='Gludin Village'/>
<stat name="townId" val="5" />
<stat name="taxById" val="1" />
<node X="-84867" Y="149371" />
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<node X="-78558" Y="150837" />
<node X="-78567" Y="152410" />
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<node X="-78803" Y="154319" />
<node X="-77131" Y="155437" />
<node X="-78190" Y="156459" />
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<node X="-84875" Y="149371" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="-81616" Y="157104" Z="-3150" isChaotic="true" />
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<spawn X="-75440" Y="162672" Z="-3350" isChaotic="true" />
<spawn X="-81760" Y="161248" Z="-3200" isChaotic="true" />
</zone>
<zone name="Dwarven Village" id="11026" type="TownZone" shape="NPoly" minZ="-1600" maxZ="-800">
<stat name="name" val='Dwarven Village'/>
<stat name="townId" val="6" />
<stat name="taxById" val="9" />
<node X="115499" Y="-176771" />
<node X="115301" Y="-176769" />
<node X="114877" Y="-176811" />
<node X="113385" Y="-177602" />
<node X="112934" Y="-178507" />
<node X="113954" Y="-183578" />
<node X="115493" Y="-183698" />
<node X="115748" Y="-184078" />
<node X="115936" Y="-184197" />
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<node X="116716" Y="-184246" />
<node X="117023" Y="-184162" />
<node X="117211" Y="-184022" />
<node X="117325" Y="-183825" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="116321" Y="-182734" Z="-1400" />
<spawn X="118160" Y="-179328" Z="-1578" isChaotic="true" />
<spawn X="119024" Y="-180208" Z="-2180" isChaotic="true" />
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<spawn X="119264" Y="-188736" Z="-3203" isChaotic="true" />
<spawn X="118656" Y="-187760" Z="-2828" isChaotic="true" />
</zone>
<zone name="Gludio Castle Town" id="11027" type="TownZone" shape="NPoly" minZ="-3200" maxZ="-2900">
<stat name="name" val='Gludio Castle Town'/>
<stat name="townId" val="7" />
<stat name="taxById" val="1" />
<node X="-14960" Y="121148" />
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<node X="-16057" Y="123101" />
<node X="-15327" Y="122741" />
<node X="-14958" Y="121150" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="-14288" Y="122752" Z="-3000" />
<spawn X="-14592" Y="123232" Z="-3000" />
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<spawn X="-14491" Y="121915" Z="-3000" />
<spawn X="-17280" Y="125392" Z="-3120" isChaotic="true" />
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<spawn X="-20176" Y="124512" Z="-3350" isChaotic="true" />
<spawn X="-19040" Y="121632" Z="-3200" isChaotic="true" />
</zone>
<zone name="Dion Castle Town" id="11028" type="TownZone" shape="NPoly" minZ="-3250" maxZ="-2600">
<stat name="name" val='Dion Castle Town'/>
<stat name="townId" val="8" />
<stat name="taxById" val="2" />
<node X="15264" Y="141764" />
<node X="15434" Y="143574" />
<node X="15760" Y="144707" />
<node X="15846" Y="145302" />
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<node X="16715" Y="147153" />
<node X="17844" Y="147640" />
<node X="18139" Y="147138" />
<node X="18541" Y="146758" />
<node X="18782" Y="146598" />
<node X="19069" Y="146521" />
<node X="19430" Y="146485" />
<node X="20363" Y="146421" />
<node X="20722" Y="146319" />
<node X="21415" Y="146319" />
<node X="21402" Y="145011" />
<node X="21381" Y="143675" />
<node X="20696" Y="142841" />
<node X="20380" Y="142492" />
<node X="19060" Y="142463" />
<node X="18821" Y="142512" />
<node X="17885" Y="143046" />
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<node X="17019" Y="144028" />
<node X="16780" Y="142908" />
<node X="17344" Y="142847" />
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<node X="17483" Y="142634" />
<node X="17396" Y="141776" />
<node X="17238" Y="141792" />
<node X="17218" Y="141574" />
<node X="15265" Y="141765" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="19025" Y="145245" Z="-3107" />
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<spawn X="17398" Y="145456" Z="-3000" />
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<spawn X="19012" Y="145140" Z="-3020" />
<spawn X="17555" Y="170393" Z="-3400" isChaotic="true" />
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</zone>
<zone name="Town of Oren" id="11029" type="TownZone" shape="NPoly" minZ="-2250" maxZ="-1400">
<stat name="name" val='Town of Oren'/>
<stat name="townId" val="10" />
<stat name="taxById" val="4" />
<node X="84014" Y="52245" />
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<node X="84001" Y="57029" />
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<node X="79148" Y="54560" />
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<node X="79002" Y="53990" />
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<node X="79027" Y="52125" />
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<node X="80547" Y="52068" />
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<node X="81306" Y="53070" />
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<node X="82605" Y="52244" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="80304" Y="56241" Z="-1500" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="150227" Y="29104" Z="-2420" />
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<spawn X="148010" Y="27996" Z="-2256" />
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</zone>
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<zone name="Rune Castle Town" id="11033" type="TownZone" shape="Cuboid" minZ="-1200" maxZ="3000">
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
<spawn X="38096" Y="-46976" Z="899" />
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="111888" Y="219584" Z="-3624" />
<spawn X="117872" Y="225536" Z="-3200" isChaotic="true" />
<spawn X="118064" Y="225648" Z="-3200" isChaotic="true" />
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</zone>
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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</zone>
<zone name="Floran Village" id="11036" type="TownZone" shape="NPoly" minZ="-3600" maxZ="-3400">
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<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<zone name="Kamael Village" id="11038" type="TownZone" shape="NPoly" minZ="250" maxZ="2250">
<stat name="name" val='Kamael Village'/>
<stat name="townId" val="20" />
<stat name="taxById" val="5" />
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<stat name="name" val='Fantasy Isle'/>
<stat name="townId" val="22" />
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<node X="-43060" Y="-43491" />
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<node X="-181849" Y="247548" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<zone name="Primeval Isle (Town Zone)" id="40001" type="TownZone" shape="Cuboid" minZ="-4300" maxZ="2700">
<stat name="name" val='Primeval Isle (Town Zone)'/>
<stat name="townId" val="19" />
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<node X="32678" Y="0" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="11136" Y="-24384" Z="-3644" isChaotic="true" />
</zone>
<zone name="Hellbound (Town Zone)" type="TownZone" shape="NPoly" minZ="-30000" maxZ="30000">
<stat name="name" val='Hellbound (Town Zone)'/>
<stat name="townId" val="21" />
<node X="-32768" Y="229376" />
<node X="32768" Y="229376" />
<node X="32768" Y="262143" />
<node X="-32768" Y="262143" />
<!-- TEMP FIX: Hardcoded until RespawnZones done -->
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<spawn X="-16929" Y="209712" Z="-3691" />
<spawn X="-16219" Y="210056" Z="-3691" />
<spawn X="-15686" Y="209285" Z="-3691" />
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<spawn X="-16434" Y="208803" Z="-3691" isChaotic="true" />
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<spawn X="-16219" Y="210056" Z="-3691" isChaotic="true" />
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<spawn X="-17067" Y="208965" Z="-3691" isChaotic="true" />
<spawn X="-17463" Y="209659" Z="-3691" isChaotic="true" />
</zone>
</list>

 

 

Edited by Leonardo Holanda

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quando o Eclipse de pau vc baixa com Tortoise e importa para o Eclipse

mesmo no tortoise da erro , o problema e no assembla


www.l2jservidores.com.br

Interlude / Freya / High Five

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Apenas pra saber é só dar update no eclipse que atualiza pro 149 ?

Edited by Leonardo '-'

www.l2jservidores.com.br

Interlude / Freya / High Five

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Alguém pode me arrumar o backup do banco de dados da ver atual, não sei o motivo o meu tools não funciona em nem uma rev

abra o arquivo vars.txt e mude seu local da mysql .

 

Backup===>>>>ADM=INSANO.psc

 

 

 

@echo off
set config_version=2
set cmode=c
set safe_mode=1
set mysqlPath=C:\Program Files\MySQL\MySQL Server 5.5\bin\mysql.exe
set mysqlBinPath=C:\Program Files\MySQL\MySQL Server 5.5\bin
set mysqldumpPath=C:\Program Files\MySQL\MySQL Server 5.5\bin\mysqldump.exe
set lsuser=root
set lspass=
set lsdb=ct25db
set lshost=localhost
set cbuser=root
set cbpass=
set cbdb=ct25db
set cbhost=localhost
set gsuser=root
set gspass=
set gsdb=ct25db
set gshost=localhost
set logdir=.
set backup=.

me tira uma duvida

pq tiro o event Phoenix ele ta bugado?

Edited by eriberto

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